<node>
	<timer>game</timer>
	<lifetime>1000</lifetime>

	<node>	
		<timer>game</timer>
		<prototype>
			<count>1</count>
			<attached/>
		</prototype>
		<mesh>
			<width>128</width>
			<height>128</height>
			<boundwidth>24</boundwidth>
			<boundheight>24</boundheight>
		</mesh>
		<texture>/texture/effect/blastwave1.png</texture>
		<velocity>0.0</velocity>
		<lifetime>600</lifetime>
		<keyframe>
			<time>0</time>
			<color>0x00FFFFFF</color>
			<scale>0</scale>
		</keyframe>
		<keyframe>
			<time>400</time>
			<color>0x80FFFFFF</color>
			<scale>1</scale>
		</keyframe>
		<keyframe>
			<time>600</time>
			<color>0x00FFFFFF</color>
			<scale>0.8</scale>
		</keyframe>
	</node>

	<node>
		<timer>game</timer>
		<mesh>
			<width>64</width>
			<height>64</height>
			<boundwidth>16</boundwidth>
			<boundheight>16</boundheight>
		</mesh>
		<texture>/texture/effect/star-colored.png</texture>
		<velocity>80.0</velocity>
		<acceleration>
			<x>0.0</x>
			<y>64</y>
		</acceleration>
		<lifetime>1000</lifetime>
		<prototype>
			<randomvelocity/>
	      	<attached/>
			<!--optional/-->
			<count>3</count>
		</prototype>
		<keyframe>
			<time>0</time>
			<color>0xFFFFFFFF</color>
			<rotation>0</rotation>
		</keyframe>
		<keyframe>
			<time>1000</time>
			<color>0x00FFFFFF</color>
			<rotation>3</rotation>
		</keyframe>
	</node>

</node>