[config]
Name = CapitalistAssasination
GUIName = Assassination!
UsedBy = TheBattenburgGroup
MinStrength = 40
Cost = 40
MinSize = 8
SuccessChance = 0.25
SuccessText = 
OnSuccess = PlaySound(ak47.ogg);GameOver("Capitalist Assassination","You have been the victim of a carefully planned assassination. A highly skilled gunman put a bullet right through your skull using a hi-tech sniper rifle when you appeared at an event to open a new school. All the clues lead to the assassin being hired by a secretive group known as 'The Battenburg group', thought to be controlled by a number of hyper-wealthy capitalists. It seems you let your government get on the wrong side of some very powerful and rich men, and you paid the ultimate price.");
FailureText = ""
OnFailure = CreateNamedGrudge(Assassination attempt,Patriot,-0.25,0.8);CreateNamedGrudge(Assassination attempt,_All_,-0.12,0.9);TriggerEvent(FailedCapitalistAssassination);