require( "scripts/style.lua" );

MakeDialog
{
	Bitmap
	{
		name="backgroundimage",
		image="find/hanbury_st/hanbury_st",
		x=150,
		y=0,
		
		SetStyle( ButtonStyle ),
		HiddenObjectGame
		{
			name="hanbury_st",
			PSDFile="assets/find/hanbury_st/hanbury_st.psd",
			conversation="hanbury_st",
			NextLevelScript = "find/christ_church/christ_church.lua",
			journal = "journal/journal2.lua",
			CutScene = "splash/hanbury_st.swf",
			Time = 420,
			music="audio/music/music5.ogg",		
			ambient="audio/sfx/ambient_hanbury.ogg",				
		
			x=0,
			y=0,
			w=800,
			h=600,
			Particle0 = "fx/flies.lua",
			ParticleX0 = 165.0,
			ParticleY0 = 475.0,
			Particle1 = "fx/dust.lua",
			ParticleX1 = 570.0,
			ParticleY1 = 100.0,
			Particle2 = "fx/dust.lua",
			ParticleX2 = 570.0,
			ParticleY2 = 300.0,
			Particle3 = "fx/light.lua",
			ParticleX3 = 420.0,
			ParticleY3 = 100.0,	
			Particle4 = "fx/tiny_moths.lua",
			ParticleX4 = 420.0,
			ParticleY4 = 300.0,				
		},
	},
	Bitmap
	{
		name = "title",
		image = "buttons/plack",
		x = 254,
		y = 108,
		scale = 1.00,
		SetStyle(DialogBodyText),
		Text
		{
			name = "hanbury st",
			label = "hanbury st",
			x = 30,
			y = 18,
			w = 388,
			h = 40,
			font = LocationNameFont,
			flags = kHAlignCenter+kVAlignCenter,
		},
	},	
}
