<node>
	
	<!--node>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>32</boundwidth>
			<boundheight>32</boundheight>
			<color>0xFF00FF00</color>
		</mesh>
		<texture>/texture/effect/particle/1.png</texture>
		<material>0</material>
		<prototype>
			<attached/>	
			<spawnrate>100</spawnrate>
			<count>2</count>
			<randomvelocity />
		</prototype>
		<lifetime>1000</lifetime>
		<keyframe><time>0</time>
			<color>0x40FFFF00</color>
		</keyframe>
		<keyframe><time>500</time>
			<color>0xFF80FF00</color>
		</keyframe>
		<keyframe><time>1000</time>
			<color>0x4000FF00</color>
		</keyframe>
		<velocity>32</velocity>
	</node-->

	<!--node>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>32</boundwidth>
			<boundheight>32</boundheight>
			<color>0x8000FF00</color>
		</mesh>
		<texture>/texture/effect/particle/1.png</texture>
		<position><z>-0.001</z></position>
		<material>0</material>
	</node-->
</node>
