<node>
	<timer>game</timer>
	<lifetime>1</lifetime>

	<node>
		<lifetime>1</lifetime>
		<prototype>
			<sound>/sound/shaman_on_hit_lightning.ogg</sound>
		</prototype>
	</node>

	<node>
		<lifetime>1000</lifetime>
		<timer>game</timer>
    	<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>64</boundwidth>
			<boundheight>64</boundheight>
		</mesh>
		<texture>/texture/effect/particle/5.png</texture>
		<prototype>
			<attached/>
   		</prototype>
		<keyframe>
			<time>0</time>
			<scale>0</scale>
			<color>0xFF00FF40</color>
			<rotation>0</rotation>
		</keyframe>
		<keyframe>
			<time>200</time>
			<scale>1.2</scale>
			<color>0xFF00FF40</color>
		</keyframe>
		<keyframe>
			<time>400</time>
			<scale>1</scale>
		</keyframe>
		<keyframe>
			<time>600</time>
			<scale>1.2</scale>
		</keyframe>
		<keyframe>
			<time>800</time>
			<scale>1</scale>
			<color>0xFF00FF40</color>
		</keyframe>
		<keyframe>
			<time>1000</time>
			<scale>2.4</scale>
			<color>0x0000FF40</color>
			<rotation>6.28</rotation>
		</keyframe>
	</node>

	<node>
		<lifetime>1000</lifetime>
		<timer>game</timer>
    	<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>56</boundwidth>
			<boundheight>56</boundheight>
			<flipvertical>1</flipvertical>
		</mesh>
		<texture>/texture/effect/particle/5.png</texture>
		<position><z>-0.1</z></position>
		<prototype>
			<attached/>
   		</prototype>
		<keyframe>
			<time>0</time>
			<scale>0</scale>
			<color>0xFF00FFE4</color>
			<rotation>0</rotation>
		</keyframe>
		<keyframe>
			<time>200</time>
			<scale>1</scale>
			<color>0xFF00FFE4</color>
		</keyframe>
		<keyframe>
			<time>400</time>
			<scale>1.2</scale>
		</keyframe>
		<keyframe>
			<time>600</time>
			<scale>1</scale>
		</keyframe>
		<keyframe>
			<time>800</time>
			<scale>1.2</scale>
			<color>0xFF00FFE4</color>
		</keyframe>
		<keyframe>
			<time>1000</time>
			<scale>2</scale>
			<color>0x0000FFE4</color>
			<rotation>-6.28</rotation>
		</keyframe>
		<material>0</material>
	</node>

	<node>
		<lifetime>1800</lifetime>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>128</boundwidth>
			<boundheight>128</boundheight>
		</mesh>
		<texture>/texture/effect/particle/1.png</texture>
		<prototype>
			<attached/>
			<count>6</count>
			<randomvelocity/>
  		</prototype>
		<velocity>32</velocity>

		<keyframe><time>0</time>
			<color>0x0080FF00</color>
		</keyframe>
		<keyframe><time>900</time>
			<scale>0</scale>
			<color>0x0080FF00</color>
		</keyframe>
		<keyframe><time>1000</time>
			<scale>1</scale>
			<color>0x3080FF00</color>
		</keyframe>
		<keyframe><time>1800</time>
			<scale>1</scale>
			<color>0x0080FF00</color>
		</keyframe>
		<material>0</material>
	</node>

</node>
