<node>

	<node>
		<timer>game</timer>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>32</boundwidth>
			<boundheight>32</boundheight>
			<flipvertical>1</flipvertical>
		</mesh>
		<texture>/texture/effect/tendril1.png</texture>
		<velocity>40.0</velocity>
		<acceleration>
			<x>0.0</x>
			<y>-1000</y>
		</acceleration>
		<lifetime>300</lifetime>
		<prototype>
			<randomvelocity/>
	      	<attached/>
			<spawnrate>20</spawnrate>
		</prototype>
		<keyframe>
			<time>0</time>
			<scale>0</scale>
			<color>0x60FF0000</color>
		</keyframe>
		<keyframe>
			<time>50</time>
			<scale>1</scale>
			<color>0x60FF0000</color>
		</keyframe>
		<keyframe>
			<time>200</time>
			<scale>1</scale>
			<color>0x60FF9900</color>
		</keyframe>
		<keyframe>
			<time>300</time>
			<color>0x00FFFF00</color>
			<scale>0.5</scale>
		</keyframe>
		<material>0</material>
		<node>
			<mesh>
				<width>32</width>
				<height>32</height>
				<boundwidth>32</boundwidth>
				<boundheight>32</boundheight>
				<flipvertical>1</flipvertical>
				<color>0xFF000000</color>
			</mesh>
			<texture>/texture/effect/tendril1.png</texture>
			<position><z>0.001</z></position>
		</node>
	</node>

	<node>
		<lifetime>500</lifetime>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>64</boundwidth>
			<boundheight>64</boundheight>
		</mesh>
		<texture>/texture/effect/particle/3.png</texture>
		<prototype>
			<attached/>
			<count>4</count>
			<spawnrate>250</spawnrate>
			<randomvelocity/>
  		</prototype>
		<velocity>80</velocity>

		<keyframe>
			<time>0</time>
			<scale>1</scale>
			<color>0x80FF8000</color>
		</keyframe>
		<keyframe>
			<time>250</time>
			<scale>1</scale>
		</keyframe>
		<keyframe>
			<time>375</time>
			<color>0x80C0C000</color>
		</keyframe>
		<keyframe>
			<time>500</time>
			<color>0x00C0C000</color>
			<scale>0</scale>
		</keyframe>

		<material>0</material>

		<node>
			<mesh>
				<width>32</width>
				<height>32</height>
				<boundwidth>64</boundwidth>
				<boundheight>64</boundheight>
				<color>0x80000000</color>
			</mesh>
			<texture>/texture/effect/particle/3.png</texture>
			<position><z>0.001</z></position>
		</node>
	</node>

	<node>
		<lifetime>200</lifetime>
		<mesh>
			<width>32</width>
			<height>32</height>
			<boundwidth>64</boundwidth>
			<boundheight>64</boundheight>
		</mesh>
		<texture>/texture/effect/particle/3.png</texture>
		<prototype>
			<count>1</count>
			<spawnrate>20</spawnrate>
			<randomvelocity/>
  		</prototype>
		<velocity>80</velocity>

		<keyframe>
			<time>0</time>
			<scale>1</scale>
			<color>0x80FF8000</color>
		</keyframe>
		<keyframe>
			<time>100</time>
			<scale>1</scale>
		</keyframe>
		<keyframe>
			<time>150</time>
			<color>0x80C0C000</color>
		</keyframe>
		<keyframe>
			<time>200</time>
			<color>0x00C0C000</color>
			<scale>0</scale>
		</keyframe>

		<material>0</material>
	</node>


</node>
