<node>
	<mesh>
		<width>120</width>
		<height>171</height>
		<anchorx>56</anchorx>
		<anchory>162</anchory>
	</mesh>
	<texture>/texture/game/enemy_building/firewall.png</texture>
		<animation>
			<enabled>1</enabled>
		   	<framebegin>0</framebegin>
	 	  	<frameend>3</frameend>
 			<fps>10</fps>
		   	<isplaying>1</isplaying>
		</animation>

	<node>
		<mesh>
			<width>120</width>
			<height>171</height>
			<anchorx>56</anchorx>
			<anchory>162</anchory>
			<!--boundwidth>30</boundwidth>
			<boundheight>120</boundheight-->
		</mesh>
		<texture>/texture/game/enemy_building/firewall.png</texture>
		<position><z>-0.1</z></position>
		<animation>
			<enabled>1</enabled>
		   	<framebegin>0</framebegin>
 	  		<frameend>3</frameend>
			<fps>20</fps>
		   	<isplaying>1</isplaying>
		</animation>
		<prototype>
			<attached/>
			<spawnrate>250</spawnrate>
			<randomvelocity />
		</prototype>
		<velocity>6</velocity>
		<acceleration><y>-80</y></acceleration>
		<lifetime>1000</lifetime>
		<scale>0</scale>
		<keyframe><time>0</time>
			<color>0x80FFFFFF</color>
			<scale>1</scale>
		</keyframe>
		<keyframe><time>700</time>
			<color>0x80FFFFFF</color>
		</keyframe>
		<keyframe><time>1300</time>
			<color>0x00FFFFFF</color>
			<scale>0.8</scale>
		</keyframe>
	</node>

</node>
