<node>
	<timer>game</timer>
	<mesh>
		<width>64</width>
		<height>64</height>
		<boundwidth>32</boundwidth>
		<boundheight>32</boundheight>
		<flipvertical>1</flipvertical>
	</mesh>
	<texture>/texture/game/projectile/mudball.png</texture>
	<prototype>
		<count>1</count>
		<randomvelocity/>
		<spawnrate>30</spawnrate>
		<attached/>
	</prototype>
	<velocity>10</velocity>
	<lifetime>600</lifetime>
	<keyframe>
		<time>0</time>
		<color>0x00FFFFFF</color>
	</keyframe>
	<keyframe>
		<time>100</time>
		<color>0xFFFFFFFF</color>
	</keyframe>
	<keyframe>
		<time>500</time>
		<color>0xFFFFFFFF</color>
	</keyframe>
	<keyframe>
		<time>600</time>
		<color>0x00FFFFFF</color>
	</keyframe>
</node>