<node>
	<node>
		<lifetime>1</lifetime>
		<prototype>
	     	<sound>/sound/thundertower_on_hit.ogg</sound>
			<spawnrate>20000</spawnrate>
		</prototype>
	</node>

	<node>
		<timer>game</timer>
		<mesh>
			<width>64</width>
			<height>256</height>
			<anchory>250</anchory>
		</mesh>
		<texture>/texture/animation/lightning.png</texture>
		<animation>
			<enabled>1</enabled>
			<framebegin>0</framebegin>
			<frameend>3</frameend>
			<fps>20</fps>
			<isplaying>1</isplaying>
		</animation>
	</node>

	<node>
		<timer>game</timer>
		<mesh>
			<width>128</width>
			<height>128</height>
			<boundwidth>128</boundwidth>
			<boundheight>78</boundheight>
			<color1>0x80FFFFFF</color1>
			<color2>0x80FFFFFF</color2>
			<color3>0xFFFFFFFF</color3>
			<color4>0xFFFFFFFF</color4>
		</mesh>
		<texture>/texture/effect/shock-big.png</texture>
		<position><z>-0.001</z></position>
	</node>

	<node>
		<timer>game</timer>
		<mesh>
			<width>16</width>
			<height>16</height>
			<boundwidth>16</boundwidth>
			<boundheight>16</boundheight>
		</mesh>
		<texture>/texture/effect/dot-blue1.png</texture>
		<velocity>100.0</velocity>
		<lifetime>500</lifetime>
		<acceleration><y>-400</y></acceleration>
		<prototype>
			<attached />
			<optional />
			<randomvelocity />
			<count>3</count>
			<spawnrate>200</spawnrate>
		</prototype>
	</node>

</node>