<node>
	<timer>game</timer>
	<lifetime>1</lifetime>

	<node>
		<prototype>
	     	<!--sound>/sound/bonus_bomb.ogg</sound-->
		</prototype>
	</node>


		<node>
			<timer>game</timer>
			<mesh>
				<width>128</width>
				<height>128</height>
				<boundwidth>90</boundwidth>
				<boundheight>90</boundheight>
			</mesh>
				<texture>/texture/effect/explosion.png</texture>
			<prototype>
				<attached/>
			</prototype>
      <velocity>0.0</velocity>
			<lifetime>600</lifetime>
			<keyframe>
				<time>0</time>
				<scale>0.0</scale>
			</keyframe>
			<keyframe>
				<time>200</time>
				<color>0xFFFFFFFF</color>
			</keyframe>
			<keyframe>
				<time>600</time>
				<scale>2.5</scale>
				<color>0x00FFFFFF</color>
			</keyframe>
		</node>

		<node>
			<timer>game</timer>
			<mesh>
				<width>128</width>
				<height>128</height>
				<boundwidth>256</boundwidth>
				<boundheight>256</boundheight>
			</mesh>
				<texture>/texture/effect/blastwave1.png</texture>
			<velocity>0.0</velocity>
			<lifetime>600</lifetime>
			<prototype>
				<attached/>
			</prototype>
			<keyframe>
				<time>0</time>
				<scale>0.0</scale>
				<color>0xC8FFFFFF</color>
			</keyframe>
			<keyframe>
				<time>600</time>
				<scale>2.8</scale>
				<color>0x00FFFFFF</color>
			</keyframe>
		</node>
		<node>
			<timer>game</timer>
			<mesh>
				<width>1</width>
				<height>1</height>
				<boundwidth>1</boundwidth>
				<boundheight>1</boundheight>
			</mesh>
			<trail>
				<node>
				  <timer>game</timer>
					<mesh>
						<width>4</width>
						<color1>0x32FFFFFF</color1>
						<color2>0x32FFFFFF</color2>
						<color3>0x00FFFFFF</color3>
						<color4>0x00FFFFFF</color4>
					</mesh>
				</node>
			</trail>
			<velocity>1000.0</velocity>
			<lifetime>700</lifetime>
			<prototype>
				<attached/>
	      <optional/>
	      <randomvelocity/>
				<count>25</count>
			</prototype>
		</node>

		<!-- stars -->
  	<node>
  		<timer>game</timer>
			<mesh>
				<width>32</width>
				<height>32</height>
				<boundwidth>1</boundwidth>
				<boundheight>1</boundheight>
			</mesh>
				<texture>/texture/effect/star-colored1.png</texture>
			<velocity>400.0</velocity>
			<acceleration>
				<x>0.0</x>
				<y>400.0</y>
			</acceleration>
			<lifetime>1000</lifetime>
			<prototype>
				<attached/>
	      <randomvelocity/>
				<count>20</count>
			</prototype>
			<keyframe>
				<time>200</time>
				<scale>32.0</scale>
			</keyframe>
			<keyframe>
				<time>800</time>
				<rotation>3.0</rotation>
			</keyframe>
			<keyframe>
				<time>1000</time>
				<scale>0.1</scale>
			</keyframe>
		</node>
  	<node>
  		<timer>game</timer>
			<mesh>
				<width>32</width>
				<height>32</height>
				<boundwidth>1</boundwidth>
				<boundheight>1</boundheight>
			</mesh>
				<texture>/texture/effect/star-colored2.png</texture>
			<velocity>400.0</velocity>
			<acceleration>
				<x>0.0</x>
				<y>400.0</y>
			</acceleration>
			<lifetime>1000</lifetime>
			<prototype>
				<attached/>
	      <randomvelocity/>
				<count>20</count>
			</prototype>
			<keyframe>
				<time>200</time>
				<scale>32.0</scale>
			</keyframe>
			<keyframe>
				<time>800</time>
				<rotation>3.0</rotation>
			</keyframe>
			<keyframe>
				<time>1000</time>
				<scale>0.1</scale>
			</keyframe>
		</node>

		<!-- flames -->
  	<node>
  		<timer>game</timer>
			<mesh>
				<width>64</width>
				<height>64</height>
				<boundwidth>64</boundwidth>
				<boundheight>64</boundheight>
			</mesh>
				<texture>/texture/effect/firewall.png</texture>
			<velocity>400.0</velocity>
			<acceleration>
				<x>0.0</x>
				<y>400.0</y>
			</acceleration>
			<lifetime>1000</lifetime>
			<prototype>
				<attached/>
	      <randomvelocity/>
				<count>17</count>
			</prototype>
			<keyframe>
				<time>600</time>
				<color>0xFFFFFFFF</color>
				<scale>1.0</scale>
			</keyframe>
			<keyframe>
				<time>1000</time>
				<color>0x00FFFFFF</color>
				<scale>2.0</scale>
			</keyframe>
	</node>

</node>