Ministers Window

Description

| This window allows you to configure the ministers which run your empire. There are two groups of minister types: Global Ministers and Individual Ministers. Global Ministers are ministers which control a large area of your empire such as Ship Design or Research. For example, if you turn on the Research minister, then the computer will automatically add research projects it deems necessary. This may include removing existing projects that you have added. When a minister is turned on, it believes that it has total control over that area.

Individual Ministers are ministers which control individual objects such as ships, planets, etc. Individual Ministers can only control ships or planets which have had their minister icon turned on. For example, the Carriers minister, if turned on, will control all carriers which have their minister icon turned on.

See Ministers for more details.

Controls

| Ministers In Use | Each minister can be turned either on or off. If the minister is on, the AI will control that section of your empire.

Buttons

| Select All | Turns on all of the Ministers in the "Ministers in Use" list.
| Select None | Turns off all of the Ministers in the "Ministers in Use" list.
| Indiv. Ministers On | Turns on all of the Individual Ministers in the "Ministers in Use" list.
| Indiv. Ministers Off | Turns off all of the Individual Ministers in the "Ministers in Use" list.
| Complete AI On | Turns on all of the Ministers in the "Ministers in Use" list, and turns on all of the minister icons for all of your ships and planets.
| Complete AI Off | Turns off all of the Ministers in the "Ministers in Use" list, and turns off all of the minister icons for all of your ships and planets.
| Close | Closes this window and returns you to the Empire Status Window.

Special Notes

| None |

Related Areas

| Empire Status Window |