<resources>

	<vector2farray name="hangerClothingImageOffsets">
		<vector2f x="38" y="4"/>	<!--kClothing_Shirt-->
		<vector2f x="39" y="29"/>	<!--kClothing_Pants-->
		<vector2f x="40" y="5"/>	<!--kClothing_Shoes-->
		<vector2f x="35" y="6"/>	<!--kClothing_OnePiece-->
		
		<vector2f x="40" y="0"/>	<!--kAccessory_Tattoo-->
		<vector2f x="40" y="0"/>	<!--kAccessory_Glasses-->
		<vector2f x="40" y="0"/>	<!--kAccessory_Necklace-->
		<vector2f x="40" y="0"/>	<!--kAccessory_Handpiece-->
		<vector2f x="40" y="0"/>	<!--kAccessory_Handbag-->
		<vector2f x="40" y="0"/>	<!--kAccessory_Stockings-->
		<vector2f x="40" y="0"/>	<!--kAccessory_HeadPiece-->
	</vector2farray>
	
	<vector2farray name="hangerLockedImageOffsets">
		<vector2f x="40" y="-3"/>
		<vector2f x="40" y="-3"/>
		<vector2f x="40" y="-3"/>
		<vector2f x="40" y="-3"/>
		<vector2f x="40" y="-20"/>
	</vector2farray>
	
	<floatarray name="rackItemClickRectHeight">
		<float value="100"/>
		<float value="100"/>
		<float value="100"/>
		<float value="150"/>
		<float value="50"/>
		<float value="50"/>
		<float value="50"/>
		<float value="50"/>
		<float value="50"/>
		<float value="50"/>
		<float value="50"/>
	</floatarray>
	
	<vector2f name="backStageHelperStartPoint" x="-100.0" y="400.0"/>
	
	<scenelayout name="backstageHelperLayout">
		<scenenode x="0" y="0">
			<staticspritenode parentHAlign="center" nodeName="helper" src="BackstageHelperImage" x="0" y="0"></staticspritenode>
		</scenenode>
	</scenelayout>
	
	<scenelayout name="rack_spotLayout">
		<scenenode x="0" y="0">
			<rectnode nodeName="clickRect" x="10" y="0" width="60" height="50" color="#ff000000" filled="false"></rectnode>
			<scenenode nodeName="highlightHint"/>
			<staticspritenode centerHOnParent="true" nodeName="hangerBack" x="40" y="-2"></staticspritenode>
			<staticspritenode centerHOnParent="true" nodeName="item" x="0" y="0"></staticspritenode>
			<staticspritenode centerHOnParent="true" nodeName="hangerFront" x="40" y="-2"></staticspritenode>
			<staticspritenode centerHOnParent="true" nodeName="garmentBag" x="0" y="0" visible="false"></staticspritenode>
		</scenenode>
	</scenelayout>

	<scenelayout name="rackLayout_Main">
		<scenenode nodeName="rackMain" x="0" y="0">
			<scenenode nodeName="slots">
				<scenenode nodeName="slot_1" x="0" y="5"></scenenode>
				<scenenode nodeName="slot_2" x="60" y="10"></scenenode>
				<scenenode nodeName="slot_3" x="120" y="15"></scenenode>
				<scenenode nodeName="slot_4" x="180" y="20"></scenenode>
				<scenenode nodeName="slot_5" x="240" y="25"></scenenode>
				<scenenode nodeName="slot_6" x="300" y="25"></scenenode>
				<scenenode nodeName="slot_7" x="360" y="25"></scenenode>
				<scenenode nodeName="slot_8" x="420" y="25"></scenenode>
				<scenenode nodeName="slot_9" x="480" y="25"></scenenode>
				<scenenode nodeName="slot_10" x="540" y="20"></scenenode>
				<scenenode nodeName="slot_11" x="600" y="15"></scenenode>
				<scenenode nodeName="slot_12" x="660" y="10"></scenenode>
				<scenenode nodeName="slot_13" x="720" y="5"></scenenode>
				<scenenode nodeName="slot_14" x="780" y="0"></scenenode>
				
			</scenenode>
		</scenenode>
	</scenelayout>
	
	<scenelayout name="rackLayout_Accessory">
		<scenenode nodeName="rackRoot" x="0" y="0">
			<scenenode nodeName="slots">
				<scenenode nodeName="slot_1" x="5" y="60"></scenenode>
				<scenenode nodeName="slot_2" x="5" y="140"></scenenode>
				<scenenode nodeName="slot_3" x="5" y="220"></scenenode>
				<scenenode nodeName="slot_4" x="5" y="280"></scenenode>
			</scenenode>
		</scenenode>
	</scenelayout>
	
	<scenelayout name="rackLayout_Suit">
		<scenenode nodeName="rackRoot" x="0" y="0">
			<scenenode nodeName="slots">
				<scenenode nodeName="slot_1" x="0" y="5"></scenenode>
				<scenenode nodeName="slot_2" x="0" y="15"></scenenode>
				<scenenode nodeName="slot_3" x="0" y="15"></scenenode>
			</scenenode>
		</scenenode>
	</scenelayout>
	
</resources>
