/*=============================================================================
	ModulateImageVertexShader.hlsl: for modulating the shadow buffer into the main image
	Copyright © 2006 NSE, Inc. All Rights Reserved.
=============================================================================*/

#include "Common.usf"

void Main(
	in float4 InPosition : POSITION,
	in float2 InTextureCoordinate : TEXCOORD0,
	out float4 OutPosition : POSITION,
	out float2 OutTextureCoordinate : TEXCOORD0
	)
{
	OutPosition = InPosition;
	OutTextureCoordinate = InTextureCoordinate;
}
