#country
on_battle_won =  {
}

#country
on_battle_lost =  {
}

#country
on_siege_won =  {
	events = {
		9205		#tribes can sack stuff.
	}
}

#country 
on_new_monarch = {
	events = {
		600		#harsh anti-tribals.
		9492 	#remove some event modifiers
	}
}

#country 
on_regent = {
	events = {
		600		#harsh anti-tribals.
	}
}

#country 
on_new_term_election = {
	events = {
		700		# Election event
	}
}

#country 
on_death_election = {
	events = {
		701		# Election event
	}
}

#country  (country annexing, this = target)
on_diplomatic_annex = {
	events = {
		610
	}
}

#country 
on_weak_heir_claim = {
	events = {
		611		#Pretenders rise up
	}
}
