//TAGAP_START
//CVAR map_nextmap Level_16
//CVAR map_nextcoop Coop_Level_16
CVAR snd_song resume
CVAR snd_stream sequence_checkpoint15
CVAR map_nosave 0
CVAR map_guide -304
CVAR map_interior 0
CVAR map_assist 0
CVAR map_scheme THUNDER
CVAR noreload 2
SEQFLAG FRONT 0 -1 -1
SEQFLAG FRONT 1 -1 -1
SEQFLAG FRONT 2 -1 -1
SEQFLAG DISABLE 3 1 1
SEQFLAG MOVEY -1 -100 100
SEQFLAG OFFSET -1 1070 250
SEQFLAG SCALE -1 1.2 1.2
//=====================================================================
// SCRIPT
//=====================================================================
SEQTIMER 0 0.2
SEQTIMER 2 0.2
SEQTIMER 1 1
SEQUENCE SEQ 400 30 +skipanim -2 intermission/skip
SEQUENCE TIMER 4250 SEQ checkpoint15/end
//=====================================================================
// GAME DATA
//=====================================================================
MESSAGE
MESSAGE_LINE Find_out_what_Primo
MESSAGE_LINE is_after_and_beat
MESSAGE_LINE his_forces_to_it
END
LINEDEF -1000 -180 1000 -180 0 CLEAR1
TRIGGER -787 190 -723 78 0 dialogue EMPTY NONE 2
TRIGGER 0 1 1 0 1 theme RAIN NONE 2
TRIGGER 0 1 1 0 2 sfx voiceover/pedro_neutral1 NONE 0
TRIGGER -4576 -704 5296 -736 0 background z_bg_city2 NONE 5
TRIGGER -4576 -1004 5776 -1068 0 background z_bg_city1 NONE 3
ENTITY_SET _seq_p1 -716 80 1 0 0
ENTITY_SET _seq_p2 840 144 0 0 0
ENTITY_SET _seq_pablo1 408 -140 1 0 0
ENTITY_SET _seq_cp15_chopper -716 100 1 0 0
TAGAP_END