//TAGAP_START
CVAR snd_song resume
CVAR snd_stream off
CVAR map_guide 0
CVAR map_interior 0
CVAR map_assist 0
CVAR map_scheme BASE
CVAR noreload 1
LAYER 292 298 0 0 sequences/gameover_back 3
LAYER 303 303 0 0 sequences/gameover_header 3
SEQFLAG FRONT 0 3 3
SEQFLAG FRONT 1 3 3
SEQUENCE TIMER 250 SEQ gameover/sp_fadein
ENTITY_SET _seq_p1 0 0 0 0 0
ENTITY_SET _seq_p2 0 0 0 0 0
TRIGGER 0 1 1 0 0 spawner _inter_spot1 NONE 0
TRIGGER 0 1 1 0 0 spawner _seq_go1_p1 NONE 0
TRIGGER 0 1 1 0 0 spawner _seq_go1_p1b NONE 0
TRIGGER 0 1 1 0 0 spawner _seq_go1_p2 NONE 0
TRIGGER 0 1 1 0 0 spawner _seq_go1_p2b NONE 0
TRIGGER 0 1 1 0 0 spawner _seq_go1_p2c NONE 0
TRIGGER 0 1 1 0 0 spawner _seq_go1_mon1 NONE 0
TRIGGER 0 1 1 0 0 spawner _seq_go1_mon1b NONE 0
TRIGGER 0 1 1 0 0 spawner _seq_go1_mon1c NONE 0
TRIGGER 0 1 1 0 0 spawner _seq_int_chop3 NONE 0
TRIGGER 0 1 1 0 0 spawner medikit NONE 0
TRIGGER 0 1 1 0 2 sfx voiceover/pedro_ohno NONE 0
TRIGGER 0 1 1 0 0 sfx dynamic/boss_dj_scratch NONE 0
TAGAP_END