<node>
	<timer>game</timer>
	<lifetime>1</lifetime>

	<node>
		<lifetime>1</lifetime>
		<prototype>
			<sound>/sound/witchdoctor_on_hit.ogg</sound>
		</prototype>
	</node>


	<node>
		<timer>game</timer>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>16</boundwidth>
			<boundheight>32</boundheight>
		</mesh>
		<texture>/texture/effect/particle/1.png</texture>
		<material>0</material>
		<!--position><y>-45</y></position-->
		<position><y>-16</y></position>

		<velocity>16.0</velocity>
		<acceleration>
			<x>0.0</x>
			<y>14</y>
		</acceleration>
		<lifetime>1500</lifetime>

		<prototype>
			<randomvelocity/>
	      	<attached/>
			<count>5</count>
		</prototype>


		<keyframe>
			<time>0</time>
			<scale>0</scale>
			<color>0x80FF84F5</color>
		</keyframe>
		<!--keyframe>
			<time>200</time>
			<scale>0</scale>
		</keyframe>
		<keyframe>
			<time>250</time>
			<scale>1</scale>
		</keyframe-->
		<keyframe>
			<time>500</time>
			<scale>1</scale>
		</keyframe>
		<keyframe>
			<time>1000</time>
			<!--scale>1</scale-->
			<color>0x80FF84F5</color>
		</keyframe>
		<keyframe>
			<time>1500</time>
			<scale>0</scale>
			<color>0x00FF84F5</color>
		</keyframe>


		<node>
			<timer>game</timer>
			<mesh>
				<width>32</width>
				<height>32</height>
				<boundwidth>16</boundwidth>
				<boundheight>32</boundheight>
				<color>0xC0000000</color>
			</mesh>
			<texture>/texture/effect/particle/1.png</texture>
			<position><z>0.001</z></position>
		</node>
	</node>

</node>