<level>
	<triggers>
		<trigger>
			<join_group>
				<unit>Eskimo</unit>
				<side>neutral</side>
				<group>BearTribe</group>
				<at_area>bear_tribe</at_area>
			</join_group>
			<join_group>
				<unit>Dog</unit>
				<side>neutral</side>
				<group>BearTribe</group>
				<at_area>bear_tribe</at_area>
			</join_group>
			<focus>
				<group>BearTribe</group>
				<at_area>bear_tribe</at_area>
			</focus>
			<wait time="5000" />
			<scroll_view>
				<at_area name="loc2" />
			</scroll_view>
			<wait time="5000" />
			<scroll_view>
				<at_area name="loc3" />
			</scroll_view>
			<wait time="2000" />
			<set_explore_flag>
				<at_area name="focus" />
			</set_explore_flag>
			<wait time="3000" />
			<scroll_view>
				<at_area name="loc4" />
			</scroll_view>
			<wait time="5000" />
			<scroll_view>
				<at_area name="loc5" />
			</scroll_view>
			<wait time="3000" />
			<set_explore_flag>
				<at_area name="focus2" />
			</set_explore_flag>
			<wait time="7000" />
		</trigger>
		<trigger i="BEAR TRIBE" >
			<if_has>
				<side>player</side>
				<unit/>
				<at_area>near_bear_tribe</at_area>
			</if_has>
			<wait time="2000" />
			<reveal_map>
				<at_area name="bear_tribe" />
				<radius>300</radius>
			</reveal_map>
		</trigger>
	</triggers>
	<options>
		<music>winter</music>
	</options>
	<size x="3072" y="3072" />
	<start x="2376" y="2540" />
	<player_base x="2291" y="2383" />
	<terrain>Snow128</terrain>
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	<landmark type="IcyBeach" x="2688" y="1482" />
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