//TAGAP_START
CVAR snd_song resume
CVAR snd_stream sequence_recap_loop
CVAR snd_pausesong 1
CVAR map_nosave 0
CVAR map_guide 0
CVAR map_interior 1
CVAR map_assist 0
CVAR map_scheme NULL
CVAR noreload 0
LAYER 200 150 0 0 sequences/recap_bg 3
LAYER 132 54 0 0 sequences/recap_frame03 3
LAYER 200 150 0 0 sequences/recap_canvas 3
SEQFLAG OFFSET -1 0 15
SEQFLAG ALPHA 0 0.6 0.6
SEQFLAG REPEAT 0 400 300
SEQFLAG SCALE 0 2 2
SEQFLAG DISABLE 1 1 1
SEQFLAG ALPHA 2 0.25 0.25
SEQFLAG ANGLE 2 1 1
SEQFLAG FRONT 2 1 1
SEQFLAG HARDLIGHT 2 1 1
SEQFLAG REPEAT 2 440 340
SEQFLAG SCALE 2 2 2
SEQTIMER 1 0.01
SEQTIMER 0 0.11
SEQTIMER 0 5.2
SEQTIMER 1 5.3
SEQTIMER 2 0
SEQTIMER 3 0.5
SEQTIMER 4 2.62
SEQUENCE TIMER 5600 SEQ recap2/frame04
SEQUENCE SEQ 400 30 +recap2 -2 recap2/skip
TRIGGER 0 1 1 0 1 always NULL LNK_ENTITY 0
TRIGGER 0 1 1 0 2 always NULL LNK_ENTITY 0
TRIGGER 0 1 1 0 2 sfx voiceover/narration_recap03 NONE 0
TRIGGER 398 18 399 16 0 dialogue SUBS NONE 2
TRIGGER 398 18 399 16 1 dialogue SUBS NONE 2
MESSAGE
MESSAGE_LINE With_vast_resources_at_his_command
END
MESSAGE
MESSAGE_LINE he_was_hired_to_create_an_army_for_a_PMC
END
ENTITY_SET _seq_p1 400 322 0 0 0
ENTITY_SET _seq_p2 400 322 0 0 0
ENTITY_SET _recap_frame1 400 322 0 1 0
ENTITY_SET _recap_lite2 400 322 0 0 0
ENTITY_SET _recap_lite1 400 322 0 0 0
TAGAP_END