//TAGAP_START
CVAR snd_song resume
CVAR snd_stream off
CVAR map_scheme NULL
CVAR map_nosave 1
PICTURE 0 0 extras/stats_bg.jpg
SEQSOUND 0 1
SEQUENCE TEXT_WHITE_DIM 200 460 Highest_score 0 _
SEQUENCE TEXT_WHITE_DIM 410 460 ............................ -1 _
SEQUENCE SCORE 420 460 _ 0 _x_sco
//gametime
SEQUENCE TEXT_WHITE_DIM 200 440 Total_playtime 0 _
SEQUENCE TEXT_WHITE_DIM 410 440 ........................... -1 _
SEQUENCE SCORE 420 440 _ 0 _x_add
//od
SEQUENCE TEXT_WHITE_DIM 200 420 Time_spent_in_Overdose 0 _
SEQUENCE TEXT_WHITE_DIM 410 420 ..... -1 _
SEQUENCE SCORE 420 420 _ 0 _x_ove
//levels
SEQUENCE TEXT_WHITE_DIM 200 400 Levels_completed 0 _
SEQUENCE TEXT_WHITE_DIM 410 400 ..................... -1 _
SEQUENCE SCORE 420 400 _ 0 _z1

//frags
SEQUENCE TEXT_WHITE_DIM 200 360 Enemies_fragged 0 _
SEQUENCE TEXT_WHITE_DIM 410 360 ....................... -1 _
SEQUENCE SCORE 420 360 _ 0 _x_kil
//hallucinations
SEQUENCE TEXT_WHITE_DIM 200 340 Hallucinations_defeated 0 _
SEQUENCE TEXT_WHITE_DIM 410 340 ......... -1 _
SEQUENCE SCORE 420 340 _ 0 _x_dem
//pills
SEQUENCE TEXT_WHITE_DIM 200 320 Pills_eaten 0 _
SEQUENCE TEXT_WHITE_DIM 410 320 ................................... -1 _
SEQUENCE SCORE 420 320 _ 0 _x_pha
//rewards
SEQUENCE TEXT_WHITE_DIM 200 300 Rewards_gained 0 _
SEQUENCE TEXT_WHITE_DIM 410 300 ........................ -1 _
SEQUENCE SCORE 420 300 _ 0 _x_rew
//shots
SEQUENCE TEXT_WHITE_DIM 200 280 Shots_fired 0 _
SEQUENCE TEXT_WHITE_DIM 410 280 ................................. -1 _
SEQUENCE SCORE 420 280 _ 0 _x_gun
//deaths
SEQUENCE TEXT_WHITE_DIM 200 260 Times_died 0 _
SEQUENCE TEXT_WHITE_DIM 410 260 ................................... -1 _
SEQUENCE SCORE 420 260 _ 0 _x_kam
//collateral
SEQUENCE TEXT_WHITE_DIM 200 240 Collateral_damage 0 _
SEQUENCE TEXT_WHITE_DIM 410 240 ................... -1 _
SEQUENCE SCORE 420 240 _object 0 _x_ramp

//database
SEQUENCE TEXT_WHITE_DIM 200 200 Database_entries 0 _
SEQUENCE TEXT_WHITE_DIM 410 200 ..................... -1 _
SEQUENCE SCORE 420 200 _ 0 _z0
//achievements
SEQUENCE TEXT_WHITE_DIM 200 180 Achievements 0 _
SEQUENCE TEXT_WHITE_DIM 410 180 ............................. -1 _
SEQUENCE SCORE 420 180 _ 0 _z2

//tuxes
SEQUENCE TEXT_WHITE_DIM 200 140 Tux_idols_discovered 0 _
LAYER 0 0 0 0 extras/stats_tux0 0
LAYER 220 80 0 0 extras/stats_tux5 0
LAYER 270 80 0 0 extras/stats_tux12 0
LAYER 320 80 0 0 extras/stats_tux11 0
LAYER 370 80 0 0 extras/stats_tux10 0
LAYER 420 80 0 0 extras/stats_tux7 0
LAYER 470 80 0 0 extras/stats_tux9 0
LAYER 520 80 0 0 extras/stats_tux4 0
LAYER 220 15 0 0 extras/stats_tux2 0
LAYER 270 15 0 0 extras/stats_tux13 0
LAYER 320 15 0 0 extras/stats_tux8 0
LAYER 370 15 0 0 extras/stats_tux14 0
LAYER 420 15 0 0 extras/stats_tux6 0
LAYER 470 15 0 0 extras/stats_tux1 0
LAYER 520 15 0 0 extras/stats_tux3 0
SEQFLAG BLANK 1 1 1
SEQFLAG _x_tmat5 2 0 1
SEQFLAG _x_tmat12 3 0 1
SEQFLAG _x_tmat11 4 0 1
SEQFLAG _x_tmat10 5 0 1
SEQFLAG _x_tmat7 6 0 1
SEQFLAG _x_tmat9 7 0 1
SEQFLAG _x_tmat4 8 0 1
SEQFLAG _x_tmat2 9 0 1
SEQFLAG _x_tmat13 10 0 1
SEQFLAG _x_tmat8 11 0 1
SEQFLAG _x_tmat14 12 0 1
SEQFLAG _x_tmat6 13 0 1
SEQFLAG _x_tmat1 14 0 1
SEQFLAG _x_tmat3 15 0 1
SEQFLAG FRONT 2 3 3
SEQFLAG FRONT 3 3 3
SEQFLAG FRONT 4 3 3
SEQFLAG FRONT 5 3 3
SEQFLAG FRONT 6 3 3
SEQFLAG FRONT 7 3 3
SEQFLAG FRONT 8 3 3
SEQFLAG FRONT 9 3 3
SEQFLAG FRONT 10 3 3
SEQFLAG FRONT 11 3 3
SEQFLAG FRONT 12 3 3
SEQFLAG FRONT 13 3 3
SEQFLAG FRONT 14 3 3
SEQFLAG FRONT 15 3 3
SEQUENCE SEQ 135 502 BACK_TO_EXTRAS 1 extras/index
TAGAP_END