-- {GameFolder}\map.lua
-- this is automatic generated file! do not modify it!
-- script for nls16 window loader. version 1.60.
-- copyright (c) 2005-2010 rionix. all rights reserved.

function FillWindow(wnd)

	setWndActive(wnd, true)
	setWndModal(wnd, false)

	local ctrl

	ctrl = createButtonSysCtrl(wnd, "back")
	setCtrlFrame(ctrl, { x=10, y=10, w=178, h=54 }, { x=24, y=4 }, 0)
	setCtrlFont(ctrl, "tmpCalibriBold30")
	setCtrlColor(ctrl, 1.000, 1.000, 1.000)
	setCtrlText(ctrl, "Back")
	setCtrlTexture(ctrl, "gui_main", 0)
	setCtrlUVFrame(ctrl, { x=0.0000, y=0.7891, w=0.2520, h=0.2109 }, { x=0.0469, y=0.0195 }, 0)

	ctrl = createButtonSysCtrl(wnd, "play")
	setCtrlFrame(ctrl, { x=830, y=10, w=178, h=54 }, { x=24, y=4 }, 0)
	setCtrlFont(ctrl, "tmpCalibriBold30")
	setCtrlColor(ctrl, 1.000, 1.000, 1.000)
	setCtrlText(ctrl, "Play")
	setCtrlTexture(ctrl, "gui_main", 0)
	setCtrlUVFrame(ctrl, { x=0.0000, y=0.7891, w=0.2520, h=0.2109 }, { x=0.0469, y=0.0195 }, 0)

	ctrl = createButtonSysCtrl(wnd, "achieve")
	setCtrlFrame(ctrl, { x=408, y=10, w=208, h=54 }, { x=24, y=4 }, 0)
	setCtrlFont(ctrl, "tmpCalibriBold30")
	setCtrlColor(ctrl, 1.000, 1.000, 1.000)
	setCtrlText(ctrl, "Achievements")
	setCtrlTexture(ctrl, "gui_main", 0)
	setCtrlUVFrame(ctrl, { x=0.0000, y=0.7891, w=0.2520, h=0.2109 }, { x=0.0469, y=0.0195 }, 0)


end
