<node>
	<timer>game</timer>
	<mesh>
		<textureoffsetx>32</textureoffsetx>
		<textureoffsety>32</textureoffsety>
		<width>32</width>
		<height>32</height>
	</mesh>
	<texture>/texture/game/unit/souls.png</texture>
	<prototype>
		<attached/>
	</prototype>

	<node>
		<mesh>
			<width>64</width>
			<height>37</height>
			<boundwidth>32</boundwidth>
			<boundheight>18</boundheight>
		</mesh>
		<texture>/texture/game/unit/wings.png</texture>
		<animation>
			<enabled>1</enabled>
		   	<framebegin>0</framebegin>
 	  		<frameend>2</frameend>
	 		<fps>10</fps>
		   	<isplaying>1</isplaying>
			<swapdirection>1</swapdirection>
		</animation>
		<position><z>0.01</z></position>
	</node>
</node>
