<?xml version="1.0" encoding="utf-8" ?>
<hierarchy>
	<!-- language font files -->
	<font1>/font/font1-european.xml</font1>
	<font2>/font/font2-cyrillic.xml</font2>
	<iconset1>/font/iconset1.xml</iconset1>
	<!-- language native name -->
	<language>English</language>
	<loading>Please wait... Loading...</loading>
	<!-- "yes" text in all confirmation boxes -->
	<yes>Yes</yes>
	<!-- "no" text in all confirmation boxes -->
	<no>No</no>
	<!-- "ok" text in all confirmation boxes -->
	<ok>OK</ok>
	<!-- "next" text in all confirmation boxes -->
	<next>Next</next>
	<!-- "cancel" text in all confirmation boxes -->
	<cancel>Cancel</cancel>
	<!-- close button text -->
	<close>Close</close>
	<!-- quit button text -->
	<quit>Quit</quit>
	<!-- pause button text -->
	<pause>Pause</pause>
	<!-- game paused text -->
	<gamePaused>GAME PAUSED</gamePaused>
	<!-- quit confirmation text -->
	<quitConfirmationText>Are you sure
you want to quit?</quitConfirmationText>
	<!-- quit from gamescreen -->
	<quitGameScreen>Do you really wish to quit?
Your progress will be saved.</quitGameScreen>
	<!-- quit from mainmenuscreen -->
	<pleaseDontGo>Do you really wish
to leave the game now?</pleaseDontGo>
	<!-- victory in game -->
	<victoryDialog>You mission here is complete.
Do you wish to proceed
to new adventures
or continue playing
on this island?</victoryDialog>
	<victoryDialogForced>You mission is complete.</victoryDialogForced>
	<victoryDialogYes>Next</victoryDialogYes>
	<victoryDialogNo>Continue</victoryDialogNo>
	<defeatDialog>Oh no! You have lost.
You have to try again.</defeatDialog>
	<defeatDialogAruku>Oh no! Aruku has fallen.
You have to try again.</defeatDialogAruku>
	<defeatDialogGuro>Oh no! Guro has fallen.
You have to try again.</defeatDialogGuro>
	<razeDialog>Destroy building?</razeDialog>
	<razeDialogYes>Yes</razeDialogYes>
	<razeDialogNo>Cancel</razeDialogNo>
	<!-- "Restart" text in level complete screen -->
	<restart>Restart</restart>
	<!-- "Game over" text in game over screen -->
	<gameOverPopup>     GAME OVER     </gameOverPopup>
	<!-- "Play again" text in game over screen -->
	<playAgain>Again</playAgain>
	<!-- "Highscore" text in game over screen -->
	<highscore>Highscore</highscore>
	<!-- "Exit" text in game over screen -->
	<exit>Exit</exit>
	<!-- Return to menu -->
	<menu>Menu</menu>
	<!-- tutorial hint -->
	<clickHere>CLICK HERE</clickHere>
	<!-- your score text -->
	<yourScore>&#13;    Your score:    </yourScore>
	<!-- new highscore text -->
	<newHighscore>&#13; A new HIGHSCORE !</newHighscore>
	<!-- level complete text -->
	<levelComplete> LEVEL COMPLETE </levelComplete>
	<!-- "game over" text on game screen -->
	<gameOver> GAME OVER </gameOver>
	<!-- score text on game gui -->
	<score> Score</score>
	<!-- time text on game gui -->
	<time> Time</time>
	<!-- all bits collected - objective complete -->
	<all>All</all>
	<!-- nag screen text -->
	<nagScreenText>Order #{!0xFFEBEB76}TOTEM TRIBE#{!} now and receive:
 - 23 locations to explore
 - 120+ quests and puzzles to solve
 - toughest enemies to battle
 - 3 possible endings of Aruku's story
 - free updates and support
</nagScreenText>
	<!-- Buy NOW button -->
	<buyNow>Buy Now</buyNow>
	<!-- reminder-related text -->
	<Reminder>
		<!-- clock is ticking text -->
		<time>&#13;               ATTENTION!&#13;        This is a DEMO version!&#13;        Time remaining: %.2d minutes.&#13;</time>
		<!-- time is out text -->
		<noTime>&#13;               ATTENTION!&#13;         Your demo time has expired!&#13;        Time remaining: 00 minutes.&#13;</noTime>
		<!-- "Get NOW!" button text -->
		<getNow>Get now</getNow>
		<!-- "Continue" button text -->
		<continue>Continue</continue>
		<!-- "Exit" button text -->
		<exit>Exit</exit>
		<!-- Demo levels is completed text -->
		<demoLevels>&#13;               ATTENTION!&#13;   You have completed all demo levels!   &#13;</demoLevels>
		<demoLevels2>&#13;               ATTENTION!&#13;This level is not available in DEMO version!   &#13;</demoLevels2>
		<!-- General reminder text -->
		<main></main>
		<!--main>Order Emerald Tale NOW and receive:&#13;       - over 110 mysterious levels&#13;       - ancient relics and treasures&#13;       - epic battle with a dragon&#13;       - no nag screen&#13;       - unlimited play time&#13;</main-->
	</Reminder>
	<!--comix-->
	<!-- in-game screens -->
	<Screen>
		<Game>
			<explore>Explore</explore>
			<fight>Fight</fight>
			<build>Build</build>
			<cancel>Cancel</cancel>
			<Quit>Quit</Quit>
		</Game>
		<!-- main screen -->
		<Main>
			<!-- welcome text -->
			<welcomeText>Welcome to Totem Tribe, %s!</welcomeText>
			<!-- change profile text -->
			<changeProfileText>(if this is not you, click here)</changeProfileText>
			<!-- "continue saved?" question -->
			<continueSavedGame>You have an unfinished game.&#13;Continue playing?</continueSavedGame>
			<!--continueSavedGame>You have an unfinished game&#13;(Total score: %d)&#13;Continue playing?</continueSavedGame-->
			<!-- version text -->
			<version>version</version>
			<!-- registered to: text -->
			<registeredTo>Owned by: </registeredTo>
			<!-- unregistered text -->
			<unregistered>UNREGISTERED demo version</unregistered>
			<!-- editor mode button text -->
			<editorMode>Editor</editorMode>
			<!-- quest mode button text -->
			<questMode>PLAY!</questMode>
			<!-- quest mode button hint -->
			<questModeHint>Play the game!</questModeHint>
			<optionsHint>Sound volume, windowed mode etc.</optionsHint>
			<quitHint>Have a break.</quitHint>
			<!-- highscore text -->
			<highscore>Highscore</highscore>
			<!-- Help text -->
			<help>Help</help>
			<!-- options text -->
			<options>Options</options>
			<!-- exit text -->
			<exit>Exit</exit>
			<!-- buy now text -->
			<buyNow>Buy Now</buyNow>
			<!-- buy now hint text -->
			<buyNowHint>Order NOW and receive&#13;your full version instantly!&#13;Fast electronical&#13;delivery - no need to wait</buyNowHint>
			<!-- buy now text -->
			<registrationPopup>&#13;           Congratulations!&#13;The game has been successfuly&#13;registered and all features&#13;are unlocked! Enjoy!</registrationPopup>
			<!-- more great games hint text -->
			<moreGamesHint>Visit our website to try&#13;other our great games&#13;for free!</moreGamesHint>
		</Main>
		<!-- profile management screen -->
		<Profile>
			<!-- who are you? text -->
			<whoAreYou>Who are you?</whoAreYou>
			<!-- delete profile text -->
			<delete>Delete</delete>
			<!-- create new player text -->
			<newPlayer>(create new player)</newPlayer>
			<!-- enter new player name inputbox text -->
			<newConfirm>Enter new player name:</newConfirm>
			<!-- delete player messagebox text -->
			<deleteConfirm>Are you sure you want to&#13;delete this player?</deleteConfirm>
			<!-- error message: profile with such name already exists -->
			<alreadyExistsError>Player with this name&#13;already exists!</alreadyExistsError>
			<!-- error message: incorrect player name entered -->
			<badNameError>You've entered
an incorrect name.</badNameError>
			<!-- error message: too many profiles exist -->
			<tooManyError>&#13;Unable to create new player!&#13;There are too many players&#13;already - please delete some&#13;of them and try again.</tooManyError>
		</Profile>
		<!--  in quest mode map screen -->
		<Map>
			<Exit>Exit</Exit>
			<Play>PLAY!</Play>
			<treasuryHint>Treasury</treasuryHint>
			<hintRainbow>#{!0xFFEBEB76}Rainbow Road</hintRainbow>
			<hintRainbow1>&#13;#{!0xFFC0C0C0}Complete: #{!0xFFFFFFFF}</hintRainbow1>
			<confirmFinal>This is your final encounter.
After start, you will not
anymore be able to return
to other islands.
Are you ready to enter
the Comet ?</confirmFinal>
		</Map>
		<!-- treasury -->
		<Treasury>
			<Treasury>YOUR TREASURES</Treasury>
			<Quit>Back</Quit>
			<Stats>
				<Caption>#{!0xFFEBEB76}Game Complete!</Caption>
				<Population>#{!0xFFC0C0C0}Total Population:</Population>
				<Construction>#{!0xFFC0C0C0}Buildings Constructed:</Construction>
				<Exploring>#{!0xFFC0C0C0}World Explored:</Exploring>
				<Gems>#{!0xFFC0C0C0}Gems Collected:</Gems>
				<Quests>#{!0xFFC0C0C0}Quests Completed:</Quests>
				<Time>#{!0xFFC0C0C0}Time Spent:</Time>
				<Rank>#{!0xFFD0D090}Game Rank:</Rank>
				<Final>#{!0xFFEBEB76}Congratulations!</Final>
				<percent>#{!0xFFC0C0C0}%</percent>
				<of>#{!0xFFC0C0C0} / </of>
				<hour>#{!0xFFC0C0C0}h </hour>
				<minute>#{!0xFFC0C0C0}m</minute>
			</Stats>
		</Treasury>
		<!-- options screen -->
		<Options>
			<!-- caption text that states "Options" -->
			<caption>OPTIONS</caption>
			<!-- credits text -->
			<credits>Credits</credits>
			<!-- resolution text -->
			<resolution>Resolution:</resolution>
			<!-- mode text and values -->
			<mode>Video mode:</mode>
			<modeFullscreen>Fullscreen</modeFullscreen>
			<modeWindowed>Windowed</modeWindowed>
			<!-- sound volume text -->
			<soundVolume>Sound volume:</soundVolume>
			<!-- music volume text -->
			<musicVolume>Music volume:</musicVolume>
			<!-- interface language text -->
			<language>Interface language:</language>
			<!-- popup text about resolution change -->
			<popup>Resolution and video mode&#13;changes will take effect the next&#13;time you start the game.</popup>
			<cursortype>System cursor:</cursortype>
			<gamehints>Show game hints:</gamehints>
		</Options>
		<!-- level complete screen -->
		<LevelComplete>
			<!-- caption text that states "level complete" -->
			<caption>Level Complete!</caption>
			<!-- level complete text -->
			<captionSurvival>Game results:</captionSurvival>
			<!-- continue button text -->
			<continue>Continue</continue>
			<!-- generic level complete congratulations text -->
			<wellDone>Well Done!</wellDone>
			<gameOver>Game Over!</gameOver>
		</LevelComplete>
		<Editor>
			<saveChanged>File was modified. Save it?</saveChanged>
			<enterName>Enter file name</enterName>
		</Editor>
		<!-- credits screen -->
		<Credits>
			<!-- caption text that states "Credits" -->
			<caption>CREDITS</caption>
			<!-- credits text -->
			<contents>
  Producer &amp; Project Manager
  Game design
  Main Story  
  ~~ Yaroslav Yanovsky
  Programming
  Level Design
  Story
  ~~ Gleb Cherkaev
  Main Art &amp; Graphics
  ~~ Zhenya Batrun
  ~~ Pasha Oliynyk
  Illustrations
  ~~ Vadim Zayats
  Music Composition &amp; Sounds
  ~~ Massage / The Sands
</contents>
			<copyright>Copyright (c) 2007-2009 by Enkord Ltd.</copyright>
			<contentsSmall>
Additional Story
~~ Zvenyslava Kovalenko
Additional effects
~~ Sergiy Shevchenko

This program uses Audiere
Audiere Sound System 
(c) 2001-2003 Chad Austin
(see license/audiere.txt)

This program uses Expat
Expat Copyright (c) 1998, 1999, 2000
Thai Open Source Software Center Ltd
(see license/expat.txt)

This program uses HGE
(see license/hge.txt)</contentsSmall>
		</Credits>
	</Screen>
	<!-- H I N T S -->
	<Hint>
		<NotEnoughItems>You do not have enough items!</NotEnoughItems>
		<CannotBuildTooFar>You cannot build there!
You are too far from the village!</CannotBuildTooFar>
		<CannotBuild>You cannot build there!
Obstacles prevent
construction!</CannotBuild>
		<Chest>Bring unit to the chest &#13;to get its contents.</Chest>
		<!--level 1-->
		<Level1>
			<Stone>Words of wisdom
are inscripted on these
old guide stones.</Stone>
			<Workers>Train more Workers
to finish buildings faster.</Workers>
			<WorkersHut>Up to three Workers can
dwell in a single Hut.</WorkersHut>
			<Scouts>Scouts have good sight range
and are very agile.</Scouts>
			<Influence>Most buildings cannot
be built far from others.</Influence>
			<ScoutLodge>You have to construct
a Scout Lodge in order
to train Scouts.</ScoutLodge>
			<Items>Try not to miss strange items.
It could be something important.</Items>
			<Explore>Use the exploration flag to mark
territory that you want
your scouts to explore.</Explore>
			<Seek>Good things come to
those who seek them!</Seek>
		</Level1>
		<!--level 2-->
		<Level2>
			<Warriors>Fighters are your basic defenders:
they are strong and tough.</Warriors>
			<MoreBarracks>The more Barracks you build,
the more fighters you will have.</MoreBarracks>
			<WarriorBarracks>Each Barrack provides you
with six fighters.</WarriorBarracks>
			<AttackFlag>Place an attack flag to send
your warriors to battle.</AttackFlag>
			<CancelAttack>Select an attack flag and 
press the &apos;Cancel&apos; button above it
if you want your troops to retreat.</CancelAttack>
			<Gems>There are plenty of jewels
scattered through the islands.
Try to find them all!</Gems>
		</Level2>
		<!--level 3-->
		<Level3>
			<SeekClues>Find and read other stones
to get clues that will help
you in your quest.</SeekClues>
			<BuildTowers>Try to build a tower near
each guide stone on the island.</BuildTowers>
			<Towers>Towers are a reliable defense.
They bombard approaching enemies
with stones and help to observe
distant territories.</Towers>
			<TowerBeach>If you build a tower on the
edge of the land you can
sometimes see other coasts.</TowerBeach>
			<TowersFree>Towers can be built in any suitable place.
They do not need to be close to other 
buildings for construction.</TowersFree>
			<ShellsForChest>Collect 8 shells to open a chest!</ShellsForChest>
			<QuestChest>Collect 8 shells and place them
on this chest to unlock it.</QuestChest>
		</Level3>
		<!--level 4-->
		<Level4>
			<ProtectAruku>Remember to protect Aruku and Guro.
If one of your heroes gets hurt,
your will fail your mission.</ProtectAruku>
			<Hunters>Hunters use spears,
and they use them well.</Hunters>
			<Mix>Generally it is a good idea
to have a mix of different
kinds of troops.</Mix>
			<HunterNoAir>Though hunters attack from a distance,
neatly throwing their sharp spears,
they cannot hit a flying target.</HunterNoAir>
			<Trap>Hunters are skilled in setting traps.
Once sprung, they can become deadly
for your fortuneless enemies.</Trap>
			<HunterCamp>You can only build a Hunter Camp
after you have built a Scout Lodge.</HunterCamp>
			<Drop>Some of your foes may
drop something valuable
after they get defeated.</Drop>
			<ChestnutsForChest>You need 9 chestnuts to open a chest!</ChestnutsForChest>
			<QuestChest>Collect 9 chestnuts
from the Thorn Flowers
to unlock this chest.</QuestChest>
			<OracleSilent>Nothing happens.</OracleSilent>
			<Guybrush>Guybrush Threepwood was here.</Guybrush>
		</Level4>
		<!--level 5-->
		<Level5>
			<DesertedWorkshop>This Building has been abandoned for a
long time and is barely functional
because some important parts are missing.
Find 5 parts to fix it.</DesertedWorkshop>
			<GullHermit>Here lives an old hermit.
And some seagulls.</GullHermit>
			<HermitNeedsPebbles>Return the hermit's 12 pebbles
that the crows have stolen.</HermitNeedsPebbles>
			<MashineryParts>There are 5 parts needed to fix the Workshop.</MashineryParts>
			<PebblesForHermit>There should be 12 pebbles for the hermit.</PebblesForHermit>
			<QuestChest>The Chest is locked.
You need a key.</QuestChest>
			<Key>This key will probably match
the lock on the chest.</Key>
			<Bonfire1>The fire died out long ago.
You see only dirt and ashes.</Bonfire1>
			<Bonfire2>You dig up an old fireplace
but see nothing of interest.</Bonfire2>
			<Bonfire3>You carefully check
the pile of ashes once again
and find old rusty key.</Bonfire3>
			<BonfireKey>Under the faded out flames, 
the seeker finds the key to the lock.</BonfireKey>
			<Archers>Archers are weak in close battle,
but do great damage from a distance
and also to those who fly.</Archers>
			<ArcheryRange>You have to own a Workshop and
Barracks before you can
build an Archery Range.</ArcheryRange>
			<Workshop>You can greatly improve the weapons
and armor of your hunters and
archers using a Workshop.</Workshop>
			<Quests>On some islands you can
meet local dwellers.
They may ask you for some service.</Quests>
		</Level5>
		<!--level 6-->
		<Level6>
			<GameHint1>In the middle is Violet.</GameHint1>
			<GameHint2>Green and Red are alongside.</GameHint2>
			<GameHint3>Red is to the right of Yellow.</GameHint3>
			<GameHint4>Yellow is between Violet and Blue.</GameHint4>
			<Idols>Sometimes you will come across
the ancient Idols - the sources
of powerful magic.
Click on the Idol to know
what is needed to activate it.</Idols>
			<Idol>Arrange the colors of the lanterns
around the idol to claim it.</Idol>
			<Ice>Yet another wonder.
A huge block of ice raises above you.
You can almost see some kind of
trinket deep inside.</Ice>
			<MeltIce>Ice can be melted with fire.</MeltIce>
		</Level6>
		<!--level 7-->
		<Level7>
			<RootMountain>One of the roots is
behind the mountain.</RootMountain>
			<RootHole>One of roots is in
the green swamp mud.</RootHole>
			<RootLog>One of roots is behind
the old wooden log.</RootLog>
			<WitchNeedsRoots>Bring 10 roots to Yukun the Witch
to learn the secrets of healing.</WitchNeedsRoots>
			<WitchSilent>Here lives old Yukun,
Master of Medicine.</WitchSilent>
			<RootsForWitch>You need to gather
10 roots for Yukun.</RootsForWitch>
			<QuestChest>Listen to the rocks
to open this chest.</QuestChest>
		</Level7>
		<!--level 8-->
		<Level8>
			<QuestChest>Collect 25 bones &#13;to unlock this chest.</QuestChest>
			<BrokenTower>Once there was a tower here.
May be we should rebuild it?</BrokenTower>
			<BoneIdol10>Sacrifice 10 bones
to get this mighty idol.</BoneIdol10>
			<BoneIdol20>Sacrifice 20 bones to get
this very mighty, but also
a bit greedy, idol.</BoneIdol20>
			<DeadForest>You are entering the
Forest of the Dead.</DeadForest>
			<TowerWiseman>Bring designs to the wiseman
and he will teach your workers
how to construct a new building.</TowerWiseman>
			<BonesForIdol10>Collect 10 bones to claim
the Idol of Purity for your tribe.</BonesForIdol10>
			<BonesForIdol20>Collect 20 bones to claim
the Idol of Peace for your tribe.</BonesForIdol20>
			<BonesForChest>Collect 25 bones to open the chest.</BonesForChest>
			<TowerDesigns>Bring desings to the wiseman
so he can study them.</TowerDesigns>
		</Level8>
		<!--level 9-->
		<Level9>
			<Idol>Offer 25 shells to the idol
to get its power.</Idol>
			<CoalCrow>Black bird stole black stone.</CoalCrow>
			<CoalBonfire>Look for a piece of coal
where the fire has burned.</CoalBonfire>
			<Circles>Circles on the water are
the sign of fish abundance.</Circles>
			<QuestChest>Collect 30 shells &#13;to unlock this chest.</QuestChest>
			<PenguinHermit>Here lives an old hermit.
And the penguins.</PenguinHermit>
			<BearTribe>The Polar Bear Tribe resides here.
They are always ready to share with strangers
the warmth of their hearts and fireplaces.</BearTribe>
			<BearTribeNeedsCoal>Bring 5 pieces of coal to Isoko
to learn how to tame the fire.</BearTribeNeedsCoal>
			<CoalForBear>You have to bring 5 pieces of coal to
the Polar Bear Tribe Chief, Isoko.</CoalForBear>
			<ShellsForIdol>You need 25 shells to claim
the Idol of Divination.</ShellsForIdol>
			<ShellsForChest>You need 30 shells to open the chest.</ShellsForChest>
			<FishingRod>You have completed the fishing pole.</FishingRod>
			<Fish>Looks tasty.. Yum!</Fish>
		</Level9>
		<!--level 10-->
		<Level10>
			<QuestChest>Light fires around
the chest to open it.</QuestChest>
			<EnchForest>Enchanted Forest</EnchForest>
			<WanderingLight>You can catch
wandering lights!</WanderingLight>
			<Idol>Bring 12 Jewels of Power
to claim this idol.</Idol>
			<Passage>Secret Passage</Passage>
			<Yeti>Beware! Wild ruthless Yeti!</Yeti>
			<JewelsForIdol>You need 12 Jewels
to claim the Idol of War.</JewelsForIdol>
			<LightsForChest>Light four fires
to open the chest.</LightsForChest>
			<Traders>Collect 7 coins hidden
on this and other islands.</Traders>
		</Level10>
		<!--level 11-->
		<Level11>
			<Dolphin>Totem Wisdom:
Dolphin lives in water.</Dolphin>
			<Monkey>Totem Wisdom:
Monkey is smart.
Try hard to find it.</Monkey>
			<Seagull></Seagull>
			<Lizard>Totem Wisdom:
Lizard lives among rocks.</Lizard>
			<Bear>Totem Wisdom:
Ice will not scare Polar Bear.</Bear>
			<Whale>Totem Wisdom:
Bigger water creatures
require more water.</Whale>
			<SealSilent>World Seal is silent.</SealSilent>
			<SealActive>World Seal is activated.</SealActive>
			<Idol1>Bring 25 ice crystals
to claim the idol.</Idol1>
			<Idol2>Bring 25 ice crystals
to claim the idol.</Idol2>
			<CrystalsForIdol1>You need 25 crystals
to claim the Idol of Protection.</CrystalsForIdol1>
			<CrystalsForIdol2>You need 25 crystals
to claim the Idol of Storm.</CrystalsForIdol2>
			<Keeper>Old man asked you to free
nearby waters from sharks.</Keeper>
			<Keeper2>Old man greets you warmly.</Keeper2>
		</Level11>
		<!--level 12-->
		<Level12>
			<Mist>The island is covered in clouds.
Light of the ancient powers will
guide you through the mist.</Mist>
			<Game>Turn all four lights
on and light will be
granted to you.</Game>
			<TowerOff>The mysterious device
looks incomplete.</TowerOff>
			<TowerOn>Now light from the tower
disperses the deceptive mist.</TowerOn>
			<PearlForTower>You can buy passage to
the tower with this item.</PearlForTower>
			<ShardsForWiseman>Bring 4 thunderbolts to the wiseman
to learn the secrets of lightning.</ShardsForWiseman>
			<PearlTower>Bring a nice present
and the keeper will
let you in.</PearlTower>
			<Pearl>Sometimes you can find something
even if you can't see it at all!</Pearl>
			<Wiseman>Here lives an old man, somewhat
addicted to electical matter.</Wiseman>
			<WisemanBolts>Collect 4 thunderbolts
for the old wiseman.</WisemanBolts>
			<Obelisk1>Totems
grant
immense
power
to their
wielders.</Obelisk1>
			<Obelisk2>The Cradle of the North
has the World Seal
that protects
this world.</Obelisk2>
			<Obelisk3>Twelve Totems
exist in harmony -
six Totems are light
and represent
creation and life,
the other six are dark
and represent
destruction and death.</Obelisk3>
			<Obelisk4>Place
twelve Totems
around
the World Seal
to protect
this world.</Obelisk4>
			<Obelisk5>Place
six Totems
around
the World Seal
to break
the harmony
and destroy
the Seal.</Obelisk5>
		</Level12>
		<Level13>
			<Idol>Find the Ice Crystal
to claim this idol.
Yes, just one.</Idol>
			<IceForIdol>This one will satisfy
the Idol of Frost.</IceForIdol>
			<QuestChest>Build the Fire Tower, Frost Tower
and Thunder Tower to open the chest.</QuestChest>
			<Entrance>Here is the entrance to an underground
passage that the Wolf tribe secretly
used to get to our village.</Entrance>
		</Level13>
		<Level14>
			<IdolFury>Bring 8 pieces of Obsidian
to claim this idol.</IdolFury>
			<IdolHeal>Bring 8 pieces of Obsidian
to claim this idol.</IdolHeal>
			<IdolMeteor>Bring 8 pieces of Obsidian
to claim this idol.</IdolMeteor>
			<ObsidianForIdolFury>You need eight pieces
of Obsidian to claim the Idol of War.</ObsidianForIdolFury>
			<ObsidianForIdolHeal>You need eight pieces
of Obsidian to claim the Idol of Purity.</ObsidianForIdolHeal>
			<ObsidianForIdolMeteor>You need eight pieces
of Obsisian to claim the Idol of Flame.</ObsidianForIdolMeteor>
			<OracleInactive>The structure is inactive.</OracleInactive>
			<OracleSilent>Nothing happens.</OracleSilent>
			<SwordsForTG>Fight 3 enchanted skeletons and
bring their swords to the Battle Master.</SwordsForTG>
			<TrainingGrounds>Bring proof of your victory over the enchanted
skeletons and the Battle Master will allow
your warriors to master special skills here.</TrainingGrounds>
			<ScrollForHoM>The Scroll of Ice Magic describes techniques
for using the magic of ice, snow and frost.
Bring it to the Hall of Mysteries to let
your shamans study it.</ScrollForHoM>
			<HallOfMysteries>Find the Scroll of Ice
Magic and return it here.</HallOfMysteries>
			<LavaStonesForHermit>The hermit asked you to collect
6 stones from the lava lakes.</LavaStonesForHermit>
			<HermitQuest>The hermit living here asked you
to bring him 6 lava stones.</HermitQuest>
			<Hermit>Here lives an old hermit.
All alone.</Hermit>
			<GameAND>United we stand,
divided we fall.</GameAND>
			<GameOR>One is good,
two are better.</GameOR>
			<GameXOR>One is essential,
two are too much.</GameXOR>
		</Level14>
		<Level15>
			<Seed>Sow the seed to fertile land
to grow a medicinal plant.</Seed>
			<Fruit>Bring three of these to the old witch.</Fruit>
			<WitchFruits>Bring 3 fruits to learn
more healing secrets.</WitchFruits>
			<WitchSilent>The old wise woman is always
very happy to meet you.</WitchSilent>
			<Bush1>The seeds have sprouted.</Bush1>
			<Bush2>The bush has grown a little.</Bush2>
			<Bush3>The medicine plant is now pretty big,
though fruits have not yet ripened.</Bush3>
			<NoMoreFruits>No more mature fruits left.</NoMoreFruits>
			<Beyond>Is there anything
beyond your reach?</Beyond>
		</Level15>
		<Level16>
			<Flowers>These flowers
know the truth.</Flowers>
			<Dirt>There is too much dirt
on this island.</Dirt>
			<Sharks>Do not feed the sharks.</Sharks>
			<QuestChest1>Power on all the lighthouses
to unlock this chest.</QuestChest1>
			<QuestChest2>Bring 32 Blue Turtle Shells
to unlock this chest.</QuestChest2>
			<Tower>Bring 24 Green Turtle Shells
to obtain this tower.</Tower>
			<TurtlesForChest>You need 32 shells
to unlock the chest.</TurtlesForChest>
			<TurtlesForTower>You need 24 shells
to occupy the tower.</TurtlesForTower>
		</Level16>
		<Level17>
			<QuestChest>Only the bearer of 5 masks
can unlock this chest.</QuestChest>
			<Temple>Give five idols adequate sacrifice
and spirits will listen to you.
Thus spoke the Great Shaman Rorschach.</Temple>
			<IdolFruit1>Sacrifice 12 Bananas
to claim this idol.</IdolFruit1>
			<IdolFruit2>Sacrifice 12 Pineapples
to claim this idol.</IdolFruit2>
			<IdolFruit3a>Sacrifice 12 Papayas
to claim this idol.</IdolFruit3a>
			<IdolFruit3b>Sacrifice 12 Papayas
to claim this idol.</IdolFruit3b>
			<IdolFruit4>Sacrifice 12 Carambola fruits
to claim this idol.</IdolFruit4>
			<IdolFruit5>Sacrifice 12 Oranges
to claim this idol.</IdolFruit5>
			<Fruit1ForIdol>You need 12 bananas to
claim the Idol of Purity.</Fruit1ForIdol>
			<Fruit2ForIdol>You need 12 pineapples to
claim the Idol of Frost.</Fruit2ForIdol>
			<Fruit3ForIdol1>You need 12 papayas to
claim the Idol of War.</Fruit3ForIdol1>
			<Fruit3ForIdol2>You need 12 papayas to
claim the Idol of Protection.</Fruit3ForIdol2>
			<Fruit4ForIdol>You need 12 carambola fruits to
claim the Idol of Storm.</Fruit4ForIdol>
			<Fruit5ForIdol>You need 12 oranges to
claim the Idol of Divination.</Fruit5ForIdol>
			<Choice>Make your choice.</Choice>
			<NoGems1>You have found nothing.</NoGems1>
			<NoGems2>You have found nothing.</NoGems2>
			<NoGemsYet>You have found nothing.</NoGemsYet>
			<NoReally>Definitely there is nothing
of interest in this pyramid.</NoReally>
			<Gems>Finally, you have found
several precious jewels.</Gems>
		</Level17>
		<Level18></Level18>
		<Level19>
			<Well1>This well accepts one copper coin.
But it will give one back.</Well1>
			<Well2>This well accepts two copper coins.</Well2>
			<Well3>This well accepts one tin coin.
But it will give two back.</Well3>
			<Well4>This well accepts two tin coins.
But it will return you one copper.</Well4>
			<CursedCoin>Try to get rid of it!</CursedCoin>
			<IdolRed>5 Fehu Crystals will
satisfy this idol.</IdolRed>
			<IdolBlue>7 Ur Crystals will
satisfy this idol.</IdolBlue>
			<IdolGreen>9 Thurisaz Crystals will
satisfy this idol.</IdolGreen>
			<CryForRedIdol>Collect 5 crystals
to claim the Idol of Flame.</CryForRedIdol>
			<CryForBlueIdol>Collect 7 crystals
to claim the Idol of Frost.</CryForBlueIdol>
			<CryForGreenIdol>Collect 9 crystals
to claim the Idol of Storm.</CryForGreenIdol>
			<RedIdol>You can destroy Fehu Crystals
with fiery meteors.</RedIdol>
			<BlueIdol>Ur crystal formations are
vulnerable to frost.</BlueIdol>
			<GreenIdol>Only a strike of lightning can
shatter Thurisaz crystals.</GreenIdol>
		</Level19>
		<Level20>
			<Cthulhu>Ph'nglui &#13;mglw'nafh &#13;Cthulhu &#13;R'lyeh &#13;wgah'nagl &#13;fhtagn.</Cthulhu>
			<TearForAlien2Common>Use the power of the relic to finish
an evil creature while it is weakened.</TearForAlien2Common>
			<TearForAlien2Pure>Use the power of the relic to finish
an evil creature while it is weakened.</TearForAlien2Pure>
		</Level20>
		<Secret1>
			<OracleSilent>Nothing happens.</OracleSilent>
			<IceLock>A piece of the massive ice
formation is missing.</IceLock>
			<Reaction1>Aurum + Quicksilver
-> Amalgam</Reaction1>
			<Reaction2>Magnesium + Permanganate
-> Salamander Dust</Reaction2>
			<Reaction3>Vitriol + Charcoal
-> Midnight Salts</Reaction3>
			<Reaction4>Ammonium + Alkali
-> Restoration Liquid</Reaction4>
			<Reaction5>… + Salamander Dust
-> Phoenix Oil</Reaction5>
			<Reaction6>Midnight Salts + …
-> New Moon Elixir</Reaction6>
			<Wiseman>A wise alchemist spends his life here,
making adventureous experiments.</Wiseman>
			<Laboratory>You can use the Laboratory's
equipment to mix reagents.</Laboratory>
			<Reagent15>This is what the Alchemist
wanted you to create.</Reagent15>
		</Secret1>
		<Secret2>
			<Chests>There is a special reward
for devoted pilgrims
from the Island of Worship.</Chests>
			<Gates>Five gates guard the path to the temple.
Five trials await the one who dares
to pass through them.</Gates>
		</Secret2>
		<Secret3>
			<QuestChest>Show your wit and persistence
and light all spheres to open this chest.</QuestChest>
		</Secret3>
	</Hint>
	<Victory>Victory!</Victory>
	<Defeat>Defeat!</Defeat>
	<VictoryMessage>You have successfully fulfilled the primary objectives here.
Use the 'Quit' button to return to the map and travel to another island.
To return to this island later click its image on the Planet map.&#13;</VictoryMessage>
	<Chapter>CHAPTER</Chapter>
	<Interlude>INTERLUDE</Interlude>
	<Level1>
		<ChapterName>The Beginning</ChapterName>
		<MapName>#{!0xFFEBEB76}Tetala Island</MapName>
		<Briefing>   We are a small and peaceful tribe but our destiny in this world is yet unknown. 
Elders say that this island was marked by a glowing sparkle that came from the sky decades ago.
They say it was a mighty relic called the Tear of Heaven that descended from high above.
It was foretold by ancient prophecy that the Tear of Heaven would grant unimaginable wisdom and
enlightenment to its possessor.
To find out if this is true or not, we must explore Tetala Island.</Briefing>
		<NeedHuts>Tetala Island lies in front of us.
We shall start by settling the camp.
Three huts should be comfortable enough.
After that we will start exploring
deeper parts of the island.</NeedHuts>
		<NeedScoutLodge>Fine. The huts are complete and we have
plenty of workers.
Now it is time to train scouts.
They inhabit Scout Lodges and we should
construct one.</NeedScoutLodge>
		<GoExplore>Good! Now when we have a scout we can
explore the northern part of the island.
Let us go search for the Tear of Heaven,
the mysterious relic that will unravel
the future of our tribe!</GoExplore>
		<NearTear>In the middle of a burned out clearing
you see a deep hole that looks like a scar
on the island's surface, caused by mighty blow.
A beautiful crystal is sparkling on the bottom.
Its shine radiates hope and confident calm.</NearTear>
		<TearFound>I hold a glowing relic in my hands,
and my very soul is overwhelmed
with contradictory feelings.
Confidence is suddenly turned to
doubt and instead of the expected
triumph, I sense some kind of
vague disturbance.
Who knows where this crystal
will bring me and my tribe.
Only one thing is for sure:
now we all are linked to it
and our destiny is changed
forever.</TearFound>
		<TaskHuts>Build 3 Huts</TaskHuts>
		<TaskScoutLodge>Build Scout Lodge</TaskScoutLodge>
		<TaskArt>Find Tear of Heaven</TaskArt>
	</Level1>
	<Level2>
		<ChapterName>The Wise Man</ChapterName>
		<MapName>#{!0xFFEBEB76}Mushroom Island</MapName>
		<Briefing>   Rumors about the Tear of Heaven were true…
I had a vision last night – glowing sparkles from the Tear of Heaven captured my mind.
They brought me an image of an old man, so old that he has probably seen many tribes
rising to glory and falling into obscurity.
We must find this man and ask him to share his wisdom.</Briefing>
		<NeedBarracks>Here was a hut where an old man lived.
It was smashed to pieces recently.
We should search through the island and find out
what happened here.
This island definitely has some hostile dwellers.
We should train some fighters before going deeper
into the jungles.</NeedBarracks>
		<UnderAttack>We have seen the enemy! They are..
maleficent mushrooms!
Good thing we are protected with fighters.</UnderAttack>
		<AfterAttack>The Hawk tribe prevails!
That will teach those mushrooms!
We are safe for now, but we should go
search for the missing wise man!</AfterAttack>
		<Camp>Here are more creatures in the forest.
Let us go and banish them.
Consider building more barracks and
training more fighters.</Camp>
		<FindWiseman>More trails of creatures lead south.
Perhaps they are the ones who
captured the poor wiseman</FindWiseman>
		<Lair>The cries of an old man are heard
from inside the giant mushroom.
We should free him quickly.</Lair>
		<WisemanSaved>Thank you for saving me! My name is Guro.
I was a chieftain of the long lost Wolverine tribe.
Yes, I know what troubles you.
Dark times are coming and terrible things will happen.
Tribes and creatures that once lived in peace
are now starting to confront each other.
To restore the balance and return the lost peace
you have to gather six sacred Totems and return them
to the Cradle of North where they came from.</WisemanSaved>
		<TaskBarracks>Build Barracks</TaskBarracks>
		<TaskDefend>Defend Your Settlement</TaskDefend>
		<TaskCamp>Clear The Forest From Mushrooms</TaskCamp>
		<TaskFindWiseman>Explore Deeper Jungles</TaskFindWiseman>
		<TaskLair>Destroy Fungus Lair</TaskLair>
	</Level2>
	<Level3>
		<ChapterName>Totem Quest</ChapterName>
		<MapName>#{!0xFFEBEB76}Dolphin Island</MapName>
		<Briefing>   I have to find six Totems to bring the world back into balance.
Those Totems are represented by six noble creatures: 
Dolphin, Monkey, Seagull, Lizard, Polar Bear, and Whale.
Now we are heading for Dolphin Island, since the wise man Guro claims
that the first Totem is hidden somewhere there.</Briefing>
		<Start>Dolphin island...it is very lovely here.
So amazing how the ocean glitters under the sun...
And somewhere here the first Totem is awaiting for us.
Send scouts to explore the territory and
look for something that could help in our search.
And don't forget about jewels!</Start>
		<SeekClues>That’s what we shall do.
Scout out the area and find more guide stones.
Those inscriptions should give us
directions to where the Totem is located.</SeekClues>
		<BuildTowers>That's right, we can observe
much more from the top of the tower!
But keep in mind that constructing
many towers can take a lot of time.
We may also need build more huts
for workers first.</BuildTowers>
		<TotemFound>Oh, I know this item.
It’s one of the totems, a great Dolphin.
My greetings to you, Aruku, as now you have
the first of six Totems!</TotemFound>
		<HasShells>Oh, you have found 8 shells already!
Use them on the chest
and let us see what is inside!
Our diligent efforts definitely
should be rewarded with something nice!</HasShells>
		<ArtFound>Aaahh.. That is the Diadem of Courage!
Fighters of the Hawk Tribe are indisputably brave,
but the bearer of this relic will fortify
their souls even in face of the toughest foe!</ArtFound>
		<TaskExplore>Send Scouts To Explore Island</TaskExplore>
		<TaskClues>Get Clues From Guide Stones</TaskClues>
		<TaskBuildTowers>Build Towers Near Guide Stones</TaskBuildTowers>
	</Level3>
	<Level4>
		<ChapterName>Shade Appears</ChapterName>
		<MapName>#{!0xFFEBEB76}Monkey Island</MapName>
		<Briefing>Once I had my hands on the Totem of Dolphin, the Tear of Heaven started to pulse and now
I sense a strange feeling inside me.
It feels like my eyes can see more and the world looks brighter overall.
I don’t know where the next Totem is but somehow the Tear of Heaven whispers me that
our path leads to Monkey Island.</Briefing>
		<Start>Bad news! Our people spotted a large number 
of hostile creatures coming our way.
We have just arrived but have
absolutely no time to relax.
To withstand attack, we have
to protect our settlement promptly!
Hurry up and build a tower and barracks!</Start>
		<Wave>They are coming! Get ready!</Wave>
		<AfterWave>Finally, it is finished.
Now we can leave camp and
go explore the island.</AfterWave>
		<Friends>We have met a villager from another tribe!
He says he came from a settlement
of the friendly Monkey Tribe nearby and
they are suffering from attacks as well.
We have to replenish our forces
and start an expedition to get
to their village and help them.</Friends>
		<MonkeyJoin>Finally, we have found
the Monkey Tribe village.
They say the monsters come
from the mountains to the west.
Though they have good defenses,
without our help they can become
outnumbered by invaders.
We should help them with this trouble!</MonkeyJoin>
		<Shade>Who or what is that?
What kind of creature
is this strange Shade
that is watching us?
I’ve never seen anything
like that before.
I sense the Tear of Heaven
starting to pulse again...</Shade>
		<Final>Now, when the Shade has gone
and the swarms of monsters are stopped,
the people of the Monkey Tribe are safe.
As a token of their gratitude, the tribe
grants us the Totem of Monkey.
And we can go forth.</Final>
		<ArtFound>Ooh, Aruku... Do you know what
came to your hands?
The Pendant of Nature Force!
With this item the earth itself
will assist you with construction.
From now on, sometimes you will complete
a building at practically the same moment
that you have thought about it.</ArtFound>
		<CoinFound>Hmm... What is it?
A strange-looking, well-preserved
ancient coin of unknown origin...
I think we should keep it!</CoinFound>
		<TaskDefense>Protect Your Village</TaskDefense>
		<TaskWave1>Defend Yourself!</TaskWave1>
		<TaskSeekVillage>Find The Monkey Tribe Village</TaskSeekVillage>
		<TaskWave2>Defend Yourself!</TaskWave2>
		<Oracle>This structure somehow interacts with
the Sphere of Clarity you have, and inside it
you can see some distant land.</Oracle>
	</Level4>
	<Level5>
		<ChapterName>Seagulls and Crows</ChapterName>
		<MapName>#{!0xFFEBEB76}Seagull Island</MapName>
		<Briefing>   We’ve seen a strange sign today.
The Sinister Shade observed us and caused hostile creatures to attack us.
What kind of sign this could be?
The Tear of Heaven becomes cold when I think of it.
That Shade creature disappeared in the direction of our neighbor, Seagull Island.
I guess we have to follow it.</Briefing>
		<Explore>So this is Seagull Island.
We have to look around and learn more about it.
First, we should try to find signs of
this mystical shady creature!</Explore>
		<Crows>What a crowd of crows, isn't it?
Actually, I thought we were on
Seagull island, not Crows Island!
Something is wrong here...
I'm sure it is connected somehow
with the Shade we encountered.</Crows>
		<ApproachingHermit>You see a nice little house.
Lots of frightened seagulls
are flying around, as if they were
looking for protection.</ApproachingHermit>
		<Hermit1>Greetings my dear friend! These days I need your help!
I used to live a simple life here on this island,
feeding seagulls and watching the sunset but recently
a flock of crows appeared here.
They scared away the seagulls and even stole
my magic pebbles that play cheerful tunes to me
when I am sad.</Hermit1>
		<Hermit2>Please hunt down those crows and return
the pebbles to me!
I was a skillful archer in my youth so
I will teach you this craft and you will be able
to train archers to hunt for those nasty birds.</Hermit2>
		<Hermit2_Found>But you will need a workshop to create
high quality arrows and bows.
Have you seen the abandoned workshop to the east?
A long time ago there was a woodcutter's village,
but its inhabitants have abandoned it.
I think you could still use it.
Please take this machinery part.
You will need it to fix the workshop.</Hermit2_Found>
		<Hermit2_NotFound>But you will need a workshop to create
high quality arrows and bows.
A long time ago there was a woodcutter's village,
but its inhabitants have abandoned it.
I think you could still use it.
Please take this machinery part.
You will need it to fix the workshop.</Hermit2_NotFound>
		<OldWorkshop>You see what some time ago was a village.
Most of the buildings are completely swallowed
by forest, except one...
If you find the missing parts you could restore it.</OldWorkshop>
		<WorkshopFixed>It works, it works!
Now that we have a Workshop we can finally
build an Archery Range and start training archers!</WorkshopFixed>
		<PebblesReturned>Thank you my dear friend! You did a great deed today.
With your help my seagulls will be able to inhabit
this island in prosperity and my soul will be
fulfilled with the wonderful melody of magic pebbles.
I would like to give you this Totem of Seagull
as a reward. I hope it will help you to fly over
the struggles in your life.</PebblesReturned>
		<TotemFound>So now I have third Totem.
Half of my task is fulfilled.
It was not very hard,
but I feel uneasy..
The hordes of cruel monsters
on the Monkey Island,
and now this invasion of crows...
And it was all caused by 
the mysterious Shade.
We have faced a powerful force
that is scheming against us.
I feel the hardest part
is yet to come.</TotemFound>
		<ArtFound>Wow! That is not just a gem!
It is a famous Heart of Bull,
a mystical stone that blesses its owner
with the strongest health!
With this stone any wounds of our people
will be cured by themselves over time.</ArtFound>
		<CoinFound>What a beautiful coin!
And pretty old, I would say.
We should take it!</CoinFound>
		<TaskExplore>Explore The Island</TaskExplore>
		<TaskPebbles>Return Pebbles To The Poor Hermit</TaskPebbles>
	</Level5>
	<Level6>
		<ChapterName>The Village</ChapterName>
		<MapName>#{!0xFFEBEB76}Red Rock Island</MapName>
		<Briefing>This island looks so calm and peaceful and my people of the Hawk Tribe are so exhausted.
It is a good idea to build a big village here to settle down for a bit and regain our strength.
With the three Totems, my Tear of Heaven does not pulse, but has a small steady glow inside.
Now it is silent. I will consider this as agreement to my decision.</Briefing>
		<BuildHuts>Yes, these plains look like
an excellent place for a big village.
Build ten Huts for our people.</BuildHuts>
		<HutsProgress>Good, we have seven completed already.
Go on, just three more.</HutsProgress>
		<HutsComplete>Excellent! This is
what I call a village!
And now, we can surely spend some time
looking around.</HutsComplete>
		<Wave1>Ambush! I’ve seen a huge crowd
of hostile spirits coming our way!
We have to prepare our defenses promptly!
The island has deceived us.
It is not nearly as safe as we thought.
I would suggest you build some Barracks
and as many towers as you can.
We have to secure the perimeter!</Wave1>
		<Wave2>Great! You've beaten them off!
But that is not all...do you hear the sound?
The dragons are coming!!!
Better train enough archers
to withstand this fire-breathing flock!
Another thing we can do is improve
our towers so they can shoot
with arrows instead of the now useless stones.
Once you have an Archery Range,
you will get the tower upgrade option.</Wave2>
		<Wave3>More dragons! And more spirits!
And they all soon will be here!
Make sure your defenses are
fixed and steady.</Wave3>
		<Final>Well, that was a battle!
Maybe we didn't have much time to relax, 
but we gained some valuable experience.
And now, when all is silent,
my people can finally have their deserved rest.
We have secured our rights
to tender oceans waves and 
clear and sunny skies!</Final>
		<CoinFound>A shiny metal disc...
An ancient coin!
This will take its place
in our collection.</CoinFound>
		<ArtFound>May I take a look?
A pretty, colorful stone...
Hey, wait, it's magical!
Yes...now I surely sense it.
It is the Hunter's Lucky Stone,
and it makes hunters not only lucky,
but also stronger and more swift.</ArtFound>
		<Idol>Aha! Look at this!
That's not just a statue. It's an idol
that has no worshippers anymore.
Under the decorated stone of its body,
mighty powers are waiting to be unleashed.
And they can serve us, if we prove
ourselves to be worthy.</Idol>
		<TaskHuts>Build 10 Huts</TaskHuts>
		<TaskWave1Prepare>Prepare Defenses (Land)</TaskWave1Prepare>
		<TaskWave1>Defend Yourself!</TaskWave1>
		<TaskWave2Prepare>Prepare Defenses (Air)</TaskWave2Prepare>
		<TaskWave2>Defend Yourself!</TaskWave2>
		<TaskWave3Prepare>Prepare Defences (Land and Air)</TaskWave3Prepare>
		<TaskWave3>Defend Yourself!</TaskWave3>
	</Level6>
	<Level7>
		<ChapterName>Sudden Disease</ChapterName>
		<MapName>#{!0xFFEBEB76}Witch Island</MapName>
		<Briefing>Searching for the next Totem, we have arrived at Witch Island.
We were barely able to establish our settlement before my people started to become ill.
They were all paralyzed and could hardly move.
I suppose this is some kind of foul magic cast by an old witch, rumored to live on this island.
Surprisingly, this sickness hasn’t touched me as the collected Totems protect me from it.
I am going to search for that witch. We have to find out how to cure this disease.</Briefing>
		<Start>Guro and I will use the protective power of the totems
and will set off in search of the witch,
as we are the only ones who can walk.
Everyone else is paralyzed by this disease,
including the workers, so we are
unable to build anything.
Hurry up and search for the Witch’s Hut
to find out how to cure this disease.

[Use the exploration flag to direct Aruku and Guro.]</Start>
		<Witch>Welcome to my island, travelers!
My name is Jukun the Witch.
No, I have nothing to do with this disease.
There is something deeper in the jungle that
poisons water and lays waste on this island.
However I do know how to cure your folk.
Before I grant you this knowledge, I need to
finish my potion. I need ten rare roots that
can be found on this island.
Please collect them and bring them to me and
I will tell you about the cure.</Witch>
		<Roots>Thank you!
Now I will be able to finish my potion!
As a reward, I will teach you how to train Witch-doctors.
To do that, you have to build
a Witch-doctors Adobe. I will assign
my personal assistant to help you build it.
Witch-doctors can cure any disease and 
will surely help your people.</Roots>
		<Tower>So here is what lays waste on this island
and made our people sick.
An evil spirit that follows us!
We have to destroy this foul structure,
once find a cure.</Tower>
		<Healed>Now that our people are healthy again,
we must not hesitate to destroy 
that ugly poison tower.</Healed>
		<Final>The source of the poison
is destroyed and the victims of its
horrific venom are healed.
But the creator of that
abominable structure,
the felonious Shade,
has disappeared unpunished.
I feel that this was not
our last encounter.
But next time, I swear,
we will make this evil pay
for everything!</Final>
		<TaskFindWitch>Find Witch's Hut</TaskFindWitch>
		<TaskRoots>Collect Roots For Witch</TaskRoots>
		<TaskDestroyTower>Destroy The Source Of Infection</TaskDestroyTower>
		<NoBuilding>All of your workers are unable to work.
You cannot construct any new buildings now.</NoBuilding>
		<CoinFound>It is always pleasant to find
a nice gold coin!
It is even more pleasant to find two,
but one is much better than none!</CoinFound>
		<ArtFound>Ahh, this beautiful glittering relic is
the Sphere of Clarity that clears
vision and perception, especially
for masters of the bow.
More than that, I can sense some
special power within this sphere.</ArtFound>
	</Level7>
	<Level8>
		<ChapterName>Standing on the Edge</ChapterName>
		<MapName>#{!0xFFEBEB76}Skull Island</MapName>
		<Briefing>Tracing the steps of the Shade leads us to the infamous Skull Island.
There are a lot of dark stories that say this island is the last sanctuary for restless spirits.
I feel uncomfortable leading my people here, putting them in danger, but the Tear of Heaven burns when
I think of this place. Another Totem must be here, and our mysterious foe as well.</Briefing>
		<Start>We have spotted three camps of hostile creatures.
They might have a Totem.
We should train a big army, find the creatures
and defeat them. The battle may be tough.
We should build a blacksmith to improve the 
weapons and armor of our fighters.</Start>
		<Wiseman>Greetings to you, noble Chief. I am Tucko the Wiseman.
I have arrived at Skull Island to explore
the remains of the defensive fortifications
of the old times.
But alas, I have found that the ruins are swarmed
with horrible walking skeletons!
I hope you can help me in my search for knowledge!
If you prevail over the bony warriors and find
any plans or charts, please bring them to me!
I can decipher them and everything that I learn
I will gladly share with you!</Wiseman>
		<Designs>Ooh, let the songs eternally
glorify the brave and strong warriors of Hawk Tribe
and their most beautiful and wise Chief Aruku!
From the designs you brought, we can learn some
secrets of ancient craftsmen, that otherwise
could be lost forever!
These designs also contain complete plans of
a Mud Tower, and now you can upgrade you towers
to give them the ability to drastically
slow down approaching foes.</Designs>
		<Totem>The Tear of Heaven flashes when I put
my hands on the Totem of Lizard.
With four Totems and the Tear of Heaven combined,
I feel like I am almost able to predict the future!
I have a strange feeling though.
Something sinister is coming our way...</Totem>
		<AfterWave>This attack was intentionally
set up to catch us off guard.
I know our foe is somewhere to the East.
We must go there and find it!</AfterWave>
		<Shadow>So this is what caused all that trouble -
an evil spirit, the malicious Shade that we must defeat
by all cost to bring back peace to everyone!</Shadow>
		<Final>Victory at last!
Our mysterious foe has been defeated so 
our struggle wasn't for nothing!
This day is going to be a great holiday
for all the people of Hawk Tribe
for many years to come!</Final>
		<TaskCamps>Destroy Enemies To Find Totem</TaskCamps>
		<TaskDefend>Protect Your Village</TaskDefend>
		<TaskFindShadow>Explore Hidden Valley</TaskFindShadow>
		<TaskShadow>Defeat The Shade</TaskShadow>
		<CoinFound>Not all that glittes is gold...
But this is definitely a gold coin!
We'll keep it, its prior owner
does not need it anymore.</CoinFound>
		<ArtFound>What is that now? Boots?
Ah, the Traveller's Boots!
That is a really handy find.
With this pair of boots
we will run twice as fast!
Well, I overstate, of course,
but faster than before,
that's for sure!</ArtFound>
	</Level8>
	<Level9>
		<ChapterName>Voyage to the North</ChapterName>
		<MapName>#{!0xFFEBEB76}Frozen Vale Island</MapName>
		<Briefing>Our path leads north to snowy glades and frozen wastelands.
Somewhere here are the last two Totems.
If we proceed even further we will reach the legendary Cradle of the North,
a place where all the sacred Totems were once found, an ancient sanctuary of unknown origin.
Guro the Wise Man told me I have to collect all six Totems and return them
were they belong to bring this world back to balance.
I am only a few steps from the last two Totems.  There is no time to hesitate!</Briefing>
		<Ice>This island is a frozen wasteland
and it is very hard to pass through
these ice blocks.
We have to find a way to break them.</Ice>
		<BearTribe>Welcome to the North, traveler.
I am Isoko, chieftan of the Polar Bear Tribe.
So you are looking for a Totem?
I believe one of them is hidden somewhere
on this island but you need to find a way
to break all this ice.
I can share my knowledge of controlling fire
with you, but you will need coal to fuel it.
Bring 5 pieces of coal to me and I will teach you.</BearTribe>
		<FireTower>Do you have the coal? Excellent!
Now you can use it to add fire to your towers!
Let me show you how...</FireTower>
		<Final>It's so hard to believe!
Quite recently we were still on Tetala,
looking for the Tear of Heaven,
and now only the last totem is left.
The imbalance of the world
will be fixed soon at last!</Final>
		<TaskIces>Find A Way To Pass Through The Ice</TaskIces>
		<TaskCoal>Gather 5 Pieces Of Coal For Isoko</TaskCoal>
		<TaskTowers>Use Fire Towers To Melt The Ice</TaskTowers>
		<TaskShells>Collect Shells To Satisfy The Idol</TaskShells>
		<TaskIdol>Use The Idol To Find The Totem</TaskIdol>
		<PenguinQuest>Brave warriors, please help me!
My good friends, the penguins, have recently
gone fishing on a far coast, but a sudden
avalanche has entrapped them in the mountains.
If you can remove the ice blockage, please free them!</PenguinQuest>
		<PenguinsSaved>You have saved all of the penguins!
Please take this item as sign of my gratitude.
May its healing powers help you in your journey.</PenguinsSaved>
		<PenguinRelease>You have released several penguins from the ice trap.</PenguinRelease>
		<CoinFound>Look, this coin has a hole in the middle.
We have not seen coins like this one yet.</CoinFound>
		<FishGiven>The fish? For my penguin friends?
Now that is really sweet of you!
I think I should tell you one secret.
You can equip your towers not only
with fire, but also with frost!
Please take this map. It will guide you
to the Lonely Iceberg. The alchemists
who live there master these techniques.
So long, Aruku, and thanks for all the fish!</FishGiven>
	</Level9>
	<Level10>
		<ChapterName>Hunt for Totem Beast</ChapterName>
		<MapName>#{!0xFFEBEB76}Island of Yeti</MapName>
		<Briefing>With five Totems in my hands, the Tear of Heaven grants me so much
power and knowledge that I can clearly see things beyond my sight.
I can clearly see where the last Totem is.
A big hairy creature that lives on this island carries it.
I can sense it wandering around the island searching for food and scaring everyone.
We must land on this island and hunt this beast down.</Briefing>
		<TrackYeti>First we have to develop our settlement.
Train enough people
and find the lair of the Totem Beast.</TrackYeti>
		<Yeti>Here is it! Be careful! It is mighty and dangerous!</Yeti>
		<Final>At last! Now I have them all!
Six Totems fuel the Tear of Heaven and
I can see the future bright and clear.
I sense how I can return peace back
to this planet. We must hurry to
the Cradle of the North!</Final>
		<TaskYeti>Track Down The Totem Beast</TaskYeti>
		<CoinFound>Wherever it is hidden, we will find it!
Because...
Because, we are skilled seekers!</CoinFound>
		<ArtFound>Unbelievable. You have recovered
an ancient treasure of you tribe,
the Bracelet of Hawk.
It will greatly boost the morale
of your people!
From now on, all of your buildings
will train troops faster!</ArtFound>
		<Traders>Greetings to you, brave adventurers!
My fellows and I are travelling traders
with a strong inclination for the study
of coins and medals.
Prove yourself as a dedicated coin collector
and we will gladly offer our top-quality goods!

[You may need to return back to already
visited islands, if you have missed some coins.]</Traders>
		<TradersNegative>Alas, your collection is not yet complete.
Please keep searching. Good luck!

[You can check in your Treasury
how many coins you have found.]</TradersNegative>
		<TradersComplete>Great! Your coin collection is perfected!
I'm so happy to meet a like-minded person.
My fellow merchants and I will join you
in you noble quest.
Check our wares. With our excellent boots,
your people will run faster!</TradersComplete>
	</Level10>
	<Level11>
		<ChapterName>Cradle of the North</ChapterName>
		<MapName>#{!0xFFEBEB76}Cradle of the North</MapName>
		<Briefing>Cradle of the North... The ancient cradle of life, peace and harmony…
We came here with a noble mission to bring back prosperity to this struggling planet.
We have to end confrontation and insanity in the minds of all living creatures.
I am very nervous and have never felt like this before.
The Tear of Heaven is silent though, not a single sparkle can be seen inside.
I feel so empty...</Briefing>
		<Start>We have to find the World Seal and try to activate it
to restore the ancient powers that were used to keep
this world in balance and harmony before our time.</Start>
		<WorldSeal>I have studied inscriptions around the World Seal
and it seems that we have to place the totems 
on the correct pedestals in order to unlock
the divine power.
We have to find all six pedestals!</WorldSeal>
		<Hints>There are a lot of hints on this island.
It is a good idea to explore this island and 
inspect it for hints.</Hints>
		<OhNo>Oh no! We have done something wrong!
Look more carefully for the hints.
We have to find the correct pedestal
for each totem.</OhNo>
		<Pedestals>I've taken more time to study the ancient inscriptions.
I am not absolutely sure because this inscription is
so old. I can barely understand it, but it looks like
there are 12 pedestals total. 
Half of them are probably false so we have to think
carefully about which ones to use. 
Placing the Totem on an incorrect pedestal
will cost us a lot!</Pedestals>
		<OhNo2>Not again! It's getting dangerous!
We should not make any more mistakes.
Be careful!</OhNo2>
		<SealReady>Great! We have placed all the Totems in order.
Now hurry up and activate the World Seal.</SealReady>
		<Shades>What happened?! What have we done here?!
Everyone protect yourself!</Shades>
		<Final>We have done something
terrible and wrong.
We were striving for peace,
but now the Seal is destroyed
and who can say what consequences
this act will have.
I have to go to the clouded
Island of Mist to seek the answers.</Final>
		<Keeper>So you are here to return the Totems and restore
balance to the world?
My name is Montol and I have been the Keeper of
this place for longer than I can remember.
Yes, I can help you in your quest but you have
to do me a favor.
There are too many sharks swimming around
this island.
Please hunt them all and I will help you.</Keeper>
		<Shamans>Thank you! I would not have been able to get rid of
those pesky sharks without you. I am too old for that.
In reward I will teach you how to train Shamans!
They can control fire and burn everything!
Take this shaman mask and wear it with dignity!</Shamans>
		<ArtFound>Ahh, another magical thing.
The Pendant of Power, once
owned by great sages is now
in your hands, Aruku.
It will help you with
using the magic of the idols.</ArtFound>
		<TaskSeal>Find The World Seal</TaskSeal>
		<TaskTotems>Put Totems On The Pedestals</TaskTotems>
		<TaskActivate>Activate The World Seal</TaskActivate>
		<TaskDefend>Beat Off The Shades</TaskDefend>
	</Level11>
	<Level12>
		<ChapterName>What happened?</ChapterName>
		<MapName>#{!0xFFEBEB76}Mist Island</MapName>
		<Briefing>What happened? What have we done? I wish I knew.
The Totems should have cured the land... instead they have unlocked something evil.
All those Shades coming from the broken World Seal and attacking us...
I couldn't have imagined that in my worst nightmare. Maybe we've misinterpreted signs that we saw?
So many questions and so few answers. I wish I could answer at least some of them.
I am going to the Mist Island high in the sky – a bizarre place of ancient puzzles and inscriptions.
Hopefully I will be able to find some answers there.</Briefing>
		<Final1>So this is what ancient wisdom says:
"Totems grant immense power to its wielder"
"The Cradle of the North has the World Seal that
protects this world"
"Twelve Totems exist in harmony - six Totems are light
and represent creation and life, the other six are dark
and represent destruction and death"
"Place twelve Totems around the World Seal
to protect this world"
"Place six Totems around the World Seal to break
the harmony and destroy the Seal"</Final1>
		<Final2>It was so foolish to think
that we knew what we should do!
I was blinded by the power
of Totems. Instead of activating
the World Seal we have destroyed
it and the six light Totems
vanished as well!
And what about those other
six dark Totems?
Perhaps we could find them and use
their power to restore the Seal and
put everything back to normal?
As I think of it I can swear
I saw a sparkle inside
the Tear of Heaven again.
Or was it just my imagination?</Final2>
		<NoBuilding>You have no workers here.
You cannot construct any new buildings now.</NoBuilding>
		<ArtFound>After obtaining this Amulet of Wisdom
I feel like some long-forgotten
knowledge is coming to my vision.
I think it may help my tribe
to do some research.</ArtFound>
		<TaskObelisks>Find And Read All Obelisks</TaskObelisks>
		<Tower>If you wish to enter my tower,
bring me something really nice!
Something you can find in the water...
If you look very closely and pay attention...</Tower>
		<Wiseman>Do you feel this tension in the atmosphere?
Do you hear the breath of sleeping powers
that are ready to awaken?
Bring me four thunderbolts and I will
teach you the science of storms!
You will find them in places
where lightning has hit the ground.</Wiseman>
		<Bolts>Excellent, you have brought them!
Now listen, first you will need a Sky Hall,
to watch for coming thunderstorms.
After that you will be able to improve
common Towers with all the equipment required
to attract and redirect lightning.
You should try it later!</Bolts>
	</Level12>
	<Level13>
		<ChapterName>A Taste of Things to Come</ChapterName>
		<MapName>#{!0xFFEBEB76}Scorched Island</MapName>
		<Briefing>Destruction of the six light Totems completely shifted this world out of balance -
war rages everywhere, fuelled by the power of the other six dark Totems.
All tribes have turned hostile against each other thus forcing us into confrontation.
The Wolf Tribe has one of the dark Totems so we must battle them and take their Totem.
I wish we were able to obtain it peacefully but unfortunately conquest seems to be the only way.</Briefing>
		<Start>Well, here we are... And a fierce battle is ahead.
We should set up defenses before
contacting this grim Wolf Tribe,
as this meeting may be dangerous.</Start>
		<WolfTribe>Mighty Wolf Tribe rules this island!
You are no match for us and
will face our unimaginable power!</WolfTribe>
		<Ambush>You were lucky to catch us unprepared but now
witness the cunningness of the Wolf!
You will be defeated!</Ambush>
		<SecretPassage>We hear suspicious sounds
from the depths of this weird structure!
We better be prepared for anything!</SecretPassage>
		<Magic>And now prepare to meet fire and utter ruin
as you will be smited with the unstoppable magic
from the Wolf Tribe's powerful shamans!</Magic>
		<Final>The Wolf Tribe is defeated and the 
Totem of Wolf is ours! Victory!</Final>
		<TaskWolfTribe>Find And Defeat The Wolf Tribe</TaskWolfTribe>
		<FrostTower>Greetings to you, people of the Hawk Tribe.
Feel free to take some rest from this
fiery land with our frosty freshness.
I want to ask you for a favor.
Red dragons threaten us, and our tower
is defenseless against them.
Help us and we will be grateful!</FrostTower>
		<DragonsKilled>Thanks to you! Now we are safe.
Please take this Ice Crystal. May it
give you some winter coolness.</DragonsKilled>
		<ArtFound>We have proven ourselves as
experts in tower-building,
and are rewarded with this
Crown of Defender!
Now our towers will be
constructed much quicker!</ArtFound>
	</Level13>
	<Level14>
		<ChapterName>The Encounter</ChapterName>
		<MapName>#{!0xFFEBEB76}Volcano Island</MapName>
		<Briefing>With this Wolf Totem, I have different feelings compared to the other Totems that I had in the past.
This dark Totem absorbs energy from me and makes me feel so exhausted.
The Tear of Heaven became darker as well. Not a single sparkle can be seen inside.
Volcano Island is the home of another dark Totem.</Briefing>
		<Start>I have a very creepy feeling about this island,
even the air here is so heavy and stifling!
But no matter how tired we are, we have
to go forth on our task. The Totem of Snake
is hidden somewhere here, in the unfriendly
land of everburning lakes of lava and
forgotten ancient crypts.
We should protect ourselves very well
before stepping deeper on the island.</Start>
		<KingShade>These abominable Shades again!
And that one, the largest of them...
I was chilled to the bone when it approached,
despite all the heat of these flaming rivers!
It is extremely powerful and evil!
This darkest of Shades has stolen the Totem
just before we could get it.
We have to battle them all
to take the Totem back!</KingShade>
		<Final>My brave warriors!
The battle was so hard, though you
brought victory over the creatures
of evil and shade.
No matter that this Dark King escaped
as suddenly as it appeared,
the main thing of this day is that
another Totem is ours and we are
one step closer to finishing this nightmare!</Final>
		<TrainingGrounds>Be blessed, people of Hawk!
Only the strongest could find me on this
forgotten island and only the strongest of
strongest deserves the secrets of battle
I have in my possession.
Mighty and dangerous Enchanted Skeletons
can be found inside some pyramids on this island.
Defeat all three of them and bring me
their swords as a proof, and I swear,
I'll reveal to you secrets that will
give you awesome benefits!</TrainingGrounds>
		<Swords>I didn't doubt for a moment that
you would be able to do the task!
You are welcome to learn special
skills in my training grounds
that will help you to withstand
the most dangerous enemy!</Swords>
		<HallOfMysteries>Did you come to my halls
seeking power and knowledge?
Your shamans have mastered the ways of Fire,
but there are more they can learn.
Find the Scroll of Ice Magic.
With it, I will be able to show them
another side of nature, the Frost,
that is no less powerful than Flame.</HallOfMysteries>
		<Scroll>You have found all the parts of the scroll!
With it in hand I will join your tribe,
to teach your shamans Frost magic.
You can also hold the Ritual of Might
in these halls to make your shamans more skillful.
And please, take this shaman mask,
you fully deserve it!

[Research the Power of Frost to allow
your shamans to use ice magic.]</Scroll>
		<Hermit>Welcome to my home, travellers.
I live here all alone learning
the secrets of this restless land.
Isn't it charming to see how land erupts
stones and flaming magma from its depths?
Anyway, I have something to propose to you, 
if you can manage to get 6 lava stones for me.
You will find them in the lava lakes
that burn and spout jets of steam...</Hermit>
		<LavaStones>Oh, six beautiful lava stones.
They are still hot with the heat
from the inner land furnace!
Thank you! As I promised, I have something
in exchange. I have found the Oracle,
and now you can use it to see into the heart of
the Volcano. Only the owner of the Sphere of Clarity
can use it however, and if you have not found
it yet, you should travel back to Witch Island.
They say it is there that it can be found...</LavaStones>
		<Oracle>The structure somehow interacts with
the Sphere of Clarity that you have and inside it
you can see some distant land.</Oracle>
		<ArtFound>Great! This Blessed Ring will
refocus the magical powers of our
shamans and witch doctors,
to help them withstand hostile
attacks in battle.</ArtFound>
		<TaskExplore>Find The Totem Of Snake</TaskExplore>
		<TaskFight>Defeat The Shades And Their King</TaskFight>
	</Level14>
	<Level15>
		<ChapterName>Beetle Boss</ChapterName>
		<MapName>#{!0xFFEBEB76}Beetle Island</MapName>
		<Briefing>I had a dream last night. King Shade came to me in my dreams and I saw his dark essence very close.
He tried to capture my mind while I was sleeping and this is probably why things are happening
like they are.
Fortunately the Tear of Heaven protected me from his powers, but other tribes don't have such relics.
These dark creatures come into the minds of other people while they are sleeping to control them.
This looks like the reason for the hostility all around.
After destroying the World Seal, nothing can stop them...except me. I have to do something.</Briefing>
		<Witch>Pleased to meet you again, young Aruku,
though hard times are coming upon us.
After your departure, more shadows
invaded Witch Island and finally,
I was forced to look for a new home.
I want to make a contribution
to your quest. Let me further teach
your witch doctors the art of healing.
We need some medicinal fruits
to prepare elixirs.</Witch>
		<Witch2>Please take this seed.
Find a patch of fertile land and put
it into earth. When the plant has matured,
gather the fruits and bring them to me.
They ripen fast -
you will need only a water land well!</Witch2>
		<WitchGarden>Excellent, you have three juicy fruits.
Now we have many more seeds from them.
You should take them, as well as these
herbs, and plant them in the garden, so
your witch doctors can use them
to heal wounds more effectively.</WitchGarden>
		<FireGame>This flame in the center is too strong
to be extinguished in the usual way.
We should try to play with the
small fires first.</FireGame>
		<Start>This island is infamous because of
the many ugly insects swarming its interiors.
Yet, we have no choice here.
We have to head to the beetle's lair,
and take the Totem at any cost.</Start>
		<Beetle>I can hear hundreds of little legs,
running under the surface.
We must be approaching the dwelling
of those nasty insects!</Beetle>
		<Final>We did it again! Another Totem is ours,
the Totem of Beetle.
But yet another thing starts to worry me.
I feel so exhausted carrying these dark ones,
as if they are absorbing my very soul...</Final>
		<ArtFound>We have found the Necklace of Spirits,
filled with the spiritual energies
of our ancestors.
These powers will make
our shamans stronger!</ArtFound>
		<TaskBeetle>Crush The Bugs And Take The Totem</TaskBeetle>
	</Level15>
	<Level16>
		<ChapterName>Dive</ChapterName>
		<MapName>#{!0xFFEBEB76}Shark Archipelago</MapName>
		<NoBuilding>You have no workers here.
You cannot construct any new buildings now.</NoBuilding>
		<Briefing>Our worries seem to vanish as we approach the Shark Archipelago –
distant and abandoned pieces of land.
Who knows what kind of mysteries dwell in this cradle of nature
where you can rarely find a human footprint. </Briefing>
		<Start>My people are totally exhausted from the recent battles.
I will send the only scout on this mission.
Hopefully, he will not fail.</Start>
		<Portal>That was incredible!
This shamanic device allows us to
instantly travel over distance.
We could use it for our good!</Portal>
		<Shells>This chest seems to be of the highest importance.
We should collect these turtle shells.</Shells>
		<Final>Great! Despite all those nasty sharks,
we got the totem they were guarding!</Final>
		<ScoutLodge>Great! We can use this
abandoned Scout Lodge as a base
for our activity here!</ScoutLodge>
		<TaskTotem>Find Totem Of Shark</TaskTotem>
		<TaskShells>Collect Blue Turtle Shells</TaskShells>
		<TaskChest>Open Chest On Central Island</TaskChest>
		<ArtFound>I believe, this is called an Aqualung.
It is rumored that this ingenious device
allowes people to breathe underwater!
Our scouts should try it!</ArtFound>
		<Tower>This is our tower! We will join you
for 24 Green Turtle Shells!
And not a single shell less!</Tower>
	</Level16>
	<Level17>
		<ChapterName>Mirror Image</ChapterName>
		<MapName>#{!0xFFEBEB76}Island of Worship</MapName>
		<Briefing>King Shade came into my dream once again.
Although I can't see anything that resembles a living creature, I sense that he is familiar.
It reminds me of myself somehow. All my hopes and fears, all my dreams and nightmares,
I see how he resembles them all.</Briefing>
		<Start>This is a land of temples and idols
that we must worship to have them on our side.
The main temple is close to us to the north.
We have to visit it.</Start>
		<EvilAruku0>How dare you ask for the help of the spirits!
You have almost destroyed everything!
You have broken the World Seal!
Now feel our wrath!</EvilAruku0>
		<Aruku0>What was it? It looked so similar to myself...
But so twisted, so perverted...
Like a reflection in a distorted mirror...</Aruku0>
		<EvilAruku1>Who do you think you are?
A saviour of the whole world?
The last hope of the Planet?
You are too presumptuous, Aruku.
You are taking upon yourself
more than you can bear.
I warn you, this will not bring you any good!</EvilAruku1>
		<Aruku1>I'm doing what I have to do.
My spirit is strong enough,
and I'm not alone on this quest.
Begone, foul creature!</Aruku1>
		<EvilAruku2>And what about your followers?
How many have you already sacrificed
to feed your selfish ambitions?
How many more are you ready
to condemn to misfortune?
You have betrayed your tribe, Aruku!
Betrayed all the people who relied on you.
What have you brought to them?
Only pain, suffering and death!
Stop before it becomes too late!</EvilAruku2>
		<Aruku2>I was chosen as the Chief of Hawk Tribe.
My people follow me because
they trust me and believe in our common deed.
What we are doing is good for everyone!
We shall keep our course and finally
we shall prevail.</Aruku2>
		<EvilAruku3>So you believe you shall prevail?
Despite all losses and mistakes, I guess?
Exactly so as you have prevailed
standing in the Cradle of North,
ruining the World Seal?
You shall never prevail, poor Aruku.
You shall miserably fail.
Right now.</EvilAruku3>
		<EvilAruku4>You are going too far, reckless Aruku.
I warn you for the last time:
Do not cross this line, step back!</EvilAruku4>
		<EvilAruku5>No more warnings! You are too stubborn,
and now you will be punished
for you limitless arrogance!
Prepare to meet disasters
beyond your imagination!</EvilAruku5>
		<EvilAruku6>Very well, Aruku. Enjoy your victory.
But we have not yet finished.
You still need the last Dark Totem,
that is in my possession.
Come to the Ruins of Dream Shore,
and there we will meet again.
One last thing you should think about,
before you meet your doom.
I see your nature, we are the same.
I am You.</EvilAruku6>
		<Aruku6>We are not the same, evil spirit.
We are absolutely different.
I will be there, and I will take the Totem of Crow
to restore peace on this long-suffering Planet.</Aruku6>
		<Spirits>You have proven yourself strong and worthy!
We see that you have done great evil
back in the days, but you regret
your deeds and seek forgiveness.
Take this Totem of Lion to aid in your quest.
You will need its courage and dignity.</Spirits>
		<TaskTemple>Find The Main Temple</TaskTemple>
		<TaskIdols>Claim 5 Idols</TaskIdols>
		<ArtFound>Another nice item!
With this Masking Cloak,
our scouts can travel anywhere unseen,
giving enemies no chance of detecting them!</ArtFound>
	</Level17>
	<Level18>
		<ChapterName>Crimson Shore</ChapterName>
		<MapName>#{!0xFFEBEB76}Ruins of Dream Shore</MapName>
		<Briefing>Once upon a time there was a Dream Shore - a place where the dreams of all the people in the world
were born. At the beginning of the new Epoch, a stellar matter in the form of a Comet invaded
our planet and crashed into that place. It destroyed the Dream Shore and sucked out its essence,
thus polluting the dreams and minds of the living creatures of the planet. Their nightmares were
so dark and terrifying that it caused them to materialize in the real world in the form of the Shades.
The Shades weren't invading the dreams of other people; actually they were spawned by people's
own dreams in the first place.
The darkest and most powerful of them is King Shade, a materialization of my own dream.</Briefing>
		<Start>This is unbelievable...
A once beautiful land has turned into a
completely void and lifeless desert.
Now only vile creatures
are residing here,
including the dreaded King Shade.
To confront him in this place, we should
be more prepared than ever before.
We have to build a Cave of Trials
to select and train the best of our warriors.</Start>
		<DarkPortal>Oh, I recognize the malice that
emanates from beyond this gate.
The essence of the Shade Prince
has opened the path to
King Shade himself.
We should use this portal
to reach him at last.</DarkPortal>
		<KingShadeLair>We were right!
The portal led us to this creature,
the offspring of nightmares.
Now we must do everything
in our power to finally defeat it.</KingShadeLair>
		<KingShade>Ahh... visitors!
How do you like my realm?
You should get used to it, Aruku,
as this is what your whole beloved Planet
will look like.
Sooner than you can imagine.</KingShade>
		<KingShadeDeath>My existence...is finished?
How that can be? Damned Aruku!
You cannot kill your own nightmare!
I should return! This cannot end so!
Noooo! I am feeling so weak...
I'm losing touch with this world...
I'm...I'm vanishing! Going to nothingness
with no thoughts and no feelings!
No-o-o-o!</KingShadeDeath>
		<Final>The dreadful creature of darkness
has gone back into the abyss
from which it came.
Our quest is not yet over though.
The shattered Dream Shore
taught us how dangerous
this Comet is.
We have to do something about it.</Final>
		<TaskKing>Find King Shade's Hideout</TaskKing>
		<TaskPortal>Use The Gate To Get To King Shade</TaskPortal>
		<ArtFound>This skillfully made decoration
is a Tribal Amulet of great warriors!
Now our cavemen will move faster
as they hurry to prove their
valor in action!</ArtFound>
	</Level18>
	<Level19>
		<ChapterName>Other Side of the World</ChapterName>
		<MapName>#{!0xFFEBEB76}Comet crash site</MapName>
		<Briefing>King Shade was defeated and my dreams became a bit calmer. However it's too early to celebrate
our victory as nothing can stop him from being spawned again by future nightmares.
We have to deal with the source of all this trouble, the crashed Comet;
a stellar matter that traveled from distant stars and invaded our planet.
What mysteries does it bring to our peaceful lives?</Briefing>
		<Comet>Here it is...a majestic and unimaginable
creation from a distant world.
I've heard so many rumors
about it and now I see it with my very own eyes.
This stellar body is what is causing so much trouble
on our peaceful planet. It's alien nature is sucking
energy from things that are so dear to my heart.
It's corrupting and poisoning everything!
We have to find a way to disable this alien thing.</Comet>
		<Field>It looks like it has some kind of force field
around it as we can't get closer.
We have to look around and find some clues.</Field>
		<Pedestal>How sinister is this thing?
It is sucking the energy from our symbols of light –
the Totems!
It is feeding itself with life essence of our planet!</Pedestal>
		<Destroy>USE THE DARK TOTEMS TO DESTROY THE LIGHT ONES</Destroy>
		<DarkTotems>Incredible!
It seems like the Tear of Heaven talked to me!
We must use the dark totems to break the light ones
and prevent this Comet from sucking the energy
out of them!
It is a pity to lose such powerful artifacts
that may be used for good, but we have
to get rid of this otherworld creation.</DarkTotems>
		<Destroyed1st>YES! THE LIGHT TOTEM IS DESTROYED!</Destroyed1st>
		<Destroyed1st2>I can feel the force field around Comet becoming a bit
weaker. It looks like destroying the Totems is indeed
a valid way to deal with this matter.</Destroyed1st2>
		<Destroyed2nd>THE WORLD WILL BE BETTER WITHOUT IT</Destroyed2nd>
		<Destroyed2nd2>The Tear of Heaven talks to me...
How strange...
or is it just because I have been with
this relic for so long that I can hear
its signals just like normal speech?</Destroyed2nd2>
		<Destroyed3rd>WE NEED WORLD PEACE,
OR A PIECE OF THE WORLD</Destroyed3rd>
		<Destroyed4th>ONLY TWO OF THEM BETWEEN ME
AND ETERNAL POWER</Destroyed4th>
		<Destroyed4th2>The force field became very weak but still
not weak enough to pass through.
We have to destroy the rest of the Totems.</Destroyed4th2>
		<Destroyed5th>HURRY UP! THE LAST CANDLE WILL FADE TODAY</Destroyed5th>
		<Destroyed6th>The force field is absent now but what
has happened around it?
All this scorched land and destruction –
is this the consequence of destroying the relics
that held the power of our planet inside?
Perhaps by destroying the Totems we've destroyed
the supernatural essence of our planet...
destroyed its soul?</Destroyed6th>
		<Entrance>The Comet is not solid.
There is something inside...
we have to go there and find out.</Entrance>
		<TaskExplore>Find A Way To Approach The Comet</TaskExplore>
		<TaskDestroy>Destroy All Crystal Pedestals</TaskDestroy>
		<TaskComet>Find An Entrance To The Comet</TaskComet>
		<NoBuilding>You have no workers here.
You cannot construct any new buildings now.</NoBuilding>
	</Level19>
	<Level20>
		<ChapterName>Requiem</ChapterName>
		<MapName>#{!0xFFEBEB76}Inside the Comet</MapName>
		<Briefing>The World Seal was destroyed. The guiding Totems were destroyed. All by my very own hands...
I was tricked by this Tear of Heaven. Now I see how it happened... This relic,
this Tear of Heaven, was a shard of the Comet in the first place.
It descended from the sky at the same time when the Comet crashed into the Dream Shore
and polluted its essence. This shard bears the same mysterious alien power that the Comet
itself has! The Comet used it to fool me. It used my will to restore world peace and instead
destroyed the sacred things that protected our planet. Now as the planet is defenseless,
it can absorb it's strength easily. Now all living thing on this planet
will fade out and die eventually.
We have to go into the Comet and destroy it from the inside, sacrificing our lives
if necessary. Otherwise our world will turn to ruin within the blink of an eye.</Briefing>
		<Start>We are inside the body of the Comet.
It's so scarring and depressing here...
We should carefully look around
and be prepared for anything.</Start>
		<Alien>So here is the mastermind
behind all this destruction and evil!
Whatever it is and from wherever it came,
we must defeat it!
This is our Planet,
and we will fight for it!</Alien>
		<Crystals>Breaking this crystal
weakened the Crystal Cones that are
protecting our enemy!
We should find them all!</Crystals>
		<Sacrifice>Oh, my head! It's like it is tearing apart!
I have heard the Call of the Comet!
It offers to grant me all of 
its unimaginable powers!
All I must do in exchange
is to feed it...
with the souls of my own people.</Sacrifice>
		<UseTearCommon>This creature regenerates its health!
We have to finish him when he is weak, 
with his own essence, using the Tear of Heaven!</UseTearCommon>
		<UseTearPure>This creature regenerates its health!
We have to finish him when he is weak,
with his own essence, using the Tear of Heaven!</UseTearPure>
		<FinalGood>The evil alien invader is defeated,
and our quest is finished!
Now we all have peace.
Time will pass, and the scorched soil
will heal its wounds,
as well as our souls.</FinalGood>
		<FinalBadGuro>After all the days
I have spent with you,
I cannot believe that
you have chosen this path.
I'm leaving now.
Enjoy your bloody,
new-found powers.</FinalBadGuro>
		<FinalBad>I don't care about you
anymore, old man.
You can't even imagine what
the Comet has given to me.
I am now the greatest power,
by myself, and I am going
to change this world!
My deeds will be remembered
for a millennia!</FinalBad>
		<FinalPerfect>The evil alien invader is defeated,
and our quest is finished.
Now we all have peace.
And not only that!
The purified Tear of Heaven
is reverting all the loss
caused by the Comet!
Our planet is more alive
than ever before!</FinalPerfect>
		<TaskExplore>Explore The Interior Of The Comet</TaskExplore>
		<TaskAlien>Battle The Master Of The Comet</TaskAlien>
	</Level20>
	<Secret1>
		<ChapterName>Northern Sanctuary</ChapterName>
		<MapName>#{!0xFFEBEB76}Lonely Iceberg</MapName>
		<Briefing>The Map showed us the path to this isolated residence of a sage, who dedicated his whole life
to studying the laws of Nature itself. It should be so exciting and fascinating.
Hopefully, the harsh conditions of the frozen wilderness did not harden his temper
too much, and he will find some time to help us.
I only have some followers with me to rely on in case of a confrontation.
The icy slopes of the iceberg are practically unfit for building.</Briefing>
		<NoBuilding>Most of the iceberg land is unreliable.
We cannot build anything here.</NoBuilding>
		<Start>Not only is the climate is against us here,
but angry spirits are lurking about!
We should be very careful here while we
search for the alchemists' village!</Start>
		<Wiseman>That is really unbelievable!
I don't have many visitors here. Actually,
you are the first one for many years!
If you are in seek of knowledge, I will
gladly help you as much as I can.
But first, I have to make sure that you are
well prepared and able to cope with such
a dangerous thing as the Frost Tower.</Wiseman>
		<Potion>Use my Laboratory to prepare the Twilight Mixture.
You will find all of the necessary ingredients on
this island, as well as some directions.
Good luck, and return with the Mixture.

[To mix components use two of them
in the Laboratory,  one after another,
and if the reagents are correct,
you will get new matter.]</Potion>
		<PotionReady>Great!
The Twilight Mixture is ready.
Hurry up and show it to Alchemist!</PotionReady>
		<FrostTower>Congratulations, Aruku!
You have proven yourself skilled enough,
and the secrets of Frost are available to you now.
Frost Towers are extremely powerful and
I hope they will help you in your quest.</FrostTower>
		<Oracle>The structure somehow interacts with
the Sphere of Clarity you have, and inside it
you can see some distant land.</Oracle>
		<TaskFindVillage>Locate Alchemists' Village</TaskFindVillage>
		<TaskPotion>Create Twilight Mixture</TaskPotion>
		<TaskGivePotion>Give Twilight Mixture To Wiseman</TaskGivePotion>
	</Secret1>
	<Secret2>
		<ChapterName>Pilgrimage</ChapterName>
		<MapName>#{!0xFFEBEB76}Lost Temple</MapName>
		<Briefing>"Beyond the high cliffs, beyond the deep waters, the seeker will find the Citadel of Wisdom,
the Temple of Wonders. Mighty shamans live there, true masters of the elements.
A hard test awaits the one wishing to see the mysteries of their magic. There is a great
reward for the one who passes the test and tastes the fruit of ancient wisdom."
So tells the legend, and now we have a chance to see if this is true.</Briefing>
		<Start>It is amazing that we got the map to this island.
According to legend, the shamans of this Temple have
revealed the secrets of the powerful magic of the Idols.
Such knowledge should be quite beneficial.</Start>
		<AfterWave5>I greet you, brave travellers.
You were able to pass all tests.
Fell free to visit my temple
and gain the knowledge you seek.</AfterWave5>
		<TempleHelp>Enough, you nasty spirits and monsters!
Leave these people in peace!</TempleHelp>
		<Temple>Come friends, to the high halls of our temple,
and enlighten yourself with the wonders of this world.
The noble tribe of Hawk deserves to use these powers!</Temple>
		<TaskStart>Find A Path To The Temple</TaskStart>
		<TaskGate1>Open First Gate</TaskGate1>
		<TaskGate2>Open Second Gate</TaskGate2>
		<TaskGate3>Open Third Gate</TaskGate3>
		<TaskGate4>Open Fourth Gate</TaskGate4>
		<TaskGate5>Open Fifth Gate</TaskGate5>
		<TaskWave>Beat Off Attack To Pass Trial</TaskWave>
		<TaskTemple>Visit The Temple</TaskTemple>
	</Secret2>
	<Secret3>
		<ChapterName>Beyond the Rainbow Road</ChapterName>
		<MapName>#{!0xFFEBEB76}Guardian Moon</MapName>
		<NoBuilding>You have no workers here.
You cannot construct any new buildings now.</NoBuilding>
		<Briefing>Back in the days in prehistoric times there was a Rainbow Road that was used by people
to travel to the sky. But afterwards the road was broken and its pieces were
scattered throughout the land. A way to reach the sky were lost… until now.
We have managed to collect scattered pieces and restore the Rainbow Road.
At the other end of this road lies Guardian Moon – place that was visited
by our ancient forefathers centuries ago.
I wonder what kind of message they left there for their descendants.</Briefing>
		<Start>This is so hard to believe, that we were able
to restore Rainbow Road!
Now we should use our chance and explore
this long-forgotten territories!</Start>
		<Lake1>This image shows us prehistoric times where
first people appeared on this planet.</Lake1>
		<Lake2>This image shows us how people become more
civilized, started to form tribes and build villages.</Lake2>
		<Lake3>This image shows us golden age when a lot of
wonders were created by human hands.</Lake3>
		<Lake4>This image shows us first war that occurred
between tribes with more confrontation to follow.</Lake4>
		<Lake5>To prevent war and confrontation powers of
the planet were gathered and embodied
in form of Totems.
Then Seal of the Words was built to hold Totems,
protect planet, and keep it under balance.</Lake5>
		<Lake6>This image shows us the Comet flying among
distant stars to invade our planet.</Lake6>
		<Lake7>How unexpected!
This pool shows me and Tear of Heaven binding
our fate together.</Lake7>
		<Lake8>Apparently this pool shows our future with
advanced culture and technology of our tribes.</Lake8>
		<Lake9>And this looks like our distant future where
people learn how to materialize their own will.
Our future looks really bright!</Lake9>
		<LakeA>It is so sad to see the end of our world.
Even after centuries in the future Comet will
cause inevitable death to our planet.
Apparently this place tries to warn us and
encourages to do something.
We have to reach the other side of this
Guardian Moon to see what lies there.</LakeA>
		<Pool>Wow! This thing is so massive… so grandeur!
I want to dive into this thing and let it bring me
to some other place.
But I better not to.
I have a feeling that we have to put something into it.</Pool>
		<Purify>Magnificent!
We have purified Tear of Heaven and now
it shines with unmatched energy!
We have to go inside Comet with it fast!</Purify>
		<TaskExplore>Explore Guardian Moon</TaskExplore>
		<TaskTear>Dip Tear Of Heaven To Waters</TaskTear>
		<ArtFound>That is a precious find indeed!
With this Relic of Prosperity we can provide with
all necessary much greater population!</ArtFound>
	</Secret3>
	<Unit>
		<Unknown>???</Unknown>
		<Worker>WORKER</Worker>
		<Scout>SCOUT</Scout>
		<Hunter>HUNTER</Hunter>
		<Fighter>FIGHTER</Fighter>
		<Archer>ARCHER</Archer>
		<Caveman>CAVEMAN</Caveman>
		<Shaman>SHAMAN</Shaman>
		<Witch>WITCH DOCTOR</Witch>
		<Aruku>#{!0xFFFAFAA5}ARUKU</Aruku>
		<Guro>#{!0xFFFAFAA5}GURO</Guro>
		<ArukuScout>#{!0xFFFAFAA5}ARUKU</ArukuScout>
		<GuroScout>#{!0xFFFAFAA5}GURO</GuroScout>
		<ArukuScoutMortal>#{!0xFFFAFAA5}ARUKU</ArukuScoutMortal>
		<GuroScoutMortal>#{!0xFFFAFAA5}GURO</GuroScoutMortal>
		<SavageOgre>OGRE</SavageOgre>
		<Fungus>FUNGUS</Fungus>
		<ShadeFungus>FUNGUS</ShadeFungus>
		<WoodenMonster>WOOD SPIRIT</WoodenMonster>
		<ThornFlower>THORN FLOWER</ThornFlower>
		<Crow>CROW</Crow>
		<PebbleCrow>CROW</PebbleCrow>
		<Gull>SEAGULL</Gull>
		<Shade>SHADE</Shade>
		<ShadeStill>SHADE</ShadeStill>
		<ShadeStillTower>SHADE</ShadeStillTower>
		<ShadeMinion>SHADE MINION</ShadeMinion>
		<PrinceShade>SHADE PRINCE</PrinceShade>
		<KingShade>KING SHADE</KingShade>
		<KingShadeLight>KING SHADE</KingShadeLight>
		<EvilAruku>FALSE ARUKU</EvilAruku>
		<EvilArukuStill>FALSE ARUKU</EvilArukuStill>
		<Alligator>ALLIGATOR</Alligator>
		<Turtle>TURTLE</Turtle>
		<DropMonster>WATER SPIRIT</DropMonster>
		<BubbleMonster>BUBBLE SPIRIT</BubbleMonster>
		<EvilEye>EVIL EYE</EvilEye>
		<StoneMonster>STONE SPIRIT</StoneMonster>
		<Yeti>YETI</Yeti>
		<YetiBoss>GIANT YETI</YetiBoss>
		<CoalCrow>CROW</CoalCrow>
		<Penguin>PENGUIN</Penguin>
		<Lion>LION</Lion>
		<Dog>DOG</Dog>
		<Eskimo>NORTHERN DWELLER</Eskimo>
		<LadyBug>LADY-BUG</LadyBug>
		<Shark>SHARK</Shark>
		<RedDragon>RED DRAGON</RedDragon>
		<GreenDragon>GREEN DRAGON</GreenDragon>
		<Skeleton>SKELETON</Skeleton>
		<Ghost>GHOST</Ghost>
		<EnemyFighter>FIGHTER</EnemyFighter>
		<EnemyArcher>ARCHER</EnemyArcher>
		<EnemyShaman>SHAMAN</EnemyShaman>
		<BeetleBoss>GIANT BEETLE</BeetleBoss>
		<BeetleMeele>BETTLE</BeetleMeele>
		<BeetleShooter>ACID BEETLE</BeetleShooter>
		<FireShaman>SHAMAN OF FIRE</FireShaman>
		<FrostShaman>SHAMAN OF FROST</FrostShaman>
		<ThunderShaman>SHAMAN OF THUNDER</ThunderShaman>
		<Bone1Skeleton>SKELETON</Bone1Skeleton>
		<Bone2Skeleton>SKELETON</Bone2Skeleton>
		<SkullSkeleton>SKELETON</SkullSkeleton>
		<ChestnutThornFlower>THORN FLOWER</ChestnutThornFlower>
		<EnchantedSkeleton>ENCHANTED SKELETON</EnchantedSkeleton>
		<AlienSpawn>ALIEN SPAWN</AlienSpawn>
		<Alien2Spawn>ALIEN SPAWN</Alien2Spawn>
	</Unit>
	<Activity>
		<Diseased>is ill</Diseased>
		<Frozen>is frozen</Frozen>
		<Stunned>is stunned</Stunned>
		<Wait>is waiting</Wait>
		<Think>is thinking</Think>
		<Rest>is resting</Rest>
		<Move>is walking</Move>
		<GoHome>is going home</GoHome>
		<GoExplore>is exploring</GoExplore>
		<Explore>is exploring</Explore>
		<GoAttack>is attacking</GoAttack>
		<Patrol>is patroling</Patrol>
		<Chase>is chasing an enemy</Chase>
		<Assault>is making assault</Assault>
		<GoBuildsite>is going to the build site</GoBuildsite>
		<GoInjured>is going to the wounded</GoInjured>
		<GoBuild>is building</GoBuild>
		<GoFix>is repairing the building</GoFix>
		<GoUpgrade>is improving the building</GoUpgrade>
		<Scatter>is scattering</Scatter>
		<Attack>is attacking</Attack>
		<Fly>is flying</Fly>
		<Swim>is swimming</Swim>
		<Build>is building</Build>
		<UnitFix>is repairing the building</UnitFix>
		<UnitUpgrade>is improving the building</UnitUpgrade>
		<Fight>is fighting</Fight>
		<Heal>is healing</Heal>
		<Construct>under construction</Construct>
		<Fix>is repaired</Fix>
		<Spawn>is training</Spawn>
		<Train>is training</Train>
		<Upgrade>is upgraded</Upgrade>
		<Research>is researching</Research>
		<Charge>is charging</Charge>
		<EvilSpawn>is spawning</EvilSpawn>
	</Activity>
	<Building>
		<Unknown>???</Unknown>
		<Hut>HUT</Hut>
		<ScoutLodge>SCOUT LODGE</ScoutLodge>
		<HunterCamp>HUNTER CAMP</HunterCamp>
		<Barracks>BARRACKS</Barracks>
		<ArcheryRange>ARCHERY RANGE</ArcheryRange>
		<CaveOfTrials>CAVE OF TRIALS</CaveOfTrials>
		<TrainingGrounds>TRAINING GROUNDS</TrainingGrounds>
		<Workshop>WORKSHOP</Workshop>
		<Smithy>SMITHY</Smithy>
		<WisemanHouse>WISEMAN'S HOUSE</WisemanHouse>
		<Observatory>SKY HALL</Observatory>
		<Laboratory>LABORATORY</Laboratory>
		<Ballista>BALLISTA</Ballista>
		<Tower>TOWER</Tower>
		<ShamanTent>SHAMAN TENT</ShamanTent>
		<HallOfMysteries>HALL OF MYSTERIES</HallOfMysteries>
		<Temple>TEMPLE</Temple>
		<WitchdoctorShack>WITCH DOCTOR SHACK</WitchdoctorShack>
		<HerbGarden>HERB GARDEN</HerbGarden>
		<Marketplace>MARKETPLACE</Marketplace>
		<ArrowTower>ARROW TOWER</ArrowTower>
		<MudTower>MUD TOWER</MudTower>
		<ThunderTower>THUNDER TOWER</ThunderTower>
		<FireTower>FIRE TOWER</FireTower>
		<FrostTower>FROST TOWER</FrostTower>
		<Totem_4>TOTEM of Eye</Totem_4>
		<Totem_2>TOTEM of Kill</Totem_2>
		<FungusLair>EVIL MUSHROOM</FungusLair>
		<SlimeLair>SLIME LAIR</SlimeLair>
		<FieryLair>FIERY LAIR</FieryLair>
		<StumpLair>WOODEN LAIR</StumpLair>
		<HouseLair>HOUSE OF EVIL</HouseLair>
		<Nest>NEST</Nest>
		<PebbleNest>NEST</PebbleNest>
		<InfectTower>NOXIOUS TOWER</InfectTower>
		<Ice>ICE BLOCK</Ice>
		<IceArt04>ICE BLOCK</IceArt04>
		<IceShells2>ICE BLOCK</IceShells2>
		<FieryLairR>FIERY LAIR</FieryLairR>
		<Fire>FIRE WALL</Fire>
		<SnowLair>BIG SNOW LAIR</SnowLair>
		<SnowLairSmall>SNOW LAIR</SnowLairSmall>
		<Piramid>PYRAMID</Piramid>
		<PiramidR>PYRAMID</PiramidR>
		<NoBuild256>NoBuild256</NoBuild256>
		<NoBuild128>NoBuild128</NoBuild128>
		<NoBuild64>NoBuild64</NoBuild64>
		<EnemyBarracks>BARRACKS</EnemyBarracks>
		<EnemyArcheryRange>ARCHERY RANGE</EnemyArcheryRange>
		<EnemyShamanTent>SHAMAN TENT</EnemyShamanTent>
		<EnemyFireTower>FIRE TOWER</EnemyFireTower>
		<EnemyTemple>TEMPLE</EnemyTemple>
		<Mine>HAUNTED MINE</Mine>
		<RequiemIdol>IDOL OF PEACE</RequiemIdol>
		<ThunderStormIdol>IDOL OF STORM</ThunderStormIdol>
		<IceTempestIdol>IDOL OF FROST</IceTempestIdol>
		<MeteorShowerIdol>IDOL OF FLAME</MeteorShowerIdol>
		<PurificationIdol>IDOL OF PURITY</PurificationIdol>
		<ShieldIdol>IDOL OF PROTECTION</ShieldIdol>
		<BattleFuryIdol>IDOL OF WAR</BattleFuryIdol>
		<ClairvoyanceIdol>IDOL OF DIVINATION</ClairvoyanceIdol>
		<CometCrystalM1>CRYSTAL FORMATION</CometCrystalM1>
		<CometCrystalM2>CRYSTAL FORMATION</CometCrystalM2>
		<CometCrystalM3>CRYSTAL FORMATION</CometCrystalM3>
		<NoPass64>NoPass64</NoPass64>
		<ForceField>ForceField</ForceField>
		<ForceFieldSmall>ForceFieldSmall</ForceFieldSmall>
		<CrystalCone>CRYSTAL CONE</CrystalCone>
		<Alien>MYSTERIOUS STATUE</Alien>
		<Alien2>MYSTERIOUS CREATURE</Alien2>
		<UndyingRegenMarker>UndyingRegenMarker</UndyingRegenMarker>
	</Building>
	<BuildingDescri>
		<Hut>Build HUTs to produce more WORKERs who help you
to build and maintain other buildings.</Hut>
		<ScoutLodge>In SCOUT LODGEs dwell SCOUTs - excellent explorers.</ScoutLodge>
		<HunterCamp>Build HUNTER CAMPs to train HUNTERs. They pursue
foes by throwing spears and are also capable of placing
dangerous traps.</HunterCamp>
		<Barracks>BARRACKS provide you with FIGHTERs.
They are experienced with a sword.</Barracks>
		<ArcheryRange>Building the ARCHERY RANGE will strengthen your
forces with ARCHERs. They send their sharp arrows
over distance, even to those foes who are flying.</ArcheryRange>
		<CaveOfTrials>The strongest warriors complete their training in
the CAVE OF TRIALS. The huge clubs of the CAVEMEN
frighten even your toughest enemies.</CaveOfTrials>
		<TrainingGrounds>There is no limit to perfection.
TRAINING GROUNDS allow your followers to improve
their battle skills.</TrainingGrounds>
		<Workshop>A WORKSHOP is needed to produce equipment for
archers and invent more accurate and effective
ranged weaponry.</Workshop>
		<Smithy>Craftsmen from a SMITHY are devoted to improving
armor and hand-to-hand combat weapons.</Smithy>
		<WisemanHouse>
A WISEMAN'S HOUSE is your first step toward
construction of sophisticated defensive installations.</WisemanHouse>
		<Observatory>Build a SKY HALL to use the powers of thunder and
lightning to protect your village.</Observatory>
		<Laboratory>With a LABORATORY you will be able to secure your
settlement with fire and frost towers.</Laboratory>
		<Tower>A TOWER is the most simple defense, but later they
can be upgraded to more effective protective structures.</Tower>
		<ShamanTent>SHAMANS will join you if you build a SHAMAN TENT.
Despite weak constitution, their powerful magic makes
them very efficient in battle.</ShamanTent>
		<HallOfMysteries>In the HALL OF MYSTERIES your shamans can learn new
knowledge and improve their skills.</HallOfMysteries>
		<Temple>A TEMPLE allows you to cast powerful spells, which
you could previously only get only from idols.</Temple>
		<WitchdoctorShack>Build a WITCH DOCTOR SHACK to bring WITCH 
 DOCTORs to your tribe.
 Their healing abilities are crucial in battle.</WitchdoctorShack>
		<HerbGarden>The healing herbs from a HERB GARDEN make your
people more healthy and increase the witch doctors'
efficiency.</HerbGarden>
		<Marketplace>Research in the MARKETPLACE allows you to increase
your population and boost the speed of your followers.</Marketplace>
	</BuildingDescri>
	<Comics>
		<Comics01>The Planet has entered into a new Epoch of the Comet, marked by a burning sky and scorched land.</Comics01>
		<Comics02>Things that once were steady and peaceful now are not. Living beings that dwelt in peace
now hesitate to live like they used to.</Comics02>
		<Comics03>In these uncertain times, our story takes us to the distant Tetala Island, where young Aruku,
chieftain of Hawk Tribe, will face the challenges of leading her tribe to glory and prosperity
while struggling for peace and harmony throughout the land and sea.</Comics03>
    <FinalGood>Finally the Comet is at rest and nothing can trouble our lives.
Our planet lies in ruin, but we have an eternity to rebuild everything and restore glory and peace.
There will be no war and no confrontation. The tribes will live in harmony with nature and other living creatures.
This story ends here, but it will be remembered forever...</FinalGood>
		<FinalBad>I sense the energy of the Comet inside myself.
I can control this stellar object and use its unearthly power for my own good.
I will use it to enslave and control all living creatures and have them under my rule!
Blood-red sky marks our current victory and blood-red land will mark many of our upcoming victories
in the battle for world domination!</FinalBad>
		<FinalPerfect>Finally the Comet is now at rest and nothing can trouble our lives.
Our planet lies in ruin but we have power of purified Tear of Heaven that will allow us not only to rebuild
everything but to drive our world to prosperity beyond imagination.
There will be no war and no confrontation. There will be no sadness and no grief. There will be joy and happiness...
free for everyone... forever...</FinalPerfect>
		<PopulationLow>People of Hawk Tribe wandered through a lot of islands and places of the world but haven't left much trace.
Their settlements were assimilated with other nations and tribes.</PopulationLow>
		<PopulationAvg>People of Hawk Tribe wandered through a lot of islands and places of the world and some of their settlements
were developed into significant communities recognized throughout the world.</PopulationAvg>
		<PopulationHigh>People of Hawk Tribe wandered through a lot of islands and places of the world.
They established settlement on every island thus giving birth to great nation,
the biggest one throughout whole world.</PopulationHigh>
		<ConstructionLow>Villages of Hawk Tribe were primitive but still they had their charm and uniqueness
that you can sense wandering around them.</ConstructionLow>
		<ConstructionAvg>Villages of Hawk Tribe were quite advanced comparing to other nations.
Some of them even turned into glorious cities known far beyond their homeland.</ConstructionAvg>
		<ConstructionHigh>Villages of Hawk Tribe turned into huge towns and cities with advanced infrastructure and economics.
Each of them became true hearth of civilization while other nations stayed at tribal level.</ConstructionHigh>
		<ExploringLow>You have seen a lot of wonderful things during your adventure, but even more were hidden from your eyes
waiting for another adventurer to uncover them.</ExploringLow>
		<ExploringAvg>You have seen a lot of wonderful things during your adventure, however some things were slipped out
of your attention, waiting for another adventurer to uncover them.</ExploringAvg>
		<ExploringHigh>You have managed to explore whole world. Absolutely nothing slipped out of your keen eye.</ExploringHigh>
		<GemsLow>Your people managed to find some precious jewels but they were nothing but exciting little glittering toys.</GemsLow>
		<GemsAvg>Your people managed to find a lot of precious jewels that allowed them to be quite wealthy.
Those treasures made Hawk Tribe prosperous comparing to other tribes and rebuild their economy faster.</GemsAvg>
		<GemsHigh>Your people become extremely wealthy because of those enormous amount of jewels they managed to find.
Hawk Tribe became the most prosperous and economically advanced tribe throughout the world.</GemsHigh>
		<QuestsLow>Aruku had unforgettable adventure that made her well-known person.
Musicians will compose songs about her for generations to come.</QuestsLow>
		<QuestsAvg>Aruku had mesmerizing adventure that made her epic hero known throughout the land.
Musicians will compose songs about her for generations to come.</QuestsAvg>
		<QuestsHigh>Aruku had glorious adventure that will be known by every single person in the world.
She is a great hero now and will probably be canonized later.
Bards everywhere will sing glorious songs about her for many generations.</QuestsHigh>
	</Comics>
	<BuildingRequires>Requires:</BuildingRequires>
	<BuildingAllows>Allows:</BuildingAllows>
	<BuildingAbilities>
		<Train>Trains:</Train>
		<Upgrade>Upgraded to:</Upgrade>
		<Research>Research:</Research>
		<Charge>Magic:</Charge>
	</BuildingAbilities>
	<BuildingCommand>
		<CancelBuild>Cancel</CancelBuild>
		<Cancel>Cancel</Cancel>
		<Suspend>Suspend task</Suspend>
		<Resume>Resume task</Resume>
		<Fix>Repair</Fix>
		<Upgrade>Upgrade to</Upgrade>
		<Train>Train</Train>
		<Research>Research</Research>
		<Charge>Prepare spell</Charge>
	</BuildingCommand>
	<Magic>
		<Unknown>???</Unknown>
		<Requiem>Requiem</Requiem>
		<ThunderStorm>Thunderstorm</ThunderStorm>
		<IceTempest>Snow Tempest</IceTempest>
		<MeteorShower>Meteor Shower</MeteorShower>
		<Purification>Purification</Purification>
		<Shield>Shield</Shield>
		<BattleFury>Battle Fury</BattleFury>
		<Clairvoyance>Clairvoyance</Clairvoyance>
	</Magic>
	<MagicDescri>
		<Requiem>This spell calms arisen skeletons and ghosts
and puts them back into eternal sleep.</Requiem>
		<ThunderStorm>Bolts of pure energy will descend
from the skies to strike your foes.</ThunderStorm>
		<IceTempest>Release angry winter winds to
crush and freeze your opponents!</IceTempest>
		<MeteorShower>This powerful spell will unleash a rain
of fiery rocks upon your enemies.</MeteorShower>
		<Purification>This spell removes all negative effects
from your troops and also
fully restores their health.</Purification>
		<Shield>All of your followers in the area will be
protected from any harm. This is temporary.</Shield>
		<BattleFury>This spell fills your troops with a thirst for action.
For a short period of time, those under the power of
this spell will move more quickly and hit twice as hard.</BattleFury>
		<Clairvoyance>Use this spell to see beyond your reach.
No matter how far is it, you can see it!</Clairvoyance>
	</MagicDescri>
	<Tech>
		<Unknown>???</Unknown>
		<Archery1>Ranged Weapons Lvl.1</Archery1>
		<Archery2>Ranged Weapons Lvl.2</Archery2>
		<Archery3>Ranged Weapons Lvl.3</Archery3>
		<LightArmor1>Light Armor Lvl.1</LightArmor1>
		<LightArmor2>Light Armor Lvl.2</LightArmor2>
		<LightArmor3>Light Armor Lvl.3</LightArmor3>
		<Melee1>Melee Weapons Lvl.1</Melee1>
		<Melee2>Melee Weapons Lvl.2</Melee2>
		<Melee3>Melee Weapons Lvl.3</Melee3>
		<HeavyArmor1>Heavy Armor Lvl.1</HeavyArmor1>
		<HeavyArmor2>Heavy Armor Lvl.2</HeavyArmor2>
		<HeavyArmor3>Heavy Armor Lvl.3</HeavyArmor3>
		<WorkerAttack>Building Tools</WorkerAttack>
		<TowerAttack>Ballistics</TowerAttack>
		<MudTowerAttack>Slimy Mud</MudTowerAttack>
		<FireTowerAttack>Fire Powder</FireTowerAttack>
		<FrostTowerAttack>Deep Freezing</FrostTowerAttack>
		<Support>Comfortable Dwellings</Support>
		<BoostSpeed>Shoe-Making</BoostSpeed>
		<ThunderTowerAttack>Extra-High Voltage</ThunderTowerAttack>
		<ThunderTowerChain>Improved Lightning Rod</ThunderTowerChain>
		<ShamanIceMagic>Power of Frost</ShamanIceMagic>
		<ShamanThunderMagic>Power of Thunder</ShamanThunderMagic>
		<ShamanAttack>Ritual of Might</ShamanAttack>
		<SniperShot>Sniper Shot</SniperShot>
		<StunningBlow>Stunning Blow</StunningBlow>
		<Evasion>Evasion</Evasion>
		<DeadlyTrap>Deadly Trap</DeadlyTrap>
		<WitchAttack>Healing Herbs</WitchAttack>
		<BoostHP>Healthy Nutrition</BoostHP>
	</Tech>
	<TechDescri>
		<Unknown>#{!0xFFC0C0C0}Unknown</Unknown>
		<Archery1>#{!0xFFC0C0C0}Archers, hunters and arrow towers
#{!0xFFC0C0C0}deal #{!0xFF40C040}20%#{!0xFFC0C0C0} more damage to the enemy</Archery1>
		<Archery2>#{!0xFFC0C0C0}Archers, hunters and arrow towers
#{!0xFFC0C0C0}deal #{!0xFF40C040}25%#{!0xFFC0C0C0} more damage to the enemy</Archery2>
		<Archery3>#{!0xFFC0C0C0}Archers, hunters and arrow towers
#{!0xFFC0C0C0}deal #{!0xFF40C040}30%#{!0xFFC0C0C0} more damage to the enemy</Archery3>
		<LightArmor1>#{!0xFFC0C0C0}Archers and hunters get
#{!0xFFC0C0C0}an additional #{!0xFF40C040}10#{!0xFFC0C0C0} points of armor</LightArmor1>
		<LightArmor2>#{!0xFFC0C0C0}Archers and hunters get
#{!0xFFC0C0C0}an additional #{!0xFF40C040}15#{!0xFFC0C0C0} points of armor</LightArmor2>
		<LightArmor3>#{!0xFFC0C0C0}Archers and hunters get
#{!0xFFC0C0C0}an additional #{!0xFF40C040}20#{!0xFFC0C0C0} points of armor</LightArmor3>
		<Melee1>#{!0xFFC0C0C0}Fighters and cavemen
#{!0xFFC0C0C0}deal #{!0xFF40C040}20%#{!0xFFC0C0C0} more damage to the enemy</Melee1>
		<Melee2>#{!0xFFC0C0C0}Fighters and cavemen
#{!0xFFC0C0C0}deal #{!0xFF40C040}25%#{!0xFFC0C0C0} more damage to the enemy</Melee2>
		<Melee3>#{!0xFFC0C0C0}Fighters and cavemen
#{!0xFFC0C0C0}deal #{!0xFF40C040}30%#{!0xFFC0C0C0} more damage to the enemy</Melee3>
		<HeavyArmor1>#{!0xFFC0C0C0}Fighters and cavemen get
#{!0xFFC0C0C0}an additional #{!0xFF40C040}10#{!0xFFC0C0C0} points of armor</HeavyArmor1>
		<HeavyArmor2>#{!0xFFC0C0C0}Fighters and cavemen get
#{!0xFFC0C0C0}an additional #{!0xFF40C040}15#{!0xFFC0C0C0} points of armor</HeavyArmor2>
		<HeavyArmor3>#{!0xFFC0C0C0}Fighters and cavemen get
#{!0xFFC0C0C0}an additional #{!0xFF40C040}20#{!0xFFC0C0C0} points of armor</HeavyArmor3>
		<WorkerAttack>#{!0xFFC0C0C0}Workers move #{!0xFF40C040}50%#{!0xFFC0C0C0} faster
#{!0xFFC0C0C0}and work #{!0xFF40C040}30%#{!0xFFC0C0C0} faster</WorkerAttack>
		<TowerAttack>#{!0xFFC0C0C0}Simple towers deal
#{!0xFF40C040}50%#{!0xFFC0C0C0} more damage</TowerAttack>
		<MudTowerAttack>#{!0xFFC0C0C0}Mud towers deal #{!0xFF40C040}100%#{!0xFFC0C0C0} more damage
#{!0xFFC0C0C0}and cover a greater area with slime</MudTowerAttack>
		<FireTowerAttack>#{!0xFFC0C0C0}Fire towers deal
#{!0xFF40C040}50%#{!0xFFC0C0C0} more damage</FireTowerAttack>
		<FrostTowerAttack>#{!0xFFC0C0C0}Frost towers deal
#{!0xFF40C040}50%#{!0xFFC0C0C0} more damage</FrostTowerAttack>
		<Support>#{!0xFFC0C0C0}Additional inhabitants in all dwellings</Support>
		<BoostSpeed>#{!0xFFC0C0C0}All of your people move #{!0xFF40C040}25%#{!0xFFC0C0C0} faster</BoostSpeed>
		<ThunderTowerAttack>#{!0xFFC0C0C0}Thunder towers deal
#{!0xFF40C040}50%#{!0xFFC0C0C0} more damage</ThunderTowerAttack>
		<ThunderTowerChain>#{!0xFFC0C0C0}Thunder towers shoot
#{!0xFFC0C0C0}chains #{!0xFF40C040}once#{!0xFFC0C0C0} more</ThunderTowerChain>
		<ShamanIceMagic>#{!0xFFC0C0C0}Shaman receive the ability
#{!0xFFC0C0C0}to use #{!0xFF40C040}frost#{!0xFFC0C0C0} magic</ShamanIceMagic>
		<ShamanThunderMagic>#{!0xFFC0C0C0}Shaman receive the ability
#{!0xFFC0C0C0}to use #{!0xFF40C040}thunder#{!0xFFC0C0C0} magic</ShamanThunderMagic>
		<ShamanAttack>#{!0xFFC0C0C0}Shaman deal #{!0xFF40C040}50%#{!0xFFC0C0C0} more damage</ShamanAttack>
		<SniperShot>#{!0xFFC0C0C0}Archers get a chance to
#{!0xFFC0C0C0}score #{!0xFF40C040}critical#{!0xFFC0C0C0} hits</SniperShot>
		<StunningBlow>#{!0xFFC0C0C0}Cavemen get a chance to
#{!0xFF40C040}stun#{!0xFFC0C0C0} the enemy with hits.</StunningBlow>
		<Evasion>#{!0xFFC0C0C0}Fighters receive
#{!0xFFC0C0C0}an additional #{!0xFF40C040}15#{!0xFFC0C0C0} armor</Evasion>
		<DeadlyTrap>#{!0xFFC0C0C0}Hunters' traps deal
#{!0xFF40C040}thrice#{!0xFFC0C0C0} more damage</DeadlyTrap>
		<WitchAttack>#{!0xFFC0C0C0}Witch doctors heal #{!0xFF40C040}33%#{!0xFFC0C0C0} faster</WitchAttack>
		<BoostHP>#{!0xFFC0C0C0}All of your people have
#{!0xFF40C040}20%#{!0xFFC0C0C0} more health points</BoostHP>
	</TechDescri>
	<Item>
		<Shell>Shell</Shell>
		<Chestnut>Chestnut</Chestnut>
		<Pebble>Magic Pebble</Pebble>
		<WorkshopPart>Machinery Part</WorkshopPart>
		<WoodcutterKey>Key</WoodcutterKey>
		<Root>Root</Root>
		<TowerDesign>Tower Designs</TowerDesign>
		<Bones>Bones</Bones>
		<Shell2>Shell</Shell2>
		<Coal>Coal</Coal>
		<Rod>Rod</Rod>
		<FishingLine>Fishing Line</FishingLine>
		<FishingFloat>Fishing Float</FishingFloat>
		<Hook>Hook</Hook>
		<Bait>Bait</Bait>
		<FishingRod>Fishing Rod</FishingRod>
		<Fish>Fish</Fish>
		<WanderingLight>Wandering Light</WanderingLight>
		<PowerJewel>Jewel of Power</PowerJewel>
		<IceCrystal>Ice Crystal</IceCrystal>
		<LightSphere>Sphere of Light</LightSphere>
		<LightningShard>Thunderbolt</LightningShard>
		<Pearl>Pearl</Pearl>
		<EmptyBowl>Empty Bowl</EmptyBowl>
		<WaterBowl>Bowl of Water</WaterBowl>
		<Seed>Seed</Seed>
		<Fruit>Fruit</Fruit>
		<IceShard1>Ice Shard</IceShard1>
		<IceShard2>Ice Shard</IceShard2>
		<IceShard3>Ice Shard</IceShard3>
		<IceShard4>Ice Shard</IceShard4>
		<IceMagicScroll>Scroll of Ice Magic</IceMagicScroll>
		<IceMagicScroll1>Scroll Fragment</IceMagicScroll1>
		<IceMagicScroll2>Scroll Fragment</IceMagicScroll2>
		<IceMagicScroll3>Scroll Fragment</IceMagicScroll3>
		<Obsidian>Obsidian Piece</Obsidian>
		<LavaStone>Lava Stone</LavaStone>
		<RustySword>Rusty Sword</RustySword>
		<Valve>Valve</Valve>
		<PortalStone1>Travel Stone</PortalStone1>
		<PortalStone2>Travel Stone</PortalStone2>
		<PortalStone3>Travel Stone</PortalStone3>
		<EnergySphere>Energy Sphere</EnergySphere>
		<BlueTurtleShell>Blue Turtle Shell</BlueTurtleShell>
		<GreenTurtleShell>Green Turtle Shell</GreenTurtleShell>
		<ThunderMagicScroll>Scroll of Thunder Magic</ThunderMagicScroll>
		<Fruit1>Banana</Fruit1>
		<Fruit2>Pineapple</Fruit2>
		<Fruit3>Papaya</Fruit3>
		<Fruit4>Carambola</Fruit4>
		<Fruit5>Orange</Fruit5>
		<DarkEssence>Dark Essence</DarkEssence>
		<RedCrystal>Fehu Crystal</RedCrystal>
		<GreenCrystal>Thurisaz Crystal</GreenCrystal>
		<BlueCrystal>Ur Crystal</BlueCrystal>
		<CursedCoin1>Tin Cursed Coin</CursedCoin1>
		<CursedCoin2>Copper Cursed Coin</CursedCoin2>
		<SnowRune>Rune of Sun</SnowRune>
		<LightningRune>Rune of Lightning</LightningRune>
		<FireRune>Rune of Fire</FireRune>
		<EarthRune>Rune of Earth</EarthRune>
		<WaterRune>Rune of Water</WaterRune>
		<Reagent01>Aurum</Reagent01>
		<Reagent02>Quicksilver</Reagent02>
		<Reagent03>Magnesium</Reagent03>
		<Reagent04>Permanganate</Reagent04>
		<Reagent05>Charcoal</Reagent05>
		<Reagent06>Vitriol</Reagent06>
		<Reagent07>Ammonium</Reagent07>
		<Reagent08>Amalgam</Reagent08>
		<Reagent09>Salamander Dust</Reagent09>
		<Reagent10>Restoration Liquid</Reagent10>
		<Reagent11>Midnight Salts</Reagent11>
		<Reagent12>Alkali</Reagent12>
		<Reagent13>Phoenix Oil</Reagent13>
		<Reagent14>New Moon Elixir</Reagent14>
		<Reagent15>Twilight Mixture</Reagent15>
		<LightningTrap>Lightning Trap</LightningTrap>
		<DischargedSphere>Discharged Sphere</DischargedSphere>
		<TearOfHeaven>Tear of Heaven</TearOfHeaven>
		<TearOfHeavenItem>Tear of Heaven</TearOfHeavenItem>
		<PureTearOfHeaven>Purified Tear of Heaven</PureTearOfHeaven>
		<PureTearOfHeavenItem>Purified Tear of Heaven</PureTearOfHeavenItem>
		<DolphinTotemItem>Totem of Dolphin</DolphinTotemItem>
		<MonkeyTotemItem>Totem of Monkey</MonkeyTotemItem>
		<SeagullTotemItem>Totem of Seagull</SeagullTotemItem>
		<LizardTotemItem>Totem of Lizard</LizardTotemItem>
		<BearTotemItem>Totem of Bear</BearTotemItem>
		<WhaleTotemItem>Totem of Whale</WhaleTotemItem>
		<DolphinTotem>Totem of Dolphin</DolphinTotem>
		<MonkeyTotem>Totem of Monkey</MonkeyTotem>
		<SeagullTotem>Totem of Seagull</SeagullTotem>
		<LizardTotem>Totem of Lizard</LizardTotem>
		<BearTotem>Totem of Bear</BearTotem>
		<WhaleTotem>Totem of Whale</WhaleTotem>
		<WolfTotemItem>Totem of Wolf</WolfTotemItem>
		<SerpentTotemItem>Totem of Snake</SerpentTotemItem>
		<BeetleTotemItem>Totem of Beetle</BeetleTotemItem>
		<SharkTotemItem>Totem of Shark</SharkTotemItem>
		<LionTotemItem>Totem of Lion</LionTotemItem>
		<CrowTotemItem>Totem of Crow</CrowTotemItem>
		<WolfTotem>Totem of Wolf</WolfTotem>
		<SerpentTotem>Totem of Snake</SerpentTotem>
		<BeetleTotem>Totem of Beetle</BeetleTotem>
		<SharkTotem>Totem of Shark</SharkTotem>
		<LionTotem>Totem of Lion</LionTotem>
		<CrowTotem>Totem of Crow</CrowTotem>
		<Art01>Diadem of Courage</Art01>
		<Art02>Pendant of Nature Force</Art02>
		<Art03>Heart of Bull</Art03>
		<Art04>Hunter's Lucky Stone</Art04>
		<Art05>Sphere of Clarity</Art05>
		<Art06>Traveller's Boots</Art06>
		<Art07>Healer's Globe</Art07>
		<Art08>Bracelet of Hawk</Art08>
		<Art09>Pendant of Power</Art09>
		<Art10>Amulet of Wisdom</Art10>
		<Art11>Crown of Defender</Art11>
		<Art12>Blessed Ring</Art12>
		<Art13>Necklace of Spirits</Art13>
		<Art14>Aqualung</Art14>
		<Art15>Masking Cloak</Art15>
		<Art16>Tribal Amulet</Art16>
		<Art17>Relic of Prosperity</Art17>
		<Map1>Map to Lonely Iceberg</Map1>
		<Map2>Map to Lost Temple</Map2>
		<Coin1>Ancient Coin</Coin1>
		<Coin2>Ancient Coin</Coin2>
		<Coin3>Ancient Coin</Coin3>
		<Coin4>Ancient Coin</Coin4>
		<Coin5>Ancient Coin</Coin5>
		<Coin6>Ancient Coin</Coin6>
		<Coin7>Ancient Coin</Coin7>
		<Mask1>Shaman Mask</Mask1>
		<Mask2>Shaman Mask</Mask2>
		<Mask3>Shaman Mask</Mask3>
		<Mask4>Shaman Mask</Mask4>
		<Mask5>Shaman Mask</Mask5>
	</Item>
	<ArtifactDescri>
		<Art01>Your fighters deal 20% more damage</Art01>
		<Art02>You have a 7% chance to complete
building construction immediately</Art02>
		<Art03>All of your people regenerate
20 health points per second</Art03>
		<Art04>Your hunters move 10% faster
and deal 10% more damage</Art04>
		<Art05>Your archers can shoot 10% farther</Art05>
		<Art06>All of your people move 25% faster</Art06>
		<Art07>All of your witch doctors have
20% more health points
and move 20% faster</Art07>
		<Art08>All of your followers are
trained 20% faster</Art08>
		<Art09>You have a 10% chance to use magic
without losing the spell</Art09>
		<Art10>You do research 25% faster</Art10>
		<Art11>Towers are built 25% faster</Art11>
		<Art12>Witch doctors and shaman
receive 15 armor points</Art12>
		<Art13>Shaman have 25% more health
and slowly regenerate it</Art13>
		<Art14>Your scouts are able to swim</Art14>
		<Art15>Enemies cannot spot your scouts</Art15>
		<Art16>Your cavemen move 20% faster</Art16>
		<Art17>You get +1 inhabitant in every dwelling</Art17>
	</ArtifactDescri>
	<Message>
		<Win>Victory!</Win>
		<Lose>Game Over!</Lose>
		<BuildingUnlocked>New building available:</BuildingUnlocked>
		<TechUnlocked>New research available:</TechUnlocked>
		<NewObjective>New objective:</NewObjective>
		<NewObjective2>New objective received</NewObjective2>
		<BuildingDestroyed>Building destroyed:</BuildingDestroyed>
		<BuildingConstructed>Building constructed:</BuildingConstructed>
		<BuildingFixed>Building fixed:</BuildingFixed>
		<BuildingUpgraded>Building upgraded:</BuildingUpgraded>
		<UnitTrained>Unit trained:</UnitTrained>
		<ResearchComplete>Research complete:</ResearchComplete>
		<MagicCharged>Magic charged:</MagicCharged>
		<ArtefactFound>Item obtained:</ArtefactFound>
	</Message>
	<GameHint>
		<TooMuchBuild>Your workers have enough work already.</TooMuchBuild>
	</GameHint>
	<Tutorial>
		<BuildHutBuild>To build a Hut first push the
'hammer-and-bricks' button
to access a building menu.</BuildHutBuild>
		<BuildHutSelect>Look, here is a Hut image.
Click it to order
construction of a Hut.</BuildHutSelect>
		<BuildHutPlace>And now choose a place for a new building.
Unsuitable zones are marked with red.
This one, for example, looks good enough.</BuildHutPlace>
		<GuideStone>Click the stone
to read it.</GuideStone>
		<DragLand>Use your mouse to examine the surroundings.
Just grab the land and drag it, try it.
Alternatively, you can instantly shift
your view to larger area using the mini-map.</DragLand>
		<ExploreFlagExplore>Click the 'Explore' button
to give an exploring task.</ExploreFlagExplore>
		<ExploreFlagPlace>Let the scout go to this area.
Put a flag here and see how
he will make his way.</ExploreFlagPlace>
		<BuildScoutLodgeBuild>Now you have another
building to construct.</BuildScoutLodgeBuild>
		<BuildScoutLodgeSelect>Click the Scout Lodge image
to choose it for construction.</BuildScoutLodgeSelect>
		<BuildScoutLodgePlace>Find a good place for a new building.
A Scout Lodge, as well as most of the other buildings
cannot be constructed very far from other buildings.
Also you cannot order building in an unexplored area.</BuildScoutLodgePlace>
		<BuildHut2Build>You are doing well! Now build another Hut!
You can order up to three buildings at one time.
Though workers can work only at one place,
the rest will wait until they finish the first task.</BuildHut2Build>
		<BuildHut2Select>Please select the Hut again. Later, when other
buildings become available, their images
will replace the question marks that you see now.</BuildHut2Select>
		<BuildHut2Place>Choose where you wish your workers
to build the second Hut.</BuildHut2Place>
		<ItemItem>You have found an item!
Click it to pick it up!</ItemItem>
		<BuildBarracksBuild>To protect your settlement, you have to construct
Barracks, where the fighters will dwell.</BuildBarracksBuild>
		<BuildBarracksSelect>Here is the Barracks icon.
Click the icon to build it.</BuildBarracksSelect>
		<AttackFlagAttack>Use the attack flag
to direct your forces.</AttackFlagAttack>
	</Tutorial>
</hierarchy>
