<node>
	<timer>game</timer>
	<lifetime>1</lifetime>

		<node>
			<timer>game</timer>
			<mesh>
				<textureoffsety>64</textureoffsety>
				<width>128</width>
				<height>64</height>
				<anchory>0</anchory>
				<boundwidth>128</boundwidth>
				<boundheight>40</boundheight>
			</mesh>
			<texture>/texture/effect/blastwave1.png</texture>
			<velocity>0.0</velocity>
			<lifetime>600</lifetime>
			<prototype>
				<attached/>
			</prototype>
			<keyframe>
				<time>0</time>
				<scale>0.0</scale>
				<color>0xC8FF8000</color>
			</keyframe>
			<keyframe>
				<time>600</time>
				<scale>1.5</scale>
				<color>0x00FF8000</color>
			</keyframe>
			<position><z>-1</z></position>
		</node>

	<node>
		<timer>game</timer>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>32</boundwidth>
			<boundheight>32</boundheight>
			<flipvertical>1</flipvertical>
		</mesh>
		<texture>/texture/effect/tendril1.png</texture>
		<velocity>30.0</velocity>
		<acceleration>
			<x>0.0</x>
			<y>-200</y>
		</acceleration>
		<lifetime>1000</lifetime>
		<prototype>
			<randomvelocity/>
	      	<attached/>
			<optional/>
			<count>12</count>
		</prototype>
		<keyframe>
			<time>0</time>
			<scale>0</scale>
			<color>0x00FF0000</color>
		</keyframe>
		<keyframe>
			<time>300</time>
			<scale>1</scale>
			<color>0x30FF0000</color>
		</keyframe>
		<keyframe>
			<time>800</time>
			<scale>1</scale>
		</keyframe>
		<keyframe>
			<time>1000</time>
			<color>0x60FFFF00</color>
			<scale>0</scale>
		</keyframe>
		<material>0</material>
		<node>
			<mesh>
				<width>32</width>
				<height>32</height>
				<boundwidth>32</boundwidth>
				<boundheight>32</boundheight>
				<flipvertical>1</flipvertical>
				<color>0xC0000000</color>
			</mesh>
			<texture>/texture/effect/tendril1.png</texture>
			<position><z>0.001</z></position>
		</node>
		<position><z>-1</z></position>
	</node>

	<node>
		<timer>game</timer>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>32</boundwidth>
			<boundheight>32</boundheight>
			<flipvertical>1</flipvertical>
		</mesh>
		<texture>/texture/effect/tendril1.png</texture>
		<velocity>30.0</velocity>
		<acceleration>
			<x>0.0</x>
			<y>-100</y>
		</acceleration>
		<lifetime>1000</lifetime>
		<prototype>
			<randomvelocity/>
	      	<attached/>
			<optional/>
			<count>8</count>
		</prototype>
		<keyframe>
			<time>0</time>
			<scale>1</scale>
			<color>0x30FF0000</color>
		</keyframe>
		<keyframe>
			<time>800</time>
			<scale>1</scale>
		</keyframe>
		<keyframe>
			<time>1000</time>
			<color>0x60FFFF00</color>
			<scale>0</scale>
		</keyframe>
		<material>0</material>
		<node>
			<mesh>
				<width>32</width>
				<height>32</height>
				<boundwidth>32</boundwidth>
				<boundheight>32</boundheight>
				<flipvertical>1</flipvertical>
				<color>0xC0000000</color>
			</mesh>
			<texture>/texture/effect/tendril1.png</texture>
			<position><z>0.001</z></position>
		</node>
		<position><z>-1</z></position>
	</node>

</node>
