<node>

	<node>
		<lifetime>500</lifetime>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>16</boundwidth>
			<boundheight>16</boundheight>
			<color>0x80EEEEEE</color>
		</mesh>
		<texture>/texture/effect/particle/5.png</texture>
		<prototype>
			<count>1</count>
			<randomvelocity>150</randomvelocity>
			<spawnrate>80</spawnrate>
		</prototype> 
		<velocity>200</velocity>
		<material>0</material>
		<keyframe><time>500</time>
 			<rotation>6</rotation>
		</keyframe>
	</node>

	<node>
		<lifetime>500</lifetime>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>16</boundwidth>
			<boundheight>16</boundheight>
			<color>0x80FFCC66</color>
		</mesh>
		<texture>/texture/effect/particle/5.png</texture>
		<prototype>
			<count>1</count>
			<randomvelocity>150</randomvelocity>
			<spawnrate>80</spawnrate>
		</prototype>
		<velocity>200</velocity>
		<material>0</material>
		<keyframe><time>500</time>
 			<rotation>6</rotation>
		</keyframe>
	</node>


	<node>
		<lifetime>500</lifetime>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>48</boundwidth>
			<boundheight>48</boundheight>
			<color>0x80EEEEEE</color>
		</mesh>
		<texture>/texture/effect/particle/1.png</texture>
		<prototype>
			<count>4</count>
			<randomvelocity/>
			<spawnrate>60</spawnrate>
			<attached/>
		</prototype>
		<velocity>100</velocity>
		<material>0</material>

		<keyframe><time>0</time>
			<color>0x40EEEEEE</color>
			<scale>1</scale>
		</keyframe>
		<keyframe><time>250</time>
			<color>0x40EEEEEE</color>
			<scale>1</scale>
		</keyframe>
		<keyframe><time>500</time>
			<color>0x40EEEEEE</color>
			<scale>0</scale>
		</keyframe>

		<node>
			<mesh>
				<width>32</width>
				<height>32</height>
				<boundwidth>48</boundwidth>
				<boundheight>48</boundheight>
				<color>0xFF000000</color>
			</mesh>
			<texture>/texture/effect/particle/1.png</texture>
			<position><z>0.001</z></position>
		</node>
	</node>

	<node>
		<lifetime>500</lifetime>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>48</boundwidth>
			<boundheight>48</boundheight>
			<color>0x80FFCC66</color>
		</mesh>
		<texture>/texture/effect/particle/1.png</texture>
		<prototype>
			<count>4</count>
			<randomvelocity/>
			<spawnrate>60</spawnrate>
			<attached/>
		</prototype>
		<velocity>120</velocity>
		<material>0</material>

		<keyframe><time>0</time>
			<color>0x80404040</color>
			<scale>1</scale>
		</keyframe>
		<keyframe><time>250</time>
			<scale>1.5</scale>
		</keyframe>
		<keyframe><time>300</time>
			<color>0x40FFCC66</color>
		</keyframe>
		<keyframe><time>500</time>
			<color>0x00FFCC66</color>
			<scale>1</scale>
		</keyframe>

		<node>
			<mesh>
				<width>32</width>
				<height>32</height>
				<boundwidth>48</boundwidth>
				<boundheight>48</boundheight>
				<color>0xFF000000</color>
			</mesh>
			<texture>/texture/effect/particle/1.png</texture>
			<position><z>0.001</z></position>
		</node>
	</node>


	<node>
		<lifetime>1000</lifetime>
		<mesh>
			<width>128</width>
			<height>256</height>
			<boundwidth>32</boundwidth>
			<boundheight>128</boundheight>
			<anchory>0</anchory>
			<color1>0x00FFFFFF</color1>
			<color2>0x00FFFFFF</color2>
			<color3>0xFFFFFFFF</color3>
			<color4>0xFFFFFFFF</color4>
		</mesh>
		<texture>/texture/game/extras/divine_light.png</texture>

		<prototype>
			<count>1</count>
			<randomvelocity/>
			<spawnrate>150</spawnrate>
			<attached/>
			<randomvelocity/>
		</prototype>
		<velocity>1</velocity>
		<rotatetodirection/>

		<keyframe><time>0</time>
			<color>0x00FFCC66</color>
			<scale>0</scale>
		</keyframe>
		<keyframe><time>300</time>
			<scale>1</scale>
			<color>0x80FFCC66</color>
		</keyframe>
		<keyframe><time>1000</time>
			<color>0x00FFCC66</color>
			<scale>0.5</scale>
		</keyframe>
		<position><z>0.001</z></position>
	</node>

</node>