Dff DestroyerUs.dff
CollisionAtomicsRegEx	Collision
RenderAtomicsRegEx	[^C][^o](.*)
CameraRelDistance 100
RenderOrders
{
	128
	{
		Lods
		{
			0
			{
				Threshold	30000
				Commands
				{
					0	RenderAtomics
				}
			}
			1
			{
				Threshold	60000
				Commands
				{
					0	RenderPoint
					{
						Start 30000
						End	60000
					}
				}
			}
		}
	}
}

Damages
{
	Name		#ObjectNames.Spruance
	Hitpoints	0
	MapIcon		Destroyer
}
