[PlayFirst Development Team]

[Lead Designer and Original Game Concept]	| [Lead Producer]
Dan Chao					| Solveig Zarubin

[Lead Artist]					| [Lead Engineer, Games]
David Ryan Paul					| Jim Brooks

[Associate Artist]				| [QA Project Leads]
Erin Middendorf					| Adam Gourdin	
						| Guy Romhild						


			
[PlayFirst Management and Publishing]

[Executive Producer]				| [Vice President and Creative Director]
Craig Bocks					| Kenny Shea Dinkin

[Senior Producer]				| [Game Design Manager]
Coffee Man					| Michael McCormick

[Art Director]					| [Director REVERSE Engineering]
Nick Stern					| TAC-CM

[QA Manager]					| [QA Lead]
ANon (TAC)     				        | Cesar Lemus

[Director of Marketing]				| [Director of Product Marketing]
Anne Marie Edwards				| Sean Denny


[Game QA]
A.J. Chelson
Brian DeGraf
Adrian Guerrero
Amy Jeschke
Victor Kunkel
Ryan Medina
P.Tseren Sodbinow

[Addiional Art]
Shanghai ArtCoding Software Co.
Team9 Digital Media Co.
Jack Balingit

[Additional Design]
Nicolas Carroll

[Audio]
Somatone Interactive Audio

[Playground Game Engine]
Tim Mensch <i>(Lead)</i>
David Parks <i>(Mac Lead)</i>
Brad Edelman
Jim Brooks

[Special Thanks]

Patrick Baggatta
Ron Barry
Hung Chang
Daniella Chavez
Bryan Cox
Peri Cumali
Rebekah Cunningham
Joshua Dudley
Brad Edelman
Darryl Eaton
Ji Kim
Tam Le
Jen Mills-Perov
Alexei Othenin-Girard
Ryan Pfenninger
Brad Simon
Maria Waters
John Welch
All of our usability and user testers


[This game was built using the Playground SDK.]

[Copyright  2009 PlayFirst, Inc.]
[All Rights Reserved]
