<Sewers_sfx>
<!-- Sewers sfx DO NOT EDIT THIS FILE AS IT WILL GET OVER WRITTEN  -->
<Reference path="sounds\PLATFORM_PC\xml\Themes\common_themes_sfx.xml" />
<sound id="theme_turn_nob" path="basic_theme_stopcock_turn.wav" volume="1" pan="yes" loop="yes" stream="no" soundtype="theme_sfx"/>
<sound id="music_theme_panic" path="music_sewers_fast_32.wav" volume="1" pan="no" loop="yes" stream="yes" soundtype="theme_sfx"/>
<sound id="theme_flooze_start" path="sewers_flooze_start.wav" volume="1" pan="yes" loop="no" stream="no" soundtype="theme_sfx"/>
<sound id="theme_flooze_flowing" path="sewers_flooze_flowing.wav" volume="0.6" pan="yes" loop="yes" stream="no" soundtype="theme_sfx"/>
<sound id="theme_flooze_reservoir" path="sewers_flooze_reservoir.wav" volume="1" pan="yes" loop="yes" stream="no" soundtype="theme_sfx"/>
<sound id="theme_flooze_fast" path="sewers_flooze_fast.wav" volume="1" pan="yes" loop="yes" stream="no" soundtype="theme_sfx"/>
<sound id="theme_flooze_damage_leaked" path="sewers_flooze_leaks.wav" volume="1" pan="yes" loop="yes" stream="no" soundtype="theme_sfx"/>
<sound id="theme_flooze_draining" path="sewers_flooze_leaking.wav" volume="1" pan="yes" loop="yes" stream="no" soundtype="theme_sfx"/>
<sound id="theme_place_tile_click" path="sewers_pipe_place.wav" volume="1" pan="yes" loop="no" stream="no" soundtype="theme_sfx"/>
<sound id="theme_place_tile_bombed" path="sewers_pipe_explode.wav" volume="1" pan="yes" loop="no" stream="no" soundtype="theme_sfx"/>
<sound id="theme_pump_activated" path="sewers_pump.wav" volume="1" pan="yes" loop="yes" stream="no" soundtype="theme_sfx"/>
<sound id="theme_reservoir_full_activated" path="sewers_sluice.wav" volume="1" pan="yes" loop="no" stream="no" soundtype="theme_sfx"/>
<sound id="theme_obstacle_a" path="sewer_flames.wav" volume="1" pan="yes" loop="no" stream="no" soundtype="theme_sfx"/>
</Sewers_sfx>
