<level>
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				<group>Wave</group>
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			<create>
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				<side>enemy</side>
				<at_area name="wave" />
				<group>Wave</group>
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			<wait time="5000" />
			<create>
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				<side>enemy</side>
				<at_area name="wave" />
				<group>Wave</group>
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			<wait time="5000" />
			<create>
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				<side>enemy</side>
				<at_area name="wave" />
				<group>Wave</group>
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			<wait time="5000" />
			<create>
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				<unit>DropMonster</unit>
				<side>enemy</side>
				<at_area name="wave" />
				<group>Wave</group>
			</create>
			<wait time="5000" />
			<create>
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				<side>enemy</side>
				<at_area name="wave" />
				<group>Wave</group>
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			<wait time="5000" />
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