defeat_rebels_mission = {
	type = country
	allow = {
		war = no
		num_of_revolts = 3
	}
	abort = {
		war = yes
	}
	success = {
		NOT = { num_of_revolts = 1 }
	}
	chance = {
		factor = 1
		modifier = {
			factor = 2.0
			revolt_percentage = 0.25
		}
		modifier = {
			factor = 2.0
			revolt_percentage = 0.5
		}
		modifier = {
			factor = 2.0
			revolt_percentage = 0.7
		}
	}
	effect = {
		stability = 2
	}
	
}