<node>
	<timer>game</timer>
	<lifetime>1</lifetime>

	<node>
		<lifetime>1</lifetime>
		<prototype>
			<sound>/sound/firetower_on_hit.ogg</sound>
		</prototype>
	</node>

	<node>
		<lifetime>1000</lifetime>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>48</boundwidth>
			<boundheight>48</boundheight>
			<color>0x80FF0000</color>
		</mesh>
		<texture>/texture/effect/particle/1.png</texture>
		<prototype>
			<count>16</count>
			<randomvelocity>16</randomvelocity>
			<attached/>
		</prototype>
		<velocity>64</velocity>

		<material>0</material>

		<keyframe><time>0</time>
			<color>0x80FF0020</color>
			<scale>1</scale>
		</keyframe>
		<keyframe><time>150</time>
			<color>0x80FFA020</color>
			<scale>1</scale>
		</keyframe>
		<keyframe><time>600</time>
			<color>0x80FFFF20</color>
			<scale>1.2</scale>
		</keyframe>
		<keyframe><time>1000</time>
			<color>0x00FFFF20</color>
			<scale>0.3</scale>
		</keyframe>

		<node>
			<mesh>
				<width>32</width>
				<height>32</height>
				<boundwidth>48</boundwidth>
				<boundheight>48</boundheight>
				<color>0xFF000000</color>
			</mesh>
			<texture>/texture/effect/particle/1.png</texture>
			<position><z>0.001</z></position>
		</node>
	</node>

	<node>
		<lifetime>1000</lifetime>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>48</boundwidth>
			<boundheight>48</boundheight>
			<color>0x80FF0000</color>
		</mesh>
		<texture>/texture/effect/particle/1.png</texture>
		<prototype>
			<count>16</count>
			<randomvelocity>16</randomvelocity>
			<attached/>
		</prototype>
		<velocity>64</velocity>
		<material>0</material>

		<keyframe><time>0</time>
			<color>0x80FFC020</color>
			<scale>1</scale>
		</keyframe>
		<keyframe><time>150</time>
			<color>0x80FF6020</color>
			<scale>1</scale>
		</keyframe>
		<keyframe><time>600</time>
			<color>0x80FFA020</color>
			<scale>1.2</scale>
		</keyframe>
		<keyframe><time>1000</time>
			<color>0x00FFA020</color>
			<scale>0.3</scale>
		</keyframe>

		<node>
			<mesh>
				<width>32</width>
				<height>32</height>
				<boundwidth>48</boundwidth>
				<boundheight>48</boundheight>
				<color>0xFF000000</color>
			</mesh>
			<texture>/texture/effect/particle/1.png</texture>
			<position><z>0.001</z></position>
		</node>
	</node>


		<node>
			<timer>game</timer>
			<mesh>
				<width>128</width>
				<height>128</height>
				<boundwidth>128</boundwidth>
				<boundheight>128</boundheight>
			</mesh>
			<texture>/texture/effect/explosion.png</texture>
			<prototype>
				<attached/>
			</prototype>
			<lifetime>1000</lifetime>
			<keyframe>
				<time>0</time>
				<scale>0.0</scale>
			</keyframe>
			<keyframe>
				<time>500</time>
				<color>0x80FFFFFF</color>
			</keyframe>
			<keyframe>
				<time>1000</time>
				<scale>1</scale>
				<color>0x00FFFFFF</color>
			</keyframe>
			<position><z>-0.001</z></position>
		</node>


		<node>
			<mesh>
				<width>16</width>
				<height>16</height>
				<boundwidth>16</boundwidth>
				<boundheight>16</boundheight>
			</mesh>
			<texture>/texture/effect/dot-yellow2.png</texture>
			<velocity>120.0</velocity>
			<lifetime>500</lifetime>
			<prototype>
				<randomvelocity>120</randomvelocity>
				<count>16</count>
				<optional/>
				<attached/>
			</prototype>
		</node>
	
</node>