<node>
	<timer>game</timer>
	<lifetime>1</lifetime>

	<node>
		<lifetime>1</lifetime>
		<prototype>
			<playlist>/sound/worker_on_hit.xml</playlist>
		</prototype>
	</node>

	<node>
		<timer>game</timer>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>16</boundwidth>
			<boundheight>16</boundheight>
		</mesh>
		<texture>/texture/effect/particle/3.png</texture>
		<velocity>20.0</velocity>
		<acceleration><x>0</x><y>0</y></acceleration>
		<lifetime>1000</lifetime>
		<prototype>
			<randomvelocity/>
	      	<attached/>
			<optional/>
			<count>3</count>
		</prototype>
		<keyframe>
			<time>0</time>
			<color>0x4000C0FF</color>
		</keyframe>
		<keyframe>
			<time>600</time>
			<color>0x4000C0FF</color>
		</keyframe>
		<keyframe>
			<time>1000</time>
			<color>0x0000C0FF</color>
		</keyframe>
		<position><z>-1</z></position>
		<material>0</material>
	</node>

	<node>
		<timer>game</timer>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>32</boundwidth>
			<boundheight>32</boundheight>
		</mesh>
		<texture>/texture/effect/particle/7.png</texture>
		<velocity>20</velocity>
		<acceleration><x>0</x><y>-5</y></acceleration>
		<lifetime>2000</lifetime>
		<prototype>
			<randomvelocity/>
	      	<attached/>
			<!--optional/-->
			<count>3</count>
		</prototype>
		<keyframe>
			<time>0</time>
			<color>0xFFF5E58B</color>
		</keyframe>
		<keyframe>
			<time>1800</time>
			<color>0xFFF2ECC9</color>
		</keyframe>
		<keyframe>
			<time>2000</time>
			<color>0x00F2ECC9</color>
		</keyframe>
	</node>


</node>