<node>
	<timer>game</timer>
	<mesh>
		<width>32</width>
		<height>32</height>
		<boundwidth>40</boundwidth>
		<boundheight>40</boundheight>
	</mesh>
	<texture>/texture/effect/particle/3.png</texture>
	<prototype>
		<count>1</count>
		<randomvelocity/>
		<spawnrate>20</spawnrate>
		<attached/>
	</prototype>
	<velocity>10</velocity>
	<lifetime>400</lifetime>
	<keyframe>
		<time>0</time>
		<color>0x80C0FF00</color>
		<scale>0</scale>
	</keyframe>
	<keyframe>
		<time>150</time>
		<scale>1</scale>
		<color>0x80C0FF00</color>
	</keyframe>
	<keyframe>
		<time>250</time>
		<scale>1</scale>
		<color>0x80FFFF00</color>
	</keyframe>
	<keyframe>
		<time>400</time>
		<color>0x8000FF00</color>
		<scale>0</scale>
	</keyframe>
	<material>0</material>

	<node>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>42</boundwidth>
			<boundheight>42</boundheight>
			<anchory>15</anchory>
			<color>0x80000000</color>
		</mesh>
		<texture>/texture/effect/particle/1.png</texture>
		<position><z>0.001</z></position>
	</node>
</node>
