<node>
	<mesh>
		<width>32</width>
		<height>32</height>
		<anchory>22</anchory>
		<boundwidth>32</boundwidth>
		<boundheight>32</boundheight>
	</mesh>
	<texture>/texture/game/radar/temple_radar.png</texture>
	<vivid>1</vivid>
</node>