#
# Resource gathering buildings...   should not really HAVE a price :)   Unless we need for balance..
#


cotton_plantation = {
}
       
dye_plantation = {          
}
       
tobacco_plantation = {      
}
       
tea_plantation = {          
}
       
coffee_plantation = {       
}
       
opium_plantation = {        
}
       
sheep_ranch = {             
}
       
silkworm_ranch = {          
}
       
cattle_ranch = {            
}
       
fishing_wharf = {           
}
       
orchard = {              
}
       
grain_farm = {              
}
       
coal_mine = {               
}
       
sulphur_mine = {            
}
       
iron_mine = {               
}
       
precious_metal_mine = {     
}
       
timber_lodge = {            
}
       
tropical_wood_lodge = {     
}
       
rubber_lodge = {            
}
       
oil_rig = {
}

#
# Factories below here..
#

############# LATE GAME FACTORIES

aeroplane_factory = {       
	machine_parts = 1.6
	electric_gear = 1.6
	rubber = 0.8 
	lumber = 2.4
}

barrel_factory = {   
	automobiles = 0.8
	machine_parts = 0.1	
	electric_gear = 0.1	
	rubber = 0.8		
}

automobile_factory = {     
	machine_parts = 1.6
	electric_gear = 0.8
	rubber = 0.8
	steel = 0.8
}

radio_factory = {      
	glass = 1.8
	electric_gear = 0.8 
}

telephone_factory = {      
	glass = 1.8
	electric_gear = 0.8 
}

############# STRATEGIC FACTORIES

electric_gear_factory = {
	rubber = 0.8
	coal = 0.8
	iron = 0.8
}

machine_parts_factory = {   
	steel = 0.4
	coal = 1.8		
	iron = 0.8		
}

synthetic_oil_factory = {
	coal = 1.6
}

############# ADVANCED FACTORIES

fuel_refinery = {
	oil = 1.6
}

steamer_shipyard = {
	steel = 1.6
	coal = 3.2		
}

############# LUXURY GOODS FACTORIES

luxury_clothes_factory = {  
	regular_clothes = 0.8
	silk = 1.8
}

luxury_furniture_factory = {
	furniture = 0.8
	tropical_wood = 3.2
}

############# MEDIUM FACTORIES

steel_factory = {
	iron = 0.8
	coal = 0.8		
}

artillery_factory = {
	explosives = 1.2
	steel = 0.8
}

clipper_shipyard = {        
	fabric = 1.6
	lumber = 1.6
	timber = 0.8
}

small_arms_factory = {       
	ammunition = 0.8
	steel = 0.8
}
     


############# COMMON FACTORIES
       
furniture_factory = {
	lumber = 0.8
	timber = 1.6
}

paper_mill = {
	lumber = 0.8
}

regular_clothes_factory = { 
	fabric = 0.8
	dye = 0.8
}
       
explosives_factory = {  
	fertilizer = 0.8
	ammunition = 0.4 	  
}

############# CHEAP FACTORIES

ammunition_factory = {     
	sulphur = 0.8
	coal = 0.4		
	iron = 0.4		
}

canned_food_factory = {
	iron = 0.3
	cattle = 0.8
	grain = 0.8
	fish = 0.8
}
       
dye_factory = {    
	coal = 0.6        
}
     

liquor_distillery = {       
	grain = 2.4
	glass = 0.25
}

winery = { 
	fruit = 2.4
	glass = 0.25
}

############# BASIC FACTORIES 

lumber_mill = {      
	timber = 1.6
}

fabric_factory = {    
	cotton = 1.5 		
	wool = 0.20 		
}

cement_factory = {          
	coal = 0.8
}

glass_factory = {           
	coal = 0.8
}

fertilizer_factory = {  
	sulphur = 0.8
}