<!-- main frame for highscore screens -->
<node>
	  <!-- \/ -->
		
		
		<node>
			<mesh>
					<width>64</width>       
					<height>64</height>
			</mesh>
			<position> <x>214</x>	<y>68</y> <z>-0.2</z> </position>
			<texture>/texture/gui/screen/artefact/corner_sh.png</texture>
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			<mesh>
					<width>64</width>       
					<height>64</height>
					<fliphorizontal>1</fliphorizontal>
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			<position> <x>-214</x>	<y>68</y> <z>-0.2</z> </position>
			<texture>/texture/gui/screen/artefact/corner_sh.png</texture>
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		<node>
			<mesh>
					<width>256</width>       
					<height>64</height>
			</mesh>
			<position> <x>0</x>	<y>80</y> <z>-0.2</z> </position>
			<texture>/texture/gui/screen/artefact/down_sh.png</texture>
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			<mesh>
					<width>1</width>       
					<height>14</height>
					<textureoffsetx>1</textureoffsetx>
					<textureoffsety>33</textureoffsety>
					<boundwidth>54</boundwidth>
					<boundheight>14</boundheight>
			</mesh>
			<position> <x>-155</x>	<y>76</y> <z>-0.2</z> </position>
			<texture>/texture/gui/screen/artefact/corner_sh.png</texture>
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			<mesh>
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			</mesh>
			<position> <x>155</x>	<y>76</y> <z>-0.2</z> </position>
			<texture>/texture/gui/screen/artefact/corner_sh.png</texture>
    </node>





	  <!-- /\ -->
		
		
		<node>
			<mesh>
					<width>64</width>       
					<height>64</height>
					<fliphorizontal>1</fliphorizontal>
					<flipvertical>1</flipvertical>
			</mesh>
			<position> <x>-214</x>	<y>-68</y> <z>-0.2</z> </position>
			<texture>/texture/gui/screen/artefact/corner_sh.png</texture>
    </node>
		<node>
			<mesh>
					<width>64</width>       
					<height>64</height>
					<flipvertical>1</flipvertical>
			</mesh>
			<position> <x>214</x>	<y>-68</y> <z>-0.2</z> </position>
			<texture>/texture/gui/screen/artefact/corner_sh.png</texture>
    </node>
		<node>
			<mesh>
					<width>256</width>       
					<height>64</height>
					<flipvertical>1</flipvertical>
			</mesh>
			<position> <x>0</x>	<y>-80</y> <z>-0.2</z> </position>
			<texture>/texture/gui/screen/artefact/down_sh.png</texture>
    </node>
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			<mesh>
					<width>1</width>       
					<height>14</height>
					<textureoffsetx>1</textureoffsetx>
					<textureoffsety>33</textureoffsety>
					<boundwidth>54</boundwidth>
					<boundheight>14</boundheight>
					<flipvertical>1</flipvertical>
			</mesh>
			<position> <x>-155</x>	<y>-76</y> <z>-0.2</z> </position>
			<texture>/texture/gui/screen/artefact/corner_sh.png</texture>
    </node>
		<node>
			<mesh>
					<width>1</width>       
					<height>14</height>
					<textureoffsetx>1</textureoffsetx>
					<textureoffsety>33</textureoffsety>
					<boundwidth>54</boundwidth>
					<boundheight>14</boundheight>
					<flipvertical>1</flipvertical>
			</mesh>
			<position> <x>155</x>	<y>-76</y> <z>-0.2</z> </position>
			<texture>/texture/gui/screen/artefact/corner_sh.png</texture>
    </node>



     
     
     <!-- / 
     			\	-->
		<node>
			<mesh>
					<width>14</width>       
					<height>1</height>
					<textureoffsetx>32</textureoffsetx>
					<textureoffsety>1</textureoffsety>
					<flipvertical>1</flipvertical>
					<boundwidth>14</boundwidth>
					<boundheight>72</boundheight>
			</mesh>
			<position> <x>-221</x>	<y>0</y> <z>-0.2</z> </position>
			<texture>/texture/gui/screen/artefact/corner_sh.png</texture>
     </node>
    
     
     
     
     
     <!-- \ 
     			/	-->
		<node>
			<mesh>
					<width>14</width>       
					<height>1</height>
					<textureoffsetx>32</textureoffsetx>
					<textureoffsety>1</textureoffsety>
					<boundwidth>14</boundwidth>
					<boundheight>72</boundheight>
			</mesh>
			<position> <x>221</x>	<y>0</y> <z>-0.2</z> </position>
			<texture>/texture/gui/screen/artefact/corner_sh.png</texture>
     </node>






		<node>
			<mesh>
					<width>16</width>       
					<height>128</height>
					<boundwidth>440</boundwidth>
					<boundheight>150</boundheight>
			</mesh>
			<position> <x>0</x>	<y>0</y> <z>-0.1</z> </position>
			<texture>/texture/gui/screen/opt_screen_title.png</texture>
     </node>

   	
</node>