//TAGAP_START
CVAR snd_song resume
CVAR snd_stream sequence_intro_pt2a
CVAR snd_pausesong 1
CVAR map_nosave 0
CVAR map_guide -704
CVAR map_interior 1
CVAR map_assist 0
CVAR map_scheme SC_HELI1
CVAR noreload 2
SEQFLAG FRONT 0 -2 -2
SEQFLAG MOVEX 0 200 30
SEQFLAG RELOCATE 0 -400 -190
SEQFLAG REPEAT 0 1024 0
SEQFLAG RELOCATE 1 -400 -190
SEQFLAG REPEAT 1 1024 0
SEQFLAG MOVEX 2 200 20
SEQFLAG RELOCATE 2 -400 -100
SEQFLAG REPEAT 2 1024 0
SEQFLAG DISABLE 3 1 1
SEQFLAG DISABLE 4 1 1
SEQFLAG DISABLE 5 1 1
SEQFLAG DISABLE 6 1 1
SEQFLAG OFFSET -1 1510 1100
SEQFLAG MOVEX -1 -50 20
SEQFLAG MOVEY -1 -1000 7
SEQDELAY MOVEX 70000
SEQDELAY MOVEY 18000
SEQCUT -1160 180 100 7000
SEQCUT -2543 -400 270 18000
//=====================================================================
// SCRIPT
//=====================================================================
//env
SEQTIMER 9 7
SEQTIMER 6 18
//move
SEQTIMER 10 0.5
SEQTIMER 3 7
SEQTIMER 4 15
SEQTIMER 2 16.25
SEQTIMER 5 18
//dial
SEQTIMER 7 0.5
SEQTIMER 11 0.5
SEQTIMER 8 3.5
SEQTIMER 12 3.5
SEQTIMER 0 9
SEQTIMER 13 9
SEQTIMER 1 13
SEQTIMER 14 13
SEQUENCE NEWGAME 400 30 +start -2 _
SEQUENCE TIMER 20000 SEQ intro/b_cut1
//=====================================================================
// GAME DATA
//=====================================================================
MESSAGE
MESSAGE_LINE I_still_wish_I_would've_brought
MESSAGE_LINE the_big_guns_along
END
MESSAGE
MESSAGE_LINE You_won't_need_them;_This
MESSAGE_LINE is_easy,_light_recon_mission
END
MESSAGE
MESSAGE_LINE Just_set_me_an_uplink_to
MESSAGE_LINE their_computer_and_we'll
MESSAGE_LINE know_what_they_are_up_to
END
MESSAGE
MESSAGE_LINE Roger_that
END
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TRIGGER 0 1 1 0 3 dialogue EMPTY NONE 0
TRIGGER 80 16 304 -48 -1 guide _seq_int_repx1 NONE 1
TRIGGER 0 1 1 0 1 always NULL LNK_ENTITY 0
TRIGGER 80 -14 82 -16 0 relocate NULL NONE 0
TRIGGER 0 1 1 0 2 always NULL LNK_ENTITY 0
TRIGGER 0 1 1 0 0 theme SC_DATA1 NONE 0
TRIGGER -830 402 -828 404 0 dialogue EMPTY NONE 2
TRIGGER -1220 220 -1218 222 1 dialogue EMPTY NONE 2
TRIGGER 0 1 1 0 1 theme DUSK NONE 0
TRIGGER 0 1 1 0 3 always NONE LNK_ENTITY 0
TRIGGER 0 1 1 0 2 sfx voiceover/pablo_neutral2 NONE 0
TRIGGER 0 1 1 0 2 sfx voiceover/pedro_neutral2 NONE 0
TRIGGER 0 1 1 0 2 sfx voiceover/pedro_neutral1 NONE 0
TRIGGER 0 1 1 0 2 sfx voiceover/pablo_neutral3 NONE 0
ENTITY_SET _seq_p1 144 128 0 0 0
ENTITY_SET _seq_p2 0 0 0 0 0
ENTITY_SET _seq_int_chop1b 480 128 1 1 0
ENTITY_SET _seq_int_pablohr2 1488 544 1 1 0
ENTITY_SET _seq_int_chophr1 -852 202 1 1 0
TRIGGER 336 -144 368 -162 1 guide x_valve_up NONE 0
TRIGGER 528 -144 560 -162 1 guide x_valve_up NONE 0
TRIGGER -304 -144 -272 -162 1 guide x_valve_up NONE 0
TRIGGER -16 -32 80 -192 1 textag NULL NONE 4
TRIGGER 8 -40 56 -168 1 odor MIST NONE 10
TRIGGER -752 -304 1168 -608 0 fade NULL NONE 0
TRIGGER -496 -128 1168 -160 1 sound D_PIPEAIR NONE 0
TRIGGER 16 -80 48 -144 1 sound C_VENT NONE 0
TRIGGER -1856 -528 2288 -544 0 background z_bg_park1a NONE 3
TRIGGER -240 16 -16 -48 -1 guide _seq_int_repx1 NONE 0
TRIGGER 1440 144 1536 -368 1 guide z_ventshaft1 NONE 0
TRIGGER 1440 656 1536 144 1 guide z_ventshaft1 NONE 0
TRIGGER 1472 -224 1504 -240 1 guide z_ventshaft1b NONE 0
TRIGGER 1472 32 1504 16 1 guide z_ventshaft1b NONE 0
TRIGGER 1472 288 1504 272 1 guide z_ventshaft1b NONE 0
TRIGGER 1472 544 1504 528 1 guide z_ventshaft1b NONE 0
TRIGGER 1466 144 1488 -368 1 guide z_l1_repeller NONE 1
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ENTITY_SET z_ventsmoke1 1520 352 90 0 0
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ENTITY_SET z_ventsmoke1 1504 -288 90 0 0
ENTITY_SET z_ventsmoke1 1456 -352 90 0 0
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LINEDEF -752 -176 1168 -176 0 ASPHALT
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LINEDEF 0 -54 64 -54 0 CLEAR2
LINEDEF 196 -64 196 0 1 CLEAR2
LINEDEF 1392 -416 1600 -416 0 CLEAR2
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TAGAP_END