<node>
	<timer>game</timer>
	<lifetime>1</lifetime>

	<node>	
		<timer>game</timer>
		<prototype>
			<count>1</count>
			<attached/>
		</prototype>
		<mesh>
			<width>64</width>
			<height>64</height>
			<boundwidth>24</boundwidth>
			<boundheight>24</boundheight>
		</mesh>
		<texture>/texture/effect/shot-flash1.png</texture>
		<velocity>0.0</velocity>
		<lifetime>200</lifetime>
		<keyframe>
			<time>0</time>
			<color>0xFFFFFFFF</color>
			<scale>0.8</scale>
		</keyframe>
		<keyframe>
			<time>100</time>
			<color>0xFFFFFFFF</color>
			<scale>1</scale>
		</keyframe>
		<keyframe>
			<time>200</time>
			<color>0xFFFFFFFF</color>
			<scale>0.8</scale>
		</keyframe>
	</node>


	<!--node>
		<lifetime>600</lifetime>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>64</boundwidth>
			<boundheight>64</boundheight>
		</mesh>
		<texture>/texture/effect/particle/1.png</texture>
		<prototype>
			<attached/>
			<count>1</count>
  		</prototype>

		<keyframe><time>0</time>
			<color>0x100000FF</color>
		</keyframe>
		<keyframe><time>400</time>
			<scale>2</scale>
			<color>0x100000FF</color>
		</keyframe>
		<keyframe><time>600</time>
			<scale>2</scale>
			<color>0x000000FF</color>
		</keyframe>
    </node-->

	<node>
		<lifetime>800</lifetime>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>64</boundwidth>
			<boundheight>64</boundheight>
		</mesh>
		<texture>/texture/effect/particle/3.png</texture>
		<prototype>
			<attached/>
			<count>2</count>
			<randomvelocity/>
  		</prototype>
		<velocity>40</velocity>
		<acceleration><y>-125</y></acceleration>

		<keyframe>
			<time>0</time>
			<color>0x400080FF</color>
		</keyframe>
		<keyframe>
			<time>600</time>
			<color>0x400080FF</color>
		</keyframe>
		<keyframe>
			<time>800</time>
			<scale>0</scale>
		</keyframe>

		<material>0</material>
		<position><z>-64</z></position>
	</node>

	<node>
		<lifetime>600</lifetime>
		<timer>game</timer>
		<mesh>
			<width>16</width>
			<height>16</height>
			<boundwidth>24</boundwidth>
			<boundheight>24</boundheight>
		</mesh>
		<texture>/texture/effect/ice-tiny2.png</texture>
		<velocity>100.0</velocity>
		<acceleration><x>0</x><y>-100</y></acceleration>
		<prototype>
			<count>1</count>
			<randomvelocity/>
			<attached/>
			<optional/>
		</prototype>
		<keyframe>
			<time>0</time>
			<color>0x800080FF</color>
			<rotation>0</rotation>
		</keyframe>
		<keyframe>
			<time>600</time>
			<color>0x400080FF</color>
			<rotation>6</rotation>
		</keyframe>
		<position><z>-40</z></position>
		<material>0</material>
	</node>

	<node>
		<lifetime>600</lifetime>
		<timer>game</timer>
		<mesh>
			<width>16</width>
			<height>16</height>
			<boundwidth>24</boundwidth>
			<boundheight>24</boundheight>
		</mesh>
		<texture>/texture/effect/ice-tiny1.png</texture>
		<velocity>100.0</velocity>
		<acceleration><x>0</x><y>-100</y></acceleration>
		<prototype>
			<count>1</count>
			<randomvelocity/>
			<attached/>
			<optional/>
		</prototype>
		<keyframe>
			<time>0</time>
			<color>0x800080FF</color>
			<rotation>0</rotation>
		</keyframe>
		<keyframe>
			<time>600</time>
			<color>0x400080FF</color>
			<rotation>-6</rotation>
		</keyframe>
		<position><z>-40</z></position>
		<material>0</material>
	</node>

	<node>
		<lifetime>600</lifetime>
		<timer>game</timer>
		<mesh>
			<width>16</width>
			<height>16</height>
			<boundwidth>24</boundwidth>
			<boundheight>24</boundheight>
		</mesh>
		<texture>/texture/effect/ice-tiny3.png</texture>
		<velocity>100.0</velocity>
		<acceleration><x>0</x><y>-100</y></acceleration>
		<prototype>
			<count>1</count>
			<randomvelocity/>
			<attached/>
			<optional/>
		</prototype>
		<keyframe>
			<time>0</time>
			<color>0x800080FF</color>
			<rotation>0</rotation>
		</keyframe>
		<keyframe>
			<time>600</time>
			<color>0x400080FF</color>
			<rotation>6</rotation>
		</keyframe>
		<position><z>-40</z></position>
		<material>0</material>
	</node>

</node>
