country_decisions = {
	build_lubeck_krantor = {
		potential = {	
			TAG = HSA
			owns = 45
			total_merchants = 20
			government = merchant_republic
			45 = {
				cot = yes
				NOT = { has_province_modifier = "krantor_crane" }
			}
		}
		allow = {
			total_merchants = 30
			years_of_income = 1
			officials = 2
		}
		effect = {
			years_of_income = -1
			officials = -2
			45 = {
				add_province_modifier = {
					name = "krantor_crane"
					duration = -1
				}
			}
		}
		ai_will_do = {
			factor = 1
		}
	}
	commission_adler_von_lubeck = {
		potential = {
			TAG = HSA
			owns = 45
			controls = 45
			any_neighbor_country = {
				war = yes
			}
			NOT = {
				has_country_flag = adler_built
			}
		}
		allow = {
			years_of_income = 0.7
			officials = 3
		}
		effect = {
			years_of_income = -0.7
			officials = -3
			45 = {
				big_ship = current
			}
			set_country_flag = adler_built
			add_country_modifier = {
				name = "adler_von_lubeck"
				duration = 10950
			}
		}
		
		ai_will_do = {
			factor = 1
		}
	}
	
		
}