<node>
	<node>
		<lifetime>500</lifetime>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>16</boundwidth>
			<boundheight>16</boundheight>
		</mesh>
		<texture>/texture/effect/particle/1.png</texture>
		<prototype>
			<attached/>
			<count>1</count>
			<randomvelocity/>
			<spawnrate>50</spawnrate>
  		</prototype>
		<velocity>64</velocity>

		<keyframe><time>0</time>
			<scale>0</scale>
			<color>0x8080FFC0</color>
		</keyframe>
		<keyframe><time>400</time>
			<scale>1</scale>
			<color>0x80808080</color>
		</keyframe>
		<keyframe><time>500</time>
			<color>0x00808080</color>
		</keyframe>
		<material>0</material>
		<node>
			<mesh>
				<width>32</width>
				<height>32</height>
				<boundwidth>32</boundwidth>
				<boundheight>32</boundheight>
				<color>0xC0000000</color>
			</mesh>
			<texture>/texture/effect/particle/1.png</texture>
			<position><z>0.001</z></position>
		</node>
	</node>

	<node>
		<lifetime>500</lifetime>
		<timer>game</timer>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>16</boundwidth>
			<boundheight>16</boundheight>
		</mesh>
		<texture>/texture/effect/particle/1.png</texture>
		<prototype>
			<count>1</count>
			<attached/>
			<spawnrate>50</spawnrate>
			<randomvelocity />
		</prototype>
		<velocity>64</velocity>
		<keyframe>
			<time>0</time>
			<scale>1</scale>
			<color>0x80C080FF</color>
		</keyframe>
		<keyframe>
			<time>500</time>
			<scale>0</scale>
		</keyframe>
	</node>
</node>