Dff Airplanes\Su25.dff
CollisionAtomicsRegEx	collision
RenderAtomicsRegEx	.{0,0}|[^c](.*)
CameraRelDistance 100
RenderOrders
{
	128
	{
		Lods
		{
			0
			{
				Threshold	1500
				Commands
				{
					0	RenderAtomics
					{
						RegEx .{0,0}|[^_](.*)
					}
				}
			}
			1
			{
				Threshold	15000
				Commands
				{
					0	RenderPoint
					{
						Start 1500
						End	  15000
					}
				}
			}
		}
	}
	230
	{
		Lods
		{
			0
			{
				Threshold	600
				Commands
				{
					0	RenderAtomics
					{
						RegEx (.*)
						Rest 1
					}
				}
			}
		}
	}
}

Damages
{
	Name		#ObjectNames.Su25
	Hitpoints	100
	MapIcon		Plane
	CanAddHitSpot	0
}

GunAmmo	1000

ComplexPhysicsParams
{
    Mass					12500.0
    AMass					40000.0 40000.0 20000.0
    Thrust					15000.0
    LinearDampingFactor		320.0
    QuadraticDampingFactor	0.2
    WingSurface				30.0
    HStabilizerSurface		0.0
    VStabilizerSurface		1.0
    AileronSurface			10.0
    ElevatorSurface			30.0
    RudderSurface			6.0
    WingOffset				3.0 0.0 -1.75
    HStabilizerOffset		1.0 0.0 -8.0
    VStabilizerOffset		0.0 5.0 -8.0
    CenterWheelRadius		0.32
    SideWheelRadius			0.43
	FrontBottomSpringOffset	0.0 -0.5 4.5
	RearBottomSpringOffset	0.0 0.5 -7.5
	FrontTopSpringOffset	0.0 0.5 4.0
	RearTopSpringOffset		0.0 3.5 -7.5
	SideSpringOffset		6.3 0.2 -2.2
}

SimplePhysicsParams
{
    MaxSpeed            300
    Agility             0.5
}

Offsets
{
    CondensationTrail   6.95 0.6 -3.3
    DamageTrail			0.0 0.5 -7.7
    PilotSeat           0.0 0.55 2.2
    Gun					0.0 0.0 5.0
}

Nozzles
{
    Offset0			0.77 0.3 -4.8
    Diameter0		1.0
    Offset1			-0.77 0.3 -4.8
    Diameter1		1.0
}

Setups
{

	AirToGround
	{
		Rack0	Weapons\AA-11
		Rack1	Weapons\AA-11
		Rack2	Weapons\AS-14
		Rack3	Weapons\AS-14
		Rack4	Weapons\UV-32-57
		Rack5	Weapons\UV-32-57
		Rack6	Weapons\UV-32-57
		Rack7	Weapons\UV-32-57
		Rack8	Weapons\UV-32-57
		Rack9	Weapons\UV-32-57
	}

	AirToGround_NoAA
	{
		Rack2	Weapons\AS-14
		Rack3	Weapons\AS-14
		Rack4	Weapons\UV-32-57
		Rack5	Weapons\UV-32-57
		Rack6	Weapons\UV-32-57
		Rack7	Weapons\UV-32-57
		Rack8	Weapons\UV-32-57
		Rack9	Weapons\UV-32-57
	}

	AirToAir
	{
		Rack0	Weapons\AA-11
		Rack1	Weapons\AA-11
		Rack2	Weapons\AA-11
		Rack3	Weapons\AA-11
		Rack4	Weapons\AA-11
		Rack5	Weapons\AA-11
		Rack6	Weapons\AA-11
		Rack7	Weapons\AA-11
	}
	
}
