--------------
TAGAP2 (v1.10)
--------------
User: dell
--------------

Starting session...
	-  Initializing configuration
Creating application window...
	-  Starting game thread
	-  Initializing OpenGL
	-  Initializing DirectInput
		-  No gamepad available; Xinput not supported
	-  Initializing GUI
	-  Initializing FMOD
--------------
** ERROR (S_Init): Unable to initialize FMOD Sound Engine
--------------
Initializing the game...
	-  Reseting all variables
	-  Loading game scripts
	-  Initializing editor
	-  Loading effects
	-  Loading sprites
	-  Loading textures
	-  Loading sounds
**WARNING [S_LoadSample]: Unable to load sound [value: world/loop_computer_hum]
**WARNING: Unable to load sound [value: world/loop_computer_hum]
**WARNING [S_LoadSample]: Unable to load sound [value: world/loop_elevator]
**WARNING: Unable to load sound [value: world/loop_elevator]
**WARNING [S_LoadSample]: Unable to load sound [value: common/loop_fan]
**WARNING: Unable to load sound [value: common/loop_fan]
**WARNING [S_LoadSample]: Unable to load sound [value: world/loop_light]
**WARNING: Unable to load sound [value: world/loop_light]
**WARNING [S_LoadSample]: Unable to load sound [value: common/loop_power]
**WARNING: Unable to load sound [value: common/loop_power]
**WARNING [S_LoadSample]: Unable to load sound [value: world/loop_rain_int]
**WARNING: Unable to load sound [value: world/loop_rain_int]
**WARNING [S_LoadSample]: Unable to load sound [value: world/loop_steam]
**WARNING: Unable to load sound [value: world/loop_steam]
**WARNING [S_LoadSample]: Unable to load sound [value: world/loop_teleport]
**WARNING: Unable to load sound [value: world/loop_teleport]
**WARNING [S_LoadSample]: Unable to load sound [value: common/loop_vent]
**WARNING: Unable to load sound [value: common/loop_vent]
**WARNING [S_LoadSample]: Unable to load sound [value: world/loop_forcewall]
**WARNING: Unable to load sound [value: world/loop_forcewall]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_neutral1]
**WARNING: Unable to load sound [value: voiceover/pablo_neutral1]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_neutral2]
**WARNING: Unable to load sound [value: voiceover/pablo_neutral2]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_neutral3]
**WARNING: Unable to load sound [value: voiceover/pablo_neutral3]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_neutral4]
**WARNING: Unable to load sound [value: voiceover/pablo_neutral4]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_angry1]
**WARNING: Unable to load sound [value: voiceover/pablo_angry1]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_angry2]
**WARNING: Unable to load sound [value: voiceover/pablo_angry2]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_angry3]
**WARNING: Unable to load sound [value: voiceover/pablo_angry3]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_angry4]
**WARNING: Unable to load sound [value: voiceover/pablo_angry4]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_puzzle1]
**WARNING: Unable to load sound [value: voiceover/pablo_puzzle1]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_puzzle2]
**WARNING: Unable to load sound [value: voiceover/pablo_puzzle2]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_puzzle3]
**WARNING: Unable to load sound [value: voiceover/pablo_puzzle3]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_yeah1]
**WARNING: Unable to load sound [value: voiceover/pablo_yeah1]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_yeah2]
**WARNING: Unable to load sound [value: voiceover/pablo_yeah2]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_yeah3]
**WARNING: Unable to load sound [value: voiceover/pablo_yeah3]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_yeah4]
**WARNING: Unable to load sound [value: voiceover/pablo_yeah4]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_radio1]
**WARNING: Unable to load sound [value: voiceover/pedro_radio1]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_radio2]
**WARNING: Unable to load sound [value: voiceover/pedro_radio2]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_radio3]
**WARNING: Unable to load sound [value: voiceover/pedro_radio3]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_yum1]
**WARNING: Unable to load sound [value: voiceover/pablo_yum1]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_yum2]
**WARNING: Unable to load sound [value: voiceover/pablo_yum2]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_yum3]
**WARNING: Unable to load sound [value: voiceover/pablo_yum3]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_yum4]
**WARNING: Unable to load sound [value: voiceover/pablo_yum4]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_yum5]
**WARNING: Unable to load sound [value: voiceover/pablo_yum5]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_yum6]
**WARNING: Unable to load sound [value: voiceover/pablo_yum6]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_neutral1]
**WARNING: Unable to load sound [value: voiceover/pedro_neutral1]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_neutral2]
**WARNING: Unable to load sound [value: voiceover/pedro_neutral2]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_neutral3]
**WARNING: Unable to load sound [value: voiceover/pedro_neutral3]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_puzzle1]
**WARNING: Unable to load sound [value: voiceover/pedro_puzzle1]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_puzzle2]
**WARNING: Unable to load sound [value: voiceover/pedro_puzzle2]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_puzzle3]
**WARNING: Unable to load sound [value: voiceover/pedro_puzzle3]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_angry1]
**WARNING: Unable to load sound [value: voiceover/pedro_angry1]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_angry2]
**WARNING: Unable to load sound [value: voiceover/pedro_angry2]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_angry3]
**WARNING: Unable to load sound [value: voiceover/pedro_angry3]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_angry4]
**WARNING: Unable to load sound [value: voiceover/pedro_angry4]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_yum1]
**WARNING: Unable to load sound [value: voiceover/pedro_yum1]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_yum2]
**WARNING: Unable to load sound [value: voiceover/pedro_yum2]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_yum3]
**WARNING: Unable to load sound [value: voiceover/pedro_yum3]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_yum4]
**WARNING: Unable to load sound [value: voiceover/pedro_yum4]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_yum5]
**WARNING: Unable to load sound [value: voiceover/pedro_yum5]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_yum6]
**WARNING: Unable to load sound [value: voiceover/pedro_yum6]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_yeah1]
**WARNING: Unable to load sound [value: voiceover/pedro_yeah1]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_yeah2]
**WARNING: Unable to load sound [value: voiceover/pedro_yeah2]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_yeah3]
**WARNING: Unable to load sound [value: voiceover/pedro_yeah3]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_yeah4]
**WARNING: Unable to load sound [value: voiceover/pedro_yeah4]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_uzi]
**WARNING: Unable to load sound [value: common/weapon_uzi]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_uzi_reload]
**WARNING: Unable to load sound [value: common/weapon_uzi_reload]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_grenade]
**WARNING: Unable to load sound [value: common/weapon_grenade]
**WARNING [S_LoadSample]: Unable to load sound [value: world/explosion]
**WARNING: Unable to load sound [value: world/explosion]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_grenade_hit]
**WARNING: Unable to load sound [value: common/weapon_grenade_hit]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_shotgun]
**WARNING: Unable to load sound [value: common/weapon_shotgun]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_shotgun_reload]
**WARNING: Unable to load sound [value: common/weapon_shotgun_reload]
**WARNING [S_LoadSample]: Unable to load sound [value: common/explosion_small]
**WARNING: Unable to load sound [value: common/explosion_small]
**WARNING [S_LoadSample]: Unable to load sound [value: common/robot_minimine_move]
**WARNING: Unable to load sound [value: common/robot_minimine_move]
**WARNING [S_LoadSample]: Unable to load sound [value: common/robot_minimine_toggle]
**WARNING: Unable to load sound [value: common/robot_minimine_toggle]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_mine]
**WARNING: Unable to load sound [value: common/weapon_mine]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_plasma]
**WARNING: Unable to load sound [value: common/weapon_plasma]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_plasma_hit]
**WARNING: Unable to load sound [value: common/weapon_plasma_hit]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_plasma_expire]
**WARNING: Unable to load sound [value: common/weapon_plasma_expire]
**WARNING [S_LoadSample]: Unable to load sound [value: world/forcewall_off]
**WARNING: Unable to load sound [value: world/forcewall_off]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_shield]
**WARNING: Unable to load sound [value: common/weapon_shield]
**WARNING [S_LoadSample]: Unable to load sound [value: world/forcewall_on]
**WARNING: Unable to load sound [value: world/forcewall_on]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_magrifle]
**WARNING: Unable to load sound [value: common/weapon_magrifle]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_magnet]
**WARNING: Unable to load sound [value: common/weapon_magnet]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_flame]
**WARNING: Unable to load sound [value: common/weapon_flame]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_flame_hit]
**WARNING: Unable to load sound [value: common/weapon_flame_hit]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_nailgun_impact]
**WARNING: Unable to load sound [value: common/weapon_nailgun_impact]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_nailgun_hit]
**WARNING: Unable to load sound [value: common/weapon_nailgun_hit]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_nailgun]
**WARNING: Unable to load sound [value: common/weapon_nailgun]
**WARNING [S_LoadSample]: Unable to load sound [value: common/robot_spikey_move]
**WARNING: Unable to load sound [value: common/robot_spikey_move]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_nailgun_reload]
**WARNING: Unable to load sound [value: common/weapon_nailgun_reload]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_rocket]
**WARNING: Unable to load sound [value: common/weapon_rocket]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_rocket_reload]
**WARNING: Unable to load sound [value: common/weapon_rocket_reload]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_minigun]
**WARNING: Unable to load sound [value: common/weapon_minigun]
**WARNING [S_LoadSample]: Unable to load sound [value: common/turret_toggle]
**WARNING: Unable to load sound [value: common/turret_toggle]
**WARNING [S_LoadSample]: Unable to load sound [value: common/item_ammo]
**WARNING: Unable to load sound [value: common/item_ammo]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_omg20k_frag]
**WARNING: Unable to load sound [value: common/weapon_omg20k_frag]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_omg20k]
**WARNING: Unable to load sound [value: common/weapon_omg20k]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_omg20k_charge]
**WARNING: Unable to load sound [value: common/weapon_omg20k_charge]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_omg20k_reload]
**WARNING: Unable to load sound [value: common/weapon_omg20k_reload]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_omg20k_explode]
**WARNING: Unable to load sound [value: common/weapon_omg20k_explode]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_omg20k_overcharge]
**WARNING: Unable to load sound [value: common/weapon_omg20k_overcharge]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_remote]
**WARNING: Unable to load sound [value: common/weapon_remote]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_remote_deny]
**WARNING: Unable to load sound [value: common/weapon_remote_deny]
**WARNING [S_LoadSample]: Unable to load sound [value: common/weapon_remote_ready]
**WARNING: Unable to load sound [value: common/weapon_remote_ready]
**WARNING [S_LoadSample]: Unable to load sound [value: common/robot_drone_fire]
**WARNING: Unable to load sound [value: common/robot_drone_fire]
**WARNING [S_LoadSample]: Unable to load sound [value: common/robot_drone_move]
**WARNING: Unable to load sound [value: common/robot_drone_move]
**WARNING [S_LoadSample]: Unable to load sound [value: common/item_key]
**WARNING: Unable to load sound [value: common/item_key]
**WARNING [S_LoadSample]: Unable to load sound [value: common/item_tagap]
**WARNING: Unable to load sound [value: common/item_tagap]
**WARNING [S_LoadSample]: Unable to load sound [value: common/item_oneup]
**WARNING: Unable to load sound [value: common/item_oneup]
**WARNING [S_LoadSample]: Unable to load sound [value: common/item_powerup]
**WARNING: Unable to load sound [value: common/item_powerup]
**WARNING [S_LoadSample]: Unable to load sound [value: common/item_medikit]
**WARNING: Unable to load sound [value: common/item_medikit]
**WARNING [S_LoadSample]: Unable to load sound [value: common/item_gadget]
**WARNING: Unable to load sound [value: common/item_gadget]
**WARNING [S_LoadSample]: Unable to load sound [value: common/item_injection]
**WARNING: Unable to load sound [value: common/item_injection]
**WARNING [S_LoadSample]: Unable to load sound [value: common/item_speedup]
**WARNING: Unable to load sound [value: common/item_speedup]
**WARNING [S_LoadSample]: Unable to load sound [value: world/break_glass_4]
**WARNING: Unable to load sound [value: world/break_glass_4]
**WARNING [S_LoadSample]: Unable to load sound [value: world/gore_1]
**WARNING: Unable to load sound [value: world/gore_1]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pablo_cough]
**WARNING: Unable to load sound [value: voiceover/pablo_cough]
**WARNING [S_LoadSample]: Unable to load sound [value: common/respawn]
**WARNING: Unable to load sound [value: common/respawn]
**WARNING [S_LoadSample]: Unable to load sound [value: world/break_metal_1]
**WARNING: Unable to load sound [value: world/break_metal_1]
**WARNING [S_LoadSample]: Unable to load sound [value: common/impact_large]
**WARNING: Unable to load sound [value: common/impact_large]
**WARNING [S_LoadSample]: Unable to load sound [value: common/explosion_big]
**WARNING: Unable to load sound [value: common/explosion_big]
**WARNING [S_LoadSample]: Unable to load sound [value: voiceover/pedro_cough]
**WARNING: Unable to load sound [value: voiceover/pedro_cough]
**WARNING [S_LoadSample]: Unable to load sound [value: world/gore_4]
**WARNING: Unable to load sound [value: world/gore_4]
**WARNING [S_LoadSample]: Unable to load sound [value: common/impact_general]
**WARNING: Unable to load sound [value: common/impact_general]
**WARNING [S_LoadSample]: Unable to load sound [value: common/break_container]
**WARNING: Unable to load sound [value: common/break_container]
**WARNING [S_LoadSample]: Unable to load sound [value: common/lamp_break]
**WARNING: Unable to load sound [value: common/lamp_break]
**WARNING [S_LoadSample]: Unable to load sound [value: world/hit_metal_5]
**WARNING: Unable to load sound [value: world/hit_metal_5]
**WARNING [S_LoadSample]: Unable to load sound [value: world/door_unlock]
**WARNING: Unable to load sound [value: world/door_unlock]
**WARNING [S_LoadSample]: Unable to load sound [value: common/lamp_wake]
**WARNING: Unable to load sound [value: common/lamp_wake]
**WARNING [S_LoadSample]: Unable to load sound [value: common/penguinator_move]
**WARNING: Unable to load sound [value: common/penguinator_move]
**WARNING [S_LoadSample]: Unable to load sound [value: world/hit_metal_6]
**WARNING: Unable to load sound [value: world/hit_metal_6]
**WARNING [S_LoadSample]: Unable to load sound [value: common/robot_mine_move]
**WARNING: Unable to load sound [value: common/robot_mine_move]
**WARNING [S_LoadSample]: Unable to load sound [value: common/robot_mine_toggle]
**WARNING: Unable to load sound [value: common/robot_mine_toggle]
**WARNING [S_LoadSample]: Unable to load sound [value: common/robot_scavenger_die]
**WARNING: Unable to load sound [value: common/robot_scavenger_die]
**WARNING [S_LoadSample]: Unable to load sound [value: common/robot_scavenger_move]
**WARNING: Unable to load sound [value: common/robot_scavenger_move]
**WARNING [S_LoadSample]: Unable to load sound [value: world/hit_shield]
**WARNING: Unable to load sound [value: world/hit_shield]
**WARNING [S_LoadSample]: Unable to load sound [value: common/turret_move]
**WARNING: Unable to load sound [value: common/turret_move]
**WARNING [S_LoadSample]: Unable to load sound [value: world/break_panel]
**WARNING: Unable to load sound [value: world/break_panel]
**WARNING [S_LoadSample]: Unable to load sound [value: world/fall]
**WARNING: Unable to load sound [value: world/fall]
**WARNING [S_LoadSample]: Unable to load sound [value: common/lamp_detach_1]
**WARNING: Unable to load sound [value: common/lamp_detach_1]
**WARNING [S_LoadSample]: Unable to load sound [value: world/door_latch]
**WARNING: Unable to load sound [value: world/door_latch]
**WARNING [S_LoadSample]: Unable to load sound [value: common/break_barrel]
**WARNING: Unable to load sound [value: common/break_barrel]
**WARNING [S_LoadSample]: Unable to load sound [value: common/break_valve]
**WARNING: Unable to load sound [value: common/break_valve]
**WARNING [S_LoadSample]: Unable to load sound [value: common/lamp_detach_2]
**WARNING: Unable to load sound [value: common/lamp_detach_2]
**WARNING [S_LoadSample]: Unable to load sound [value: world/break_glass_1]
**WARNING: Unable to load sound [value: world/break_glass_1]
**WARNING [S_LoadSample]: Unable to load sound [value: world/break_glass_2]
**WARNING: Unable to load sound [value: world/break_glass_2]
**WARNING [S_LoadSample]: Unable to load sound [value: world/loop_computer_active]
**WARNING: Unable to load sound [value: world/loop_computer_active]
**WARNING [S_LoadSample]: Unable to load sound [value: world/counter]
**WARNING: Unable to load sound [value: world/counter]
**WARNING [S_LoadSample]: Unable to load sound [value: world/break_paperbox]
**WARNING: Unable to load sound [value: world/break_paperbox]
**WARNING [S_LoadSample]: Unable to load sound [value: world/elevator_off]
**WARNING: Unable to load sound [value: world/elevator_off]
**WARNING [S_LoadSample]: Unable to load sound [value: world/gore_5]
**WARNING: Unable to load sound [value: world/gore_5]
**WARNING [S_LoadSample]: Unable to load sound [value: world/break_glass_3]
**WARNING: Unable to load sound [value: world/break_glass_3]
**WARNING [S_LoadSample]: Unable to load sound [value: world/elevator_on]
**WARNING: Unable to load sound [value: world/elevator_on]
**WARNING [S_LoadSample]: Unable to load sound [value: world/button]
**WARNING: Unable to load sound [value: world/button]
**WARNING [S_LoadSample]: Unable to load sound [value: world/door_base]
**WARNING: Unable to load sound [value: world/door_base]
**WARNING [S_LoadSample]: Unable to load sound [value: world/break_concrete]
**WARNING: Unable to load sound [value: world/break_concrete]
**WARNING [S_LoadSample]: Unable to load sound [value: world/trigger]
**WARNING: Unable to load sound [value: world/trigger]
