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= Verge 1.03c              =
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(Best viewed with wordwrap)

0. Changelog
1. Controls
2. About
3. Contact
4. Secret Moves

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= 0. Changelog            =
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* 1.03c
 - Fixed a bug with the camera snapping to the player after hitting a button (rather than being smooth.)
 - Fixed a collision bug in the last level (forgot to put in some objects.)
 - Minor tile corrections in various levels.

* 1.02c
 - Spikes now only kill you if you touch them on the tip of the spikes.  The sides are treated as walls.
 - The game over screen now returns you to the level you perished in, not the title screen.
 - Added boundaries on some levels and stopped the player from leaving the screen.
 - Added a shake off helper graphic above the player the first time a soul sucker attaches.
 - Last level fixed to account for all possible graves.
 - Changed the timing for the rocket jump a little bit to make it easier to do consistently.
 - Known Issue:  The particle effects slow the game down for some users.  Looking into a reworked particle system.  (No promises.)

* 1.01c
 - Adjusted the volume of sound effects
 - Corrected some minor tile errors in levels
 - Made the menu screens and other screens respond to the Z button.
 - Added screen flash when soul suckers are attached.

* 1.0c
 - First public release

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= 1. Controls             =
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* Z is jump.
* Up Arrow activates life blocks and enters doors.
* ESC returns to the menu, and quits from the menu.
* Enter selects a choice from the menu.

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= 2. About                =
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Verge was developed by Kyle Pulver for the TIGSource Commonplace Book Competition.  The theme of the game is from the 27th entry into the book: Life and Death.  The music was composed by Alec Holowka.

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= 3. Contact              =
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Any questions or comments about the game can be sent to pulverk@gmail.com

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= 4. Secret Moves         =
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* The Tommy Refenes Rocket Jump (TM):  Press jump at the right time when you are caught between worlds.

* Omega Booster Fly High Jump Club Jump:  Press jump at the right moment when striking an enemy.

* Bill Pullman Independence Day Speech Fatality:  This move actually isn't in the game, sorry.
