Dff Airplanes\Mig29.dff
CollisionAtomicsRegEx collision
RenderAtomicsRegEx [^c](.*)|.{0,0}
CameraRelDistance 100
RenderOrders
{
	128
	{
		Lods
		{
			0
			{
				Threshold	1500
				Commands
				{
					0	RenderAtomics
					{
						RegEx [^_](.*)
					}
				}
			}
			1
			{
				Threshold	15000
				Commands
				{
					0	RenderPoint
					{
						Start 1500
						End	15000
					}
				}
			}
		}
	}
	230
	{
		Lods
		{
			0
			{
				Threshold	600
				Commands
				{
					0	RenderAtomics
					{
						Rest	1
					}
				}
			}
		}
	}
}

Damages
{
	Name		#ObjectNames.Mig29
	Hitpoints	100
	MapIcon		Plane
	CanAddHitSpot	0
}

GunAmmo	500

ComplexPhysicsParams
{
    Mass					12500.0
    AMass					80000.0 80000.0 20000.0
    Thrust					16000.0
    LinearDampingFactor		120.0
    QuadraticDampingFactor	0.04
    WingSurface				18.0
    HStabilizerSurface		0.0
    VStabilizerSurface		1.0
    AileronSurface			5.0
    ElevatorSurface			10.0
    RudderSurface			2.0
    WingOffset				3.0 0.0 -0.5
    HStabilizerOffset		1.0 0.0 -8.0
    VStabilizerOffset		0.0 3.0 -8.0
    CenterWheelRadius		0.26
    SideWheelRadius			0.38
	FrontBottomSpringOffset	0.0 -1.0 5.5
	RearBottomSpringOffset	0.0 -0.8 -6.5
	FrontTopSpringOffset	0.0 0.9 3.0
	RearTopSpringOffset		0.0 3.0 -6.5
	SideSpringOffset		4.3 -0.3 -3.2
}

SimplePhysicsParams
{
    MaxSpeed            500
    Agility             0.5
}

Offsets
{
    CondensationTrail   5.85 -0.4 -4.0
    PilotSeat           0.0 0.25 4.0
    DamageTrail			0.0 0.0 -7.0
    Gun					0.0 -0.5 6.0
}

Nozzles
{
    Offset0				-0.85 -0.45 -7.2
    Diameter0			1.2
    Offset1				0.85 -0.45 -7.2
    Diameter1			1.2
}

Setups
{

	AirToGround
	{
		Rack0	Weapons\AS-14
		Rack1	Weapons\AS-14
		Rack2	Weapons\AS-14
		Rack3	Weapons\AS-14
		Rack4	Weapons\UV-32-57
		Rack5	Weapons\UV-32-57
		Rack6	Weapons\AA-11
		Rack7	Weapons\AA-11
	}

	AirToGround_NoAA
	{
		Rack2	Weapons\AS-14
		Rack3	Weapons\AS-14
		Rack4	Weapons\AS-12
		Rack5	Weapons\AS-12
	}

	AirToAir
	{
		Rack0	Weapons\AA-11
		Rack1	Weapons\AA-11
		Rack2	Weapons\AA-10
		Rack3	Weapons\AA-10
		Rack4	Weapons\AA-10
		Rack5	Weapons\AA-10
		Rack6	Weapons\AA-11
		Rack7	Weapons\AA-11
	}

	AGTraining
	{
		Rack4	Weapons\AS-12
		Rack5	Weapons\AS-12
		Rack6	Weapons\AS-12
		Rack7	Weapons\AS-12
	}
	
}
