/*=============================================================================
	SimpleElementVertexShader.hlsl: Vertex shader for drawing simple elements.
	Copyright © 2006 Epic Games, Inc. All Rights Reserved.
=============================================================================*/

#include "Common.usf"

float4x4 Transform;

void Main(
	in float4 InPosition : POSITION,
	in float2 InTextureCoordinate : TEXCOORD0,
	in float4 InColor : COLOR0,
	in float4 InHitProxyId : COLOR1,
	out float4 OutPosition : POSITION,
	out float2 OutTextureCoordinate : TEXCOORD0,
	out float4 OutColor : COLOR0,
	out float4 OutHitProxyId : COLOR1
	)
{
	OutPosition = MulMatrix(Transform,InPosition);
	OutTextureCoordinate = InTextureCoordinate;
	OutColor = InColor;
	OutHitProxyId = InHitProxyId;
}
