

[strings]

OPTION_HONEYMOON = "Political Honeymoon"
TOOLTIP_HONEYMOON = "Enables the option where you have greater political capital at the start of your government, which will tail off over time as people become more bitter and cynical about your party as they stay in power."

ACHIEVEMENTS_CLEAR = "Clear Current Achievements"
ACHIEVEMENTS_CLEAR_TOOLTIP = "Reset (blank out) all the achievements for this particular country"
ACHIEVEMENT_ELECTIONWINS = "Record Terms of Office:"
ACHIEVEMENT_PEAKPOLLING = "Peak Polling Value:"
ACHIEVEMENT_TOPELECTIONWIN = "Highest Electoral Vote:" 
ACHIEVE_NO = "Not yet achieved..."
ACHIEVE_YES = "Target Achieved!"
ACTIONPOINTS_TOOLTIP = "This shows the level of your 'political capital'. You spend capital whenever you adjust a policy or implement a new one. Your points are generated by loyal members of your cabinet."
APPROVAL_RATING=" Overall Approval rating:"
APP_TITLE = "Democracy 2"
ATTACKDIALOG_FINISH = "Thanks for the advice"
ATTACKDIALOG_FINISH_TOOLTIP = "Continue running the country despite this."
ATTACK_CAPITALIST_FAILED = "Our intelligence services have managed to capture assassins before they launched an attack against you at a recent public appearance. The assassins claim to be backed by wealthy industrialists. It looks like the capitalists are determined to change the countries leader."
ATTACK_CAPITALIST_TEXT = "A well equipped group of commandos broke into your residence and kidnapped you today whilst their fellow troops took control of government. Wealthy industrialists, possibly with foreign backing have staged a coup as a protest against your anti-business policies. You are currently in a cell somewhere in south America. Game over."
ATTACK_CAPITALIST_TITLE = "Imprisoned during military coup"
ATTACK_ENVIRONMENTALIST_FAILED = "A number of eco-terrorists have been arrested by security services as they prepared to blow up oil refineries. If the attack had gone ahead its likely to have caused widespread panic and possibly the fall of your government. Security chiefs warn you that its only a matter of time before these extremists get lucky."
ATTACK_ENVIRONMENTALIST_TEXT = "This mornings attacks on a number of oil company facilities by environmentalists has shocked everyone and the people are looking for someone to blame. Your party has turned it s back on you and forced you out of power, deciding that it is your policies that have got them into this mess. Your political career is now in tatters and you are out of power. Game Over.
ATTACK_ENVIRONMENTALIST_TITLE = "Attacked by Green terrorists"
ATTACK_FAILED_TEXT = "Government escapes attack!"
ATTACK_PATRIOT_FAILED = "A lone gunman has been arrested by police who had information on a planned attack against you. Security services warn you that there are many more dangerous would-be assassins who claim to be acting as 'true patriots'."
ATTACK_PATRIOT_TEXT = " A lone gunman, claiming to represent the true patriotic movement has managed to shoot you in the chest whilst you were meeting the public on a routine public engagement. Although its thought you may survive, its impossible for you to continue as leader of your party in your condition. Game Over.
ATTACK_PATRIOT_TITLE = "Shot by patriotic gunman"
ATTACK_RELIGIOUS_FAILED = "A group of religious extremists have launched a suicide bombing attempt against you. Although you were protected from harm by your security services, they warn you that they may not be able to protect you every time."
ATTACK_RELIGIOUS_TEXT = "A Group of determined religious suicide bombers have launched an unprecedented attack on the seat of government. 15 political representatives are dead, many more injured, including yourself, and you have been forced out of the leadership by your fellow party members, concerned that it is your policies that have bought this about. Game Over.
ATTACK_RELIGIOUS_TITLE = Attacked by Religious extremists"
ATTACK_SOCIALIST_FAILED = "Our intelligence services have managed to prevent an attack by communist rebels. 22 rebels have been killed and many more injured or arrested. We were lucky to escape this time, something needs to be done to prevent further attacks in the future."
ATTACK_SOCIALIST_TEXT = "At 22.17PM Today Communist rebels successfully launched an armed attack on your residence, your bodyguards failed to protect you from the rebels and you were shot twice. although your security forces managed to capture or kill all your attackers, your wounds were severe and you did not survive. Game over."
ATTACK_SOCIALIST_TITLE = "Killed by Communist rebels"
A_CRIMEFREE = "Crime Free utopia"
A_ECONOMY = "Powerhouse Economy"
A_EQUALITY = "Egalitarian Society"
A_GREEN = "Environmental Paradise"
A_PERFECTSOCIETY = "Perfect Society"
A_POPULARLEADER = "Popular Leader!"
A_TECHNOLOGY = "Technological Leaders"
BROWSE_MINISTERS = "Show Potential Ministers"
BROWSE_MINISTERS_TOOLTIP = "Take a look at the rising stars of your party to see who you may wish to appoint as a minister."
BUDGET_REPORT = "Budget Report"
BUY_GAME = "Get Full Game"
CALENDAR_0 = "January"
CALENDAR_1 = "February"
CALENDAR_10 = "November"
CALENDAR_11 = "December"
CALENDAR_2 = "March"
CALENDAR_3 = "April"
CALENDAR_4 = "May"
CALENDAR_5 = "June"
CALENDAR_6 = "July"
CALENDAR_7 = "August"
CALENDAR_8 = "September"
CALENDAR_9 = "October"
CANCEL = "Cancel Policy"
CAT_ECONOMY = "Economy"
CAT_ENVIRONMENT = "Environment"
CAT_FOREIGNPOLICY = "Foreign Policy"
CAT_LAWANDORDER = "Law And Order"
CAT_PUBLICSERVICES = "Public Services"
CAT_TAX = Tax
CAT_TRANSPORT = "Transport"
CAT_WELFARE = "Welfare"
CHECKUPDATES = "Check For Updates"
CHOOSEGAME_TITLE = "Choose Country"
CHOOSEGAME_NEXTPAGE_TOOLTIP = "Show next page of missions"
CHOOSEGAME_PREVPAGE_TOOLTIP = "Show previous page of missions"
CHOOSEMISSION = "Select"
CHOOSEMISSION_TOOLTIP = "Choose this country as the one you wish to govern"
CHOOSEMISSION_DEMODISABLED = "Not In Demo"
CHOOSEMISSION_DEMODISABLED_TOOLTIP = "This country can not be selected for the game demo. Buy the full game!"
CLICK_TO_CONTINUE="CLICK TO CONTINUE"
CONTINUEPRESIDENCY="Continue Presidency"
CONTRIBUTING_FACTORS = "Contributing Factors:"
COST = "Cost:"
COUNTRY = "Country"
COUNTRY_DATA = "Country Data"
CURRENT_OPINION_OF_GOVT = "Current opinion of government"
CURRENT_VALUE = "Current Value"
CYNICISM = "Voter Cynicism"
CYNIC_TOOLTIP = "This shows how cynical the electorate are. Cutting taxes just before an election, or raising them just afterwards will raise the level of cynicism amongst the electorate. Cynical voters are less likely to vote for you."
DEBT = "Debt"
DEBT_CEILING_WARNING = The level of government debt is dangerously high, we are approaching a debt crisis where big business loses faith in the stability of the economy. If the debt problem is not fixed soon, you may be hounded from office by the rest of the party."
DEBT_CEILING_WARNING_TITLE = "Debt warning!"
DEBT_INTEREST = "Debt Interest (<DEBT>)"
DEBT_INTEREST2 = "Debt Interest"
DEMO_DIALOG_BUY = "Get Full Version"
DEMO_DIALOG_OK = "Close window"
DEMO_DIALOG_TEXT = "Thanks for trying the demo of 'Democracy 2'. This demo only allows you to play for a limited number of turns and only allows you to play the first country. Would you have made it through the next election? The full game contains lots of different countries, and tons of policies, dilemmas and events to challenge you. If you want to play the full game click below to go to our website and get the full version.(You might have to tell your firewall to let the game launch the website)"
DEMO_DIALOG_TITLE = "End of demo"
DETAILS = "Details"
DILEMMA_OPTION_SELECT = "Select"
DILEMMA_OPTION_SELECT_TOOLTIP = "Select this option and implement it"
DOWNLOAD_UPDATES = "Download Updates"
ELECTION = "Months Till Election"
ELECTION_COUNTING = "Counting Votes"
ELECTION_FAILURE="YOU HAVE BEEN VOTED OUT OF OFFICE"
ELECTION_OPPOSITION_TURNOUT = "Opposition voters turnout:"
ELECTION_PLAYER_TURNOUT = "Your voters turnout:"
ELECTION_POSTELECTION = "Election Statistics"
ELECTION_REMAINING_TERMS_NONE = "This was your final election victory"
ELECTION_REMAINING_TERMS_ONE = "You have just one more potential election victory."
ELECTION_REMAINING_TERMS = "You have <TERMS> more potential election victories."
ELECTION_RESULTS = "Election Results"
ELECTION_SEERESULTS = "See detailed results"
ELECTION_SHAREOFVOTE = "Share of Vote: <SHARE>"
ELECTION_SUCCESS="YOU HAVE BEEN RE-ELECTED"
ELECTION_TURNOUT = "Turnout:"
POSTELECTION_TURNOUT = "Turnout: <SHARE>"
EVENT_BAD_NEWS = "Negative Effects:"
EVENT_EFFECTS="Effects:"
EVENT_GOOD_NEWS = "Positive Effects:"
EXPENDITURE = "Expenditure"
FINANCES_DEBTCEILING_EXPLANATION = "Maximum government debt allowed by constitution:"
FINANCES_EXPENSES = "Monthly Expenses:"
FINANCES_INCOME = "Monthly Income:"
FINANCE_SUMMARY_DEBT = "Debt:"
FINANCE_SUMMARY_EXPENDITURE = "Exp:"
FINANCE_SUMMARY_INCOME = "Inc:"
FINANCE_SUMMARY_RESERVES = "Reserves:"
FULLSCREEN = "FULLSCREEN"
GAMEOVER_QUIT = "Return to the main game menu in disgrace"
GAMEOVER_QUIT_TOOTIP = "Admit that you failed to keep control of the country, and angered too many of it's citizens for your own good. Better luck next time!"
GOVERNMENT_RESERVES = "Government Reserves"
GRAPH_OTHER = "Other"
GRAPH_HAPPINESS = "Happiness"
GRAPH_MEMBERSHIP = "Membership"
GROWTH_GROWING = "Rising"
GROWTH_RATE = "Number of People:"
GROWTH_SHRINKING = "Falling"
GROWTH_STEADY = "Steady"
GRUDGES = "Lasting memories:"
GUI_ACHIEVEMENTS = "Political Achievements"
GUI_CABINETDETAILS_EXPERIENCE = "Experience:"
GUI_CABINETDETAILS_LOYALTY = "Loyalty:"
GUI_CABINETDETAILS_POINTS = "Political Capital Generated:"
GUI_CABINET_CHOOSEMINISTER = "Appoint Minister"
GUI_CABINET_CHOOSEMINISTER_TOOLTIP = "Select a minister from a list of ministerial candidates"
GUI_CABINET_DESIREDJOB = "Desired Jobs:"
GUI_CABINET_ECONOMY = "Minister for Industry"
GUI_CABINET_FIREMINISTER = "Fire Minister"
GUI_CABINET_FIREMINISTER_DISABLED_TOOLTIP = "You do not have sufficient political capital to fire this minister right now, the party would not stand for it."
GUI_CABINET_FIREMINISTER_TOOLTIP = "Sack this minister so you can then assign someone else to the post, maybe someone more suitable"
GUI_CABINET_FOREIGNPOLICY = "Foreign Affairs Minister"
GUI_CABINET_LAWANDORDER = "Law and order Minister"
GUI_CABINET_PUBLICSERVICES = "Public Services Minister"
GUI_CABINET_TAX = "Chancellor"
GUI_CABINET_TITLE = "Cabinet"
GUI_CABINET_TRANSPORT = "Transport Minister"
GUI_CABINET_WELFARE = "Welfare Minister"
GUI_CHOOSEMINISTER_CANCEL = "Cancel"
GUI_CHOOSEMINISTER_CANCEL_TOOLTIP = "Cancel this appointment and return to previous screen"
GUI_FOCUSGROUP_TITLE = "Focus Group"
GUI_INERTIA_TOOLTIP = "This is the number of turns of 'inertia' in this effect. So if the underlying value has changed, this shows many turns it will take before the effect has been fully felt."
GUI_MINISTER_BROWSER = "Potential Ministers"
GUI_MINISTER_CHOOSER = "Appoint Minister (<DEPARTMENT>)"
GUI_PARTY_EXPLANATION = "Voters will join your party if they are especially happy with your policies, and have been so for some time.Having a large party will mean more political activists, which has a big impact on your voters turnout at the next election."
GUI_PARTY_TITLE = "Party Memberships"
GUI_POLICYINFO_IMPLEMENTATION = "Estimated Implementation time:"
GUI_POLICYINFO_POINTS = "Political Capital Needed:"
GUI_POLICYINFO_TURNS = "Turns"
GUI_POLICYSUMMARY_PARTIAL_IMPLEMENT = "This policy is not fully implemented yet, so the actual effects will be less than shown below"
GUI_POLICYSUMMARY_EFFECTIVENESS = "Effectiveness:"
GUI_POLICYSUMMARY_MINISTER = "Minister In Charge:"
GUI_POLICYSUMMARY_NOMINISTER = "Nobody!"
GUI_POLICY_INSUFFICIENT_CAPITAL = "You do not have sufficient political capital to change this policy at the current time"
GUI_POLLSBAR_TOOLTIP = "Percentage of the entire electorate who intend to vote for you. Click for details."
GUI_POPULARITY = "Popularity"
GUI_POTENTIALMINISTER_APPOINT = "Appoint"
GUI_POTENTIALMINISTER_APPOINT_TOOLTIP = "Make this candidate the new minister, and return to the cabinet screen."
GUI_POTENTIALMINISTER_EXPERIENCE = "Experience:"
GUI_POTENTIALMINISTER_NAME = "Name:"
GUI_POTENTIALMINISTER_SYMPATHIES = "Sympathies:"
GUI_QUITDIALOG_CANCEL = "Cancel"
GUI_QUITDIALOG_OK = "Ok"
GUI_QUITDIALOG_TEXT = "Quit this screen and return to main menu?"
GUI_QUITDIALOG_TITLE = "Quit Game?"
GUI_RESTRICT_POWERS_BLOCKED = "INSUFFICIENT POLITICAL CONTROL"
GUI_RESTRICT_POWERS_BLOCKED_TEXT = "Sorry! You do not have sufficient control over the government to make this change at this time. You can try making this change in the next turn. (You can turn this feature off on the options screen if you prefer unchallenged control)"
GUI_RESTRICT_POWERS_CONFIRM = "CONFIRM POLICY CHANGE"
GUI_RESTRICT_POWERS_CONFIRM_TEXT = "Are you sure you want to make this change? This will use up some of your political capital for this turn. You currently have <CAPITAL>  political capital, and this action will use up <NUMBER> of them. More points are earned each turn, depending on your electoral majority. (You can turn this feature off on the options screen if you prefer unchallenged control)"
GUI_SIMULATION_EFFECTS = "Effects"
GUI_SIMULATION_INFLUENCES = "Influences"
GUI_SIMULATION_VALUEOVERTIME = "Value Over Time"
GUI_SITUATION_EFFECTS = "Effects"
GUI_SITUATION_INFLUENCES = "Causes"
GUI_SITUATION_STARTTRIGGER = "Start Trigger"
GUI_SITUATION_STOPTRIGGER = "Stop Trigger"
GUI_SITUATION_VALUE = "Value"
GUI_SITUATION_VALUEOVERTIME = "Value Over Time"
GUI_VOTER_APPROVAL = "Approval"
GUI_VOTER_COMPLACENCY = "Complacency:"
GUI_VOTER_CYNICISM = "Cynicism:"
VOTER_CYNICISM_TOOLTIP = "This is the current level of cynicism for this particular voter, influenced by your policy timings as well as their personal level of cynicism"
VOTER_COMPLACENCY_TOOLTIP = "The extent to which this voter takes the government for granted and expects them to achieve even more."
GUI_VOTER_INCOME = "Income:"
GUI_VOTER_INFLUENCES = "Influences"
GUI_VOTER_NAME = "Name:"
GUI_VOTER_OPINION = "Opinion of Govt:"
GUI_VOTER_OPINIONS = "Opinions"
GUI_VOTER_PARTY = "Party Membership:"
GUI_VOTER_PARTY_NONE = "None"
GUI_VOTER_PRESSUREGROUP = "Organizations:"
GUI_VOTER_VOTECHANCE = "Voting Probability:"
GUI_VOTINGINTENT = "Potential Votes"
HINT_SHOWSUGGESTIONS = "Show Possible Solutions"
HISTORY = "History"
IGNOREDILEMMAS = "IGNORABLE DILEMMAS"
IGNOREMANIFESTO = "IGNORE MANIFESTO"
INCOME = "Income"
INCOME = "Income:"
INTEL_CAPITALIST = "capitalist funded assassins"
INTEL_EFFECTIVENESS = "Security Effectiveness:"
INTEL_ENVIRONMENTALIST = "eco-terror groups"
INTEL_GROUPNAME = "Group Name"
INTEL_MEMBERSHIP = "Membership"
INTEL_PATRIOT = "extremist patriotic groups"
INTEL_RELIGIOUS = "Religious extremist groups"
INTEL_REPORT = "Intelligence Briefing"
INTEL_REPORT_CONCERN = "Security services report <INTEL_SEVERITY> concerns about <INTEL_ENEMY>"
INTEL_REPORT_NONE = "Security services have nothing to report at this time"
INTEL_REPORT_NOTHING_HAPPENING = "Intelligence services have nothing of consequence to report at this time"
INTEL_REPORT_TRIVIAL = "Security services report <INTEL_ENEMY> are <INTEL_TRIVIAL>"
INTEL_SOCIALIST = "socialist rebels"
INTEL_THREAT = "Threat Assessment"
INTERNET_CHECKING_EXE_VERSION = "Checking version of game code for update..."
INTERNET_EXE_CHECK_FAILED = "Failed to check game code version :("
INTERNET_EXE_OK = "Game code version is up to date"
INTERNET_EXE_NEEDUPDATING = "An updated version of the game is available. Re-use your download link to get the new installer"
INTERNET_CLOSEDLINK = "Closed Web Link"
INTERNET_DOWNLOAD_COMPLETED = "Download completed"
INTERNET_DOWNLOAD_SKIPPED = "Download skipped"
INTERNET_FORUMS = "Online messageboard"
INTERNET_FORUMS_TOOLTIP = "Launches your web browser to display the on-line discussion forums for the game."
INTERNET_GETTINGLIST = "Getting remote file list..."
INTERNET_NOTVALID = "This copy of the game needs to be validated online. Please enter your code and click update."
INTERNET_OPENEDLINK = "Opened Web Link"
INTERNET_ORDERID_INVALID = "Error - Order ID invalid. Please recheck and try again."
INTERNET_ORDERID_OK = "Order ID validated."
INTERNET_ORDER_DESC = "Please enter the 'product registration key' (the one with the dashes) from your purchase confirmation email and click update to get any new patches or data. Do NOT share your id with anyone else or make it publicly available. Thanks."
INTERNET_REMOTELISTRETRIEVED = "Remote file list retrieved"
INTERNET_TITLE =  "On-line"
INTERNET_UPDATE = "Update"
INTERNET_UPDATE_TOOLTIP = "Connect to the web and download newest data"
INTERNET_VALID = "This full copy of the game has been validated online. Thank you."
LOADGAME = "Load Game"
LOADGAME_DELETE_TOOLTIP = "Delete this game permanently from the hard drive"
LOADGAME_LOAD = "Load"
LOAD_APPROVAL = "Approval"
LOAD_CURRENTTURN = "Current Turn"
LOAD_INTENTION = "Vote Intention"
MAIN_MENU = "Main Menu"
MANIFESTO_BROKEN ="The voters are angry at you for failing your election pledges."
MANIFESTO_CHOOSE_DESC = You need to select two options from the list below as pledges for the upcoming election. Failing to keep those promises if you are elected will lead to a fall in popular support."
MANIFESTO_CHOOSE_TITLE = "Choose Election manifesto"
MANIFESTO_CONTINUE = "Make these promises and continue"
MANIFESTO_FALLEN_BY = "Fallen by"
MANIFESTO_NOPROMISES = "You have not currently made any pledges to the electorate."
MANIFESTO_PROGRESS_DESC = "These are the promises you made to the electorate just before the last election. Failing to keep these promises will cause a fall in your popularity as the next election approaches."
MANIFESTO_PROGRESS_TITLE = "Manifesto Progress..."
MANIFESTO_RISEN_BY = "Risen by"
MANIFESTO_UNCHANGED = "No change"
MENU_DEBT = "Debt: "
MENU_INTERNET = "On-line"
MENU_INTERNET_TOOLTIP = "Download updates, patches and read latest news"
MENU_POPULATION = "Population: "
MENU_RUN_THIS_COUNTRY = "Run This Country"
MENU_TERMLENGTH = "Term length: "
MENU_UNEMPLOYMENT = "Unemployment: "
MIDTERMS_CONTROLHOUSE = "You have control of the house of representatives. The house will not delay new policies."
MIDTERMS_CONTROLSENATE = "You have control of the senate. The senate will not delay new policies."
MIDTERMS_HOUSE = "House of Representatives"
MIDTERMS_NOCONTROLHOUSE = "You do not control the house of representatives. They are likely to delay new policies."
MIDTERMS_NOCONTROLSENATE = "You do not control the senate. This will delay implementation of new policies."
MIDTERMS_SENATE = "Senate"
MIDTERM_ELECTIONS = "Mid-Term Elections!"
MINISTER_LOW_LOYALTY_DIALOG = "<NAME>, currently working as your <JOB> is displeased with current government policy, which is unpopular with their core supporters (<GROUP1> and <GROUP2>). As a result, there is a danger of the minister wanting to 'spend more time with their family' in the near future. Ministerial resignations hurt the popularity of your government, so it may be worth adjusting your policies to placate their supporters."
MINISTER_MESSAGE = "Message from minister (<NAME>)"
MINISTER_RESIGNS_DESCRIPTION = "<FULLNAME>, currently working as the <JOBTITLE>, has resigned from the government. They were unhappy about a number of your policies, and the way they affected their supporters. You should appoint a replacement minister as soon as possible."
MINISTER_RESIGNS_GUINAME = "<JOBTITLE> Resigns!"
MINISTER_WARNING_LOYALTY = "Loyalty:"
MINISTER_WARNING_TITLE = "Warning from your minister..."
MONEY = "Money"
MONTH = "Month"
NATIONAL_DEBT = "National Debt"
NEWGAME_ADVANCED = "These are advanced options. The defaults are set for a balanced game. If you have played the game enough to want to fiddle with these options, feel free, but it's best to try the game with the defaults at the start."
NEWGAME_CURRENCY = "Currency"
NEWGAME_GREENNUMBERS = "Environmentalists"
NEWGAME_MAINMENU = "Go back"
NEWGAME_MAINMENU_TOOLTIP = "Return to the choose mission screen and abandon this game"
NEWGAME_OPPOSITIONPARTYNAME = "Opposition Party Name"
NEWGAME_PATRIOTNUMBERS = "Patriots"
NEWGAME_PLAYERSPARTYNAME = Your Party Name"
NEWGAME_RELIGIOUSNUMBERS = "Religious"
NEWGAME_START = "Start"
NEWGAME_START_TOOLTIP = "Start the game with the selected options"
NEWGAME_TERMLENGTH = "Election term length"
NEWGAME_TERMS = "Terms"
NEWGAME_MAXTERMS = "Maximum Terms of office"

NEWGAME_TITLE = "Configure Country"
NEWGAME_YEARS = "Years"
NEWPOLICY = "New Policy"
NEWS_APPROVAL_DOWN = "Your average approval rate has fallen by <CHANGEPERCENT>%"
NEWS_APPROVAL_UP = "Your average approval rate amongst voters has risen by <CHANGEPERCENT>%"
NEWS_DIALOG_TITLE = "Monthly Summary"
NEWS_END_EVENT = "An existing situation: <EVENTNAME> has ceased"
NEWS_EXPENSES_DOWN = "There was a <INCOMECHANGE> Fall in government expenditure
NEWS_EXPENSES_UP = "Government spending rose by a total of <INCOMECHANGE>"
NEWS_INCOME_DOWN = "There was a <INCOMECHANGE> fall in overall government income"
NEWS_INCOME_UP = "Government income rose by a total of <INCOMECHANGE>"
NEWS_NEW_EVENT = "A new situation: <EVENTNAME> demands your attention"
NEWS_REPORT_TEMPLATE = "<INTRO> <STATEMENT1> and <STATEMENT2>. <STATEMENT3> and <STATEMENT4>."
NEWS_SIMVALUE_DOWN = "<NAME> has fallen by <CHANGEPERCENT>%"
NEWS_SIMVALUE_DOWN_DUEEVENT = "There has been a <CHANGEPERCENT>% fall in <NAME> due to the <CAUSE>"
NEWS_SIMVALUE_DOWN_DUEPOLDOWN = "<NAME> has fallen by <CHANGEPERCENT>% following changes to the <CAUSE> policy."
NEWS_SIMVALUE_DOWN_DUEPOLUP = "<NAME> has fallen by <CHANGEPERCENT>% after changes to the <CAUSE> policy."
NEWS_SIMVALUE_DOWN_DUESIMDOWN = "There has been a fall in <NAME> of <CHANGEPERCENT>% after a fall in <CAUSE>"
NEWS_SIMVALUE_DOWN_DUESIMUP = "<NAME> has fallen <CHANGEPERCENT>% due to a rise in <CAUSE>"
NEWS_SIMVALUE_DOWN_DUESITUATION = "The <CAUSE> has contributed to a <CHANGEPERCENT>% drop in <NAME>"
NEWS_SIMVALUE_UP = "There has been a rise of <CHANGEPERCENT>% in <NAME>"
NEWS_SIMVALUE_UP_DUEEVENT = "<NAME> has risen following the <CAUSE>"
NEWS_SIMVALUE_UP_DUEPOLDOWN = "There has been a rise of <CHANGEPERCENT>% in <NAME> because of changes to <CAUSE> policy."
NEWS_SIMVALUE_UP_DUEPOLUP = "There has been a rise of <CHANGEPERCENT>% in <NAME> after a change to your <CAUSE> policy."
NEWS_SIMVALUE_UP_DUESIMDOWN = "<NAME> has risen <CHANGEPERCENT>% following a fall in <CAUSE>"
NEWS_SIMVALUE_UP_DUESIMUP = "There has been a rise in <NAME> of <CHANGEPERCENT>%" due to a rise in <CAUSE>"
NEWS_SIMVALUE_UP_DUESITUATION = "<NAME> has climbed <CHANGEPERCENT>% because of the <CAUSE>"
NEWS_VOTERTYPE_DOWN = "Support amongst <NAME> Voters has fallen by <CHANGEPERCENT>%"
NEWS_VOTERTYPE_DOWN_DUEEVENT = "Support has fallen by <CHANGEPERCENT>% Amongst <NAME> Voters because of the <CAUSE>"
NEWS_VOTERTYPE_DOWN_DUEPOLDOWN = "Support has fallen by <CHANGEPERCENT>% Amongst <NAME> Voters due to adjustments to <CAUSE> Policy"
NEWS_VOTERTYPE_DOWN_DUEPOLUP = "Support Amongst <NAME> Voters dropped <CHANGEPERCENT>% following changes in <CAUSE> Policy"
NEWS_VOTERTYPE_DOWN_DUESIMDOWN = "Support has fallen by <CHANGEPERCENT>% Amongst <NAME> Voters due to a fall in <CAUSE>"
NEWS_VOTERTYPE_DOWN_DUESIMUP = "Support has fallen by <CHANGEPERCENT>% Amongst <NAME> Voters due to a rise in <CAUSE>"
NEWS_VOTERTYPE_DOWN_DUESITUATION = "the <CAUSE> has helped to push support amongst <NAME> down by <CHANGEPERCENT>%""
NEWS_VOTERTYPE_UP = "Support has risen by <CHANGEPERCENT>% Amongst <NAME> Voters"
NEWS_VOTERTYPE_UP_DUEEVENT = "The <CAUSE> has pushed up support among <NAME> by <CHANGEPERCENT>%"
NEWS_VOTERTYPE_UP_DUEPOLDOWN = "Support has risen by <CHANGEPERCENT>% Amongst <NAME> Voters due to a change in <CAUSE>"
NEWS_VOTERTYPE_UP_DUEPOLUP = "Your policy on <CAUSE> has resulted in a <CHANGEPERCENT>% rise in support amongst <NAME> voters."
NEWS_VOTERTYPE_UP_DUESIMDOWN = "Support has risen by <CHANGEPERCENT>% Amongst <NAME> Voters due to a fall in <CAUSE>"
NEWS_VOTERTYPE_UP_DUESIMUP = "A rise in <CAUSE> has pushed support amongst <NAME> up by <CHANGEPERCENT>%"
NEWS_VOTERTYPE_UP_DUESITUATION = "Support has risen by <CHANGEPERCENT>% Amongst <NAME> Voters partly because of the <CAUSE>"
NEWS_VOTING_DOWN = "<CHANGEPERCENT>% Less people intend to vote for you now"
NEWS_VOTING_UP = "<CHANGEPERCENT>% More people now intend to vote for you"
NEW_GAME = "New Game"
NEW_POLICIES = "INTRODUCE NEW POLICY"
NEXT_STEP = "next"
NEXT_TURN = "Next Turn"
OPTIONS = "Options"
OPTIONS_TITLE = "Options"
OPTION_ENABLEAUTOSAVE = "Autosave"
OPTION_ENABLEDILEMMAS = "Enable Dilemmas"
OPTION_ENABLEMANIFESTO = "Enable Manifesto"
OPTION_ENABLERESTRICTPOWERS = "Enable Limited Power"
OPTION_FULLSCREEN = "Run game full-screen"
OTHER="OTHER"
PARTYNAME_YOU = "You"
PEAK_VALUE = "Peak Value"
PERCENTAGE_OF_ELECTORATE = "percentage of electorate"
PERCENT_OF_POP = "Percentage of population"
PLAYGUIDE_NEXT = "Next"
PLAYGUIDE_NEXT_TOOLTIP = "Go to the next section of the tutorial"
POLICYDETAILS_SUMMARY = "Summary"
POLICYDETAILS_WIKI = "Encyclopedia"
POLICY_CHANGE = "Policy changes can take up to <MONTHS> Months to be implemented"
POLICY_DILEMMA = "Policy Dilemma"
POLICY_EFFECTS = "Effects"
POLICY_IMPLEMENT = "Implement"
POLICY_IMPLEMENT_NOPOWER = "Insufficient Political Capital"
POLICY_NAME_ECONOMY = "Economy"
POLICY_NAME_FOREIGNPOLICY = "Foreign Policy"
POLICY_NAME_LAWANDORDER = "Law and order"
POLICY_NAME_PUBLICSERVICES = "Public Services"
POLICY_NAME_TAX = "Tax"
POLICY_NAME_TRANSPORT = "Transport"
POLICY_NAME_WELFARE = "Welfare"	
POLICY_POWER_TOOTIP = "This is the amount of political capital needed to change this policy in each way, with your current power shown under the icon."
POLICYSLIDER_TURN = "Turn"
POLITICAL_CAPITAL_DESC = "Political capital measures the amount of power you have within government. You need capital to implement or change some policies, depending on how controversial that policy is to the electorate. Political capital is calculated each turn, and is generated by your ministers. The more loyal a minister is, the more supportive they will be, and the more political capital they generate each turn. To a limited extent, unused political capital can be carried over to the next turn."
POLITICAL_CAPITAL_REMAINING = "Capital Currently available:"
POLITICAL_CAPITAL_TITLE = "Political Capital"
POLITICAL_CAPITAL_TOTAL = "Capital Per Turn:"
POLLING_DATA="POLLING DATA"
POLLSHISTORY = "Polls History"
POPBAR_DESC="This meter measures approval which is a measurement of what people on average think of you as a leader. obviously a higher approval is preferable, although an average level of approval may hide big discrepancies across the various social groups"
POPBAR_DETAILS="Approval Meter"
PRESSUREGROUP_MEMBERSHIP_MINIMAL = "Minimal"
QUARTERLY_REPORT = "QUARTERLY REPORT"
QUITGAME="QUIT GAME"
QUIT_GAME = "Quit Game"
RCMENU_CASH="CASH"
RCMENU_NEWPOLICY="NEW POLICY"
RCMENU_NEXTTURN="NEXT TURN"
RCMENU_OPTIONS="MAIN MENU"
RCMENU_POLLS="POLLS"
REPORT_BUDGET_TITLE = "Budget Report"
REPORT_ECONOMY_TITLE  = "Economic Forecast"
REPORT_ELECTION_OPP_BIGGERPARTY = "The opposition party has more members than us."
REPORT_ELECTION_PARTYS_SIMILAR = "The opposition party has roughly the same number of members."
REPORT_ELECTION_PLAYER_BIGGERPARTY = "Our party membership is the largest by a noticeable margin"
REPORT_ELECTION_TITLE = "Election Report"
REPORT_INTEL_TITLE = "Security Briefing"
REPORT_POLLS_TITLE = "Polls Report"
REPORT_TEMPLATE = "<intro> <finances> <popularity>"
RESTRICTPOWERS = "RESTRICT GOVT POWER"
RESTRICTPOWER_RAISE = "Raise:"
RESTRICTPOWER_LOWER = "Lower:"
RESTRICTPOWER_CANCEL = "Cancel:"
RESUMEGAME = "Resume Game"
SAVEGAME = "Save Game"
SAVEGAME_DEFAULT = "Default name"
SAVEGAME_INSTRUCTIONS = "Type the name you wish to use for the saved game (you can use backspace to clear the default) and then click the save game button. You will be taken straight back into your current game once the save completes."
SAVEGAME_TITLE = "Save Game"
SAVE_GAME = "Save Game"
SIMDETAILS_SUMMARY = "Summary"
SIMDETAILS_WIKI = "Encyclopedia"
SITUATION_DETAILS_SUMMARY = "Summary"
SITUATION_DETAILS_WIKI = "Encyclopedia"
SITUATION_DIALOG_LINE = "The red line plots the intensity of this situation over time. The blue line shows the threshold below which this situation is no longer an issue"
START_DIALOG = "Congratulations on your victory!"
START_DIALOG_OK = "Begin term of office..."
START_SITUATIONS = "Current Situations"
STRONGEST_INFLUENCES = "Strongest influences"
TOGGLE FLAGS = "Display Country Flags"
TOGGLECLOCK = "TOGGLE CLOCK"
TOGGLEFLAGS = "TOGGLE FLAGS"
TOOLTIP_Achievements = "Shows information on your achievements across every game you have played (Hotkey- F5)"
TOOLTIP_BUYGAME = "Go online and get the full version of this game"
TOOLTIP_CABINET = "View the current cabinet or reshuffle ministers"
TOOLTIP_CANCELPOLICY = "Stop implementing this policy entirely"
TOOLTIP_CHECKUPDATES = "Connects to the Positech Website to download new content (requires licensed full version and connection to the internet)"
TOOLTIP_Congress = "Displays the current breakdown of the House of Representatives and the Senate"
TOOLTIP_Country = "Country"
TOOLTIP_DELETEMESSAGE = "Delete Message"
TOOLTIP_DILEMMA = "Policy dilemma for you..."
TOOLTIP_DOWNLOAD_UPDATES = "Connect to the website and download new files (requires internet connection and may require you to click ok on your firewall. If the game hangs here, re-start the game in windowed mode (Alt+Enter) and try again)."
TOOLTIP_ENABLEAUTOSAVE = "Enables automatic saving of the game at the start of every turn, overwriting the previous autosave. You still probably want to save your own games manually"
TOOLTIP_ENABLEDILEMMAS = "Enable or disable the dilemmas in the game (Disabling this feature may affect balance)"
TOOLTIP_ENABLEMANIFESTO = "Enable or disable the election manifesto (Disabling this feature may affect balance")"
TOOLTIP_EVENT = "New Event"
TOOLTIP_FULLSCREEN = "Toggle between running in a window and fullscreen. Hotkey - Alt+Enter"
TOOLTIP_IGNOREDILEMMAS = "Allows player to go to the next turn without choosing an option in the dilemmas"
TOOLTIP_IGNOREMANIFESTO = "Disable the game feature whereby you need to make manifesto promises at each election"
TOOLTIP_IMPLEMENTBAR = "With a newly launched policy, this bar shows the current status of implementation. If the bar is only half way filled, the policy is only 50% in place so far and will only have 50% of the effects. It takes as long to implement a policy as it does to change it"
TOOLTIP_INTEL = "View intelligence reports on potential threats"
TOOLTIP_KEEPMESSAGE = "Keep Message"
TOOLTIP_LOADGAME = "Carry on playing a game that you saved earlier"
TOOLTIP_MAINMENU = "Return to the main menu screen so you can load/save and start new games"
TOOLTIP_MISSION = "Start a game as the elected leader of this country"
TOOLTIP_MOREINFO = "More information"
TOOLTIP_Manifesto = "Review the promises you made to the electorate"
TOOLTIP_Money = "Money (Hotkey - F3)"
TOOLTIP_NEWGAME = "Start a new career as political leader of your chosen country, or go through the games tutorial"
TOOLTIP_NEXT = "Next Topic"
TOOLTIP_NOTINDEMO = "Not available in demo"
TOOLTIP_NewPolicy = "New Policy (Hotkey - F2)"
TOOLTIP_NextTurn = "Next Turn (Hotkey - F6)"
TOOLTIP_NextTurnDisabled = "You Cannot finish this turn until all dilemmas have been solved"
TOOLTIP_OPTIONS = "Exit to the main menu to save the game or adjust options"
TOOLTIP_OPTION_FULLSCREEN = "Toggles between the game running fullscreen or in a 1024x768 window, when your desktop is a larger size than this"
TOOLTIP_Options = "Options (Hotkey - F4)"
TOOLTIP_PARTY = "Party Membership"
TOOLTIP_POLICYIMPLEMENT = "Implement"
TOOLTIP_POLICYINFO = "Details"
TOOLTIP_Polls = "Polls (Hotkey - F1)"
TOOLTIP_QUITGAME = "Exit the game and return to boring old windows..."
TOOLTIP_REPORT = "Quarterly Report"
TOOLTIP_RESTRICTPOWERS = "Enable or disable the limited power per turn feature (Disabling this feature may affect balance)"
TOOLTIP_RESTRICTPOWERS = "Limits the number of policy changes and new policies that an unpopular leader can enact each turn"
TOOLTIP_RESUMEGAME = "Carry on playing the game you are currently in the middle of"
TOOLTIP_SAVEGAME = "Save your progress in the game so you can carry on with it later"
TOOLTIP_SITEND = "Situation Ends"
TOOLTIP_SITSTART = "New situation"
TOOLTIP_SLIDER = "This slider bar controls the 'intensity' of the policy, which represents how strongly you want the policy implemented. You can see the different effects of changing the bar on the effects tab. click and drag the bar to adjust the policy."
TOOLTIP_TIMELINE = "Each turn takes 3 months. This bar shows progress towards the next election."
TOOLTIP_TOGGLECLOCK = "Turns on or off the real-time clock in the bottom right of the screen whilst playing"
TOOLTIP_TOGGLEFLAGS = "Turns the background flags for each nation on and off"
TOOLTIP_TUTORIAL = "Shows you how to play the game. We STRONGLY recommend you try this before any of the countries"
TOOLTIP_TUTORIAL = "View a tutorial that explains the way Democracy 2 plays"
TOOLTIP_VISITWEBSITE = "Visit the democracy website and offer suggestions on improving the game, read tips news and updates.(connects to Internet)"
TUTORIAL = "How To Play"
TUTORIAL_HINT = "HINT"
UPDATES_COMPLETED = "Web update completed"
UPDATES_PRECONNECT = "Click the download button to check for new files on the website and download them direct to the game. (Requires licensed copy of full game and web connection)"
UPSELL = "Would you have won the election? Do the people love you or hate you? Find out in the full version of DEMOCRACY 2. Buy online direct from the developer and download the full version NOW. Help support innovative games for the PC. Small indie developers need your support!"
UPSELL3 = "You have been playing this demo for <NUMDAYS> days..."
UPSELL_LATE = "Still playing the demo? Get the full version and find out if you can make it through the full electoral term! Buying the full version of the game helps support the developer and encourages more game like this to be made for the PC."
VALIDATE = "Validate This Game"
VALIDATE_TOOLTIP = "Enter the online code to validate this copy of the game"
VISITWEBSITE = "Website"
VOTEBAR_DESC="This meter measures what percentage of the population intend to vote for you in the next election. A value below 50% indicates failure and the end of the game. This is an overall measure of every potential voter, but does not take into account people who will not vote on the day."
VOTEBAR_DETAILS = "Voting Intentions"
VOTERDETAILS_CHANGE = "Last membership change"
VOTERDETAILS_DECREASING = "Decreasing"
VOTERDETAILS_GRAPH_TITLE = "Support Over Time"
VOTERDETAILS_INCREASING = "Increasing"
VOTERDETAILS_INFLUENCES = "Influences"
VOTERDETAILS_MINISTERS = "Sympathetic Ministers"
VOTERDETAILS_NOCHANGE = "No Change"
VOTERDETAILS_SUMMARY = "Summary"
VOTERDETAILS_VOTER = "Members"
VOTERDETAILS_WIKI = "Encyclopedia"
VOTERFREQ_MEMBERSHIP = "(Membership)"
VOTER_OPINION = "Voter Opinion"
VOTER_TYPE_QUANTITY = "(Quantity)"
VOTES_COUNTED = "Votes Counted:"
VOTING_RESULT="VOTING RESULT"



[INTEL_TRIVIAL_TYPE]
0 = "throwing eggs at ministers"
1 = "writing angry letters to newspapers"
2 = "waving placards and shouting at government officials"
3 = "criticizing us heavily on local radio"

[INTEL_SEVERITY_TYPE]
0 = "trivial"
1 = "minor"
2 = "mild"
3 = "genuine"
4 = "serious"
5 = "grave"
6 = "very real"
7 = "critical"


[REPORT_SUMMARY_DEFICIT]
0 = "There is a budget deficit of <DEFICIT>. We need to reduce our spending, or raise some more taxes."
1 = "The government is currently running a budget deficit of <DEFICIT>. We should take steps to reduce this"

[REPORT_SUMMARY_SURPLUS]
0 = "The budget has a <SURPLUS> surplus each quarter, which is great news."
1 = "The budget is in good shape. We currently have a surplus of <SURPLUS> and could consider dropping taxes."

[REPORT_SUMMARY_LOWAPPROVAL]
0 = "The government is not popular amongst its citizens. Only <PERCENT> of them intend to vote for you in the next election."
1 = "Your approval rate is disappointing. If we believe the polls, you would get just <PERCENT> of the vote."
2 = "The polls do not look good. Our last poll puts us at <PERCENT> of the vote in an election."

[REPORT_SUMMARY_AVERAGEAPPROVAL]
0 = "The people are indifferent to your government, we estimate getting <PERCENT> of the vote in an election.

[REPORT_SUMMARY_HIGHAPPROVAL]
0 = "Your government is popular amongst the electorate, and we estimate a poll rating of <PERCENT>"
1 = "You are popular with the majority of voters. We predict we would get <PERCENT> of the vote in an election."
2 = "The polls are optimistic. If an election was held tomorrow we suspect we would get <PERCENT> of the vote."


[report_global_economy]
0 = "Unfortunately it seems that the global economy is in deep recession, and our GDP is severely reduced as a result."
1 = "The global economy is in recession and this is having a negative effect on our GDP."
2 = "The global economy is doing ok, and we are in neither a boom nor bust cycle."
3 = "Good news! The global economy is doing well, and this is having a positive effect on our GDP."
4 = "Great news!There is a global economic boom, which is having a noticeable effect on our prosperity."

[report_election_time]
0 = "The election is not for a long time. <PARTYNAME> currently has a membership of <PARTYSIZE>."
1 = "The election is some way off. There are currently <PARTYSIZE> people in <PARTYNAME>."
2 = "You are in the middle of your term of government, and the current size of <PARTYNAME> is <PARTYSIZE>."
3 = "The election is getting closer, and we currently have a total of <PARTYSIZE> members in <PARTYNAME>."
4 = "The election is drawing near. We currently have <PARTYSIZE> members in <PARTYNAME>."


[anger]
0="none"
1="mild concerns"
2="concerned"
3="annoyed"
4="angry"
5="furious"
6="fanatical"

[cynicism]
0="Voters are not at all cynical about your actions or your motives"
1="Voters are slightly cynical about you but on the whole they trust you"
2="Voters are fairly cynical about your actions and have a healthy level of distrust in government"
3="Voters are noticeable cynical about the way you run the country and this is reflected in their voting intentions"
4="Voters are highly skeptical of your motives and less likely to vote for you."
5="Voter cynicism is high and as a result many people are deciding against voting for you"
6="Voter cynicism is extremely high and most people do not trust the government at all"
7="Voter cynicism is critical, nobody trusts anything your government says or does"

[security effectiveness]
0 = "Useless"
1 = "Ineffective"
2 = "Poor"
3 = "Adequate"
4 = "Good"
5 = "Effective"
6 = "High"


[opinion_of_government]
0="Fanatically Opposed"
1="Aggressively Opposed"
2="Furiously Opposed"
3="Strongly Opposed"
4="Moderately Opposed"
5="Very Unhappy"
6="Annoyed"
7="Quite Unhappy"
8="Moderately Unhappy
9="Unhappy"
10="Mildly Unhappy"
11="Slightly Unhappy"
12="Slightly Happy"
13="Mildly Satisfied"
14="Satisfied"
15="Slightly Supportive"
16="Generally Supportive"
17="Moderately Supportive"
18="Very Supportive"
19="Loyal"
20="Very Loyal"
21="Overwhelmingly Supportive"
22="Extremely Supportive"
23="Fanatically Supportive"


[opinion_of_influence]
0="strongly negative"
1="negative"
2="moderately negative"
3="slightly negative"
4="indifferent"
5="slightly positive"
6="moderately positive"
7="highly positive"
8="overwhelmingly positive"



[achievementdialogs]
TITLE_ECONOMY = "Powerhouse Economy Achieved!"
TITLE_EQUALITY = "Egalitarian Society Achieved!"
TITLE_GREEN = "Environmental Paradise Achieved!"
TITLE_TECHNOLOGY = "Technological Leadership Achieved!"
TITLE_CRIMEFREE = "Crime Free Utopia Achieved!"
TITLE_PERFECTSOCIETY = "Perfect Society Achieved!"
TITLE_POPULARLEADER = "Popular Leadership Achieved!"
	
TEXT_POPULARLEADER = "It takes a special type of leader to become so popular with every cross section of society, but you have managed it. From Farmers to Fishermen, School teachers to Soldiers, they all seem to have nothing but respect for their leader. Congratulations!"
TEXT_ECONOMY = "Our economy is now the envy of all, With spectacular GDP and low unemployment, other politicians just look on in awe at your economic genius! Business leaders have declared you the politician of the year and are throwing a huge party in your honor!"
TEXT_EQUALITY = "Our society is now the most equal and fair in the world. Pressure groups in other nation point to us as an example of a truly fair and just society where poverty is virtually unheard of and nobody gets left behind. Hurrah!"
TEXT_GREEN = "This country is now a green utopia where air pollution and environmental hazards have been consigned to the history books. Green movements around the world are pointing to us as a model for all nations."
TEXT_TECHNOLOGY = "Our nation now leads the world in modern technology. Internet access has reached everyone, and our workforce is the most highly trained and skilled of the entire world. Other nations just look at our tech industry in despair as we race ahead of them."
TEXT_CRIMEFREE = "Crime has dropped to the point where its virtually non existent. The streets are safe and the people no longer fear crime of any kind. This magnificent achievement is being attributed to your shrewd policies and determination to rid our society of crime. Congratulations!"
TEXT_PERFECTSOCIETY = "No society has ever been as perfect as the one you have created. Low crime, a perfect environment, fantastic technological lead over your competitors, an equal society where poverty is history, all these achievements and more are being attributed to your wisdom and skill. A large statue is being created in your honor. You are truly the greatest politician this country has ever seen." 




