//TAGAP_START
CVAR snd_song score_Level2Interval
CVAR snd_stream sequence_level2interval_a
CVAR snd_pausesong 1
CVAR map_nosave 1
CVAR map_guide 0
CVAR map_scheme SEWER
CVAR map_interior 1
CVAR map_assist 0
CVAR noreload 2
SEQFLAG DISABLE 0 1 1
SEQFLAG DISABLE 1 1 1
SEQFLAG DISABLE 2 1 1
SEQFLAG DISABLE 3 1 1
SEQFLAG DISABLE 4 1 1
SEQFLAG DISABLE 5 1 1
SEQFLAG DIM -1 10 20
SEQFLAG MAGNIFY -1 -1 3
SEQFLAG MOVEY -1 1000 5
SEQFLAG OFFSET -1 330 -540
SEQTIMER 0 0
SEQTIMER 3 0
SEQTIMER 5 0.01
SEQUENCE MAP 400 30 +skipanim -2 _
SEQUENCE TIMER 3000 SEQ level2interval/game1
TRIGGER 0 816 128 -208 1 elevator NULL NONE 0
TRIGGER 32 896 96 816 0 trigger NULL NONE 0
TRIGGER -72 800 208 -368 5 layer -1 NONE 1
TRIGGER 192 -160 240 -176 0 theme DUSK NONE 0
TRIGGER 16 912 112 -448 1 odor MIST NONE 100
TRIGGER 0 1 1 0 1 always NULL LNK_ENTITY 0
ENTITY_SET _seq_p1 224 800 0 0 0
ENTITY_SET _seq_p2 0 0 0 0 0
ENTITY_SET _seq_cp2_pablohr2 64 -192 0 1 0
LINEDEF -160 -224 320 -224 0 CLEAR1
TAGAP_END