<?xml version="1.0" encoding="UTF-8"?>
<weaps>
	<pistol damage="20" delay="500" knockback="20" range="512" dualdelay="250" dualdamage="30" dualknockback="25"/>
	
	<!-- balance range and spread to get equivalents -->
	<plasmagun damage="5" delay="66" knockback="10" range="512" spread="8"/>

  <magneticgun damage="20" delay="250" radius="256"/>
	
	<!-- balance range and spread to get equivalents -->
	<shotgun damage="10" delay="800" numshots="10" knockback="8" range="8096" spread="1600"/>
	
	<chaingun damage="12" delay="100" knockback="20" range="512" spread="8" explosiondamage="5" explosionradius="4"/>

  <!-- was 120 -->
  <grenade damage="160" delay="800" mass="5" radius="32" speed="170" lifetime="3000" bounceenergy="0.3"/>

  <!-- was 110 -->
	<rocket damage="150" delay="900" radius="32" speed="400" knockback="3"/>

  <!-- was 100 -->
	<railgun damage="120" delay="1000" knockback="60" range="512"/>
	
	<lightninggun damage="18" delay="100" knockback="20" range="512" spread="8"/>
	
</weaps>
