#########################################################################
#  Romanticist Literature
#########################################################################
event = {
	id = 400
	random = no
	invention = yes

	trigger = {
		technology = 4002

	}

	name = "EVT_400_NAME"
	desc = "EVT_400_DESC"
	style = 0

	date = { day = 1 month = january year = 1850 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Romanticist Art
#########################################################################
event = {
	id = 401
	random = no
	invention = yes

	trigger = {
		technology = 4002

	}

	name = "EVT_401_NAME"
	desc = "EVT_401_DESC"
	style = 0

	date = { day = 1 month = january year = 1850 }
	offset = 58
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Romanticist Music
#########################################################################
event = {
	id = 402
	random = no
	invention = yes

	trigger = {
		technology = 4002

	}

	name = "EVT_402_NAME"
	desc = "EVT_402_DESC"
	style = 0

	date = { day = 1 month = january year = 1850 }
	offset = 59
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Realist Literature
#########################################################################
event = {
	id = 403
	random = no
	invention = yes

	trigger = {
		technology = 4003

	}

	name = "EVT_403_NAME"
	desc = "EVT_403_DESC"
	style = 0

	date = { day = 1 month = january year = 1860 }
	offset = 61
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Realist Art
#########################################################################
event = {
	id = 404
	random = no
	invention = yes

	trigger = {
		technology = 4003

	}

	name = "EVT_404_NAME"
	desc = "EVT_404_DESC"
	style = 0

	date = { day = 1 month = january year = 1860 }
	offset = 62
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Realist Music
#########################################################################
event = {
	id = 405
	random = no
	invention = yes

	trigger = {
		technology = 4003

	}

	name = "EVT_405_NAME"
	desc = "EVT_405_DESC"
	style = 0

	date = { day = 1 month = january year = 1860 }
	offset = 63
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Impressionist Literature
#########################################################################
event = {
	id = 406
	random = no
	invention = yes

	trigger = {
		technology = 4004

	}

	name = "EVT_406_NAME"
	desc = "EVT_406_DESC"
	style = 0

	date = { day = 2 month = january year = 1880 }
	offset = 60
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Impressionist Art
#########################################################################
event = {
	id = 407
	random = no
	invention = yes

	trigger = {
		technology = 4004

	}

	name = "EVT_407_NAME"
	desc = "EVT_407_DESC"
	style = 0

	date = { day = 2 month = january year = 1880 }
	offset = 61
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Impressionist Music
#########################################################################
event = {
	id = 408
	random = no
	invention = yes

	trigger = {
		technology = 4004

	}

	name = "EVT_408_NAME"
	desc = "EVT_408_DESC"
	style = 0

	date = { day = 2 month = january year = 1880 }
	offset = 62
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Expressionist Literature
#########################################################################
event = {
	id = 409
	random = no
	invention = yes

	trigger = {
		technology = 4005

	}

	name = "EVT_409_NAME"
	desc = "EVT_409_DESC"
	style = 0

	date = { day = 5 month = january year = 1899 }
	offset = 60
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Expressionist Art
#########################################################################
event = {
	id = 410
	random = no
	invention = yes

	trigger = {
		technology = 4005

	}

	name = "EVT_410_NAME"
	desc = "EVT_410_DESC"
	style = 0

	date = { day = 5 month = january year = 1899 }
	offset = 61
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Expressionist Music
#########################################################################
event = {
	id = 411
	random = no
	invention = yes

	trigger = {
		technology = 4005

	}

	name = "EVT_411_NAME"
	desc = "EVT_411_DESC"
	style = 0

	date = { day = 5 month = january year = 1899 }
	offset = 62
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Avantgarde Literature
#########################################################################
event = {
	id = 412
	random = no
	invention = yes

	trigger = {
		technology = 4006

	}

	name = "EVT_412_NAME"
	desc = "EVT_412_DESC"
	style = 0

	date = { day = 2 month = january year = 1919 }
	offset = 59
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Avantgarde Art
#########################################################################
event = {
	id = 413
	random = no
	invention = yes

	trigger = {
		technology = 4006

	}

	name = "EVT_413_NAME"
	desc = "EVT_413_DESC"
	style = 0

	date = { day = 3 month = january year = 1919 }
	offset = 60
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Avantgarde Music
#########################################################################
event = {
	id = 414
	random = no
	invention = yes

	trigger = {
		technology = 4006

	}

	name = "EVT_414_NAME"
	desc = "EVT_414_DESC"
	style = 0

	date = { day = 4 month = january year = 1919 }
	offset = 63
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Neokantian Idealism
#########################################################################
event = {
	id = 415
	random = no
	invention = yes

	trigger = {
		technology = 4102

	}

	name = "EVT_415_NAME"
	desc = "EVT_415_DESC"
	style = 0

	date = { day = 5 month = january year = 1836 }
	offset = 59
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Hegelian Idealism
#########################################################################
event = {
	id = 416
	random = no
	invention = yes

	trigger = {
		technology = 4102

	}

	name = "EVT_416_NAME"
	desc = "EVT_416_DESC"
	style = 0

	date = { day = 6 month = january year = 1850 }
	offset = 59
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Proto-Existentialism
#########################################################################
event = {
	id = 417
	random = no
	invention = yes

	trigger = {
		technology = 4102

	}

	name = "EVT_417_NAME"
	desc = "EVT_417_DESC"
	style = 0

	date = { day = 6 month = january year = 1850 }
	offset = 59
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Pragmatism
#########################################################################
event = {
	id = 418
	random = no
	invention = yes

	trigger = {
		technology = 4103

	}

	name = "EVT_418_NAME"
	desc = "EVT_418_DESC"
	style = 0

	date = { day = 8 month = january year = 1860 }
	offset = 59
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Empiricism
#########################################################################
event = {
	id = 419
	random = no
	invention = yes

	trigger = {
		technology = 4103

	}

	name = "EVT_419_NAME"
	desc = "EVT_419_DESC"
	style = 0

	date = { day = 8 month = january year = 1860 }
	offset = 59
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Analytic Philosophy
#########################################################################
event = {
	id = 420
	random = no
	invention = yes

	trigger = {
		technology = 4104

	}

	name = "EVT_420_NAME"
	desc = "EVT_420_DESC"
	style = 0

	date = { day = 10 month = january year = 1880 }
	offset = 59
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Modern Logics
#########################################################################
event = {
	id = 421
	random = no
	invention = yes

	trigger = {
		technology = 4104

	}

	name = "EVT_421_NAME"
	desc = "EVT_421_DESC"
	style = 0

	date = { day = 10 month = january year = 1880 }
	offset = 59
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Logical Positivism
#########################################################################
event = {
	id = 422
	random = no
	invention = yes

	trigger = {
		technology = 4104

	}

	name = "EVT_422_NAME"
	desc = "EVT_422_DESC"
	style = 0

	date = { day = 10 month = january year = 1880 }
	offset = 59
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Philosophy of Language
#########################################################################
event = {
	id = 423
	random = no
	invention = yes

	trigger = {
		technology = 4104

	}

	name = "EVT_423_NAME"
	desc = "EVT_423_DESC"
	style = 0

	date = { day = 10 month = january year = 1880 }
	offset = 59
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Phenomenology
#########################################################################
event = {
	id = 424
	random = no
	invention = yes

	trigger = {
		technology = 4105

	}

	name = "EVT_424_NAME"
	desc = "EVT_424_DESC"
	style = 0

	date = { day = 1 month = january year = 1895 }
	offset = 58
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Existentialism
#########################################################################
event = {
	id = 425
	random = no
	invention = yes

	trigger = {
		technology = 4106

	}

	name = "EVT_425_NAME"
	desc = "EVT_425_DESC"
	style = 0

	date = { day = 1 month = january year = 1919 }
	offset = 58
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Hermeneutics
#########################################################################
event = {
	id = 426
	random = no
	invention = yes

	trigger = {
		technology = 4105

	}

	name = "EVT_426_NAME"
	desc = "EVT_426_DESC"
	style = 0

	date = { day = 1 month = january year = 1895 }
	offset = 58
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Darwinism
#########################################################################
event = {
	id = 427
	random = no
	invention = yes

	picture = darwin

	trigger = {
		technology = 4204

	}

	name = "EVT_427_NAME"
	desc = "EVT_427_DESC"
	style = 0

	date = { day = 4 month = january year = 1880 }
	offset = 59
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = pop_research_mod which = clergymen value = -25 }
		command = { type = pop_research_mod which = clerks value = 25 }
	}
}
#########################################################################
#  Social-darwinism
#########################################################################
event = {
	id = 428
	random = no
	invention = yes

	picture = darwin

	trigger = {
		technology = 4204

	}

	name = "EVT_428_NAME"
	desc = "EVT_428_DESC"
	style = 0

	date = { day = 4 month = january year = 1880 }
	offset = 59
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = colonial_migration value = 5 }
	}
}
#########################################################################
#  Sociology
#########################################################################
event = {
	id = 429
	random = no
	invention = yes

	trigger = {
		technology = 4205

	}

	name = "EVT_429_NAME"
	desc = "EVT_429_DESC"
	style = 0

	date = { day = 6 month = january year = 1895 }
	offset = 59
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = social_reform_cost_mod value = -7 }
	}
}
#########################################################################
#  Social-psychology
#########################################################################
event = {
	id = 430
	random = no
	invention = yes

	trigger = {
		technology = 4205

	}

	name = "EVT_430_NAME"
	desc = "EVT_430_DESC"
	style = 0

	date = { day = 6 month = january year = 1895 }
	offset = 59
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = social_reform_cost_mod value = -3 }
		command = { type = political_reform_cost_mod value = -3 }
	}
}
#########################################################################
#  Political Science
#########################################################################
event = {
	id = 431
	random = no
	invention = yes

	trigger = {
		technology = 4205

	}

	name = "EVT_431_NAME"
	desc = "EVT_431_DESC"
	style = 0

	date = { day = 6 month = january year = 1895 }
	offset = 59
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = political_reform_cost_mod value = -7 }
	}
}
#########################################################################
#  Social Anthropology
#########################################################################
event = {
	id = 432
	random = no
	invention = yes

	trigger = {
		technology = 4205

	}

	name = "EVT_432_NAME"
	desc = "EVT_432_DESC"
	style = 0

	date = { day = 6 month = january year = 1895 }
	offset = 59
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = social_anthropology value = yes }
		command = { type = colony_creation_prestige_mod value = 10 }
	}
}
#########################################################################
#  Authoritarianism
#########################################################################
event = {
	id = 433
	random = no
	invention = yes

	trigger = {
		technology = 4302
		OR = {
			government = { type = conservative }
			government = { type = reactionary }
		}
	}

	name = "EVT_433_NAME"
	desc = "EVT_433_DESC"
	style = 0

	date = { day = 8 month = january year = 1836 }
	offset = 58
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = plurality value = -5 }
		command = { type = pop_consciousness which = aristocrats value = 1 }
		command = { type = pop_consciousness which = officers value = 1 }
		command = { type = pop_consciousness which = clergymen value = 1 }
		command = { type = pop_ideology which = 5 value = conservative }
	}
}
#########################################################################
#  Hierarchical Order
#########################################################################
event = {
	id = 434
	random = no
	invention = yes

	trigger = {
		technology = 4302
		OR = {
			government = { type = conservative }
			government = { type = reactionary }
		}
	}

	name = "EVT_434_NAME"
	desc = "EVT_434_DESC"
	style = 0

	date = { day = 8 month = january year = 1836 }
	offset = 58
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = plurality value = -5 }
		command = { type = pop_consciousness which = aristocrats value = 1 }
		command = { type = pop_consciousness which = officers value = 1 }
		command = { type = pop_consciousness which = clergymen value = 1 }
		command = { type = pop_ideology which = 5 value = conservative }
	}
}
#########################################################################
#  Traditionalism
#########################################################################
event = {
	id = 435
	random = no
	invention = yes

	trigger = {
		technology = 4302
		OR = {
			government = { type = conservative }
			government = { type = reactionary }
		}
	}

	name = "EVT_435_NAME"
	desc = "EVT_435_DESC"
	style = 0

	date = { day = 8 month = january year = 1836 }
	offset = 58
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = plurality value = -5 }
		command = { type = pop_consciousness which = aristocrats value = 1 }
		command = { type = pop_consciousness which = officers value = 1 }
		command = { type = pop_consciousness which = clergymen value = 1 }
		command = { type = pop_ideology which = 5 value = conservative }
	}
}
#########################################################################
#  Political Religion
#########################################################################
event = {
	id = 436
	random = no
	invention = yes

	trigger = {
		technology = 4302
		OR = {
			government = { type = conservative }
			government = { type = reactionary }
		}
	}

	name = "EVT_436_NAME"
	desc = "EVT_436_DESC"
	style = 0

	date = { day = 2 month = january year = 1836 }
	offset = 58
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = plurality value = -5 }
		command = { type = pop_consciousness which = aristocrats value = 1 }
		command = { type = pop_consciousness which = officers value = 1 }
		command = { type = pop_consciousness which = clergymen value = 1 }
		command = { type = pop_ideology which = 5 value = conservative }
	}
}
#########################################################################
#  Paternalism
#########################################################################
event = {
	id = 437
	random = no
	invention = yes

	trigger = {
		technology = 4302
		OR = {
			government = { type = conservative }
			government = { type = reactionary }
		}
	}

	name = "EVT_437_NAME"
	desc = "EVT_437_DESC"
	style = 0

	date = { day = 3 month = january year = 1836 }
	offset = 58
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = plurality value = -5 }
		command = { type = pop_consciousness which = aristocrats value = 1 }
		command = { type = pop_consciousness which = officers value = 1 }
		command = { type = pop_consciousness which = clergymen value = 1 }
		command = { type = pop_ideology which = 5 value = conservative }
	}
}
#########################################################################
#  Constitutionalism
#########################################################################
event = {
	id = 438
	random = no
	invention = yes

	trigger = {
		technology = 4302
		OR = {
			government = { type = liberal }
			government = { type = anarcho_liberal }
		}
	}

	name = "EVT_438_NAME"
	desc = "EVT_438_DESC"
	style = 0

	date = { day = 4 month = january year = 1836 }
	offset = 58
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = plurality value = 5 }
		command = { type = pop_consciousness which = capitalists value = 1 }
		command = { type = pop_consciousness which = clerks value = 1 }
		command = { type = pop_consciousness which = craftsmen value = 1 }
		command = { type = pop_ideology which = 5 value = liberal }
	}
}
#########################################################################
#  Individualism
#########################################################################
event = {
	id = 439
	random = no
	invention = yes

	trigger = {
		technology = 4302
		OR = {
			government = { type = liberal }
			government = { type = anarcho_liberal }
		}
	}

	name = "EVT_439_NAME"
	desc = "EVT_439_DESC"
	style = 0

	date = { day = 5 month = january year = 1836 }
	offset = 58
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = plurality value = 5 }
		command = { type = pop_consciousness which = capitalists value = 1 }
		command = { type = pop_consciousness which = clerks value = 1 }
		command = { type = pop_consciousness which = craftsmen value = 1 }
		command = { type = pop_ideology which = 5 value = liberal }
	}
}
#########################################################################
#  Rationalism
#########################################################################
event = {
	id = 440
	random = no
	invention = yes

	trigger = {
		technology = 4302
		OR = {
			government = { type = liberal }
			government = { type = anarcho_liberal }
		}
	}

	name = "EVT_440_NAME"
	desc = "EVT_440_DESC"
	style = 0

	date = { day = 6 month = january year = 1836 }
	offset = 58
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = plurality value = 5 }
		command = { type = pop_consciousness which = capitalists value = 1 }
		command = { type = pop_consciousness which = clerks value = 1 }
		command = { type = pop_consciousness which = craftsmen value = 1 }
		command = { type = pop_ideology which = 5 value = liberal }
	}
}
#########################################################################
#  Secularization
#########################################################################
event = {
	id = 441
	random = no
	invention = yes

	trigger = {
		technology = 4302
		OR = {
			government = { type = liberal }
			government = { type = anarcho_liberal }
		}
	}

	name = "EVT_441_NAME"
	desc = "EVT_441_DESC"
	style = 0

	date = { day = 7 month = january year = 1836 }
	offset = 58
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = plurality value = 5 }
		command = { type = pop_consciousness which = capitalists value = 1 }
		command = { type = pop_consciousness which = clerks value = 1 }
		command = { type = pop_consciousness which = craftsmen value = 1 }
		command = { type = pop_ideology which = 5 value = liberal }
	}
}
#########################################################################
#  Social Conscience
#########################################################################
event = {
	id = 442
	random = no
	invention = yes

	trigger = {
		technology = 4302
		OR = {
			government = { type = liberal }
			government = { type = anarcho_liberal }
		}
	}

	name = "EVT_442_NAME"
	desc = "EVT_442_DESC"
	style = 0

	date = { day = 8 month = january year = 1836 }
	offset = 58
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = plurality value = 5 }
		command = { type = pop_consciousness which = capitalists value = 1 }
		command = { type = pop_consciousness which = clerks value = 1 }
		command = { type = pop_consciousness which = craftsmen value = 1 }
		command = { type = pop_ideology which = 5 value = liberal }
	}
}
#########################################################################
#  Egalitarianism
#########################################################################
event = {
	id = 443
	random = no
	invention = yes

	trigger = {
		technology = 4302
		OR = {
			government = { type = socialist }
			government = { type = communist }
		}
	}

	name = "EVT_443_NAME"
	desc = "EVT_443_DESC"
	style = 0

	date = { day = 9 month = january year = 1836 }
	offset = 58
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = plurality value = 5 }
		command = { type = pop_consciousness which = soldiers value = 1 }
		command = { type = pop_consciousness which = farmers value = 1 }
		command = { type = pop_consciousness which = labourers value = 1 }
		command = { type = pop_ideology which = 5 value = socialist }
	}
}
#########################################################################
#  Collectivism
#########################################################################
event = {
	id = 444
	random = no
	invention = yes

	trigger = {
		technology = 4302
		OR = {
			government = { type = socialist }
			government = { type = communist }
		}
	}

	name = "EVT_444_NAME"
	desc = "EVT_444_DESC"
	style = 0

	date = { day = 10 month = january year = 1836 }
	offset = 58
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = plurality value = 5 }
		command = { type = pop_consciousness which = soldiers value = 1 }
		command = { type = pop_consciousness which = farmers value = 1 }
		command = { type = pop_consciousness which = labourers value = 1 }
		command = { type = pop_ideology which = 5 value = socialist }
	}
}
#########################################################################
#  Determinism
#########################################################################
event = {
	id = 445
	random = no
	invention = yes

	trigger = {
		technology = 4302
		OR = {
			government = { type = socialist }
			government = { type = communist }
		}
	}

	name = "EVT_445_NAME"
	desc = "EVT_445_DESC"
	style = 0

	date = { day = 1 month = january year = 1836 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = plurality value = 5 }
		command = { type = pop_consciousness which = soldiers value = 1 }
		command = { type = pop_consciousness which = farmers value = 1 }
		command = { type = pop_consciousness which = labourers value = 1 }
		command = { type = pop_ideology which = 5 value = socialist }
	}
}
#########################################################################
#  Atheism
#########################################################################
event = {
	id = 446
	random = no
	invention = yes

	trigger = {
		technology = 4302
		OR = {
			government = { type = socialist }
			government = { type = communist }
		}
	}

	name = "EVT_446_NAME"
	desc = "EVT_446_DESC"
	style = 0

	date = { day = 2 month = january year = 1836 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = plurality value = 5 }
		command = { type = pop_consciousness which = soldiers value = 1 }
		command = { type = pop_consciousness which = farmers value = 1 }
		command = { type = pop_consciousness which = labourers value = 1 }
		command = { type = pop_ideology which = 5 value = socialist }
	}
}
#########################################################################
#  Social Justice
#########################################################################
event = {
	id = 447
	random = no
	invention = yes

	trigger = {
		technology = 4302
		OR = {
			government = { type = socialist }
			government = { type = communist }
		}
	}

	name = "EVT_447_NAME"
	desc = "EVT_447_DESC"
	style = 0

	date = { day = 3 month = january year = 1836 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = plurality value = 5 }
		command = { type = pop_consciousness which = soldiers value = 1 }
		command = { type = pop_consciousness which = farmers value = 1 }
		command = { type = pop_consciousness which = labourers value = 1 }
		command = { type = pop_ideology which = 5 value = socialist }
	}
}
#########################################################################
#  Populism vs. Establishment
#########################################################################
event = {
	id = 448
	random = no
	invention = yes

	trigger = {
		technology = 4303

	}

	name = "EVT_448_NAME"
	desc = "EVT_448_DESC"
	style = 0

	date = { day = 4 month = january year = 1836 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "ACTIONNAME448A" # Populism
		ai_chance = 50
		command = { type = vote_on_ideology value = no }
	}
	action_b = {
		name = "ACTIONNAME448B" # Establishment
		ai_chance = 50
		command = { type = vote_on_ideology value = yes }
	}
}
#########################################################################
#  Clericalism vs. Anticlericalism
#########################################################################
event = {
	id = 449
	random = no
	invention = yes

	trigger = {
		technology = 4303

	}

	name = "EVT_449_NAME"
	desc = "EVT_449_DESC"
	style = 0

	date = { day = 5 month = january year = 1836 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "ACTIONNAME449A" # Clericalism
		ai_chance = 50
		command = { type = pop_dominant_issue which = 25 value = moralism }
	}
	action_b = {
		name = "ACTIONNAME449B" # Anti-clericalism
		ai_chance = 50
		command = { type = pop_dominant_issue which = 25 value = atheism }
	}
}
#########################################################################
#  Bureaucracy vs. Nepotism
#########################################################################
event = {
	id = 450
	random = no
	invention = yes

	trigger = {
		technology = 4303

	}

	name = "EVT_450_NAME"
	desc = "EVT_450_DESC"
	style = 0

	date = { day = 6 month = january year = 1836 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "ACTIONNAME450A" # Bureaucracy
		ai_chance = 50
		command = { type = local_setflag which = loc_flg_bureaucracy }
	}
	action_b = {
		name = "ACTIONNAME450B" # Nepotism
		ai_chance = 50
		command = { type = local_setflag which = loc_flg_nepotism }
	}
}
#########################################################################
#  Meritocracy vs. Aristocracy
#########################################################################
event = {
	id = 451
	random = no
	invention = yes

	trigger = {
		technology = 4303
		NOT = { government = { type = socialist } }
	}

	name = "EVT_451_NAME"
	desc = "EVT_451_DESC"
	style = 0

	date = { day = 7 month = january year = 1836 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "ACTIONNAME451A" # Meritocracy
		ai_chance = 50
		command = { type = local_setflag which = loc_flg_meritocracy }
	}
	action_b = {
		name = "ACTIONNAME451B" # Aristocracy
		ai_chance = 50
		command = { type = local_setflag which = loc_flg_aristocracy }
	}
}
#########################################################################
#  National Fraternity
#########################################################################
event = {
	id = 452
	random = no
	invention = yes

	trigger = {
		technology = 4304

	}

	name = "EVT_452_NAME"
	desc = "EVT_452_DESC"
	style = 0

	date = { day = 8 month = january year = 1880 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = plurality value = 5 }
		command = { type = pop_militancy which = liberal value = -2 }
		command = { type = pop_militancy which = socialist value = -2 }
		command = { type = pop_militancy which = anarcho_liberal value = -2 }
		command = { type = pop_militancy which = communist value = -2 }
		command = { type = pop_consciousness which = liberal value = 2 }
		command = { type = pop_consciousness which = socialist value = 2 }
		command = { type = pop_consciousness which = anarcho_liberal value = 2 }
		command = { type = pop_consciousness which = communist value = 2 }
	}
}
#########################################################################
#  Biased Multiculturalism
#########################################################################
event = {
	id = 453
	random = no
	invention = yes

	trigger = {
		technology = 4304
		minorities = yes
	}

	name = "EVT_453_NAME"
	desc = "EVT_453_DESC"
	style = 0

	date = { day = 8 month = january year = 1880 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = minority_emigration value = 10 }
	}
}
#########################################################################
#  Manifest Destiny
#########################################################################
event = {
	id = 454
	random = no
	invention = yes

	trigger = {
		technology = 4304
		policy = { type = jingoism }
	}

	name = "EVT_454_NAME"
	desc = "EVT_454_DESC"
	style = 0

	date = { day = 8 month = january year = 1880 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = defense_spending_prestige_mod value = 10 } #was 100
		command = { type = max_elan which = infantry value = 3 }
		command = { type = max_elan which = cavalry value = 3 }
		command = { type = max_elan which = dragoon value = 3 }
		command = { type = max_elan which = irregular value = 3 }
		command = { type = max_elan which = battleship value = 3 }
		command = { type = max_elan which = cruiser value = 3 }
		command = { type = max_elan which = dreadnought value = 3 }
		command = { type = max_elan which = monitor value = 3 }
		command = { type = max_elan which = ironclad value = 3 }
		command = { type = max_elan which = manowar value = 3 }
		command = { type = max_elan which = modern_cruiser value = 3 }
		command = { type = max_elan which = frigate value = 3 }
		command = { type = max_elan which = commerce_raider value = 3 }
		command = { type = max_elan which = submarine value = 3 }
		command = { type = max_elan which = steamer_transport value = 3 }
		command = { type = max_elan which = clipper_transport value = 3 }
		command = { type = supplyconsumption which = irregular value = 1 }
		command = { type = supplyconsumption which = infantry value = 2 }
		command = { type = supplyconsumption which = cavalry value = 6 }
		command = { type = supplyconsumption which = dragoon value = 4 }
		command = { type = increase_minimum_colonization_life_rating value = -0.05  }
	}
}
#########################################################################
#  Expansionism
#########################################################################
event = {
	id = 455
	random = no
	invention = yes

	trigger = {
		technology = 4304
		policy = { type = jingoism }
	}

	name = "EVT_455_NAME"
	desc = "EVT_455_DESC"
	style = 0

	date = { day = 8 month = january year = 1880 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = pop_dominant_issue which = 40 value = jingoism }
		command = { type = establishment which = army_industrial }
		command = { type = addcore which = -1 }
		command = { type = addcore which = -1 }
		command = { type = addcore which = -1 }
	}
}
#########################################################################
#  Mission to Civilize
#########################################################################
event = {
	id = 456
	random = no
	invention = yes

	trigger = {
		technology = 4304

	}

	name = "EVT_456_NAME"
	desc = "EVT_456_DESC"
	style = 0

	date = { day = 8 month = january year = 1880 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = colony_creation_prestige_mod value = 10 } #was 100
		command = { type = colonial_migration value = 5 }
	}
}
#########################################################################
#  Separatism
#########################################################################
event = {
	id = 457
	random = no
	invention = yes

	trigger = {
		technology = 4304
		minorities = yes
	}

	name = "EVT_457_NAME"
	desc = "EVT_457_DESC"
	style = 0

	date = { day = 8 month = january year = 1880 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = separatism value = yes }
	}
}
#########################################################################
#  National Trauma
#########################################################################
event = {
	id = 458
	random = no
	invention = yes

	trigger = {
		technology = 4304
		desperation = { data = 50 }
	}

	name = "EVT_458_NAME"
	desc = "EVT_458_DESC"
	style = 0

	date = { day = 8 month = january year = 1880 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK"
		command = { type = national_trauma value = yes }
	}
}
#########################################################################
#  Revanchism
#########################################################################
event = {
	id = 459
	random = no
	invention = yes

	trigger = {
		technology = 4304
		revanchism = { data = 5 }
	}

	name = "EVT_459_NAME"
	desc = "EVT_459_DESC"
	style = 0

	date = { day = 8 month = january year = 1880 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK"
		command = { type = revanchism value = yes }
	}
}
#########################################################################
#  Dogma of Violence
#########################################################################
event = {
	id = 460
	random = no
	invention = yes

	trigger = {
		technology = 4305

	}

	name = "EVT_460_NAME"
	desc = "EVT_460_DESC"
	style = 0

	date = { day = 16 month = january year = 1895 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK"
		command = { type = activate_building_type which = anarchic_bombthrowers }
	}
}
#########################################################################
#  Dogma of Mass Action
#########################################################################
event = {
	id = 461
	random = no
	invention = yes

	trigger = {
		technology = 4305

	}

	name = "EVT_461_NAME"
	desc = "EVT_461_DESC"
	style = 0

	date = { day = 17 month = january year = 1849 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK"
		command = { type = rebel_spawn_rate which = communist value = 100 }
	}
}
#########################################################################
#	Terrorism
#########################################################################
event = {
	id = 462
	random = no
	invention = yes

	trigger = {
		technology = 4305
		OR = {
		government = { type = conservative }
		government = { type = liberal }
		}
	}

	name = "EVT_462_NAME"
	desc = "EVT_462_DESC"
	style = 0

	date = { day = 18 month = january year = 1849 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK"
		command = { type = activate_building_type which = terrorist_cells }
	}
}
#########################################################################
#	General Strikes
#########################################################################
event = {
	id = 463
	random = no
	invention = yes

	trigger = {
		technology = 4305
		NOT = { reform = { type = trade_unions level = all } }

	}

	name = "EVT_463_NAME"
	desc = "EVT_463_DESC"
	style = 0

	date = { day = 19 month = january year = 1880}
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK"
		command = { type = trade_unions which = all }
		command = { type = public_meetings value = yes }
	}
}
#########################################################################
#	Secret Police
#########################################################################
event = {
	id = 464
	random = no
	invention = yes

	trigger = {
		technology = 4305
		NOT = {reform = { type = voting_rights level = suffrage }}
	}

	name = "EVT_464_NAME"
	desc = "EVT_464_DESC"
	style = 0

	date = { day = 20 month = january year = 1895 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK"
		command = { type = account_eff which = police value = 10 }
	}
}
#########################################################################
#	Women's Suffrage Movement
#########################################################################
event = {
	id = 465
	random = no
	invention = yes

	picture = 465

	trigger = {
		technology = 4305
		reform = { type = voting_rights level = suffrage }
		campaign = yes
		civilized = yes
		policy = { type = full_citizenship }
	}

	name = "EVT_465_NAME"
	desc = "EVT_465_DESC"
	style = 0

	date = { day = 21 month = january year = 1870 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK"

		command = { type = production_modifier which = ammunition_factory value = 25 }
		command = { type = production_modifier which = small_arms_factory value = 25 }
		command = { type = production_modifier which = artillery_factory value = 25 }
	}
}
#########################################################################
#	Rhetoric of Hate
#########################################################################
event = {
	id = 466
	random = no
	invention = yes

	trigger = {
		technology = 4305

	}

	name = "EVT_466_NAME"
	desc = "EVT_466_DESC"
	style = 0

	date = { day = 22 month = january year = 1895 }
	offset = 57
	deathdate = { day = 30 month = december year = 1910 }

	action_a = {
		name = "OK"
		command = { type = manpowerpool value = 100 }
		command = { type = relation which = -1 value = -100 }
	}
}
#########################################################################
#	Nostalgic Romanticism
#########################################################################
event = {
	id = 467
	random = no
	invention = yes

	trigger = {
		technology = 4305

	}

	name = "EVT_467_NAME"
	desc = "EVT_467_DESC"
	style = 0

	date = { day = 23 month = january year = 1895 }
	offset = 57
	deathdate = { day = 30 month = december year = 1920 }

	action_a = {
		name = "OK"
		command = { type = rebel_spawn_rate which = reactionary value = 100 }
	}
}
#########################################################################
#	Anti-Egalitarianism
#########################################################################
event = {
	id = 468
	random = no
	invention = yes

	trigger = {
		technology = 4305

	}

	name = "EVT_468_NAME"
	desc = "EVT_468_DESC"
	style = 0

	date = { day = 24 month = january year = 1895 }
	offset = 57
	deathdate = { day = 30 month = december year = 1910 }

	action_a = {
		name = "OK"
		command = { type = activate_building_type which = citizen_guards }
	}
}
############################################################################
#	Surrealism
############################################################################
event = {
	id = 469
	random = no
	invention = yes

	trigger = {
		technology = 4006

	}

	name = "EVT_469_NAME"
	desc = "EVT_469_DESC"
	style = 0
	
	date = { day = 24 month = january year = 1919 }
	offset = 57
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK"
		command = { type = tech_prestige }
	}
}
############################################################################
#	Bauhaus
############################################################################
event = {
	id = 470
	random = no
	invention = yes

	trigger = {
		technology = 4006

	}

	name = "EVT_470_NAME"
	desc = "EVT_470_DESC"
	style = 0
	
	date = { day = 24 month = january year = 1919 }
	offset = 57
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK"
		command = { type = tech_prestige }
	}
}  
############################################################################
#	Jazz
############################################################################
event = {
	id = 471
	random = no
	invention = yes

	trigger = {
		technology = 4006

	}

	name = "EVT_471_NAME"
	desc = "EVT_471_DESC"
	style = 0
	
	date = { day = 24 month = january year = 1919 }
	offset = 57
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK"
		command = { type = tech_prestige }
	}
}  
############################################################################
#	Socialist Realism
############################################################################
event = {
	id = 472
	random = no
	invention = yes

	trigger = {
		technology = 4006

	}

	name = "EVT_472_NAME"
	desc = "EVT_472_DESC"
	style = 0
	
	date = { day = 24 month = january year = 1919 }
	offset = 57
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK"
		command = { type = tech_prestige }
	}
}  
#########################################################################
#  Nietzche
#########################################################################
event = {
	id = 473
	random = no
	invention = yes

	trigger = {
		technology = 4106

	}

	name = "EVT_473_NAME"
	desc = "EVT_473_DESC"
	style = 0

	date = { day = 1 month = january year = 1919 }
	offset = 58
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Futurism
#########################################################################
event = {
	id = 474
	random = no
	invention = yes

	trigger = {
		technology = 4106

	}

	name = "EVT_474_NAME"
	desc = "EVT_474_DESC"
	style = 0

	date = { day = 1 month = january year = 1919 }
	offset = 58
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Quantum Theory 
#########################################################################
event = {
	id = 475
	random = no
	invention = yes

	trigger = {
		technology = 4106

	}

	name = "EVT_475_NAME"
	desc = "EVT_475_DESC"
	style = 0

	date = { day = 1 month = january year = 1919 }
	offset = 58
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}
#########################################################################
#  Jose Ortega y Gasset
#########################################################################
event = {
	id = 476
	random = no
	invention = yes

	trigger = {
		technology = 4206

	}

	name = "EVT_476_NAME"
	desc = "EVT_476_DESC"
	style = 0

	date = { day = 1 month = january year = 1919 }
	offset = 58
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = plurality value = 5 }
		command = { type = pop_ideology which = 5 value = liberal }
	}
}
#########################################################################
#  Vangaurd Party
#########################################################################
event = {
	id = 477
	random = no
	invention = yes

	trigger = {
		technology = 4305
	}

	name = "EVT_477_NAME"
	desc = "EVT_477_DESC"
	style = 0

	date = { day = 1 month = january year = 1910 }
	offset = 58
	deathdate = { day = 30 month = december year = 1919 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = rebel_spawn_rate which = communist value = 100 }
	}
}
#########################################################################
# Giovanni Gentile
#########################################################################
event = {
	id = 478
	random = no
	invention = yes

	trigger = {
		technology = 4306
	}

	name = "EVT_478_NAME"
	desc = "EVT_478_DESC"
	style = 0

	date = { day = 1 month = january year = 1919 }
	offset = 58
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = rebel_spawn_rate which = fascist value = 100 }
	}
}
#########################################################################
# Mein Kampf 
#########################################################################
event = {
	id = 479
	random = no
	invention = yes

	trigger = {
		technology = 4306
	}

	name = "EVT_479_NAME"
	desc = "EVT_479_DESC"
	style = 0

	date = { day = 1 month = january year = 1919 }
	offset = 58
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = rebel_spawn_rate which = fascist value = 100 }
	}
}
#########################################################################
# Colonial Nationalism
#########################################################################
#event = {
#	id = 480
#	random = no
#	invention = yes
#
#	trigger = {
#		technology = 4306
#	}
#
#	name = "EVT_480_NAME"
#	desc = "EVT_480_DESC"
#	style = 0
#
#	date = { day = 1 month = january year = 1919 }
#	offset = 58
#	deathdate = { day = 30 month = december year = 1935 }
#
#	action_a = {
#		name = "OK" # Excellent!
#	}
#}
#########################################################################
# The Police State
#########################################################################
event = {
	id = 481
	random = no
	invention = yes

	trigger = {
		technology = 4306
		reform = { type = voting_rights level = none }
	}

	name = "EVT_481_NAME"
	desc = "EVT_481_DESC"
	style = 0

	date = { day = 1 month = january year = 1919 }
	offset = 58
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
	}
}
#########################################################################
# Mass Advertising
#########################################################################
event = {
	id = 482
	random = no
	invention = yes

	trigger = {
		technology = 4406
	}

	name = "EVT_482_NAME"
	desc = "EVT_482_DESC"
	style = 0

	date = { day = 1 month = january year = 1919 }
	offset = 58
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = plurality value = 5 }
		command = { type = pop_militancy which = liberal value = -2 }
	}
}
#########################################################################
# National Radio Networks
#########################################################################
event = {
	id = 483
	random = no
	invention = yes

	trigger = {
		technology = 4406
	}

	name = "EVT_483_NAME"
	desc = "EVT_483_DESC"
	style = 0

	date = { day = 1 month = january year = 1919 }
	offset = 58
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = pop_militancy which = liberal value = -1 }
		command = { type = pop_militancy which = socialist value = -1 }
		command = { type = pop_militancy which = conservative value = -1 }
		command = { type = activate_building_type which = radio_factory }
	}
}
#########################################################################
# The Talkies
#########################################################################
event = {
	id = 484
	random = no
	invention = yes

	trigger = {
		technology = 4406
	}

	name = "EVT_484_NAME"
	desc = "EVT_484_DESC"
	style = 0

	date = { day = 1 month = january year = 1919 }
	offset = 58
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = tech_prestige }
	}
}

#########################################################################
#  The Decline Of The West and The Lost Generation
#########################################################################
event = {
	id = 485
	invention = yes

	trigger = {
		technology = 4206

	}

	name = "EVT_485_NAME"
	desc = "EVT_485_DESC"
	style = 0

	date = { day = 1 month = january year = 1919 }
	offset = 58
	deathdate = { day = 30 month = december year = 1935 }

	action_a = {
		name = "OK" # Excellent!
		command = { type = plurality value = -10 }
		command = { type = pop_ideology which = 2.5 value = communist }
		command = { type = pop_ideology which = 2.5 value = fascist }
	}
}