// Main menu

Button single
{
	OnClick = SingleClick
	Image	= "btn_single.tga"
	Bounds  = (256, 384, 224, 256)
}

Button multi
{
	OnClick = MultiClick
	Image   = "btn_multi.tga"
	Bounds  = (256, 384, 272, 304)
}

Button quick
{
	OnClick	= IGFClick
	Image	= "btn_quick.tga"
	Bounds	= (256, 384, 320, 352)
}

Button options
{
	OnClick	= OptionClick
	Image	= "btn_options.tga"
	Bounds	= (256, 384, 368, 400)
}

Button Cancel
{
	OnClick = QuitClick
	Image   = "btn_quit.tga"
	Bounds  = (256, 384, 432, 464)
}

//Button check
//{
//	OnClick = CheckClick
//	Image	= "btn_race_editor.tga"
//	Bounds	= (468, 596, 320, 352)
//}

//Button AIEditor
//{
//	OnClick = AIClick
//	Image	= "btn_ai_editor.tga"
//	Bounds	= (468, 596, 368, 400)
//}



Label Disclaimer
{
	Text	= "¡THIS GAME IS A WORK IN PROGRESS!"
	Bounds	= (48, 540, 10, 10)
	Font.Color= 0xffffffff
	Active = false
}

Image logo
{
	Bounds = (192, 448, 68, 200)
	Text   = "nix_logo.tga"
	Active = false
}

Label Disclaimer2
{

	Text	= "We offer no warranty that it will run on this system."
	Bounds	= (48, 540, 24, 24)
	Font.Color= 0xffff0000
	Active = false
}


//Label Disclaimer3
//{
//	Text	= "WE HOPE THAT IT DOES, BUT WE OFFER NO GUARANTEE FOR THOSE" 
//	Bounds	= (48, 540, 38, 38)
//	Font.Color= 0xffffffff
//	Active = false
//}


//Label Disclaimer4
//{
//	Text	= "WHO USE REALLY OLD AND/OR ODD SYSTEMS."
//	Bounds	= (48, 540, 52, 52)
//	Font.Color= 0xffffffff
//	Active = false
//}

Image bg
{
	Bounds = (0, 640, 0, 480)
	Text   = "background.jpg"
	Active = false
}
