# Russia

#########################################################################
#  Alexander II
#########################################################################
event = {
	id = 2500
	random = no
	country = RUS

	trigger = {
		atwar = no
	}

	picture = alex2

	name = "EVT_2500_NAME"
	desc = "EVT_2500_DESC"
	style = 0

	date = { day = 19 month = february year = 1855 }
	offset = 30
	date = { day = 19 month = february year = 1860 }


	action_a = {
		name = "ACTIONNAME2500A" #Introduce Reforms
		command = { type = account_eff which = police value = 5 }
		command = { type = education_modifier value = 2 }
		command = { type = remove_corruption which = -1 }
	}
	action_b = {
		name = "ACTIONNAME2500B" #Introduce Grand Reforms
		command = { type = account_eff which = police value = 10 }
		command = { type = education_modifier value = 10 }
		command = { type = remove_corruption which = -1 }
		command = { type = remove_corruption which = -1 }
		command = { type = remove_corruption which = -1 }
		command = { type = rebel_spawn_rate which = communist value = 100 }
	}
}

#########################################################################
#  Serfdom abolished in Russia
#########################################################################
event = {
	id = 2501
	random = no
	country = RUS

	trigger = {
		government = { country = RUS type = liberal }
	}

	name = "EVT_2501_NAME"
	desc = "EVT_2501_DESC"
	style = 0

	date = { day = 1 month = january year = 1861 }
	offset = 30
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "ACTIONNAME2501A" # Reimbursed abolishment
		command = { type = treasury value = -1000 }
		command = { type = pop_consciousness which = aristocrats value = 3  }
		command = { type = pop_consciousness which = officers value = 3 }
		command = { type = pop_consciousness which = clergymen value = 3  }
		command = { type = pop_militancy which = aristocrats value = -2  }
		command = { type = pop_militancy which = officers value = -2  }
		command = { type = pop_militancy which = clergymen value = -2  }
	}
	action_b = {
		name = "ACTIONNAME2501B" # Reject abolishment
		command = { }
	}
	action_c = {
		name = "ACTIONNAME2501C" # Sudden abolishment
		command = { type = pop_consciousness which = aristocrats value = 2  }
		command = { type = pop_consciousness which = officers value = 2 }
		command = { type = pop_consciousness which = clergymen value = 2  }
		command = { type = pop_consciousness which = soldiers value = 3  }
		command = { type = pop_consciousness which = farmers value = 3 }
		command = { type = pop_consciousness which = labourers value = 3  }
		command = { type = pop_militancy which = aristocrats value = 2  }
		command = { type = pop_militancy which = officers value = 2  }
		command = { type = pop_militancy which = clergymen value = 2  }
		command = { type = pop_militancy which = soldiers value = -2  }
		command = { type = pop_militancy which = farmers value = -2  }
		command = { type = pop_militancy which = labourers value = -2  }
	}
}

#########################################################################
#  The Pan Slavic Movement
#########################################################################
event = {
	id = 2502
	random = no
	country = RUS

	trigger = {
		NOT = { event = 2505 }
		}

	name = "EVT_2502_NAME"
	desc = "EVT_2502_DESC"
	style = 0

	date = { day = 10 month = april year = 1851 }

	action_a = {
		name = "ACTIONNAME2502A" # Start the movement
		command = { type = trigger which = 1104 } # TUR
		command = { type = prestige value = 30 }
		command = { type = relation which = ENG value = -100 }
		command = { type = relation which = FRA value = -100 }
		command = { type = relation which = AUS value = -100 }
	}
	action_b = {
		name = "ACTIONNAME2502B" # Refrain
		command = { type = prestige value = -30 }
		command = { type = relation which = TUR value = 100 }
	}
}

#########################################################################
#  Proclaim Defender of Balkan Christians
#########################################################################
event = {
	id = 2503
	random = no
	country = RUS

	name = "EVT_2503_NAME"
	desc = "EVT_2503_DESC"
	style = 0

	date = { day = 10 month = april year = 1871 }

	action_a = {
		name = "ACTIONNAME2503A" # Support Seperatists
		command = { type = trigger which = 1105 } # TUR
		command = { type = prestige value = 50 }
		command = { type = relation which = ENG value = -200 }
		command = { type = relation which = FRA value = -200 }
		command = { type = relation which = AUS value = -200 }
	}
	action_b = {
		name = "ACTIONNAME2502B" # Refrain
		command = { type = prestige value = -50 }
		command = { type = relation which = TUR value = 100 }
	}
}

#########################################################################
#  Tsar of All Slavs (OHGamer edit 12/05 - no alliance with Greece)
#########################################################################
event = {
	id = 2504
	random = no
	country = RUS

	picture = tsarslavs

	trigger = {
		exists = TUR
		# Control of the Turkish Balkans
		OR = {
		control = { province = 921 data = RUS } # Sofija
		satellite = { country = BUL country = RUS }
		}	
		OR = {
		control = { province = 930 data = RUS } # Beograd
		satellite = { country = SER country = RUS }
		}	
		OR = {
		control = { province = 939 data = RUS } # Tirana
		satellite = { country = ALB country = RUS }
		}	
		OR = {
		control = { province = 971 data = RUS } # Constantinople
		satellite = { country = TUR country = RUS }
		}	
		OR = {
		control = { province = 979 data = RUS } # Bucuresti
		satellite = { country = ROM country = RUS }
		satellite = { country = WAL country = RUS }
		}
		NOT = {
		alliance = { country = RUS country = GRE }
		}
	}

	name = "EVT_1110_NAME"
	desc = "EVT_2504_DESC"
	style = 0

	date = { day = 1 month = january year = 1836 }
	offset = 7
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "ACTIONNAME2504A" # Claim the Second Rome!
		command = { type = relation which = ENG value = -400 }
		command = { type = relation which = FRA value = -400 }
		command = { type = relation which = USA value = -400 }
		command = { type = relation which = PRU value = -400 }
		command = { type = relation which = GER value = -400 }
		command = { type = relation which = AUS value = -400 }
		command = { type = relation which = SWE value = -400 }
		command = { type = relation which = SCA value = -400 }
		command = { type = trigger which = 1110 } # TUR
		command = { type = sleepevent  which = 2502 } 
		command = { type = sleepevent  which = 2503 } 
		command = { type = sleepevent  which = 2515 } 
	}
	action_b = {
		name = "ACTIONNAME2504B" # Don't anger the world.
		command = { type = relation which = ENG value = 50 }
		command = { type = relation which = FRA value = 50 }
		command = { type = relation which = USA value = 50 }
		command = { type = relation which = PRU value = 50 }
		command = { type = relation which = GER value = 50 }
		command = { type = relation which = AUS value = 50 }
		command = { type = relation which = SWE value = 50 }
		command = { type = relation which = SCA value = 50 }
	}
}

#########################################################################
#  The Ottoman Collapse
#########################################################################
event = {
	id = 2505
	random = no
	country = RUS

	# Triggered by TUR 1110 a

	name = "EVT_2505_NAME"
	desc = "EVT_2505_DESC"
	style = 0

	action_a = {
		name = "GREAT"
		command = { type = make_satellite which = TUR }
		command = { type = prestige value = 500 }
	}
}

#########################################################################
#  The Ottomans Fight On
#########################################################################
event = {
	id = 2506
	random = no
	country = RUS

	# Triggered by TUR 1110 b

	name = "EVT_2506_NAME"
	desc = "EVT_2506_DESC"
	style = 0

	action_a = {
		name = "ARGH"
		command = { }
	}
}
#########################################################################
#  Serbian Independence
#########################################################################
event = {
	id = 2507
	random = no
	country = RUS

	trigger = {
		atwar = no
		owned = { province = 930 data = RUS } # Beograd
		NOT = {
			exists = SER
		}
	}

	name = "EVT_2507_NAME"
	desc = "EVT_2507_DESC"
	style = 0

	date = { day = 1 month = january year = 1836 }
	offset = 10
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "ACTIONNAME2507A" # Create a Serbian client state
		ai_chance = 99
		command = { type = independence  which = SER value = 1 }
		command = { type = make_satellite which = SER }
		command = { type = relation which = AUS value = -50 }
		command = { type = relation which = ENG value = -50 }
		command = { type = relation which = ITA value = -50 }
	}
	action_b = {
		name = "ACTIONNAME2507B" # Assimilation is preferable
		ai_chance = 1
		command = { type = pop_consciousness which = serb value = 4  }
		command = { type = pop_militancy which = serb value = 3  }
	}
}

#########################################################################
#  Bulgarian Independence
#########################################################################
event = {
	id = 2508
	random = no
	country = RUS

	trigger = {
		atwar = no
		owned = { province = 921 data = RUS } # Sofija
		NOT = {
			exists = BUL
		}
	}

	name = "EVT_2508_NAME"
	desc = "EVT_2508_DESC"
	style = 0

	date = { day = 3 month = january year = 1836 }
	offset = 10
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "ACTIONNAME2508B" # Create a Bulgarian client state
		ai_chance = 99
		command = { type = independence  which = BUL value = 1 }
		command = { type = make_satellite which = BUL }
		command = { type = relation which = AUS value = -50 }
		command = { type = relation which = ENG value = -50 }
	}
	action_b = {
		name = "ACTIONNAME2507B" # Assimilation is preferable
		ai_chance = 1
		command = { type = pop_consciousness which = bulgarian value = 4  }
		command = { type = pop_militancy which = bulgarian value = 3  }
	}
}

#########################################################################
#  Albanian Independence
#########################################################################
event = {
	id = 2509
	random = no
	country = RUS

	trigger = {
		event = 2507 #Give Serbs first shot at Albanian lands
		atwar = no
		owned = { province = 939 data = RUS } # Tirana
		NOT = {
			exists = ALB
		}
	}

	name = "EVT_2509_NAME"
	desc = "EVT_2509_DESC"
	style = 0

	date = { day = 5 month = january year = 1836 }
	offset = 10
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "ACTIONNAME2507B" # Assimilation is preferable
		ai_chance = 100
		command = { type = pop_consciousness which = albanian value = 3  }
		command = { type = pop_militancy which = albanian value = 3  }
	}
	action_b = {
		name = "ACTIONNAME2509B" # Create an Albanian client state
		ai_chance = 0
		command = { type = make_satellite which = ALB }
		command = { type = relation which = SER value = -100 }
		command = { type = relation which = GRE value = -100 }
	}
}
#########################################################################
#  Romanian Independence
#########################################################################
event = {
	id = 2510
	random = no
	country = RUS

	trigger = {
		atwar = no
		owned = { province = 979 data = RUS } # Bucuresti
		NOT = {
			exists = ROM
		}
	}

	name = "EVT_2510_NAME"
	desc = "EVT_2510_DESC"
	style = 0

	date = { day = 7 month = january year = 1836 }
	offset = 10
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "ACTIONNAME2507B" # Assimilation is preferable
		ai_chance = 1
		command = { type = pop_consciousness which = romanian value = 3  }
		command = { type = pop_militancy which = romanian value = 3  }
	}
	action_b = {
		name = "ACTIONNAME2510B" # Create an Romanian client state
		ai_chance = 99
		command = { type = make_satellite which = ROM }
		command = { type = relation which = AUS value = -50 }
		command = { type = relation which = ENG value = -25 }
		}
}


#########################################################################
#  The Boxer Rebellion
#########################################################################
event = {
	id = 2511
	random = no
	country = RUS

	# Triggered by CHI 12525

	trigger = {
		NOT = {
			peace_treaty = { country = RUS country = CHI }
		}
	}

	name = "EVT_1527_NAME"
	desc = "EVT_1527_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME1527A" # Declare War on China!
		ai_chance = 50
		command = { type = war which = CHI }
	}
	action_b = {
		name = "ACTIONNAME1527B" # Stay out of this
		ai_chance = 50
		command = { type = prestige value = -1 }
	}
}

#########################################################################
#  The Boxer Rebellion
#########################################################################
event = {
	id = 2515
	random = no
	country = RUS

	# Triggered by CHI 12525

	trigger = {
		NOT = {
			peace_treaty = { country = RUS country = CHI }
		}
	}

	name = "EVT_1527_NAME"
	desc = "EVT_1527_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME1527A" # Declare War on China!
		ai_chance = 90
		command = { type = war which = CHI }
	}
	action_b = {
		name = "ACTIONNAME1527B" # Stay out of this
		ai_chance = 10
		command = { type = prestige value = -1 }
	}
}

#########################################################################
#  Punish Burma!
#########################################################################
event = {
	id = 2512
	random = no
	country = RUS

	# Triggered by BUR 13200

	trigger = {
		random = 50
		NOT = {
			peace_treaty = { country = RUS country = BUR }
		}
	}

	name = "EVT_2512_NAME"
	desc = "EVT_2512_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME2512A" # Punishment
		ai_chance = 3
		command = { type = war which = BUR }
	}
	action_b = {
		name = "IGNORE" # Ignore
		ai_chance = 97
		command = { type = prestige value = -20 }
	}
}

#########################################################################
#  The Crimean War
#########################################################################
event = {
	id = 2513
	random = no
	country = RUS

	picture = crimean_wars

	trigger = {
		NOT = { war = { country = RUS country = TUR } }
		NOT = { alliance = { country = RUS country = TUR } }
		NOT = { satellite = { country = TUR country = RUS } }
		NOT = { event = 2505 }
		NOT = {
			peace_treaty = { country = RUS country = TUR }
		}
	}


	name = "EVT_1111_NAME"
	desc = "EVT_1111_DESC"
	style = 0

	date = { day = 2 month = july year = 1853 }
	offset = 30
	deathdate = { day = 2 month = july year = 1860 }

	action_a = {
		name = "ACTIONNAME2513A" #It will fall as a house of cards
		command = { type = war which = TUR }
		command = { type = prestige value = 50 }
		command = { type = trigger which = 1111 } # TUR
	}
	action_b = {
		name = "ACTIONNAME2513B" #Let us wait and see
		command = {  type = prestige value = -50 }
	}
}

#########################################################################
#  China Asks for Help
#########################################################################
event = {
	id = 2514
	random = no
	country = RUS

	# Triggered by CHI 12514 a

	name = "EVT_2514_NAME"
	desc = "EVT_2514_DESC"
	style = 0

	action_a = {
		name = "ACTIONNAME2514A" # Send in the troops!
		command = { type = relation which = CHI value = 50 } #remove alliance to keep CHI out of Crimean War
	}
}

#########################################################################
#  Tsar of All Slavs (OHGamer edit 12/05 - Alliance with Greece)
#########################################################################
event = {
	id = 2516
	random = no
	country = RUS

	picture = tsarslavs

	trigger = {
		exists = TUR
		alliance = { country = RUS country = GRE }
		# Control of the Turkish Balkans
		OR = {
		control = { province = 921 data = RUS } # Sofija
		satellite = { country = BUL country = RUS }
		}	
		OR = {
		control = { province = 930 data = RUS } # Beograd
		satellite = { country = SER country = RUS }
		}	
		OR = {
		control = { province = 939 data = RUS } # Tirana
		satellite = { country = ALB country = RUS }
		}	
		OR = {
		control = { province = 971 data = RUS } # Constantinople
		satellite = { country = TUR country = RUS }
		}	
		OR = {
		control = { province = 979 data = RUS } # Bucuresti
		satellite = { country = ROM country = RUS }
		satellite = { country = WAL country = RUS }
		}
	}

	name = "EVT_1110_NAME"
	desc = "EVT_2504_DESC"
	style = 0

	date = { day = 1 month = january year = 1836 }
	offset = 7
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "ACTIONNAME2504A" # Claim the Second Rome!
		command = { type = relation which = ENG value = -400 }
		command = { type = relation which = FRA value = -400 }
		command = { type = relation which = USA value = -400 }
		command = { type = relation which = PRU value = -400 }
		command = { type = relation which = GER value = -400 }
		command = { type = relation which = AUS value = -400 }
		command = { type = relation which = SWE value = -400 }
		command = { type = relation which = SCA value = -400 }
		command = { type = trigger which = 1112 } # TUR
		command = { type = sleepevent  which = 2502 } 
		command = { type = sleepevent  which = 2503 } 
		command = { type = sleepevent  which = 2504 } 
		command = { type = sleepevent  which = 2517 } 
	}
	action_b = {
		name = "ACTIONNAME2504B" # Don't anger the world.
		command = { type = relation which = ENG value = 50 }
		command = { type = relation which = FRA value = 50 }
		command = { type = relation which = USA value = 50 }
		command = { type = relation which = PRU value = 50 }
		command = { type = relation which = GER value = 50 }
		command = { type = relation which = AUS value = 50 }
		command = { type = relation which = SWE value = 50 }
		command = { type = relation which = SCA value = 50 }
	}
}

#########################################################################
#  Tsar of All Slavs (AI Greece Border Adjustment)
#########################################################################
event = {
	id = 2517
	random = no
	country = RUS

	trigger = {
		ai = yes
		exists = GRE
		ai = GRE
		event = 2504 #Tsar All Slavs, no alliance w/Greece
		atwar = no
		OR = {
			owned = { province = 1335 data = GRE }
			owned = { province = 1337 data = GRE }
		}
		NOT = {
			atwar = GRE
			}
	}

	name = "AI_EVENT"
	desc = "AI_EVENT"
	style = 0

	date = { day = 1 month = january year = 1836 }
	offset = 7
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "AI_EVENT"  
		command = { type = secedeprovince which = GRE value = 894 }
		command = { type = secedeprovince which = GRE value = 919 }
		command = { type = secedeprovince which = GRE value = 920 }
		command = { type = secedeprovince which = GRE value = 1006 }
		command = { type = secedeprovince which = GRE value = 1330 }
		command = { type = secedeprovince which = GRE value = 1331 }
		command = { type = secedeprovince which = GRE value = 1333 }
		command = { type = secedeprovince which = GRE value = 1334 }
		command = { type = secedeprovince which = GRE value = 1367 }
	}
}

#########################################################################
#  RUS makes SER client state (AI Serbia Border Adjustment)
#########################################################################
event = {
	id = 2518
	random = no
	country = RUS

	trigger = {
		ai = yes
		exists = SER
		ai = SER
		event = 2507 #RUS creates SER Client
		atwar = no
		NOT = {
			atwar = SER
			}
	}

	name = "AI_EVENT"
	desc = "AI_EVENT"
	style = 0

	date = { day = 1 month = january year = 1836 }
	offset = 7
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "AI_EVENT"  
		command = { type = end_satellite_mastery  which = SER }
		command = { type = leave_alliance which = SER }
		command = { type = secedestate which = SER value = 910 when = 0 } #Serbs get Bosnia
		command = { type = secedeprovince  which = SER  value = 937 } #Pristina
		command = { type = secedeprovince  which = SER  value = 938 } #Shkoder
		command = { type = secedeprovince  which = SER  value = 939 } #Tirana
	}
}

#########################################################################
#  RUS makes BUL client state (AI Bulgaria Border Adjustment)
#########################################################################
event = {
	id = 2519
	random = no
	country = RUS

	trigger = {
		ai = yes
		exists = BUL
		ai = BUL
		event = 2508 #RUS creates BUL Client
		atwar = no
		owned = { province = 1007 data = BUL }
		NOT = {
			atwar = BUL
			}
	}

	name = "AI_EVENT"
	desc = "AI_EVENT"
	style = 0

	date = { day = 1 month = january year = 1836 }
	offset = 7
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "AI_EVENT"  
		command = { type = end_satellite_mastery  which = BUL }
		command = { type = leave_alliance which = BUL }
		command = { type = secedeprovince  which = BUL  value = 918 } #Ohrid
		command = { type = secedeprovince  which = BUL  value = 968 } #Kavalla
	}
}


#########################################################################
#  RUS makes ROM client state (AI Romania Border Adjustment)
#########################################################################
event = {
	id = 2520
	random = no
	country = RUS

	trigger = {
		ai = yes
		exists = ROM
		ai = ROM
		event = 2510 #RUS creates ROM Client
		atwar = no
		NOT = {
			atwar = ROM
			}
	}

	name = "AI_EVENT"
	desc = "AI_EVENT"
	style = 0

	date = { day = 1 month = january year = 1836 }
	offset = 7
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "AI_EVENT"  
		command = { type = end_satellite_mastery  which = ROM }
		command = { type = leave_alliance which = ROM }
		command = { type = receiveprovince which = 983 } #RUS would keep Bessarabia	
		command = { type = receiveprovince which = 967 }	
		command = { type = receiveprovince which = 1000 }	
		}
}

#########################################################################
#  Let's Move to Moscow
#########################################################################
event = {
	id = 2521
	random = no
	country = RUS

	trigger = {
		OR = {
			NOT = { owned = { province = 66 data = RUS } }                                                 
			NOT = {	owned = { province = 420 data = RUS } }                                              
			NOT = { owned = { province = 421 data = RUS } }
			NOT = { owned = { province = 423 data = RUS } }
			}
		owned = { province = 459 data = RUS }

	}

	name = "EVT_2521_NAME"
	desc = "EVT_2521_DESC"
	style = 0

	date = { day = 1 month = january year = 1836 }
	offset = 7
	deathdate = { day = 30 month = december year = 1935}

	action_a = {
		name = "ACTIONNAME2521A"  
			command = { type = capital which = 459 }
		}
}

