//TAGAP_START
//CVAR map_nextmap Level_15
//CVAR map_nextcoop Coop_Level_15
CVAR snd_song resume
CVAR snd_stream sequence_checkpoint14
CVAR map_nosave 0
CVAR map_guide -80
CVAR map_interior 0
CVAR map_assist 0
CVAR map_scheme NIGHT
CVAR noreload 2
SEQFLAG DISABLE 0 1 1
SEQFLAG DISABLE 1 1 1
SEQFLAG DISABLE 2 1 1
SEQFLAG DISABLE 3 1 1
SEQFLAG DISABLE 4 1 1
SEQFLAG DISABLE 5 1 1
SEQFLAG FRONT 6 -2 -2
SEQFLAG MOVEX 6 1000 20
SEQFLAG RELOCATE 6 1132 230
SEQFLAG REPEAT 6 2024 0
SEQFLAG SCALE 6 2 2
SEQFLAG FRONT 7 -2 -2
SEQFLAG MOVEX 7 -2000 40
SEQFLAG RELOCATE 7 1132 124
SEQFLAG REPEAT 7 4024 0
SEQFLAG SCALE 7 2 2
SEQFLAG FRONT 8 -2 -2
SEQFLAG RELOCATE 8 1132 462
SEQFLAG REPEAT 8 4024 0
SEQFLAG DISABLE 9
SEQFLAG DISABLE 10
SEQFLAG DISABLE 11
SEQFLAG OFFSET -1 0 25
SEQCUT -1014 -65 145 2000
//=====================================================================
// SCRIPT
//=====================================================================
SEQTIMER 0 0.01
SEQTIMER 1 2
SEQTIMER 2 3
SEQUENCE SEQ 400 30 +skipanim -2 intermission/skip
SEQUENCE TIMER 3500 SEQ checkpoint14/chopper2
//=====================================================================
// GAME DATA
//=====================================================================
ENTITY_SET _seq_p1 0 0 0 0 0
ENTITY_SET _seq_p2 0 0 0 0 0
ENTITY_SET _seq_cp14_chfront 1410 320 0
ENTITY_SET _seq_cp14_aaclose1 400 300 0 1 0
TRIGGER 0 1 1 0 2 always NULL LNK_ENTITY 0
TRIGGER 0 1 1 0 1 theme THUNDER NONE 0
TRIGGER 0 1 1 0 1 theme RAIN NONE 0
LINEDEF -2000 0 2000 0 1 CLEAR2
TAGAP_END