<?xml version="1.0" encoding="UTF-8" ?>
<resources xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="LevelSchema.xsd">
	<level name="4 2" numDressingRooms="3" startTime="40" maxTime="40" modelTimeBonus="30"
		accessoryAppearPt="1000" leftChar="RosalindAngry" rightChar="AbuelitaHappy" bg="gamePlayfield_Santiago_BG">
		<outfitStarPoints>
			<star score="200" />
			<star score="300" />
			<star score="400" />
			<star score="700" />
			<star score="900" />
		</outfitStarPoints>
		<levelStarPoints>
			<star score="3000" />
			<star score="8000" />
			<star score="13000" />
			<star score="19000" />
			<star score="26000" />
		</levelStarPoints>
		<outroAttributes>
			<attribute att="Denim" />
			<attribute att="Leather" />
			<attribute att="Boots" />
			<attribute att="Hat" />
			<attribute att="Sunglasses" />
			<attribute att="Closed-toed" />
			<attribute att="Buckles" />
			<attribute att="Vest" />
			<attribute att="Black" />
			<attribute att="Sleeveless" />
			<attribute att="Ripped" />
		</outroAttributes>
		<initialPowerUps>
			<PowerUp id="ShuffleAll" />
			<PowerUp id="Highlight" />
		</initialPowerUps>
		<specialOutfits>
			<outfit top="Male_Model_tops_2mBiker_3" bottom="Male_Model_bottoms_2mHipster_1" shoes="Male_Model_shoes_2mBiker_1" gender="male" />
			<outfit top="Male_Model_tops_2mHipster_2" bottom="Male_Model_bottoms_2mHipster_1" shoes="Male_Model_shoes_2mHipster_1" gender="male" />
			<outfit top="Male_Model_tops_2mMilitary_3" bottom="Male_Model_bottoms_2mMilitary_1" shoes="Male_Model_shoes_2mMilitary_1" gender="male" />
		</specialOutfits>
		<StyleBoard>
			<StyleEntry style="Military" gender="male" showCard="true" powerUp="GetMatching" />
			<StyleEntry style="Biker" gender="male" showCard="true" />
			<StyleEntry style="Rock &amp; Roll" gender="male" playHint="true" showCard="true" />
			<StyleEntry style="Biker" gender="male" powerUp="ShuffleAll" />
			<StyleEntry style="Rock &amp; Roll" gender="male" powerUp="Highlight" />
			<StyleEntry style="Rock &amp; Roll" gender="male" />
			<StyleEntry style="Military" gender="male"  styleSection="Rock &amp; Roll;1000;3" />
			<StyleEntry style="Rock &amp; Roll" gender="male" />
			<StyleEntry style="Rock &amp; Roll" gender="male" powerUp="SuperModel" />
			<StyleEntry style="Military" gender="male" powerUp="GetMatching"/>
			<StyleEntry style="Rock &amp; Roll" gender="male" />
			<StyleEntry style="Biker" gender="male" />
			<StyleEntry style="Rock &amp; Roll" gender="male" powerUp="SuperModel" />
			<StyleEntry style="Rock &amp; Roll" gender="male" />
			<StyleEntry style="Rock &amp; Roll" gender="male" powerUp="GetMatching"  climax="40"/>
		</StyleBoard>
		<racks>
			<allitem_rack numSlots="13" shape="Main">
				<clothingDistributionList>
					<!-- Tops -->
					<clothingDistribution item="Male_Model_tops_2mMilitary_5" frequency="1" />
					<clothingDistribution item="Male_Model_tops_2mMilitary_3" frequency="1" />
					<clothingDistribution item="Male_Model_tops_2mMilitary_2" frequency="1" />
					<clothingDistribution item="Male_Model_tops_2mMilitary_1" frequency="1" />
					<clothingDistribution item="Male_Model_tops_2mHipster_6" frequency="1" />
					<clothingDistribution item="Male_Model_tops_2mBiker_3" frequency="1" />
					<clothingDistribution item="Male_Model_tops_2mBiker_2" frequency="1" />
					<clothingDistribution item="Male_Model_tops_2mBiker_1" frequency="1" />
					<clothingDistribution item="Male_Model_tops_2mHipster_1" frequency="1" />
					<clothingDistribution item="Male_Model_tops_2mHipster_2" frequency="1" />
					<clothingDistribution item="Male_Model_tops_2mHipster_4" frequency="1" />

					<!-- Bottoms -->
					<clothingDistribution item="Male_Model_bottoms_2mHipster_1" frequency="1" />
					<clothingDistribution item="Male_Model_bottoms_2mBiker_2" frequency="1" />
					<clothingDistribution item="Male_Model_bottoms_2mActivewear_1" frequency="1" />
					<clothingDistribution item="Male_Model_bottoms_2mBiker_1" frequency="1" />
					<clothingDistribution item="Male_Model_bottoms_2mMilitary_1" frequency="1" />
					<clothingDistribution item="Male_Model_bottoms_2mMilitary_3" frequency="1" />
					<clothingDistribution item="Male_Model_bottoms_2mWestern_2" frequency="1" />
					<clothingDistribution item="Male_Model_bottoms_2mWestern_1" frequency="1" />
					<clothingDistribution item="Male_Model_bottoms_2mMilitary_2" frequency="1" />
					<clothingDistribution item="Male_Model_bottoms_2mHipster_6" frequency="1" />
					<clothingDistribution item="Male_Model_bottoms_2mHipster_1" frequency="1" />
					<clothingDistribution item="Male_Model_bottoms_2mBusiness_3_belt" frequency="1" />
					<!-- Shoes -->
					<clothingDistribution item="Male_Model_shoes_2mBiker_2" frequency="1" />
					<clothingDistribution item="Male_Model_shoes_2mBiker_1" frequency="1" />
					<clothingDistribution item="Male_Model_shoes_2mHipster_2" frequency="1" />
					<clothingDistribution item="Male_Model_shoes_2mHipster_1" frequency="1" />
					<clothingDistribution item="Male_Model_shoes_2mMilitary_2" frequency="1" />
					<clothingDistribution item="Male_Model_shoes_2mMilitary_3" frequency="1" />
					<clothingDistribution item="Male_Model_shoes_2mMilitary_1" frequency="1" />
					<clothingDistribution item="Male_Model_shoes_2mWestern_2" frequency="1" />
					<clothingDistribution item="Male_Model_shoes_2mWestern_3" frequency="1" />
					<clothingDistribution item="Male_Model_shoes_2mWestern_4" frequency="1" />
				</clothingDistributionList>
			</allitem_rack>
			<acc_rack numSlots="3" shape="Accessory">
				<clothingDistributionList>
					<clothingDistribution item="Male_Model_glasses_2mActivewear_3" frequency="3" />
					<clothingDistribution item="Male_Model_glasses_2mBiker_1" frequency="3" />
					<clothingDistribution item="Male_Model_headpiece_2mMilitary_1" frequency="3" />
					<clothingDistribution item="Male_Model_tattoo_2mHipster_1" frequency="3" />
					<clothingDistribution item="Male_Model_headpiece_2mHipster_1" frequency="3" />
				</clothingDistributionList>
			</acc_rack>
		</racks>
	</level>
</resources>
