/*=============================================================================
	ModulateImagePixelShader.hlsl: for modulating the shadow buffer into the main image
	Copyright © 2006 NSE, Inc. All Rights Reserved.
=============================================================================*/

sampler2D FactorATexture;
sampler2D FactorBTexture;


void Main(
	in float2 TextureCoordinate : TEXCOORD0,
	out float4 OutColor : COLOR0
	)
{
	OutColor = tex2D( FactorATexture, TextureCoordinate ) * tex2D( FactorBTexture, TextureCoordinate );
}
