//TAGAP_START
CVAR snd_song resume
CVAR snd_stream off
CVAR map_guide 0
CVAR map_interior 1
CVAR map_assist 0
CVAR map_scheme BASE
CVAR noreload 2
SEQFLAG FADE 0 40 1000
SEQFLAG FRONT 0 3 3
SEQFLAG FADE 1 12 1000
SEQFLAG FRONT 1 3 3
SEQUENCE TIMER 1000 SEQ gameover/exit
ENTITY_SET _seq_p1 36 0 0 0 0
ENTITY_SET _seq_p2 36 0 0 0 0
TRIGGER 0 1 1 0 2 music off NONE 0
SEQTIMER 0 0
TAGAP_END