[Configuration]
BasedOn=..\Engine\Config\BaseEditor.ini

[Directories]
UNR=..\RoboGame\Content\Maps\
BRUSH=..\RoboGame\Content\
2DS=..\RoboGame\Content\
PSA=..\RoboGame\Content\
GenericImport=..\RoboGame\Content\
GenericExport=..\RoboGame\Content\
GenericOpen=..\RoboGame\Content\
GenericSave=..\RoboGame\Content\

[UnrealEd.ThumbnailManager]
-RenderableThumbnailTypes=(ClassNeedingThumbnailName="Core.Object",RendererClassName="UnrealEd.ArchetypeThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=192,B=128,A=255),IconName="EngineResources.UnrealEdIcon_Archetype")
+RenderableThumbnailTypes=(ClassNeedingThumbnailName="Core.Object",RendererClassName="RoboEditor.RActorThumbnailRenderer",LabelRendererClassName="UnrealEd.GenericThumbnailLabelRenderer",BorderColor=(R=255,G=0,B=255,A=255),IconName="EngineResources.UnrealEdIcon_Archetype")

[UnrealEd.KismetBindings]
+Bindings=(Key="H",SeqObjClassName="Engine.SeqAct_PlaySound")
+Bindings=(Key="J",SeqObjClassName="RBArena.SeqAct_TalkingBox")
+Bindings=(Key="K",SeqObjClassName="RBArena.SeqAct_SetKismetText")
+Bindings=(Key="E",bControl=true,SeqObjClassName="RoboGame.SeqAct_DoButtonEffects")
