require( "scripts/style.lua" );

MakeDialog
{
	Bitmap
	{
		name="backgroundimage",
		image="find/old_scotland_yard2/old_scotland_yard2",
		x=150,
		y=0,
		
		SetStyle( ButtonStyle ),
		HiddenObjectGame
		{  
			name="old_scotland_yard2",
			PSDFile="assets/find/old_scotland_yard2/old_scotland_yard2.psd",
			conversation="old_scotland_yard2",
			NextLevelScript = "diff/dutfields_diff.lua",
			journal = "journal/journal3.lua",
			Time = 360,
			music="audio/music/music1.ogg",			
			ambient="audio/sfx/ambient_streetsnight.ogg",				
			x=0,
			y=0,
			w=800,
			h=600,
			Particle0 = "fx/glow_center.lua",
			ParticleX0 = 160.0,
			ParticleY0 = 150.0,	
			Particle1 = "fx/glow_center.lua",
			ParticleX1 = 490.0,
			ParticleY1 = 150.0,		
			Particle2 = "fx/fog.lua",
			ParticleX2 = 350.0,
			ParticleY2 = 600.0,	
			Particle3 = "fx/candle2.lua",
			ParticleX3 = 635.0,
			ParticleY3 = 165.0,		
			Particle4 = "fx/candle2.lua",
			ParticleX4 = 28.0,
			ParticleY4 = 165.0,	
			Particle5 = "fx/candle2.lua",
			ParticleX5 = 565.0,
			ParticleY5 = 240.0,		
			Particle6 = "fx/candle2.lua",
			ParticleX6 = 95.0,
			ParticleY6 = 240.0,	
			Particle7 = "fx/tiny_moths.lua",
			ParticleX7 = 500.0,
			ParticleY7 = 100.0,		
			Particle8 = "fx/tiny_moths.lua",
			ParticleX8 = 50.0,
			ParticleY8 = 150.0,	
			Particle9 = "fx/rain2.lua",
			ParticleX9 = 300.0,
			ParticleY9 = 0.0,	
		},
	},
	Bitmap
	{
		name = "title",
		image = "buttons/plack",
		x = 254,
		y = 108,
		scale = 1.00,
		SetStyle(DialogBodyText),
		Text
		{
			name = "scotland yard",
			label = "scotland yard",
			x = 30,
			y = 18,
			w = 388,
			h = 40,
			font = LocationNameFont,
			flags = kHAlignCenter+kVAlignCenter,
		},
	},	
}
