<node>
	<timer>game</timer>
	<mesh>
		<width>32</width>
		<height>32</height>
		<boundwidth>32</boundwidth>
		<boundheight>32</boundheight>
	</mesh>
	<texture>/texture/effect/particle/8.png</texture>
	<prototype>
		<count>1</count>
		<randomvelocity/>
		<spawnrate>20</spawnrate>
		<attached/>
	</prototype>
	<velocity>10</velocity>
	<lifetime>200</lifetime>
	<keyframe>
		<time>0</time>
		<scale>1</scale>
		<color>0xFF407FFF</color>
	</keyframe>
	<keyframe>
		<time>50</time>
		<color>0x80407FFF</color>
	</keyframe>
	<keyframe>
		<time>200</time>
		<scale>0</scale>
	</keyframe>
	<material>0</material>
	<node>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>32</boundwidth>
			<boundheight>32</boundheight>
			<!--anchory>15</anchory-->
			<color>0x30000080</color>
		</mesh>
		<texture>/texture/effect/particle/1.png</texture>
		<position><z>0.001</z></position>
	</node>
</node>
