<node>
	<timer>game</timer>
	<lifetime>1</lifetime>

	<node>
		<lifetime>1</lifetime>
		<prototype>
	     	<sound>/sound/explosion.ogg</sound>
		</prototype>
	</node>


	<node>               
		<lifetime>800</lifetime>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>32</boundwidth>
			<boundheight>32</boundheight>
			<color>0x80FF0000</color>
		</mesh>
		<texture>/texture/effect/particle/1.png</texture>
		<prototype>
			<count>16</count>
			<randomvelocity>48</randomvelocity>
			<attached/>
		</prototype>
		<velocity>48</velocity>

		<material>0</material>

		<keyframe><time>0</time>
			<color>0x8080C0A0</color>
			<scale>1</scale>
		</keyframe>
		<keyframe><time>200</time>
			<color>0x8080C0A0</color>
			<scale>2</scale>
		</keyframe>
		<keyframe><time>400</time>
			<color>0x8080C0A0</color>
		</keyframe>
		<keyframe><time>600</time>
			<color>0x8080C0A0</color>
		</keyframe>
		<keyframe><time>800</time>
			<color>0x0000C000</color>
			<scale>2</scale>
		</keyframe>

		<node>
			<mesh>
				<width>32</width>
				<height>32</height>
				<boundwidth>32</boundwidth>
				<boundheight>32</boundheight>
				<color>0xFF000000</color>
			</mesh>
			<texture>/texture/effect/particle/1.png</texture>
			<position><z>0.001</z></position>
		</node>
	</node>

	<node>               
		<lifetime>800</lifetime>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>32</boundwidth>
			<boundheight>32</boundheight>
			<color>0x80FF0000</color>
		</mesh>
		<texture>/texture/effect/particle/1.png</texture>
		<prototype>
			<count>16</count>
			<randomvelocity>48</randomvelocity>
			<attached/>
		</prototype>
		<velocity>48</velocity>

		<material>0</material>

		<keyframe><time>0</time>
			<color>0x80C0C000</color>
			<scale>1</scale>
		</keyframe>
		<keyframe><time>200</time>
			<scale>2</scale>
		</keyframe>
		<keyframe><time>400</time>
		</keyframe>
		<keyframe><time>600</time>
			<color>0x80C00000</color>
		</keyframe>
		<keyframe><time>800</time>
			<color>0x00C00000</color>
			<scale>2</scale>
		</keyframe>

		<node>
			<mesh>
				<width>32</width>
				<height>32</height>
				<boundwidth>32</boundwidth>
				<boundheight>32</boundheight>
				<color>0xFF000000</color>
			</mesh>
			<texture>/texture/effect/particle/1.png</texture>
			<position><z>0.001</z></position>
		</node>
	</node>

		<node>
			<timer>game</timer>
			<mesh>
				<width>128</width>
				<height>128</height>
				<boundwidth>512</boundwidth>
				<boundheight>312</boundheight>
			</mesh>
				<texture>/texture/effect/blastwave1.png</texture>
			<velocity>0.0</velocity>
			<lifetime>600</lifetime>
			<prototype>
				<attached/>
			</prototype>
			<keyframe>
				<time>0</time>
				<scale>0.0</scale>
				<color>0xC8FFFFFF</color>
			</keyframe>
			<keyframe>
				<time>600</time>
				<scale>1</scale>
				<color>0x00FFFFFF</color>
			</keyframe>
		</node>


</node>
