<level>
	<triggers>
		<trigger>
			<give_silent>
				<item>GreenTurtleShell</item>
				<count>4</count>
			</give_silent>
			<give_silent>
				<item>BlueTurtleShell</item>
				<count>2</count>
			</give_silent>
			<give_silent>
				<item>Valve</item>
			</give_silent>
			<replace>
				<structure>TravelBeacon</structure>
				<to>TravelRouter2</to>
				<count>1</count>
				<at_area name="hub_beacon3" />
			</replace>
			<activate>
				<structure>TravelRouter2</structure>
				<at_area name="hub_beacons23" />
				<state>true</state>
			</activate>
			<wait time="3000" />
			<set_switch name="hint.h13" />
			<effect name="object_used" />
			<wait time="1500" />
			<set_switch name="hint.h12" />
			<effect name="object_used" />
			<wait time="1500" />
			<set_switch name="hint.h23" />
			<effect name="object_used" />
			<wait time="2000" />
			<scroll_view>
				<at_area>loc1</at_area>
			</scroll_view>
			<wait time="2000" />
			<wait time="2000" />
			<pick_up>
				<item>BlueTurtleShell</item>
				<at_area name="shell1" />
			</pick_up>
			<wait time="1000" />
			<pick_up>
				<item>GreenTurtleShell</item>
				<at_area name="shell2" />
			</pick_up>
			<wait time="2000" />
			<scroll_view>
				<at_area name="loc2" />
			</scroll_view>
			<wait time="2000" />
			<wait time="2000" />
			<scroll_view>
				<at_area name="loc3" />
			</scroll_view>
			<wait time="2000" />
			<wait time="1000" />
			<pick_up>
				<item>VioletGem</item>
				<at_area name="gem1" />
			</pick_up>
			<wait time="2000" />
			<wait time="1000" />
			<scroll_view>
				<at_area name="loc4" />
			</scroll_view>
			<wait time="2000" />
			<pick_up>
				<item>GreenTurtleShell</item>
				<at_area name="shell3" />
			</pick_up>
			<wait time="3000" />
		</trigger>
		<trigger i="HANOI GAME INIT" >
			<set_switch name="h1_1" />
			<set_switch name="h1_2" />
			<set_switch name="h1_3" />
			<join_group>
				<structure>HanoiTower321</structure>
				<at_area name="hanoi1" />
				<group>Hanoi1</group>
			</join_group>
			<join_group>
				<structure>HanoiTower0</structure>
				<at_area name="hanoi2" />
				<group>Hanoi2</group>
			</join_group>
			<join_group>
				<structure>HanoiTower0</structure>
				<at_area name="hanoi3" />
				<group>Hanoi3</group>
			</join_group>
		</trigger>
		<trigger i="HANOI 12 TRY 1" repeat="1" >
			<if_switch name="hint.h12" />
			<if_not_switch name="h3_1" />
			<invert_switch name="h1_1" />
			<invert_switch name="h2_1" />
			<set_switch name="hint.h12" state="false" />
			<set_switch name="sync_h1" />
			<set_switch name="sync_h2" />
		</trigger>
		<trigger i="HANOI 12 TRY 2" repeat="1" >
			<if_switch name="hint.h12" />
			<if_not_switch name="h3_2" />
			<invert_switch name="h1_2" />
			<invert_switch name="h2_2" />
			<set_switch name="hint.h12" state="false" />
			<set_switch name="sync_h1" />
			<set_switch name="sync_h2" />
		</trigger>
		<trigger i="HANOI 12 TRY 3" repeat="1" >
			<if_switch name="hint.h12" />
			<if_not_switch name="h3_3" />
			<invert_switch name="h1_3" />
			<invert_switch name="h2_3" />
			<set_switch name="hint.h12" state="false" />
			<set_switch name="sync_h1" />
			<set_switch name="sync_h2" />
		</trigger>
		<trigger i="HANOI 12 0 0" repeat="1" >
			<if_switch name="hint.h12" />
			<set_switch name="hint.h12" state="false" />
		</trigger>
		<trigger i="HANOI 23 TRY 1" repeat="1" >
			<if_switch name="hint.h23" />
			<if_not_switch name="h1_1" />
			<invert_switch name="h2_1" />
			<invert_switch name="h3_1" />
			<set_switch name="hint.h23" state="false" />
			<set_switch name="sync_h2" />
			<set_switch name="sync_h3" />
		</trigger>
		<trigger i="HANOI 23 TRY 2" repeat="1" >
			<if_switch name="hint.h23" />
			<if_not_switch name="h1_2" />
			<invert_switch name="h2_2" />
			<invert_switch name="h3_2" />
			<set_switch name="hint.h23" state="false" />
			<set_switch name="sync_h2" />
			<set_switch name="sync_h3" />
		</trigger>
		<trigger i="HANOI 23 TRY 3" repeat="1" >
			<if_switch name="hint.h23" />
			<if_not_switch name="h1_3" />
			<invert_switch name="h2_3" />
			<invert_switch name="h3_3" />
			<set_switch name="hint.h23" state="false" />
			<set_switch name="sync_h2" />
			<set_switch name="sync_h3" />
		</trigger>
		<trigger i="HANOI 23 0 0" repeat="1" >
			<if_switch name="hint.h23" />
			<set_switch name="hint.h23" state="false" />
		</trigger>
		<trigger i="HANOI 13 TRY 1" repeat="1" >
			<if_switch name="hint.h13" />
			<if_not_switch name="h2_1" />
			<invert_switch name="h1_1" />
			<invert_switch name="h3_1" />
			<set_switch name="hint.h13" state="false" />
			<set_switch name="sync_h1" />
			<set_switch name="sync_h3" />
		</trigger>
		<trigger i="HANOI 13 TRY 2" repeat="1" >
			<if_switch name="hint.h13" />
			<if_not_switch name="h2_2" />
			<invert_switch name="h1_2" />
			<invert_switch name="h3_2" />
			<set_switch name="hint.h13" state="false" />
			<set_switch name="sync_h1" />
			<set_switch name="sync_h3" />
		</trigger>
		<trigger i="HANOI 13 TRY 3" repeat="1" >
			<if_switch name="hint.h13" />
			<if_not_switch name="h2_3" />
			<invert_switch name="h1_3" />
			<invert_switch name="h3_3" />
			<set_switch name="hint.h13" state="false" />
			<set_switch name="sync_h1" />
			<set_switch name="sync_h3" />
		</trigger>
		<trigger i="HANOI 13 0 0" repeat="1" >
			<if_switch name="hint.h13" />
			<set_switch name="hint.h13" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 1" repeat="1" >
			<if_switch name="sync_h1" />
			<destroy>
				<group>Hanoi1</group>
			</destroy>
		</trigger>
		<trigger i="SYNC HANOI 2" repeat="1" >
			<if_switch name="sync_h2" />
			<destroy>
				<group>Hanoi2</group>
			</destroy>
		</trigger>
		<trigger i="SYNC HANOI 3" repeat="1" >
			<if_switch name="sync_h3" />
			<destroy>
				<group>Hanoi3</group>
			</destroy>
		</trigger>
		<trigger i="SYNC HANOI 1 321" repeat="1" >
			<if_switch name="sync_h1" />
			<if_switch name="h1_3" />
			<if_switch name="h1_2" />
			<if_switch name="h1_1" />
			<create>
				<structure>HanoiTower321</structure>
				<at_area name="hanoi1" />
				<group>Hanoi1</group>
			</create>
			<set_switch name="sync_h1" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 1 32" repeat="1" >
			<if_switch name="sync_h1" />
			<if_switch name="h1_3" />
			<if_switch name="h1_2" />
			<if_not_switch name="h1_1" />
			<create>
				<structure>HanoiTower32</structure>
				<at_area name="hanoi1" />
				<group>Hanoi1</group>
			</create>
			<set_switch name="sync_h1" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 1 31" repeat="1" >
			<if_switch name="sync_h1" />
			<if_switch name="h1_3" />
			<if_not_switch name="h1_2" />
			<if_switch name="h1_1" />
			<create>
				<structure>HanoiTower31</structure>
				<at_area name="hanoi1" />
				<group>Hanoi1</group>
			</create>
			<set_switch name="sync_h1" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 1 21" repeat="1" >
			<if_switch name="sync_h1" />
			<if_not_switch name="h1_3" />
			<if_switch name="h1_2" />
			<if_switch name="h1_1" />
			<create>
				<structure>HanoiTower21</structure>
				<at_area name="hanoi1" />
				<group>Hanoi1</group>
			</create>
			<set_switch name="sync_h1" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 1 3" repeat="1" >
			<if_switch name="sync_h1" />
			<if_switch name="h1_3" />
			<if_not_switch name="h1_2" />
			<if_not_switch name="h1_1" />
			<create>
				<structure>HanoiTower3</structure>
				<at_area name="hanoi1" />
				<group>Hanoi1</group>
			</create>
			<set_switch name="sync_h1" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 1 2" repeat="1" >
			<if_switch name="sync_h1" />
			<if_not_switch name="h1_3" />
			<if_switch name="h1_2" />
			<if_not_switch name="h1_1" />
			<create>
				<structure>HanoiTower2</structure>
				<at_area name="hanoi1" />
				<group>Hanoi1</group>
			</create>
			<set_switch name="sync_h1" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 1 1" repeat="1" >
			<if_switch name="sync_h1" />
			<if_not_switch name="h1_3" />
			<if_not_switch name="h1_2" />
			<if_switch name="h1_1" />
			<create>
				<structure>HanoiTower1</structure>
				<at_area name="hanoi1" />
				<group>Hanoi1</group>
			</create>
			<set_switch name="sync_h1" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 1 0" repeat="1" >
			<if_switch name="sync_h1" />
			<if_not_switch name="h1_3" />
			<if_not_switch name="h1_2" />
			<if_not_switch name="h1_1" />
			<create>
				<structure>HanoiTower0</structure>
				<at_area name="hanoi1" />
				<group>Hanoi1</group>
			</create>
			<set_switch name="sync_h1" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 2 321" repeat="1" >
			<if_switch name="sync_h2" />
			<if_switch name="h2_3" />
			<if_switch name="h2_2" />
			<if_switch name="h2_1" />
			<create>
				<structure>HanoiTower321</structure>
				<at_area name="hanoi2" />
				<group>Hanoi2</group>
			</create>
			<set_switch name="sync_h2" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 2 32" repeat="1" >
			<if_switch name="sync_h2" />
			<if_switch name="h2_3" />
			<if_switch name="h2_2" />
			<if_not_switch name="h2_1" />
			<create>
				<structure>HanoiTower32</structure>
				<at_area name="hanoi2" />
				<group>Hanoi2</group>
			</create>
			<set_switch name="sync_h2" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 2 31" repeat="1" >
			<if_switch name="sync_h2" />
			<if_switch name="h2_3" />
			<if_not_switch name="h2_2" />
			<if_switch name="h2_1" />
			<create>
				<structure>HanoiTower31</structure>
				<at_area name="hanoi2" />
				<group>Hanoi2</group>
			</create>
			<set_switch name="sync_h2" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 2 21" repeat="1" >
			<if_switch name="sync_h2" />
			<if_not_switch name="h2_3" />
			<if_switch name="h2_2" />
			<if_switch name="h2_1" />
			<create>
				<structure>HanoiTower21</structure>
				<at_area name="hanoi2" />
				<group>Hanoi2</group>
			</create>
			<set_switch name="sync_h2" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 2 3" repeat="1" >
			<if_switch name="sync_h2" />
			<if_switch name="h2_3" />
			<if_not_switch name="h2_2" />
			<if_not_switch name="h2_1" />
			<create>
				<structure>HanoiTower3</structure>
				<at_area name="hanoi2" />
				<group>Hanoi2</group>
			</create>
			<set_switch name="sync_h2" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 2 2" repeat="1" >
			<if_switch name="sync_h2" />
			<if_not_switch name="h2_3" />
			<if_switch name="h2_2" />
			<if_not_switch name="h2_1" />
			<create>
				<structure>HanoiTower2</structure>
				<at_area name="hanoi2" />
				<group>Hanoi2</group>
			</create>
			<set_switch name="sync_h2" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 2 1" repeat="1" >
			<if_switch name="sync_h2" />
			<if_not_switch name="h2_3" />
			<if_not_switch name="h2_2" />
			<if_switch name="h2_1" />
			<create>
				<structure>HanoiTower1</structure>
				<at_area name="hanoi2" />
				<group>Hanoi2</group>
			</create>
			<set_switch name="sync_h2" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 2 0" repeat="1" >
			<if_switch name="sync_h2" />
			<if_not_switch name="h2_3" />
			<if_not_switch name="h2_2" />
			<if_not_switch name="h2_1" />
			<create>
				<structure>HanoiTower0</structure>
				<at_area name="hanoi2" />
				<group>Hanoi2</group>
			</create>
			<set_switch name="sync_h2" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 3 321" repeat="1" >
			<if_switch name="sync_h3" />
			<if_switch name="h3_3" />
			<if_switch name="h3_2" />
			<if_switch name="h3_1" />
			<create>
				<structure>HanoiTower321</structure>
				<at_area name="hanoi3" />
				<group>Hanoi3</group>
			</create>
			<set_switch name="sync_h3" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 3 32" repeat="1" >
			<if_switch name="sync_h3" />
			<if_switch name="h3_3" />
			<if_switch name="h3_2" />
			<if_not_switch name="h3_1" />
			<create>
				<structure>HanoiTower32</structure>
				<at_area name="hanoi3" />
				<group>Hanoi3</group>
			</create>
			<set_switch name="sync_h3" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 3 31" repeat="1" >
			<if_switch name="sync_h3" />
			<if_switch name="h3_3" />
			<if_not_switch name="h3_2" />
			<if_switch name="h3_1" />
			<create>
				<structure>HanoiTower31</structure>
				<at_area name="hanoi3" />
				<group>Hanoi3</group>
			</create>
			<set_switch name="sync_h3" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 3 21" repeat="1" >
			<if_switch name="sync_h3" />
			<if_not_switch name="h3_3" />
			<if_switch name="h3_2" />
			<if_switch name="h3_1" />
			<create>
				<structure>HanoiTower21</structure>
				<at_area name="hanoi3" />
				<group>Hanoi3</group>
			</create>
			<set_switch name="sync_h3" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 3 3" repeat="1" >
			<if_switch name="sync_h3" />
			<if_switch name="h3_3" />
			<if_not_switch name="h3_2" />
			<if_not_switch name="h3_1" />
			<create>
				<structure>HanoiTower3</structure>
				<at_area name="hanoi3" />
				<group>Hanoi3</group>
			</create>
			<set_switch name="sync_h3" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 3 2" repeat="1" >
			<if_switch name="sync_h3" />
			<if_not_switch name="h3_3" />
			<if_switch name="h3_2" />
			<if_not_switch name="h3_1" />
			<create>
				<structure>HanoiTower2</structure>
				<at_area name="hanoi3" />
				<group>Hanoi3</group>
			</create>
			<set_switch name="sync_h3" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 3 1" repeat="1" >
			<if_switch name="sync_h3" />
			<if_not_switch name="h3_3" />
			<if_not_switch name="h3_2" />
			<if_switch name="h3_1" />
			<create>
				<structure>HanoiTower1</structure>
				<at_area name="hanoi3" />
				<group>Hanoi3</group>
			</create>
			<set_switch name="sync_h3" state="false" />
		</trigger>
		<trigger i="SYNC HANOI 3 0" repeat="1" >
			<if_switch name="sync_h3" />
			<if_not_switch name="h3_3" />
			<if_not_switch name="h3_2" />
			<if_not_switch name="h3_1" />
			<create>
				<structure>HanoiTower0</structure>
				<at_area name="hanoi3" />
				<group>Hanoi3</group>
			</create>
			<set_switch name="sync_h3" state="false" />
		</trigger>
	</triggers>
	<options>
	</options>
	<size x="3072" y="3072" />
	<start x="1561" y="765" />
	<player_base x="-1" y="-1" />
	<terrain>Sand128</terrain>
	<landmark type="Grass2_free" x="2039" y="836" />
	<landmark type="Grass1" x="1920" y="858" />
	<landmark type="Grass2_free" x="2189" y="915" />
	<landmark type="Grass2" x="2048" y="936" />
	<landmark type="Grass2_free" x="2308" y="957" />
	<landmark type="Grass1" x="2176" y="1014" />
	<landmark type="Sand_free" x="1989" y="744" />
	<landmark type="Sand_free" x="2092" y="773" />
	<landmark type="Sand_free" x="2262" y="819" />
	<landmark type="Sand_free" x="1743" y="830" />
	<landmark type="Sand_free" x="2394" y="876" />
	<landmark type="Sand_free" x="2429" y="978" />
	<landmark type="Sand_free" x="1899" y="1017" />
	<landmark type="Sand_free" x="2309" y="1090" />
	<landmark type="Sand_free" x="2147" y="1141" />
	<landmark type="Sand_free" x="2207" y="1769" />
	<landmark type="Beachy1" x="2152" y="333" />
	<landmark type="Beachy1" x="1895" y="365" />
	<landmark type="Beachy1" x="1880" y="378" />
	<landmark type="Beachy1" x="2244" y="602" />
	<landmark type="Beachy1" x="1605" y="625" />
	<landmark type="Beachy3" x="2191" y="627" />
	<landmark type="Beachy2" x="2141" y="659" />
	<landmark type="Sandy2" x="1566" y="706" />
	<landmark type="Sandy2" x="1448" y="709" />
	<landmark type="Sandy3" x="1476" y="734" />
	<landmark type="GrayLandFree" x="1566" y="762" />
	<landmark type="Sandy2" x="2083" y="765" />
	<landmark type="Sandy1" x="2274" y="769" />
	<landmark type="Sandy2" x="1464" y="780" />
	<landmark type="Sandy2" x="1800" y="783" />
	<landmark type="Sandy3" x="2021" y="786" />
	<landmark type="Sandy2" x="2062" y="793" />
	<landmark type="Sandy3" x="1652" y="794" />
	<landmark type="Sandy3" x="1754" y="820" />
	<landmark type="Sandy2" x="1568" y="826" />
	<landmark type="Sandy3" x="1481" y="847" />
	<landmark type="Flowers3" x="1957" y="899" />
	<landmark type="Flowers1" x="1978" y="904" />
	<landmark type="Flowers3" x="2014" y="908" />
	<landmark type="Flowers3" x="2067" y="926" />
	<landmark type="Flowers1" x="2089" y="930" />
	<landmark type="Flowers2" x="2201" y="942" />
	<landmark type="Flowers3" x="2065" y="958" />
	<landmark type="Flowers1" x="2210" y="962" />
	<landmark type="Flowers2" x="2181" y="969" />
	<landmark type="Beachy2" x="1760" y="972" />
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