<node>
	<lifetime>1</lifetime>

	<node>
	<lifetime>1</lifetime>
		<prototype>
			<sound>/sound/cast1.ogg</sound>
		</prototype>
	</node>

	<node>
		<lifetime>500</lifetime>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>12</boundwidth>
			<boundheight>12</boundheight>
			<color>0x80FFE000</color>
		</mesh>
		<texture>/texture/effect/particle/1.png</texture>
		<prototype>
			<count>32</count>
			<randomvelocity/>
			<attached/>
		</prototype>
		<velocity>700</velocity>
		<material>0</material>
	</node>


	<node>
		<lifetime>2000</lifetime>

		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>64</boundwidth>
			<boundheight>64</boundheight>
			<flipvertical>1</flipvertical>
		</mesh>
		<texture>/texture/game/projectile/wave.png</texture>

		<prototype>
			<count>64</count>
			<randomvelocity>25</randomvelocity>
			<attached/>
		</prototype>
		<velocity>150</velocity>
		<material>0</material>

		<rotatetodirection/>

		<keyframe><time>0</time>
			<color>0x80C0E0FF</color>
			<scale>1</scale>
		</keyframe>
		<keyframe><time>1800</time>
			<color>0x80C0E0FF</color>
		</keyframe>
		<keyframe><time>2000</time>
			<color>0x00C0E0FF</color>
			<scale>2</scale>
		</keyframe>

		<node>
			<mesh>
				<width>32</width>
				<height>32</height>
				<boundwidth>64</boundwidth>
				<boundheight>64</boundheight>
				<flipvertical>1</flipvertical>
				<color>0xFF000000</color>
			</mesh>
			<texture>/texture/game/projectile/wave.png</texture>
			<position><z>0.001</z></position>
		</node>
	</node>

</node>