# Do not change tags in here without changing every other reference to them.
# If adding new forms of governemnts, make sure they are uniquely named.

# Uses all 'modifiers' possible thats exported as a Modifier.

feudal_monarchy = {
	monarchy = yes
	
	valid_for_new_country = yes
	
	adm_efficiency = 1.25

	allowed_conversion = {
		despotic_monarchy = 0.5
		absolute_monarchy = 1.0
		administrative_monarchy = 1.0
	}
	
	maximum_policy = {
		aristocracy_plutocracy = -1 
	}
	minimum_policy = {
		centralization_decentralization = 0
	}
	
	#bonus
	land_forcelimit_modifier = 0.15
	officials = 0.25
}

merchant_republic = {
	republic = yes
	
	mercantile_diplomacy = yes
	
	valid_for_new_country = no
	
	adm_efficiency = 1.15
	
	duration = 4

	allowed_conversion = {
		administrative_republic = 0.5
		bureaucratic_despotism = 1.0
		feudal_monarchy = 2.0
	}
	
	minimum_policy = {
		aristocracy_plutocracy = 1
	}
	minimum_policy = {
		centralization_decentralization = 0
	}
	
	republican_name = yes
	royal_marriage = no


	#bonus
	tolerance_heretic = 1
	tolerance_heathen = 1
#	global_cot_gravity = 30
	merchant_cost = -0.25
	officials = 0.25
}

despotic_monarchy = {
	monarchy = yes
	
	valid_for_new_country = yes
	
	adm_efficiency = 1.25

	allowed_conversion = {
		administrative_monarchy = 0.5
		absolute_monarchy = 0.5	
		enlightened_despotism = 1.0
		constitutional_monarchy = 1.0
		noble_republic = 2.0
		theocratic_government = 2.0
		feudal_monarchy = 2.0
	}
	
	maximum_policy = {
		serfdom_freesubjects  = 1
	}
	minimum_policy = {
		centralization_decentralization = -2
	}

	#bonus
	badboy_limit = 10
	officials = 0.5
}

imperial_government = {
	monarchy = yes
	
	valid_for_new_country = no
	
	adm_efficiency = 1.20

	allowed_conversion = {
		administrative_monarchy = 0.5
		absolute_monarchy = 0.5
		enlightened_despotism = 1.0
		constitutional_monarchy = 1.0
		noble_republic = 2.0
		theocratic_government = 2.0
		feudal_monarchy = 2.0
	}
	
	maximum_policy = {
		serfdom_freesubjects  = 1
	}
	minimum_policy = {
		centralization_decentralization = -3
	}

	#bonus
	land_morale = 0.25
	officials = 1
}

noble_republic = {
	republic = yes
	
	valid_for_new_country = yes
	
	adm_efficiency = 1.15
	
	duration = 8

	allowed_conversion = {
		administrative_republic = 0.5
		republican_dictatorship = 1.0
		despotic_monarchy = 2.0
	}
	republican_name = yes
	
	minimum_policy = {
		centralization_decentralization = -1
	}

	#bonus
	tolerance_heretic = 1
	tolerance_heathen = 1
	officials = 0.5
}

administrative_monarchy = {
	monarchy = yes
	
	valid_for_new_country = yes
	
	adm_efficiency = 1.15

	allowed_conversion = {
		constitutional_monarchy = 0.5
		administrative_republic = 2.0
		despotic_monarchy = 2.0
	}
	minimum_policy = {
		centralization_decentralization = -3
	}
	
	#bonus
	production_efficiency = 0.1
	officials = 1
}

administrative_republic = {
	republic = yes
	
	valid_for_new_country = yes
	
	adm_efficiency = 1.05
	
	duration = 4

	allowed_conversion = {
		constitutional_republic = 0.5
		republican_dictatorship = 0.5
		bureaucratic_despotism = 1.0
		noble_republic = 2.0
		administrative_monarchy = 2.0
	}
	republican_name = yes
	royal_marriage = no
	
	minimum_policy = {
		centralization_decentralization = -3
	}

	#bonus
	tolerance_heretic = 1
	tolerance_heathen = 1
	trade_efficiency = 0.1
	officials = 1
}

absolute_monarchy = {
	monarchy = yes
	
	valid_for_new_country = yes
	
	adm_efficiency = 0.9

	allowed_conversion = {
		enlightened_despotism = 0.5
		despotic_monarchy = 2.0
		republican_dictatorship = 2.0
	}
	
	#bonus
	discipline = 0.05
	officials = 1.5
}

republican_dictatorship = {
	republic = yes
	
	valid_for_new_country = yes
	
	adm_efficiency = 0.9

	allowed_conversion = {
		bureaucratic_despotism = 0.5
		administrative_republic = 2.0
		absolute_monarchy = 2.0
	}
	republican_name = yes
	royal_marriage = no

	#BONUS
	tolerance_heretic = 1
	tolerance_heathen = 1
	land_morale = 0.1
	naval_morale = 0.1
	officials = 1.5
}

constitutional_monarchy = {
	monarchy = yes
	
	valid_for_new_country = yes
	
	adm_efficiency = 1.00

	allowed_conversion = {
		administrative_monarchy = 2.0
		constitutional_republic = 2.0
	}
	
	#bonus
	prestige_decay = -0.02
	officials = 2
}

enlightened_despotism = {
	monarchy = yes
	
	valid_for_new_country = yes
	
	adm_efficiency = 1.00

	allowed_conversion = {
		absolute_monarchy = 2.0
		bureaucratic_despotism = 2.0
	}
	
	
	minimum_policy = {
		serfdom_freesubjects  = -3
	}

	#bonus
	global_spy_defence = 0.20
	officials = 1.5
}
	
constitutional_republic = {
	republic = yes
	
	valid_for_new_country = yes
	
	adm_efficiency = 1.00
	
	duration = 4
	
	allowed_conversion = {
		constitutional_monarchy = 2.0
		administrative_republic = 2.0
	}
	
	republican_name = yes
	royal_marriage = no

	#bonus
	tolerance_heretic = 1
	tolerance_heathen = 1
	production_efficiency = 0.2
	officials = 2
}

bureaucratic_despotism = {
	republic = yes
	
	valid_for_new_country = yes
	
	adm_efficiency = 0.85

	allowed_conversion = {
		republican_dictatorship = 2.0
		enlightened_despotism = 2.0
	}
	
	royal_marriage = no

	#bonus
	tolerance_heretic = 1
	tolerance_heathen = 1
	stability_cost_modifier = -0.20
	officials = 2.5
}

theocratic_government = {
	religion = yes
	
	valid_for_new_country = yes
	
	adm_efficiency = 1.22

	allowed_conversion = {
		absolute_monarchy = 5.0
	}

	royal_marriage = no
	
	minimum_policy = {
		innovative_narrowminded  = 0
	}
	
	minimum_policy = {
		centralization_decentralization = -4
	}

	#bonus
	tolerance_own = 1
	tolerance_heretic = -1
	tolerance_heathen = -1
	officials = 0.5
	papal_influence = 0.05;
}

papal_government = {
	religion = yes
	papacy = yes
	
	valid_for_new_country = yes
	
	adm_efficiency = 1.20

	allowed_conversion = {
	}

	royal_marriage = no
	minimum_policy = {
		innovative_narrowminded  = 0
	}
	
	#bonus
	tolerance_own = 1
	tolerance_heretic = -1
	tolerance_heathen = -1
	prestige = 0.01
	officials = 2.5
}

tribal_despotism = {
	monarchy = yes
	tribal = yes
	
	valid_for_new_country = yes
	
	adm_efficiency = 1.30
	allowed_conversion = {
		tribal_federation = 2.0
	}
	

	minimum_policy = {
		innovative_narrowminded  = 1
	}
	minimum_policy = {
		centralization_decentralization = 2
	}

	#bonus
	global_manpower_modifier = 0.2
	technology_cost = 0.5
	officials = 0.1
	global_revolt_risk = 1
}

tribal_federation = {
	monarchy = yes
	tribal = yes
	
	valid_for_new_country = yes
	
	adm_efficiency = 1.30

	allowed_conversion = {
		tribal_despotism = 2.0
	}
	
	minimum_policy = {
		centralization_decentralization = 2
	}

	#bonus    
	trade_efficiency = 0.1
	technology_cost = 0.5
	officials = 0.1
	global_revolt_risk = 1
}

tribal_democracy = {
	republic = yes
	tribal = yes
	
	valid_for_new_country = yes
	
	adm_efficiency = 1.30

	allowed_conversion = {
	}
	republican_name = yes
	royal_marriage = no
	
	minimum_policy = {
		aristocracy_plutocracy = -1
	}
	minimum_policy = {
		centralization_decentralization = 2
	}

	#bonus
	stability_cost_modifier = -0.25
	technology_cost = 0.5
	officials = 0.1
}

revolutionary_republic = {
	republic = yes
	
	valid_for_new_country = yes
	
	adm_efficiency = 0.8
	
	duration = 4

	allowed_conversion = {
		revolutionary_empire = 1.0
	}
	republican_name = yes
	royal_marriage = no

	minimum_policy = {
		aristocracy_plutocracy = 1
	}	

	#bonus
	tolerance_heretic = 1
	tolerance_heathen = 1
	army_tradition = 0.01
	land_morale = 0.5
	officials = 2
}

revolutionary_empire = {
	monarchy = yes
	
	valid_for_new_country = no
	
	adm_efficiency = 0.8

	allowed_conversion = {
		revolutionary_republic = 2.0
	}
	
	#bonus
	army_tradition = 0.01
	global_manpower_modifier = 0.25
	officials = 2

}