<node>
	<mesh>
		<width>256</width>
		<height>256</height>
		<anchorx>124</anchorx>
		<anchory>164</anchory>
		<fliphorizontal>1</fliphorizontal>
	</mesh>
	<texture>/texture/game/enemy_building/zlofair1.png</texture>

	<node>
		<position><x>56</x><y>-58</y><z>-0.01</z></position>
		<mesh>
			<width>40</width>
			<height>80</height>
			<anchory>80</anchory>
			<fliphorizontal>1</fliphorizontal>
		</mesh>
		<texture>/texture/game/enemy_building/fire.png</texture>
		<animation>
			<enabled>1</enabled>
		   	<framebegin>0</framebegin>
	 	  	<frameend>2</frameend>
 			<fps>8</fps>
		   	<isplaying>1</isplaying>
		</animation>
		<prototype>
			<attached/>
			<spawnrate>3000</spawnrate>
		</prototype>
		<lifetime>1000</lifetime>
		<keyframe><time>0</time>
			<color>0x00FFFFFF</color>
			<scale>0.2</scale>
		</keyframe>
		<keyframe><time>300</time>
			<color>0xFFFFFFFF</color>
			<scale>1</scale>
		</keyframe>
		<keyframe><time>700</time>
			<color>0xFFFFFFFF</color>
			<scale>1</scale>
		</keyframe>
		<keyframe><time>1000</time>
			<color>0x00FFFFFF</color>
			<scale>1</scale>
		</keyframe>
	</node>

	<node><!--smoke-->
		<position><x>56</x><y>-106</y><z>-8</z></position>
		<mesh>
			<textureoffsety>80</textureoffsety>
			<width>48</width>
			<height>48</height>
			<fliphorizontal>1</fliphorizontal>
		</mesh>
		<texture>/texture/game/enemy_building/fire.png</texture>
		<prototype>
			<attached/>
			<spawnrate>3000</spawnrate>
			<count>8</count>
			<randomvelocity/>
		</prototype>
		<velocity>16</velocity>
		<acceleration><x>0</x><y>-70</y></acceleration>
		<lifetime>1300</lifetime>
		<scale>0</scale>
		<keyframe><time>0</time>
			<color>0x00FFFFFF</color>
			<scale>1</scale>
		</keyframe>
		<keyframe><time>700</time>
			<color>0xFFFFFFFF</color>
			<scale>1</scale>
		</keyframe>
		<keyframe><time>1000</time>
			<color>0xFFFFFFFF</color>
			<scale>1</scale>
		</keyframe>
		<keyframe><time>1300</time>
			<color>0x00FFFFFF</color>
			<scale>1</scale>
		</keyframe>
	</node>
<!--2-->
	<node>
		<position><x>17</x><y>-35</y><z>-0.01</z></position>
		<mesh>
			<width>40</width>
			<height>80</height>
			<anchory>80</anchory>
			<fliphorizontal>1</fliphorizontal>
		</mesh>
		<texture>/texture/game/enemy_building/fire.png</texture>
		<animation>
			<enabled>1</enabled>
		   	<framebegin>0</framebegin>
	 	  	<frameend>2</frameend>
 			<fps>8</fps>
		   	<isplaying>1</isplaying>
		</animation>
		<prototype>
			<attached/>
			<spawnrate>2500</spawnrate>
		</prototype>
		<lifetime>1000</lifetime>
		<keyframe><time>0</time>
			<color>0x00FFFFFF</color>
			<scale>0.2</scale>
		</keyframe>
		<keyframe><time>300</time>
			<color>0xFFFFFFFF</color>
			<scale>1</scale>
		</keyframe>
		<keyframe><time>700</time>
			<color>0xFFFFFFFF</color>
			<scale>1</scale>
		</keyframe>
		<keyframe><time>1000</time>
			<color>0x00FFFFFF</color>
			<scale>1</scale>
		</keyframe>
	</node>

	<node><!--smoke-->
		<position><x>17</x><y>-83</y><z>-8</z></position>
		<mesh>
			<textureoffsety>80</textureoffsety>
			<width>48</width>
			<height>48</height>
			<fliphorizontal>1</fliphorizontal>
		</mesh>
		<texture>/texture/game/enemy_building/fire.png</texture>
		<prototype>
			<attached/>
			<spawnrate>2500</spawnrate>
			<count>8</count>
			<randomvelocity/>
		</prototype>
		<velocity>16</velocity>
		<acceleration><x>0</x><y>-70</y></acceleration>
		<lifetime>1300</lifetime>
		<scale>0</scale>
		<keyframe><time>0</time>
			<color>0x00FFFFFF</color>
			<scale>1</scale>
		</keyframe>
		<keyframe><time>700</time>
			<color>0xFFFFFFFF</color>
			<scale>1</scale>
		</keyframe>
		<keyframe><time>1000</time>
			<color>0xFFFFFFFF</color>
			<scale>1</scale>
		</keyframe>
		<keyframe><time>1300</time>
			<color>0x00FFFFFF</color>
			<scale>1</scale>
		</keyframe>
	</node>

</node>
