<node>
	<mesh>
		<width>64</width>
		<height>64</height>
		<boundwidth>64</boundwidth>
		<boundheight>64</boundheight>
		<anchory>36</anchory>
	</mesh>
	<texture>/texture/game/structure/quest/burner.png</texture>

	<node>
		<lifetime>1000</lifetime>
		<prototype>
			<spawnrate>50</spawnrate>
			<count>1</count>
			<attached />
			<!--randomvelocity>50</randomvelocity-->
			<randomacceleration>80</randomacceleration>
		</prototype>
		<acceleration>0</acceleration>
		<velocity><y>-120</y></velocity>

		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>32</boundwidth>
			<boundheight>32</boundheight>
			<color>0xFF60C0F0</color>
		</mesh>
		<texture>/texture/effect/particle/1.png</texture>

		<keyframe><time>0</time>
			<scale>0.6</scale>
			<color>0xFF80D0FF</color>
		</keyframe>
		<keyframe><time>600</time>
			<scale>0.8</scale>
			<color>0xFF80D0FF</color>
		</keyframe>
		<keyframe><time>1000</time>
			<scale>0</scale>
			<color>0x4080D0FF</color>
		</keyframe>

		<position><y>-22</y><z>-0.001</z></position>
	</node>

</node>