#########################################################################
#  Multitude of Financial Instruments
#########################################################################
event = {
	id = 300
	random = no
	invention = yes

	picture = financial_instution

	trigger = {
		technology = 3002
	}

	name = "EVT_300_NAME"
	desc = "EVT_300_DESC"
	style = 0

	date = { day = 1 month = january year = 1850 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tax_eff value = 1 } # Really POP taxable income
		command = { type = account_eff which = education value = -0.5 } # added
		command = { type = account_eff which = police value = -0.5 } # added
	}
}

#########################################################################
#  Insurance Companies
#########################################################################
event = {
	id = 301
	random = no
	invention = yes

	picture = financial_instution

	trigger = {
		technology = 3002
	}

	name = "EVT_301_NAME"
	desc = "EVT_301_DESC"
	style = 0

	date = { day = 1 month = january year = 1850 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tax_eff value = 1 } # Really POP taxable income
		command = { type = account_eff which = education value = -0.5 } # added
		command = { type = account_eff which = police value = -0.5 } # added
	}
}

#########################################################################
#  Regulated Buying and Selling of Stocks
#########################################################################
event = {
	id = 302
	random = no
	invention = yes

	picture = financial_instution

	trigger = {
		technology = 3002
	}

	name = "EVT_302_NAME"
	desc = "EVT_302_DESC"
	style = 0

	date = { day = 1 month = january year = 1850 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tax_eff value = 1 } # Was 3, Really POP taxable income
		command = { type = account_eff which = education value = -0.5 } # added
		command = { type = account_eff which = police value = -0.5 } # added
	}
}

#########################################################################
#  Liquidation of Assets
#########################################################################
event = {
	id = 303
	random = no
	invention = yes

	picture = financial_instution

	trigger = {
		technology = 3003
	}

	name = "EVT_303_NAME"
	desc = "EVT_303_DESC"
	style = 0

	date = { day = 1 month = january year = 1860 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = event_chance which = 23071 value = 25  }
	}
}
#########################################################################
#  Capital for Investors
#########################################################################
event = {
	id = 304
	random = no
	invention = yes

	picture = financial_instution

	trigger = {
		technology = 3003
	}

	name = "EVT_304_NAME"
	desc = "EVT_304_DESC"
	style = 0

	date = { day = 1 month = january year = 1860 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = event_chance which = 23071 value = 25  }
	}
}
#########################################################################
#  Distribution Channels
#########################################################################
event = {
	id = 305
	random = no
	invention = yes

	picture = financial_instution

	trigger = {
		technology = 3003
	}

	name = "EVT_305_NAME"
	desc = "EVT_305_DESC"
	style = 0

	date = { day = 1 month = january year = 1860 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = event_chance which = 23071 value = 25  }
	}
}

#########################################################################
#  Industrial R&D Investments
#########################################################################
event = {
	id = 306
	random = no
	invention = yes

	picture = financial_instution

	trigger = {
		technology = 3004
	}

	name = "EVT_306_NAME"
	desc = "EVT_306_DESC"
	style = 0

	date = { day = 1 month = january year = 1880 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = event_chance which = 23071 value = 25  }
	}
}

#########################################################################
#  Industrial Production Investments
#########################################################################
event = {
	id = 307
	random = no
	invention = yes

	picture = financial_instution

	trigger = {
		technology = 3004
	}

	name = "EVT_307_NAME"
	desc = "EVT_307_DESC"
	style = 0

	date = { day = 1 month = january year = 1880 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = event_chance which = 23071 value = 25  }
	}
}

#########################################################################
#  Industrial Distribution Investments
#########################################################################
event = {
	id = 308
	random = no
	invention = yes

	picture = financial_instution

	trigger = {
		technology = 3004
	}

	name = "EVT_308_NAME"
	desc = "EVT_308_DESC"
	style = 0

	date = { day = 1 month = january year = 1880 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = event_chance which = 23071 value = 25  }
	}
}

#########################################################################
#  Private Bank Monitoring
#########################################################################
event = {
	id = 309
	random = no
	invention = yes

	picture = financial_instution

	trigger = {
		technology = 3005
	}

	name = "EVT_309_NAME"
	desc = "EVT_309_DESC"
	style = 0

	date = { day = 1 month = january year = 1895 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = event_chance which = 23001 value = -51 }
		command = { type = tax_eff value = 1 }  
		command = { type = account_eff which = education value = -0.5 } # added
		command = { type = account_eff which = police value = -0.5 } # added
	}
}

#########################################################################
#  Market Behaviour Monitoring
#########################################################################
event = {
	id = 310
	random = no
	invention = yes

	picture = financial_instution

	trigger = {
		technology = 3005
	}

	name = "EVT_310_NAME"
	desc = "EVT_310_DESC"
	style = 0

	date = { day = 1 month = january year = 1895 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = event_chance which = 23000 value = -51 }
		command = { type = tax_eff value = 1 }  
		command = { type = account_eff which = education value = -0.5 } # added
		command = { type = account_eff which = police value = -0.5 } # added
	}
}

#########################################################################
#  Silver Standard
#########################################################################
event = {
	id = 311
	random = no
	invention = yes

	picture = monetarysystem

	trigger = {
		technology = 3102
	}

	name = "EVT_311_NAME"
	desc = "EVT_311_DESC"
	style = 0

	date = { day = 1 month = january year = 1850 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tax_eff value = 3 } #Was 5
		command = { type = tariff_eff value = 2 } 
		command = { type = account_eff which = education value = -2.5 } # added
		command = { type = account_eff which = police value = -2.5 } # added
	}
}

#########################################################################
#  Decimal Monetary System
#########################################################################
event = {
	id = 312
	random = no
	invention = yes

	picture = monetarysystem

	trigger = {
		technology = 3102
	}

	name = "EVT_312_NAME"
	desc = "EVT_312_DESC"
	style = 0

	date = { day = 1 month = january year = 1850 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tax_eff value = 3 } #Was 3
		command = { type = tariff_eff value = 2 } 
		command = { type = account_eff which = education value = -2.5 } # added
		command = { type = account_eff which = police value = -2.5 } # added
	}
}

#########################################################################
#  Double Standard
#########################################################################
event = {
	id = 313
	random = no
	invention = yes

	picture = monetarysystem

	trigger = {
		technology = 3103
		invention = 311
	}

	name = "EVT_313_NAME"
	desc = "EVT_313_DESC"
	style = 0

	date = { day = 1 month = january year = 1860 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tax_eff value = 2 } #Was 3
		command = { type = tariff_eff value = 2 } 
		command = { type = account_eff which = education value = -2 } # added
		command = { type = account_eff which = police value = -2 } # added
	}
}
#########################################################################
#  Fixed Intramonetary Exchange Rates
#########################################################################
event = {
	id = 314
	random = no
	invention = yes

	picture = monetarysystem

	trigger = {
		technology = 3103
	}

	name = "EVT_314_NAME"
	desc = "EVT_314_DESC"
	style = 0

	date = { day = 1 month = january year = 1860 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = loan_repayment_eff value = 5 }
		command = { type = tax_eff value = 1 }  
		command = { type = tariff_eff value = 2 } 
		command = { type = account_eff which = education value = -1.5 } # added
		command = { type = account_eff which = police value = -1.5 } # added
	}
}

#########################################################################
#  Gold Standard
#########################################################################
event = {
	id = 315
	random = no
	invention = yes

	picture = monetarysystem

	trigger = {
		technology = 3104
		invention = 313
	}

	name = "EVT_315_NAME"
	desc = "EVT_315_DESC"
	style = 0

	date = { day = 1 month = january year = 1870 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tax_eff value = 3 } #Was 12
		command = { type = tariff_eff value = 2 } 
		command = { type = account_eff which = education value = -2.5 } # added
		command = { type = account_eff which = police value = -2.5 } # added
	}
}

#########################################################################
#  International Monetary Exchange Rates
#########################################################################
event = {
	id = 316
	random = no
	invention = yes

	picture = monetarysystem

	trigger = {
		technology = 3104
		invention = 314
	}

	name = "EVT_316_NAME"
	desc = "EVT_316_DESC"
	style = 0

	date = { day = 1 month = january year = 1880 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tax_eff value = 1 } 
		command = { type = tariff_eff value = 2 } 
		command = { type = account_eff which = education value = -1.5 } # added
		command = { type = account_eff which = police value = -1.5 } # added
	}
}

#########################################################################
#  State Bond Monetary Mechanism
#########################################################################
event = {
	id = 317
	random = no
	invention = yes

	picture = monetarysystem

	trigger = {
		technology = 3105
	}

	name = "EVT_317_NAME"
	desc = "EVT_317_DESC"
	style = 0

	date = { day = 1 month = january year = 1895 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = loan_interest_rate value = -2 }
		command = { type = tax_eff value = 1 }  
		command = { type = tariff_eff value = 2 } 
		command = { type = account_eff which = education value = -1.5 } # added
		command = { type = account_eff which = police value = -1.5 } # added
	}
}

#########################################################################
#  Interest-Inflation Weapon
#########################################################################
event = {
	id = 318
	random = no
	invention = yes

	picture = monetarysystem

	trigger = {
		technology = 3105
		invention = 316
	}

	name = "EVT_318_NAME"
	desc = "EVT_318_DESC"
	style = 0

	date = { day = 1 month = january year = 1895 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = loan_interest_rate value = -2 }
		command = { type = loan_repayment_eff value = 5 }
		command = { type = tax_eff value = 1 }  
		command = { type = tariff_eff value = 2 } 
		command = { type = account_eff which = education value = -1.5 } # added
		command = { type = account_eff which = police value = -1.5 } # added
	}
}

#########################################################################
#  John Elliot Cairnes
#########################################################################
event = {
	id = 319
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3202
	}

	name = "EVT_319_NAME"
	desc = "EVT_319_DESC"
	style = 0

	date = { day = 1 month = january year = 1850 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}

#########################################################################
#  Robert Torrens
#########################################################################
event = {
	id = 320
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3202
	}

	name = "EVT_320_NAME"
	desc = "EVT_320_DESC"
	style = 0

	date = { day = 1 month = january year = 1850 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  John Ramsay McCulloch
#########################################################################
event = {
	id = 321
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3202
	}

	name = "EVT_321_NAME"
	desc = "EVT_321_DESC"
	style = 0

	date = { day = 1 month = january year = 1850 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }
	
	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Nassau William Sr
#########################################################################
event = {
	id = 322
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3202
	}

	name = "EVT_322_NAME"
	desc = "EVT_322_DESC"
	style = 0

	date = { day = 1 month = january year = 1850 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  James Mill
#########################################################################
event = {
	id = 323
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3202
	}

	name = "EVT_323_NAME"
	desc = "EVT_323_DESC"
	style = 0

	date = { day = 1 month = january year = 1850 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  John Stuart Mill
#########################################################################
event = {
	id = 324
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3202
	}

	name = "EVT_324_NAME"
	desc = "EVT_324_DESC"
	style = 0

	date = { day = 1 month = january year = 1850 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}

#########################################################################
#  Pierre Joseph Proudhon
#########################################################################
event = {
	id = 325
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3203
	}

	name = "EVT_325_NAME"
	desc = "EVT_325_DESC"
	style = 0

	date = { day = 1 month = january year = 1860 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Karl Marx
#########################################################################
event = {
	id = 326
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3203
	}

	name = "EVT_326_NAME"
	desc = "EVT_326_DESC"
	style = 0

	date = { day = 1 month = january year = 1860 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Friedrich Engels
#########################################################################
event = {
	id = 327
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3203
		invention = 326
	}

	name = "EVT_327_NAME"
	desc = "EVT_327_DESC"
	style = 0

	date = { day = 1 month = january year = 1860 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Eduard Bernstein
#########################################################################
event = {
	id = 328
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3203
		invention = 327
	}

	name = "EVT_328_NAME"
	desc = "EVT_328_DESC"
	style = 0

	date = { day = 1 month = january year = 1892 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Sidney Webb
#########################################################################
event = {
	id = 329
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3203
		invention = 327
	}

	name = "EVT_329_NAME"
	desc = "EVT_329_DESC"
	style = 0

	date = { day = 1 month = january year = 1894 } 
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Karl Kautsky
#########################################################################
event = {
	id = 330
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3203
		invention = 327
	}

	name = "EVT_330_NAME"
	desc = "EVT_330_DESC"
	style = 0

	date = { day = 1 month = january year = 1897 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Jean Jaurs
#########################################################################
event = {
	id = 331
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3203
	}

	name = "EVT_331_NAME"
	desc = "EVT_331_DESC"
	style = 0

	date = { day = 1 month = january year = 1895 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic event
	}
}

#########################################################################
#  Friedrich List
#########################################################################
event = {
	id = 332
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3204
	}

	name = "EVT_332_NAME"
	desc = "EVT_332_DESC"
	style = 0

	date = { day = 1 month = january year = 1885 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Wilhelm Roscher
#########################################################################
event = {
	id = 333
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3204

	}

	name = "EVT_333_NAME"
	desc = "EVT_333_DESC"
	style = 0

	date = { day = 1 month = january year = 1885 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Bruno Hildebrand
#########################################################################
event = {
	id = 334
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3204
	}

	name = "EVT_334_NAME"
	desc = "EVT_334_DESC"
	style = 0

	date = { day = 1 month = january year = 1885 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Karl Knies
#########################################################################
event = {
	id = 335
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3204
	}

	name = "EVT_335_NAME"
	desc = "EVT_335_DESC"
	style = 0

	date = { day = 1 month = january year = 1885 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Gustav von Schmoller
#########################################################################
event = {
	id = 336
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3204
	}

	name = "EVT_336_NAME"
	desc = "EVT_336_DESC"
	style = 0

	date = { day = 1 month = january year = 1885 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Adolph Wagner
#########################################################################
event = {
	id = 337
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3204
	}

	name = "EVT_337_NAME"
	desc = "EVT_337_DESC"
	style = 0

	date = { day = 1 month = january year = 1885 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  William Cunningham
#########################################################################
event = {
	id = 338
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3204
	}

	name = "EVT_338_NAME"
	desc = "EVT_338_DESC"
	style = 0

	date = { day = 1 month = january year = 1885 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}

#########################################################################
#  Johann Heinrich von Thnen
#########################################################################
event = {
	id = 339
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3205
	}

	name = "EVT_339_NAME"
	desc = "EVT_339_DESC"
	style = 0

	date = { day = 1 month = january year = 1885 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Lon Walras
#########################################################################
event = {
	id = 340
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3205
	}

	name = "EVT_340_NAME"
	desc = "EVT_340_DESC"
	style = 0

	date = { day = 1 month = january year = 1885 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Stanley Jevons
#########################################################################
event = {
	id = 341
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3205
	}

	name = "EVT_341_NAME"
	desc = "EVT_341_DESC"
	style = 0

	date = { day = 1 month = january year = 1885 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}

#########################################################################
#  Carl Menger
#########################################################################
event = {
	id = 342
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3205

	}

	name = "EVT_342_NAME"
	desc = "EVT_342_DESC"
	style = 0

	date = { day = 1 month = january year = 1885 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Thorstein Veblen
#########################################################################
event = {
	id = 343
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3205

	}

	name = "EVT_343_NAME"
	desc = "EVT_343_DESC"
	style = 0

	date = { day = 1 month = january year = 1885 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Alfred Marshall
#########################################################################
event = {
	id = 344
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3205
	}

	name = "EVT_344_NAME"
	desc = "EVT_344_DESC"
	style = 0

	date = { day = 1 month = january year = 1885 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Augustin Cournot
#########################################################################
event = {
	id = 345
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3205

	}

	name = "EVT_345_NAME"
	desc = "EVT_345_DESC"
	style = 0

	date = { day = 1 month = january year = 1885 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Jules Dupuit
#########################################################################
event = {
	id = 346
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3205

	}

	name = "EVT_346_NAME"
	desc = "EVT_346_DESC"
	style = 0

	date = { day = 1 month = january year = 1885 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}

#########################################################################
#  Vilfredo Pareto
#########################################################################
event = {
	id = 347
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3205
	}

	name = "EVT_347_NAME"
	desc = "EVT_347_DESC"
	style = 0

	date = { day = 1 month = january year = 1885 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Knut Wicksell
#########################################################################
event = {
	id = 348
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3205
	}

	name = "EVT_348_NAME"
	desc = "EVT_348_DESC"
	style = 0

	date = { day = 1 month = january year = 1900 } 
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Irving Fischer
#########################################################################
event = {
	id = 349
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3205
	}

	name = "EVT_349_NAME"
	desc = "EVT_349_DESC"
	style = 0

	date = { day = 1 month = january year = 1903 } 
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Joseph Schumpeter
#########################################################################
event = {
	id = 350
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3205
	}

	name = "EVT_350_NAME"
	desc = "EVT_350_DESC"
	style = 0

	date = { day = 1 month = january year = 1907 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}
#########################################################################
#  Eugen von Bhm-Bawerk
#########################################################################
event = {
	id = 351
	random = no
	invention = yes

	picture = eco_though_crit

	trigger = {
		technology = 3205
	}

	name = "EVT_351_NAME"
	desc = "EVT_351_DESC"
	style = 0

	date = { day = 1 month = january year = 1886 } 
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 } # Enable economic events
	}
}

#########################################################################
#  Polypoly	Structure
#########################################################################
event = {
	id = 352
	random = no
	invention = yes

	picture = marketfunctionality

	trigger = {
		technology = 3302
		NOT = {
			invention = 353
		}
		NOT = {
			invention = 354
		}

	}

	name = "EVT_352_NAME"
	desc = "EVT_352_DESC"
	style = 0

	date = { day = 1 month = january year = 1850 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = factory_cost_mod value = -25 }
		command = { type = capacity_cost_mod value = 10 }
	}
}
#########################################################################
#  Oligopoly Structure
#########################################################################
event = {
	id = 353
	random = no
	invention = yes

	picture = marketfunctionality

	trigger = {
		technology = 3302
		NOT = {
			invention = 352
		}
		NOT = {
			invention = 354
		}

	}

	name = "EVT_353_NAME"
	desc = "EVT_353_DESC"
	style = 0

	date = { day = 1 month = january year = 1850 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = factory_cost_mod value = 25 }
		command = { type = capacity_cost_mod value = -10 }
	}
}
#########################################################################
#  Monopoly	Structure
#########################################################################
event = {
	id = 354
	random = no
	invention = yes

	picture = marketfunctionality

	trigger = {
		technology = 3302
		NOT = {
			invention = 352
		}
		NOT = {
			invention = 353
		}

	}

	name = "EVT_354_NAME"
	desc = "EVT_354_DESC"
	style = 0

	date = { day = 1 month = january year = 1850 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = factory_cost_mod value = 100 }
		command = { type = capacity_cost_mod value = -25 }
	}
}

#########################################################################
#  Limited Partnership Company
#########################################################################
event = {
	id = 355
	random = no
	invention = yes

	picture = marketfunctionality

	trigger = {
		technology = 3303

	}

	name = "EVT_355_NAME"
	desc = "EVT_355_DESC"
	style = 0

	date = { day = 1 month = january year = 1840 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = capitalist_bonus value = 3 }
		command = { type = tax_eff value = 1 } 
		command = { type = account_eff which = education value = -0.5 } # added
		command = { type = account_eff which = police value = -0.5 } # added
	}
}
#########################################################################
#  Joint-Stock Company
#########################################################################
event = {
	id = 356
	random = no
	invention = yes

	picture = marketfunctionality

	trigger = {
		technology = 3303
		invention = 355

	}

	name = "EVT_356_NAME"
	desc = "EVT_356_DESC"
	style = 0

	date = { day = 1 month = january year = 1840 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = capitalist_bonus value = 3 }
		command = { type = tax_eff value = 1 } 
		command = { type = account_eff which = education value = -0.5 } # added
		command = { type = account_eff which = police value = -0.5 } # added
	}
}
#########################################################################
#  Patent
#########################################################################
event = {
	id = 357
	random = no
	invention = yes

	picture = marketfunctionality

	trigger = {
		technology = 3303

	}

	name = "EVT_357_NAME"
	desc = "EVT_357_DESC"
	style = 0

	date = { day = 1 month = january year = 1860 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = factory_cost_mod value = -3 }
	}
}
#########################################################################
#  Trademark
#########################################################################
event = {
	id = 358
	random = no
	invention = yes

	picture = marketfunctionality

	trigger = {
		technology = 3303

	}

	name = "EVT_358_NAME"
	desc = "EVT_358_DESC"
	style = 0

	date = { day = 1 month = january year = 1860 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = factory_cost_mod value = -2 }
	}
}

#########################################################################
#  Anti-Trust Laws
#########################################################################
event = {
	id = 359
	random = no
	invention = yes

	picture = marketfunctionality

	trigger = {
		technology = 3304

	}

	name = "EVT_359_NAME"
	desc = "EVT_359_DESC"
	style = 0

	date = { day = 1 month = january year = 1880 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = crime_fighting_eff value = 1 }
		command = { type = tax_eff value = 1 } 
		command = { type = account_eff which = education value = -0.5 } # added
		command = { type = account_eff which = police value = -0.5 } # added
	}
}

#########################################################################
#  Financial Regulations
#########################################################################
event = {
	id = 360
	random = no
	invention = yes

	picture = marketfunctionality

	trigger = {
		technology = 3304

	}

	name = "EVT_360_NAME"
	desc = "EVT_360_DESC"
	style = 0

	date = { day = 1 month = january year = 1880 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = crime_fighting_eff value = 1 }
		command = { type = tax_eff value = 1 } 
		command = { type = account_eff which = education value = -0.5 } # added
		command = { type = account_eff which = police value = -0.5 } # added
	}
}
#########################################################################
#  Banking Regulations
#########################################################################
event = {
	id = 361
	random = no
	invention = yes

	picture = marketfunctionality

	trigger = {
		technology = 3304

	}

	name = "EVT_361_NAME"
	desc = "EVT_361_DESC"
	style = 0

	date = { day = 1 month = january year = 1880 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = crime_fighting_eff value = 1 }
		command = { type = tax_eff value = 1 } 
		command = { type = account_eff which = education value = -0.5 } # added
		command = { type = account_eff which = police value = -0.5 } # added
	}
}
#########################################################################
#  Working Board of Directors
#########################################################################
event = {
	id = 362
	random = no
	invention = yes

	picture = marketfunctionality

	trigger = {
		technology = 3305

	}

	name = "EVT_362_NAME"
	desc = "EVT_362_DESC"
	style = 0

	date = { day = 1 month = january year = 1895 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = crime_fighting_eff value = 1 }
		#command = { type = tax_eff value = 1 } 
		command = { type = account_eff which = education value = -0.5 } # added
		command = { type = account_eff which = police value = -0.5 } # added
	}
}
########################################################################
#  Bankruptcy Proceedings
#########################################################################
event = {
	id = 363
	random = no
	invention = yes

	picture = marketfunctionality

	trigger = {
		technology = 3305

	}

	name = "EVT_363_NAME"
	desc = "EVT_363_DESC"
	style = 0

	date = { day = 1 month = january year = 1895 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = crime_fighting_eff value = 1 }
		#command = { type = tax_eff value = 1 } 
		command = { type = account_eff which = education value = -0.5 } # added
		command = { type = account_eff which = police value = -0.5 } # added
	}
}
########################################################################
#  Annual Report Proceedings
#########################################################################
event = {
	id = 364
	random = no
	invention = yes

	picture = marketfunctionality

	trigger = {
		technology = 3305

	}

	name = "EVT_364_NAME"
	desc = "EVT_364_DESC"
	style = 0

	date = { day = 1 month = january year = 1895 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = crime_fighting_eff value = 1 }
		#command = { type = tax_eff value = 1 } 
		command = { type = account_eff which = education value = -0.5 } # added
		command = { type = account_eff which = police value = -0.5 } # added
	}
}

########################################################################
#  Work Classification
#########################################################################
event = {
	id = 365
	random = no
	invention = yes

	picture = organisation

	trigger = {
		technology = 3402

	}

	name = "EVT_365_NAME"
	desc = "EVT_365_DESC"
	style = 0

	date = { day = 1 month = january year = 1850 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = production_modifier which = aeroplane_factory value = 0.5 }
		command = { type = production_modifier which = barrel_factory value = 0.5 }
		command = { type = production_modifier which = automobile_factory value = 1 }
		command = { type = production_modifier which = telephone_factory value = 2 }
		command = { type = production_modifier which = electric_gear_factory value = 2 }
		command = { type = production_modifier which = fuel_refinery value = 2 }
		command = { type = production_modifier which = steamer_shipyard value = 1 }
		command = { type = production_modifier which = luxury_clothes_factory value = 0.5 }
		command = { type = production_modifier which = luxury_furniture_factory value = 0.5 }
		command = { type = production_modifier which = steel_factory value = 1 }
		command = { type = production_modifier which = artillery_factory value = 0.5 }
		command = { type = production_modifier which = clipper_shipyard value = 1 }
		command = { type = production_modifier which = small_arms_factory value = 1 }
		command = { type = production_modifier which = furniture_factory value = 1 }
		command = { type = production_modifier which = regular_clothes_factory value = 1 }
		command = { type = production_modifier which = explosives_factory value = 1 }
		command = { type = production_modifier which = ammunition_factory value = 2 }
		command = { type = production_modifier which = canned_food_factory value = 3 }
		command = { type = production_modifier which = dye_factory value = 2 }
		command = { type = production_modifier which = liquor_distillery value = 2 }
		command = { type = production_modifier which = winery value = 2 }
		command = { type = production_modifier which = fabric_factory value = 3 }
		command = { type = production_modifier which = cement_factory value = 3 }
		command = { type = production_modifier which = glass_factory value = 3 }
		command = { type = production_modifier which = fertilizer_factory value = 3 }
	}
}

########################################################################
#  Work Specialization
#########################################################################
event = {
	id = 366
	random = no
	invention = yes

	picture = organisation

	trigger = {
		technology = 3402
		invention = 365

	}

	name = "EVT_366_NAME"
	desc = "EVT_366_DESC"
	style = 0

	date = { day = 1 month = january year = 1850 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = production_modifier which = aeroplane_factory value = 0.5 }
		command = { type = production_modifier which = barrel_factory value = 0.5 }
		command = { type = production_modifier which = automobile_factory value = 1 }
		command = { type = production_modifier which = telephone_factory value = 2 }
		command = { type = production_modifier which = electric_gear_factory value = 2 }
		command = { type = production_modifier which = fuel_refinery value = 2 }
		command = { type = production_modifier which = steamer_shipyard value = 1 }
		command = { type = production_modifier which = luxury_clothes_factory value = 0.5 }
		command = { type = production_modifier which = luxury_furniture_factory value = 0.5 }
		command = { type = production_modifier which = steel_factory value = 1 }
		command = { type = production_modifier which = artillery_factory value = 0.5 }
		command = { type = production_modifier which = clipper_shipyard value = 1 }
		command = { type = production_modifier which = small_arms_factory value = 1 }
		command = { type = production_modifier which = furniture_factory value = 1 }
		command = { type = production_modifier which = regular_clothes_factory value = 1 }
		command = { type = production_modifier which = explosives_factory value = 1 }
		command = { type = production_modifier which = ammunition_factory value = 2 }
		command = { type = production_modifier which = canned_food_factory value = 3 }
		command = { type = production_modifier which = dye_factory value = 2 }
		command = { type = production_modifier which = liquor_distillery value = 2 }
		command = { type = production_modifier which = winery value = 2 }
		command = { type = production_modifier which = fabric_factory value = 3 }
		command = { type = production_modifier which = cement_factory value = 3 }
		command = { type = production_modifier which = glass_factory value = 3 }
		command = { type = production_modifier which = fertilizer_factory value = 3 }
	}
}

########################################################################
#  Work Control and Hierarchy
#########################################################################
event = {
	id = 367
	random = no
	invention = yes

	picture = organisation

	trigger = {
		technology = 3402
		invention = 366

	}

	name = "EVT_367_NAME"
	desc = "EVT_367_DESC"
	style = 0

	date = { day = 1 month = january year = 1850 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = production_modifier which = aeroplane_factory value = 0.5 }
		command = { type = production_modifier which = barrel_factory value = 0.5 }
		command = { type = production_modifier which = automobile_factory value = 1 }
		command = { type = production_modifier which = telephone_factory value = 2 }
		command = { type = production_modifier which = electric_gear_factory value = 2 }
		command = { type = production_modifier which = fuel_refinery value = 2 }
		command = { type = production_modifier which = steamer_shipyard value = 1 }
		command = { type = production_modifier which = luxury_clothes_factory value = 0.5 }
		command = { type = production_modifier which = luxury_furniture_factory value = 0.5 }
		command = { type = production_modifier which = steel_factory value = 1 }
		command = { type = production_modifier which = artillery_factory value = 0.5 }
		command = { type = production_modifier which = clipper_shipyard value = 1 }
		command = { type = production_modifier which = small_arms_factory value = 1 }
		command = { type = production_modifier which = furniture_factory value = 1 }
		command = { type = production_modifier which = regular_clothes_factory value = 1 }
		command = { type = production_modifier which = explosives_factory value = 1 }
		command = { type = production_modifier which = ammunition_factory value = 2 }
		command = { type = production_modifier which = canned_food_factory value = 3 }
		command = { type = production_modifier which = dye_factory value = 2 }
		command = { type = production_modifier which = liquor_distillery value = 2 }
		command = { type = production_modifier which = winery value = 2 }
		command = { type = production_modifier which = lumber_mill value = 3 }
		command = { type = production_modifier which = fabric_factory value = 3 }
		command = { type = production_modifier which = cement_factory value = 3 }
		command = { type = production_modifier which = glass_factory value = 3 }
		command = { type = production_modifier which = fertilizer_factory value = 3 }
	}
}

########################################################################
#  Sequence Planning
#########################################################################
event = {
	id = 368
	random = no
	invention = yes

	picture = organisation

	trigger = {
		technology = 3403

	}

	name = "EVT_368_NAME"
	desc = "EVT_368_DESC"
	style = 0

	date = { day = 1 month = january year = 1860 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = production_modifier which = aeroplane_factory value = 0.5 }
		command = { type = production_modifier which = barrel_factory value = 0.5 }
		command = { type = production_modifier which = automobile_factory value = 1 }
		command = { type = production_modifier which = telephone_factory value = 2 }
		command = { type = production_modifier which = electric_gear_factory value = 2 }
		command = { type = production_modifier which = fuel_refinery value = 2 }
		command = { type = production_modifier which = steamer_shipyard value = 1 }
		command = { type = production_modifier which = luxury_clothes_factory value = 0.5 }
		command = { type = production_modifier which = luxury_furniture_factory value = 0.5 }
		command = { type = production_modifier which = steel_factory value = 1 }
		command = { type = production_modifier which = artillery_factory value = 0.5 }
		command = { type = production_modifier which = clipper_shipyard value = 1 }
		command = { type = production_modifier which = small_arms_factory value = 1 }
		command = { type = production_modifier which = furniture_factory value = 1 }
		command = { type = production_modifier which = regular_clothes_factory value = 1 }
		command = { type = production_modifier which = explosives_factory value = 1 }
		command = { type = production_modifier which = ammunition_factory value = 2 }
		command = { type = production_modifier which = canned_food_factory value = 3 }
		command = { type = production_modifier which = dye_factory value = 2 }
		command = { type = production_modifier which = liquor_distillery value = 2 }
		command = { type = production_modifier which = winery value = 2 }
		command = { type = production_modifier which = lumber_mill value = 3 }
		command = { type = production_modifier which = fabric_factory value = 3 }
		command = { type = production_modifier which = cement_factory value = 3 }
		command = { type = production_modifier which = glass_factory value = 3 }
		command = { type = production_modifier which = fertilizer_factory value = 3 }
	}
}
########################################################################
#  Inventory Planning
#########################################################################
event = {
	id = 369
	random = no
	invention = yes

	picture = organisation

	trigger = {
		technology = 3403

	}

	name = "EVT_369_NAME"
	desc = "EVT_369_DESC"
	style = 0

	date = { day = 1 month = january year = 1860 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = production_modifier which = aeroplane_factory value = 0.5 }
		command = { type = production_modifier which = barrel_factory value = 0.5 }
		command = { type = production_modifier which = automobile_factory value = 1 }
		command = { type = production_modifier which = telephone_factory value = 2 }
		command = { type = production_modifier which = electric_gear_factory value = 2 }
		command = { type = production_modifier which = fuel_refinery value = 2 }
		command = { type = production_modifier which = steamer_shipyard value = 1 }
		command = { type = production_modifier which = luxury_clothes_factory value = 0.5 }
		command = { type = production_modifier which = luxury_furniture_factory value = 0.5 }
		command = { type = production_modifier which = steel_factory value = 1 }
		command = { type = production_modifier which = artillery_factory value = 0.5 }
		command = { type = production_modifier which = clipper_shipyard value = 1 }
		command = { type = production_modifier which = small_arms_factory value = 1 }
		command = { type = production_modifier which = furniture_factory value = 1 }
		command = { type = production_modifier which = regular_clothes_factory value = 1 }
		command = { type = production_modifier which = explosives_factory value = 1 }
		command = { type = production_modifier which = ammunition_factory value = 2 }
		command = { type = production_modifier which = canned_food_factory value = 3 }
		command = { type = production_modifier which = dye_factory value = 2 }
		command = { type = production_modifier which = liquor_distillery value = 2 }
		command = { type = production_modifier which = winery value = 2 }
		command = { type = production_modifier which = lumber_mill value = 3 }
		command = { type = production_modifier which = fabric_factory value = 3 }
		command = { type = production_modifier which = cement_factory value = 3 }
		command = { type = production_modifier which = glass_factory value = 3 }
		command = { type = production_modifier which = fertilizer_factory value = 3 }
	}
}
########################################################################
#  Quality Assurance Procedure
#########################################################################
event = {
	id = 370
	random = no
	invention = yes

	picture = organisation

	trigger = {
		technology = 3403

	}

	name = "EVT_370_NAME"
	desc = "EVT_370_DESC"
	style = 0

	date = { day = 1 month = january year = 1860 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = production_modifier which = aeroplane_factory value = 0.5 }
		command = { type = production_modifier which = barrel_factory value = 0.5 }
		command = { type = production_modifier which = automobile_factory value = 1 }
		command = { type = production_modifier which = telephone_factory value = 2 }
		command = { type = production_modifier which = electric_gear_factory value = 2 }
		command = { type = production_modifier which = fuel_refinery value = 2 }
		command = { type = production_modifier which = steamer_shipyard value = 1 }
		command = { type = production_modifier which = luxury_clothes_factory value = 0.5 }
		command = { type = production_modifier which = luxury_furniture_factory value = 0.5 }
		command = { type = production_modifier which = steel_factory value = 1 }
		command = { type = production_modifier which = artillery_factory value = 0.5 }
		command = { type = production_modifier which = clipper_shipyard value = 1 }
		command = { type = production_modifier which = small_arms_factory value = 1 }
		command = { type = production_modifier which = furniture_factory value = 1 }
		command = { type = production_modifier which = regular_clothes_factory value = 1 }
		command = { type = production_modifier which = explosives_factory value = 1 }
		command = { type = production_modifier which = ammunition_factory value = 2 }
		command = { type = production_modifier which = canned_food_factory value = 3 }
		command = { type = production_modifier which = dye_factory value = 2 }
		command = { type = production_modifier which = liquor_distillery value = 2 }
		command = { type = production_modifier which = winery value = 2 }
		command = { type = production_modifier which = lumber_mill value = 3 }
		command = { type = production_modifier which = fabric_factory value = 3 }
		command = { type = production_modifier which = cement_factory value = 3 }
		command = { type = production_modifier which = glass_factory value = 3 }
		command = { type = production_modifier which = fertilizer_factory value = 3 }
	}
}

########################################################################
#  Time Studies
#########################################################################
event = {
	id = 371
	random = no
	invention = yes

	picture = organisation

	trigger = {
		technology = 3404

	}

	name = "EVT_371_NAME"
	desc = "EVT_371_DESC"
	style = 0

	date = { day = 1 month = january year = 1880 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = production_modifier which = aeroplane_factory value = 0.5 }
		command = { type = production_modifier which = barrel_factory value = 0.5 }
		command = { type = production_modifier which = automobile_factory value = 1 }
		command = { type = production_modifier which = telephone_factory value = 2 }
		command = { type = production_modifier which = electric_gear_factory value = 2 }
		command = { type = production_modifier which = fuel_refinery value = 2 }
		command = { type = production_modifier which = steamer_shipyard value = 1 }
		command = { type = production_modifier which = luxury_clothes_factory value = 0.5 }
		command = { type = production_modifier which = luxury_furniture_factory value = 0.5 }
		command = { type = production_modifier which = steel_factory value = 1 }
		command = { type = production_modifier which = artillery_factory value = 0.5 }
		command = { type = production_modifier which = clipper_shipyard value = 1 }
		command = { type = production_modifier which = small_arms_factory value = 1 }
		command = { type = production_modifier which = furniture_factory value = 1 }
		command = { type = production_modifier which = regular_clothes_factory value = 1 }
		command = { type = production_modifier which = explosives_factory value = 1 }
		command = { type = production_modifier which = ammunition_factory value = 2 }
		command = { type = production_modifier which = canned_food_factory value = 3 }
		command = { type = production_modifier which = dye_factory value = 2 }
		command = { type = production_modifier which = liquor_distillery value = 2 }
		command = { type = production_modifier which = winery value = 2 }
		command = { type = production_modifier which = lumber_mill value = 3 }
		command = { type = production_modifier which = fabric_factory value = 3 }
		command = { type = production_modifier which = cement_factory value = 3 }
		command = { type = production_modifier which = glass_factory value = 3 }
		command = { type = production_modifier which = fertilizer_factory value = 3 }
	}
}
########################################################################
#  Time Clock
#########################################################################
event = {
	id = 372
	random = no
	invention = yes

	picture = organisation

	trigger = {
		technology = 3404

	}

	name = "EVT_372_NAME"
	desc = "EVT_372_DESC"
	style = 0

	date = { day = 1 month = january year = 1880 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = production_modifier which = aeroplane_factory value = 0.5 }
		command = { type = production_modifier which = barrel_factory value = 0.5 }
		command = { type = production_modifier which = automobile_factory value = 1 }
		command = { type = production_modifier which = telephone_factory value = 2 }
		command = { type = production_modifier which = electric_gear_factory value = 2 }
		command = { type = production_modifier which = fuel_refinery value = 2 }
		command = { type = production_modifier which = steamer_shipyard value = 1 }
		command = { type = production_modifier which = luxury_clothes_factory value = 0.5 }
		command = { type = production_modifier which = luxury_furniture_factory value = 0.5 }
		command = { type = production_modifier which = steel_factory value = 1 }
		command = { type = production_modifier which = artillery_factory value = 0.5 }
		command = { type = production_modifier which = clipper_shipyard value = 1 }
		command = { type = production_modifier which = small_arms_factory value = 1 }
		command = { type = production_modifier which = furniture_factory value = 1 }
		command = { type = production_modifier which = regular_clothes_factory value = 1 }
		command = { type = production_modifier which = explosives_factory value = 1 }
		command = { type = production_modifier which = ammunition_factory value = 2 }
		command = { type = production_modifier which = canned_food_factory value = 3 }
		command = { type = production_modifier which = dye_factory value = 2 }
		command = { type = production_modifier which = liquor_distillery value = 2 }
		command = { type = production_modifier which = winery value = 2 }
		command = { type = production_modifier which = lumber_mill value = 3 }
		command = { type = production_modifier which = fabric_factory value = 3 }
		command = { type = production_modifier which = cement_factory value = 3 }
		command = { type = production_modifier which = glass_factory value = 3 }
		command = { type = production_modifier which = fertilizer_factory value = 3 }
	}
}
########################################################################
#  Lighting
#########################################################################
event = {
	id = 373
	random = no
	invention = yes

	picture = organisation

	trigger = {
		technology = 3404

	}

	name = "EVT_373_NAME"
	desc = "EVT_373_DESC"
	style = 0

	date = { day = 1 month = january year = 1880 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = production_modifier which = aeroplane_factory value = 1 }
		command = { type = production_modifier which = barrel_factory value = 1 }
		command = { type = production_modifier which = automobile_factory value = 2 }
		command = { type = production_modifier which = telephone_factory value = 3 }
		command = { type = production_modifier which = electric_gear_factory value = 5 }
		command = { type = production_modifier which = fuel_refinery value = 3 }
		command = { type = production_modifier which = steamer_shipyard value = 3 }
		command = { type = production_modifier which = luxury_clothes_factory value = 1 }
		command = { type = production_modifier which = luxury_furniture_factory value = 1 }
		command = { type = production_modifier which = steel_factory value = 3 }
		command = { type = production_modifier which = artillery_factory value = 1 }
		command = { type = production_modifier which = clipper_shipyard value = 1 }
		command = { type = production_modifier which = small_arms_factory value = 2 }
		command = { type = production_modifier which = furniture_factory value = 2 }
		command = { type = production_modifier which = regular_clothes_factory value = 2 }
		command = { type = production_modifier which = explosives_factory value = 1 }
		command = { type = production_modifier which = ammunition_factory value = 3 }
		command = { type = production_modifier which = canned_food_factory value = 5 }
		command = { type = production_modifier which = dye_factory value = 3 }
		command = { type = production_modifier which = liquor_distillery value = 3 }
		command = { type = production_modifier which = winery value = 3 }
		command = { type = production_modifier which = lumber_mill value = 5 }
		command = { type = production_modifier which = fabric_factory value = 5 }
		command = { type = production_modifier which = cement_factory value = 5 }
		command = { type = production_modifier which = glass_factory value = 5 }
		command = { type = production_modifier which = fertilizer_factory value = 5 }
	}
}


#########################################################################
#  Oldstyle Family Business
#########################################################################
event = {
	id = 374
	random = no
	invention = yes

	picture = organisation

	trigger = {
		technology = 3405
		NOT = {
			invention = 375
		}
		NOT = {
			invention = 376
		}

	}

	name = "EVT_374_NAME"
	desc = "EVT_374_DESC"
	style = 0

	date = { day = 1 month = january year = 1895 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = capitalist_bonus value = 2 }
	}
}
#########################################################################
#  Anynomous Investor Business
#########################################################################
event = {
	id = 375
	random = no
	invention = yes

	picture = organisation

	trigger = {
		technology = 3405
		NOT = {
			invention = 374
		}
		NOT = {
			invention = 376
		}

	}

	name = "EVT_375_NAME"
	desc = "EVT_375_DESC"
	style = 0

	date = { day = 1 month = january year = 1895 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = capitalist_bonus value = 5 }
		command = { type = event_chance which = 23000 value = 100 }
		command = { type = event_chance which = 23001 value = 100 }
	}
}
#########################################################################
#  Marketized Smallholder Business
#########################################################################
event = {
	id = 376
	random = no
	invention = yes

	picture = organisation

	trigger = {
		technology = 3405
		NOT = {
			invention = 374
		}
		NOT = {
			invention = 375
		}

	}

	name = "EVT_376_NAME"
	desc = "EVT_376_DESC"
	style = 0

	date = { day = 1 month = january year = 1895 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = capitalist_bonus value = -2 }
		command = { type = event_chance which = 23000 value = -51 }
		command = { type = event_chance which = 23001 value = -51 }
	}
}
#########################################################################
#  Buying on Margin
#########################################################################
event = {
	id = 377
	random = no
	invention = yes

	
	picture = financial_instution

	trigger = {
		technology = 3006
	}

	name = "EVT_377_NAME"
	desc = "EVT_377_DESC"
	style = 0

	date = { day = 1 month = january year = 1919 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = event_chance which = 23001 value = 25 }
		command = { type = event_chance which = 23004 value = 25 }
		command = { type = account_eff which = education value = 0.5 } # added
		command = { type = account_eff which = police value = 0.5 } # added
	}
}
#########################################################################
#  Hyperinflation
#########################################################################
event = {
	id = 378
	random = no
	invention = yes

	
	picture = monetarysystem

	trigger = {
		technology = 3106
	}

	name = "EVT_378_NAME"
	desc = "EVT_378_DESC"
	style = 0

	date = { day = 1 month = january year = 1919 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = pop_ideology which = 5 value = communist }
		command = { type = pop_ideology which = 5 value = fascist }
	}
}
#########################################################################
#  John Maynard Keynes
#########################################################################
event = {
	id = 379
	random = no
	invention = yes

	
	picture = eco_though_crit

	trigger = {
		technology = 3206
	}

	name = "EVT_379_NAME"
	desc = "EVT_379_DESC"
	style = 0

	date = { day = 1 month = january year = 1919 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 }
	}
}
#########################################################################
#  Richard Kahn
#########################################################################
event = {
	id = 380
	random = no
	invention = yes

	
	picture = eco_though_crit

	trigger = {
		technology = 3206
	}

	name = "EVT_380_NAME"
	desc = "EVT_380_DESC"
	style = 0

	date = { day = 1 month = january year = 1919 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 }
	}
}
#########################################################################
#   Ludwig von Mises 
#########################################################################
event = {
	id = 381
	random = no
	invention = yes

	
	picture = eco_though_crit

	trigger = {
		technology = 3206
	}

	name = "EVT_381_NAME"
	desc = "EVT_381_DESC"
	style = 0

	date = { day = 1 month = january year = 1919 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 }
	}
}
#########################################################################
#   Friedrich Hayek
#########################################################################
event = {
	id = 382
	random = no
	invention = yes

	
	picture = eco_though_crit

	trigger = {
		technology = 3206
	}

	name = "EVT_382_NAME"
	desc = "EVT_382_DESC"
	style = 0

	date = { day = 1 month = january year = 1919 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = prestige value = 1 }
	}
}
#########################################################################
#  New Deal
#########################################################################
event = {
	id = 383
	random = no
	invention = yes

	
	picture = marketfunctionality

	trigger = {
		technology = 3306
		OR = {
			government = { type = liberal }
			government = { type = anarcho_liberal }
			government = { type = conservative }
		}
		NOT = {
			invention = 384
		}
		NOT = {
			invention = 385
		}
		NOT = {
			invention = 386
		}
		NOT = {
			invention = 387
		}
	}

	name = "EVT_383_NAME"
	desc = "EVT_383_DESC"
	style = 0

	date = { day = 1 month = january year = 1929 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = loan_interest_rate value = -2 }
	}
}
#########################################################################
#  Mixed Economy
#########################################################################
event = {
	id = 384
	random = no
	invention = yes

	
	picture = marketfunctionality

	trigger = {
		technology = 3306
		OR = {
			government = { type = socialist }
		}
		NOT = {
			invention = 383
		}
		NOT = {
			invention = 385
		}
		NOT = {
			invention = 386
		}
		NOT = {
			invention = 387
		}
	}

	name = "EVT_384_NAME"
	desc = "EVT_384_DESC"
	style = 0

	date = { day = 1 month = january year = 1929 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = loan_interest_rate value = -1 }
		command = { type = social_reform_cost_mod value = -3 }
		command = { type = political_reform_cost_mod value = -3 }
	}
}
#########################################################################
#  Five-Year Plans
#########################################################################
event = {
	id = 385
	random = no
	invention = yes

	
	picture = marketfunctionality

	trigger = {
		technology = 3306
		OR = {
			government = { type = communist }
		}
		NOT = {
			invention = 383
		}
		NOT = {
			invention = 384
		}
		NOT = {
			invention = 386
		}
		NOT = {
			invention = 387
		}
	}

	name = "EVT_385_NAME"
	desc = "EVT_385_DESC"
	style = 0

	date = { day = 1 month = january year = 1929 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = factory_cost_mod value = -2 }
		command = { type = railroad_cost_mod value = -10 }
	}
}
#########################################################################
#  Autarky
#########################################################################
event = {
	id = 386
	random = no
	invention = yes

	
	picture = marketfunctionality

	trigger = {
		technology = 3306
		OR = {
			government = { type = facsist }
		}
		NOT = {
			invention = 383
		}
		NOT = {
			invention = 384
		}
		NOT = {
			invention = 385
		}
	}

	name = "EVT_386_NAME"
	desc = "EVT_386_DESC"
	style = 0

	date = { day = 1 month = january year = 1929 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = loan_interest_rate value = -1 }
	}
}
#########################################################################
#  Import-Substitution Industrialization
#########################################################################
event = {
	id = 387
	random = no
	invention = yes

	
	picture = marketfunctionality

	trigger = {
		technology = 3306
		OR = {
			government = { type = facsist }
		}
		NOT = {
			invention = 383
		}
		NOT = {
			invention = 384
		}
		NOT = {
			invention = 385
		}
	}

	name = "EVT_387_NAME"
	desc = "EVT_387_DESC"
	style = 0

	date = { day = 1 month = january year = 1929 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = factory_cost_mod value = -1 }
		command = { type = railroad_cost_mod value = -5 }
		command = { type = activate_building_type which = oil_rig }
	}
}
########################################################################
#  Scientific Management (Taylorism)
#########################################################################
event = {
	id = 388
	random = no
	invention = yes

	picture = organisation

	trigger = {
		technology = 3406

	}

	name = "EVT_388_NAME"
	desc = "EVT_388_DESC"
	style = 0

	date = { day = 1 month = january year = 1919 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = production_modifier which = aeroplane_factory value = 1 }
		command = { type = production_modifier which = barrel_factory value = 1 }
		command = { type = production_modifier which = automobile_factory value = 1 }
		command = { type = production_modifier which = telephone_factory value = 1 }
		command = { type = production_modifier which = electric_gear_factory value = 1 }
		command = { type = production_modifier which = fuel_refinery value = 1 }
		command = { type = production_modifier which = steamer_shipyard value = 1 }
		command = { type = production_modifier which = luxury_clothes_factory value = 1 }
		command = { type = production_modifier which = luxury_furniture_factory value = 1 }
		command = { type = production_modifier which = steel_factory value = 1 }
		command = { type = production_modifier which = artillery_factory value = 1 }
		command = { type = production_modifier which = clipper_shipyard value = 1 }
		command = { type = production_modifier which = small_arms_factory value = 1 }
		command = { type = production_modifier which = furniture_factory value = 1 }
		command = { type = production_modifier which = regular_clothes_factory value = 1 }
		command = { type = production_modifier which = explosives_factory value = 1 }
		command = { type = production_modifier which = ammunition_factory value = 1 }
		command = { type = production_modifier which = canned_food_factory value = 1 }
		command = { type = production_modifier which = dye_factory value = 1 }
		command = { type = production_modifier which = liquor_distillery value = 1 }
		command = { type = production_modifier which = winery value = 1 }
		command = { type = production_modifier which = lumber_mill value = 1 }
		command = { type = production_modifier which = fabric_factory value = 1 }
		command = { type = production_modifier which = cement_factory value = 1 }
		command = { type = production_modifier which = glass_factory value = 1 }
		command = { type = production_modifier which = fertilizer_factory value = 1 }
	}
}
########################################################################
#  Human Resource Development (Mayoism)
#########################################################################
event = {
	id = 389
	random = no
	invention = yes

	picture = organisation

	trigger = {
		technology = 3406

	}

	name = "EVT_389_NAME"
	desc = "EVT_389_DESC"
	style = 0

	date = { day = 1 month = january year = 1919 }
	offset = 60 # Check for trigger conditions every 60 days
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = production_modifier which = aeroplane_factory value = 1 }
		command = { type = production_modifier which = barrel_factory value = 1 }
		command = { type = production_modifier which = automobile_factory value = 1 }
		command = { type = production_modifier which = telephone_factory value = 1 }
		command = { type = production_modifier which = electric_gear_factory value = 1 }
		command = { type = production_modifier which = fuel_refinery value = 1 }
		command = { type = production_modifier which = steamer_shipyard value = 1 }
		command = { type = production_modifier which = luxury_clothes_factory value = 1 }
		command = { type = production_modifier which = luxury_furniture_factory value = 1 }
		command = { type = production_modifier which = steel_factory value = 1 }
		command = { type = production_modifier which = artillery_factory value = 1 }
		command = { type = production_modifier which = clipper_shipyard value = 1 }
		command = { type = production_modifier which = small_arms_factory value = 1 }
		command = { type = production_modifier which = furniture_factory value = 1 }
		command = { type = production_modifier which = regular_clothes_factory value = 1 }
		command = { type = production_modifier which = explosives_factory value = 1 }
		command = { type = production_modifier which = ammunition_factory value = 1 }
		command = { type = production_modifier which = canned_food_factory value = 1 }
		command = { type = production_modifier which = dye_factory value = 1 }
		command = { type = production_modifier which = liquor_distillery value = 1 }
		command = { type = production_modifier which = winery value = 1 }
		command = { type = production_modifier which = lumber_mill value = 1 }
		command = { type = production_modifier which = fabric_factory value = 1 }
		command = { type = production_modifier which = cement_factory value = 1 }
		command = { type = production_modifier which = glass_factory value = 1 }
		command = { type = production_modifier which = fertilizer_factory value = 1 }
	}
}