//TAGAP_START
//=====================================================================
// SOUND LOOP DEFINITIONS
//=====================================================================
SOUNDLOOP STATIC C_COMPHUM world/loop_computer_hum
SOUNDLOOP STATIC C_ELEVATOR world/loop_elevator
SOUNDLOOP STATIC C_FAN common/loop_fan
SOUNDLOOP STATIC C_LIGHT world/loop_light
SOUNDLOOP STATIC C_POWER common/loop_power
SOUNDLOOP STATIC C_RAIN_INT world/loop_rain_int
SOUNDLOOP STATIC C_STEAM world/loop_steam
SOUNDLOOP STATIC C_TELEPORT world/loop_teleport
SOUNDLOOP STATIC C_VENT common/loop_vent
SOUNDLOOP DYNAMIC D_BUBBLE dynamic/loop_bubbles
SOUNDLOOP DYNAMIC D_DEBRIS1 dynamic/loop_debris_1
SOUNDLOOP DYNAMIC D_DEBRIS2 dynamic/loop_debris_2
SOUNDLOOP DYNAMIC D_ELECTRO dynamic/loop_electrocute_1
SOUNDLOOP DYNAMIC D_FIRE dynamic/loop_fire
SOUNDLOOP DYNAMIC D_GENERAT dynamic/loop_generator
SOUNDLOOP DYNAMIC D_KLAXON dynamic/loop_alarm
SOUNDLOOP DYNAMIC D_PIPEAIR dynamic/loop_pipe_air
SOUNDLOOP DYNAMIC D_PIPEWTR dynamic/loop_pipe_water
SOUNDLOOP DYNAMIC D_WATER dynamic/loop_water
SOUNDLOOP DYNAMIC D_WTRFALL1 dynamic/loop_waterfall_1
SOUNDLOOP DYNAMIC D_WTRFALL2 dynamic/loop_waterfall_2
SOUNDLOOP DYNAMIC X_BANJO dynamic/loop_banjo
SOUNDLOOP DYNAMIC X_CENTRIF dynamic/loop_centrifuge
SOUNDLOOP DYNAMIC X_CHAIN dynamic/loop_chain
SOUNDLOOP DYNAMIC X_FAUCET dynamic/loop_faucet
SOUNDLOOP DYNAMIC X_FISHTANK dynamic/loop_fishtank
SOUNDLOOP STATIC X_FORCE world/loop_forcewall
SOUNDLOOP DYNAMIC X_HAMMOND dynamic/loop_hammond
SOUNDLOOP DYNAMIC X_LAVA dynamic/loop_lava
SOUNDLOOP DYNAMIC X_LASER dynamic/loop_laser
SOUNDLOOP DYNAMIC X_MRI dynamic/boss_magnet_fire
SOUNDLOOP DYNAMIC X_OCEAN dynamic/loop_ocean
SOUNDLOOP DYNAMIC X_POWPAN dynamic/loop_powerpanel
SOUNDLOOP DYNAMIC X_QUAKE dynamic/loop_quake
SOUNDLOOP DYNAMIC X_RAIN dynamic/loop_rain
SOUNDLOOP DYNAMIC X_REACT1 dynamic/loop_reactor_1
SOUNDLOOP DYNAMIC X_REACT2 dynamic/loop_reactor_2
SOUNDLOOP DYNAMIC X_REACT4 dynamic/loop_reactor_4
SOUNDLOOP DYNAMIC X_SCRAPE dynamic/loop_scrape
SOUNDLOOP DYNAMIC X_STREAM dynamic/loop_stream
SOUNDLOOP DYNAMIC X_SURGERY dynamic/loop_surgery
SOUNDLOOP DYNAMIC X_WTRFLOW dynamic/loop_waterflow
SOUNDLOOP DYNAMIC X_WTRPUMP dynamic/loop_waterpump
SOUNDLOOP DYNAMIC X_TRAIN dynamic/loop_train
SOUNDLOOP DYNAMIC Z_GIGA1 dynamic/boss_gigaprimo_tip1
//=====================================================================
// PLAYER ICONS
//=====================================================================
ENTITY icon_pedro
SPRITE STATIC 1 NONE 0 0 player/icons_base
SPRITEVAR 0 FRAME 1
OFFSET SIZE 32 0
STAT NOLIST
END
//=====================================================================
ENTITY icon_pablo
SPRITE STATIC 1 NONE 0 0 player/icons_base
OFFSET SIZE 32 0
STAT NOLIST
END
//=====================================================================
// PABLO VOICEOVERS
//=====================================================================
VOICEOVER NULL 0
VOICE pablo_neutral1
VOICE pablo_neutral2
VOICE pablo_neutral3
VOICE pablo_neutral4
END
//=====================================================================
VOICEOVER ! 0
VOICE pablo_angry1
VOICE pablo_angry2
VOICE pablo_angry3
VOICE pablo_angry4
END
//=====================================================================
VOICEOVER ? 0
VOICE pablo_puzzle1
VOICE pablo_puzzle2
VOICE pablo_puzzle3
END
//=====================================================================
VOICEOVER BONUS 0
VOICE pablo_yeah1
VOICE pablo_yeah2
VOICE pablo_yeah3
VOICE pablo_yeah4
END
//=====================================================================
VOICEOVER RADIO 0
ICON icon_pedro
VOICE pedro_radio1
VOICE pedro_radio2
VOICE pedro_radio3
END
//=====================================================================
VOICEOVER RADIO2 0
ICON icon_pedro
END
//=====================================================================
VOICEOVER YUM 0
VOICE pablo_yum1
VOICE pablo_yum2
VOICE pablo_yum3
VOICE pablo_yum4
VOICE pablo_yum5
VOICE pablo_yum6
END
//=====================================================================
VOICEOVER AMMO 1
VOICE pablo_angry1
VOICE pablo_angry2
VOICE pablo_angry3
VOICE pablo_angry4
END
//=====================================================================
VOICEOVER PABLOEX 0
ICON icon_pablo
END
//=====================================================================
ENTITY icon_primovoc
SPRITE DYNAMIC 1 NONE 0 5 boss/primo_front
SPRITE DYNAMIC 1 NONE 0 5 boss/primo_front
SPRITE DYNAMIC 1 NONE 0 5 boss/primo_lamp
SPRITEVAR 0 OFFS_X -2
SPRITEVAR 0 SCALE 65
SPRITEVAR 1 FRAME 2
SPRITEVAR 1 OFFS_Y 4
SPRITEVAR 1 SCALE 65
SPRITEVAR 2 OFFS_Y 32
SPRITEVAR 2 SCALE 65
OFFSET SIZE 32 0
STAT NOLIST
END
//=====================================================================
VOICEOVER PRIMO 0
ICON icon_primovoc
END
//=====================================================================
VOICEOVER NULL_P2 0
VOICE pedro_neutral1
VOICE pedro_neutral2
VOICE pedro_neutral3
END
//=====================================================================
VOICEOVER ?_P2 0
VOICE pedro_puzzle1
VOICE pedro_puzzle2
VOICE pedro_puzzle3
END
//=====================================================================
VOICEOVER !_P2 0
VOICE pedro_angry1
VOICE pedro_angry2
VOICE pedro_angry3
VOICE pedro_angry4
END
//=====================================================================
VOICEOVER YUM_P2 0
VOICE pedro_yum1
VOICE pedro_yum2
VOICE pedro_yum3
VOICE pedro_yum4
VOICE pedro_yum5
VOICE pedro_yum6
END
//=====================================================================
VOICEOVER BON_P2 0
VOICE pedro_yeah1
VOICE pedro_yeah2
VOICE pedro_yeah3
VOICE pedro_yeah4
END
//=====================================================================
VOICEOVER AMMO_P2 1
VOICE pedro_angry1
VOICE pedro_angry2
VOICE pedro_angry3
VOICE pedro_angry4
END
//=====================================================================
VOICEOVER EMPTY 0
END
//=====================================================================
ENTITY icon_empty2
OFFSET SIZE 32 0
STAT NOLIST
END
//=====================================================================
VOICEOVER EMPTY2 0
ICON icon_empty2
END
//=====================================================================
VOICEOVER SUBS -1
END

TAGAP_END