//TAGAP_START
CVAR snd_song resume
CVAR snd_stream sequence_recap_loop
CVAR snd_pausesong 1
CVAR map_nosave 0
CVAR map_guide 0
CVAR map_interior 1
CVAR map_assist 0
CVAR map_scheme NULL
CVAR noreload 0
LAYER 200 150 0 0 sequences/recap_bg 3
LAYER 132 54 0 0 sequences/recap_frame31 3
LAYER 200 150 0 0 sequences/recap_canvas 3
SEQFLAG OFFSET -1 0 15
SEQFLAG ALPHA 0 0.6 0.6
SEQFLAG REPEAT 0 400 300
SEQFLAG SCALE 0 2 2
SEQFLAG DISABLE 1 1 1
SEQFLAG ALPHA 2 0.25 0.25
SEQFLAG ANGLE 2 1 1
SEQFLAG FRONT 2 1 1
SEQFLAG HARDLIGHT 2 1 1
SEQFLAG REPEAT 2 440 340
SEQFLAG SCALE 2 2 2
SEQTIMER 1 0.01
SEQTIMER 0 0.11
SEQTIMER 0 4.6
SEQTIMER 1 4.7
SEQTIMER 2 0
SEQTIMER 3 0
SEQTIMER 4 1.91
SEQTIMER 5 3.9
SEQUENCE TIMER 5000 SEQ recap1/end
SEQUENCE SEQ 400 30 +recap1 -2 recap1/skip
TRIGGER 0 1 1 0 1 always NULL LNK_ENTITY 0
TRIGGER 0 1 1 0 2 always NULL LNK_ENTITY 0
TRIGGER 0 1 1 0 2 sfx voiceover/narration_recap31 NONE 0
TRIGGER 398 18 399 16 0 dialogue SUBS NONE 2
TRIGGER 398 18 399 16 1 dialogue SUBS NONE 2
TRIGGER 0 1 1 0 2 music off NONE 0
MESSAGE
MESSAGE_LINE But_little_did_our_heroes_anticipate
END
MESSAGE
MESSAGE_LINE that_their_troubles_were_only_getting_started...
END
ENTITY_SET _seq_p1 400 322 0 0 0
ENTITY_SET _seq_p2 400 322 0 0 0
ENTITY_SET _recap_frame1 400 322 0 1 0
ENTITY_SET _recap_lite2 400 322 0 0 0
ENTITY_SET _recap_lite1 400 322 0 0 0
TAGAP_END