<resources>
	
	<float name="LevelEndDelay" value="0.5"/>
	
	<image name="gamePlayfield_LA_BG" src="gamePlayfield_LA_BG"/>
	<image name="gamePlayfield_Berlin_BG" src="gamePlayfield_Berlin_BG"/>
	<image name="gamePlayfield_Paris_BG" src="gamePlayfield_Paris_BG"/>
	<image name="gamePlayfield_Santiago_BG" src="gamePlayfield_Santiago_BG"/>
	<image name="gamePlayfield_NY_BG" src="gamePlayfield_NY_BG"/>
	
	<image name="DressUp_photoBG" src="DressUp_photoBG"/>
	
	<image name="gamePlayfield_SuitRack" src="gamePlayfield_SuitRack"/>
	<image name="gamePlayfield_AccessoryRack" src="gamePlayfield_AccessoryRack"/>
	<image name="gamePlayfield_MainRack" src="gamePlayfield_MainRack"/>
	<image name="DressingRoom_styleChain_glow" src="DressingRoom_styleChain_glow"/>
	
	<imagelist name="GameScreen_button_pause">
		<image src="GameScreen_button_pause_normal"/>
		<image src="GameScreen_button_pause_rollover"/>
		<image src="GameScreen_button_pause_pressed"/>
	</imagelist>
	
	<imagelist name="dressingRoom_BG">
		<image src="dressingRoom_BG_normal"/>
		<image src="dressingRoom_BG_empty"/>
		<image src="dressingRoom_BG_chaining"/>
	</imagelist>
	<spriteanimationlist name="DressingRoomBGAnimation">
		<animation name="Normal" frameList="2" duration="0" numPlays="-1"/>
		<animation name="Empty" frameList="1" duration="0" numPlays="-1"/>
		<animation name="Chaining" frameList="0" duration="0.25" numPlays="-1"/>
		<animation name="Warning" frameList="2,1" duration="0.4" numPlays="-1"/>
	</spriteanimationlist>
	<spritetype name="dressingRoom_BGSpriteType" images="dressingRoom_BG" animationList="DressingRoomBGAnimation"/>
	
	<imagelist name="button_SendModelToRunway">
		<image src="button_SendModelToRunway_normal"/>
		<image src="button_SendModelToRunway_rollover"/>
		<image src="button_SendModelToRunway_pressed"/>
		<image src="button_SendModelToRunway_disabled"/>
	</imagelist>
	
	<imagelist name="button_SendTwoModelsToRunway">
		<image src="button_SendTwoModelsToRunway_normal"/>
		<image src="button_SendTwoModelsToRunway_rollover"/>
		<image src="button_SendTwoModelsToRunway_pressed"/>
		<image src="button_SendTwoModelsToRunway_disabled"/>
	</imagelist>
	
	<imagelist name="button_SendThreeModelsToRunway">
		<image src="button_SendThreeModelsToRunway_normal"/>
		<image src="button_SendThreeModelsToRunway_rollover"/>
		<image src="button_SendThreeModelsToRunway_pressed"/>
		<image src="button_SendThreeModelsToRunway_disabled"/>
	</imagelist>
	
	<imagelist name="button_RackScrollLeft">
		<image src="button_RackScrollLeft_normal"/>
		<image src="button_RackScrollLeft_rollover"/>
		<image src="button_RackScrollLeft_pressed"/>
	</imagelist>
	
	<imagelist name="button_RackScrollRight">
		<image src="button_RackScrollRight_normal"/>
		<image src="button_RackScrollRight_rollover"/>
		<image src="button_RackScrollRight_pressed"/>
	</imagelist>
	
	<image name="SignatureOutfitPoster_BG" src="SignatureOutfitPoster_BG"/>
	<image name="SignatureOutfitPoster_overlay" src="SignatureOutfitPoster_overlay"/>
	<image name="SignatureOutfitPoster_checkMarks_1" src="SignatureOutfitPoster_checkMarks_1"/>
	
	<scenelayout name="gamePlayfieldLayout">
		<scenenode nodeName="gamePlayfield" x="-9" y="111">
		
			<staticspritenode nodeName="level_BG" src="" x="9" y="10"></staticspritenode>
			<scenenode nodeName="SignatureOutfitPoster" x="45" y="97">
				<staticspritenode nodeName="BG" src="SignatureOutfitPoster_BG" x="0" y="-25"></staticspritenode>
				<staticspritenode nodeName="overlay" src="SignatureOutfitPoster_overlay" x="0" y="-25"></staticspritenode>
				<scenenode nodeName="checkMarks" x="30" y="-20">
					<staticspritenode nodeName="1" src="SignatureOutfitPoster_checkMarks_1" x="-1" y="3" visible="false"></staticspritenode>
					<staticspritenode nodeName="2" src="SignatureOutfitPoster_checkMarks_1" x="50" y="3" visible="false"></staticspritenode>
					<staticspritenode nodeName="3" src="SignatureOutfitPoster_checkMarks_1" x="100" y="3" visible="false"></staticspritenode>
				</scenenode>
			</scenenode>
			
			<rectnode nodeName="dropAllClothingLayer" x="0" y="-200" width="820" height="700" color="#ff000000" visible="false" filled="false"></rectnode>
			
			<staticspritenode nodeName="SuitRack" src="gamePlayfield_SuitRack" x="0" y="106" visible="false"></staticspritenode>
			<staticspritenode nodeName="AccessoryRack" src="gamePlayfield_AccessoryRack" x="713" y="32"  visible="false"></staticspritenode>
			<staticspritenode nodeName="MainRack" src="gamePlayfield_MainRack" x="9" y="361" visible="false"></staticspritenode>
			
			<rectnode nodeName="pickDressingRoomMaskLayer" x="0" y="-200" width="820" height="700" color="#000000aa" visible="false"></rectnode>
			
			<scenenode nodeName="dressing_rooms" x="185" y="-30">
				<scenenode nodeName="roomLayout_3" x="0" y="0">
					<scenenode nodeName="room_3" x="340" y="0"/>
					<scenenode nodeName="room_2" x="170" y="0"/>
					<scenenode nodeName="room_1" x="0" y="0"/>
				</scenenode>
				<scenenode nodeName="roomLayout_2" x="65" y="0">
					<scenenode nodeName="room_2" x="218" y="0"/>
					<scenenode nodeName="room_1" x="0" y="0"/>
				</scenenode>
				<scenenode nodeName="roomLayout_1" x="170" y="0">
					<scenenode nodeName="room_1" x="0" y="0"/>
				</scenenode>
			</scenenode>
			
			<scenenode nodeName="backStageHelperLayer" x="9" y="-111"/>
			<rectnode nodeName="notificationMaskLayer" x="0" y="-200" width="820" height="700" color="#000000aa" visible="false"></rectnode>
			<styledtextspritenode nodeName="NotificationTextCenter" selfHAlign="center" textJustify="center" x="450" y="150" text="" color="#ff172000" font="HelveticaBold22" visible="true"/>
			<styledtextspritenode nodeName="NotificationTextBottomLeft" selfHAlign="left" textJustify="left" x="25" y="300" text="Wrong gender!" color="#ff172000" font="HelveticaBold20" visible="true"/>
				
			<!-- Rack scroll powerup buttons -->
			<!--
			<buttonnode name="RackScrollLeft" nodeName="RackScrollLeft" images="button_RackScrollLeft" x="80" y="300" visible="false" />
			<buttonnode name="RackScrollRight" nodeName="RackScrollRight" images="button_RackScrollRight" x="750" y="300" visible="false" />
			-->
			
			<!--
			<rectnode nodeName="BlackUnderlay" x="9" y="-11" width="800" height="500" filled="true" color="#000000ff" visible="false"/>
			-->
			
			<staticspritenode nodeName="BlackUnderlay" src="finalScoreDisplay_bg" x="9" y="19" visible="false"/>

			<textspritenode name="fps_text" x="10" y="400" text="FPS: x" color="#ff0000ff" font="Clarendon10" visible="false"/>
			<textspritenode name="mouse_coords_text" x="10" y="420" text="x/y" color="#ff0000ff" font="Clarendon10" visible="false"/>

		</scenenode>
	</scenelayout>
	<scenelayout name="DressingRoomLayout">
		<scenenode x="0" y="0">
			<animatedspritenode nodeName="dressingRoom_BG" spriteType="dressingRoom_BGSpriteType" x="0" y="24"></animatedspritenode>
			<scenenode nodeName="styleChain" x="-4" y="19">
				<staticspritenode nodeName="DressingRoom_styleChain_glow" src="DressingRoom_styleChain_glow" x="0" y="0" visible="false"></staticspritenode>
				<scenenode nodeName="sparkleAttach" x="0" y="0"/>
			</scenenode>
			<styledtextspritenode nodeName="withPowerUpStyleText" selfHAlign="center" textJustify="center" x="95" y="37" text="" color="#071720ff" font="HelveticaBold14"></styledtextspritenode>
			<styledtextspritenode nodeName="noPowerUpStyleText" selfHAlign="center" textJustify="center" x="85" y="37" text="" color="#071720ff" font="HelveticaBold14"></styledtextspritenode>
			<staticspritenode nodeName="powerUpIcon" src="" x="15" y="35"></staticspritenode>
			<scenenode nodeName="characterAttach" x="32" y="84"/>
			<buttonnode nodeName="go_button" images="button_SendModelToRunway" x="127" y="352"></buttonnode>
			<rectnode nodeName="infoClickBox" x="15" y="35" width="140" height="35" color="#ffffff00" filled="false"/>
		</scenenode>
	</scenelayout>
	
	<vector2farray name="powerUpButtonAttachPoints">
		<vector2f x="3" y="-1"/>
		<vector2f x="33" y="-1"/>
		<vector2f x="63" y="-1"/>
		<vector2f x="3" y="29"/>
		<vector2f x="33" y="29"/>
		<vector2f x="63" y="29"/>
	</vector2farray>
	
	<!-- Notification messages -->
	<float name="notificationMessageMoveTime" value="0.3"/>
	<float name="notificationMessageDisplayTime" value="0.6"/>
	<float name="notificationMessageFadeTime" value="0.3"/>
	
	<vector2f name="notificationMessageLocation" x="180" y="350"/>
	
	<imagelist name="notificationMessages">
		<image src="notificationMessages_3star"/>
		<image src="notificationMessages_4star"/>
		<image src="notificationMessages_5star"/>
		<image src="notificationMessages_new_clothes"/>
	</imagelist>	
	
	<imagelist name="starMeterImages">
		<image src="UI_ScoreBoardStar_full"/>
		<image src="UI_ScoreBoardStar_empty"/>
	</imagelist>
	
	<scenelayout name="UILayout">
		<scenenode nodeName="UI" x="6" y="3">
			<buttonnode name="PauseButton" nodeName="PauseButton" images="GameScreen_button_pause" x="720" y="8"></buttonnode>
			
			<scenenode nodeName="powerUpToolTips" x="0" y="0"/>
			<scenenode nodeName="score_board" x="0" y="0">
				<meterbarnode nodeName="starMeter" images="starMeterImages" x="9" y="2"></meterbarnode>				
				<styledtextspritenode nodeName="currentScore" selfHAlign="center" textJustify="center" x="94" y="23" text="50000" color="#ffffffff" font="Clarendon22"></styledtextspritenode>
				<styledtextspritenode nodeName="currentLevel" selfHAlign="center" textJustify="center" x="24" y="27" text="50000" color="#ffffffff" font="HelveticaBold14"></styledtextspritenode>
			</scenenode>
			
			<buttonnode name="SendAllReadyButton" nodeName="SendAllReadyButton" images="button_SendModelToRunway" x="690" y="120" visible="false"/>
			
		</scenenode>
	</scenelayout>
	
	<scenelayout name="styleQueueLayout">
		<scenenode nodeName="styleQueue" x="-5" y="73">
			<staticspritenode nodeName="list_bg" src="styleQueue_list_bg" x="0" y="0"></staticspritenode>
			<scenenode nodeName="entry1_ref" centerOnParent="true" x="90" y="52"/>
			<scenenode nodeName="entry2_ref" centerOnParent="true" x="90" y="67"/>
			<scenenode nodeName="entry3_ref" centerOnParent="true" x="90" y="82"/>
			<scenenode nodeName="entry4_ref" centerOnParent="true" x="90" y="97"/>
			<styledtextspritenode nodeName="modelCountText" selfHAlign="left" textJustify="left" x="47" y="12" text="0" color="#3c092eff" font="HelveticaBold20"></styledtextspritenode>
			<styledtextspritenode nodeName="timerText" selfHAlign="center" textJustify="center" x="126" y="14" text="" color="#8fffffff" font="TexasLED22"></styledtextspritenode>
		</scenenode>
	</scenelayout>
	
	<scenelayout name="styleSignTextLayout">
		<scenenode x="0" y="0">
			<styledtextspritenode nodeName="entry_text" centerOnParent="true" textJustify="center" x="0" y="0" text="" color="#3c092eff" font="HelveticaMed12" width="287" ></styledtextspritenode>
		</scenenode>
	</scenelayout>
	
	<!-- manually added -->
	
	<scenelayout name="GameScreenLayersLayout">
		<scenenode nodeName="GameScreenRoot">
			<!-- currently only racks and customer queue are on the playfield node. -->
			<scenenode nodeName="RunwayWindow"/>
			<scenenode nodeName="Playfield"/>
			<scenenode nodeName="StyleBoard"/>
			
			<scenenode nodeName="PhotoWindow"/>
			
			<scenenode nodeName="powerUpAttach" x="-3" y="3">
				<staticspritenode nodeName="powerUp_slots" src="UI_powerUp_slots" x="690" y="40"></staticspritenode>
				<scenenode nodeName="powerUpButtons" x="695" y="50"/>
				<rectnode nodeName="mask" x="690" y="40" width="155" height="125" color="#00000055" visible="false"></rectnode>
				<rectnode nodeName="mask2" x="690" y="40" width="155" height="125" color="#00000055" visible="false"></rectnode>
			</scenenode>

			<scenenode nodeName="ClickMask_Layer"/>
			
			<scenenode nodeName="UI_attach"/>
			
			<scenenode nodeName="FX_Layer"/>
		</scenenode>
	</scenelayout>
	
</resources>
