require( "scripts/style.lua" );

MakeDialog
{
	Bitmap
	{
		name="backgroundimage",
		image="find/bucks_row/bucks_row",
		x=150,
		y=0,
		
		SetStyle( ButtonStyle ),
		HiddenObjectGame
		{
			name="bucks_row",
			PSDFile="assets/find/bucks_row/bucks_row.psd",
			conversation="bucks_row",
			NextLevelScript = "find/pub/pub.lua",
			CutScene = "splash/bucks_row.swf",
			journal = "journal/journal1.lua",
			Time = 420,
			music="audio/music/music2.ogg",

			
			x=0,
			y=0,
			w=800,
			h=600,

			Particle0 = "fx/smoke.lua",
			ParticleX0 = 583.0,
			ParticleY0 = 80.0,
			Particle1 = "fx/flies.lua",
			ParticleX1 =  425.0,
			ParticleY1 = 520.0,			
			Particle2 = "fx/smoke.lua",
			ParticleX2 = 8.0,
			ParticleY2 = 78.0,
		},
	},
	Bitmap
	{
		name = "title",
		image = "buttons/plack",
		x = 254,
		y = 108,
		scale = 1.00,
		SetStyle(DialogBodyText),
		Text
		{
			name = "bucks row",
			label = "bucks row",
			x = 30,
			y = 18,
			w = 388,
			h = 40,
			font = LocationNameFont,
			flags = kHAlignCenter+kVAlignCenter,
		},
	},	
}
