-- This file automatically output by psd2window.exe. It is not meant to be hand edited.
-- To use the results of this file, you can call Group(psd2window_loadgame()); inside of a MakeDialog command.
loadgame_sprites = {};


	loadgame_bg_red_params =
	{
		image='menu/bg_red';
		name='bg_red';
		x=0;
		y=0;
		w=800;
		h=600;
	};


	loadgame_win_medframelg_params =
	{
		image='menu/win_medframelg';
		name='win_medframelg';
		x=233;
		y=138;
		w=350;
		h=396;
	};


	loadgame_btn_saveslot_05_params =
	{
		graphics =
		{
			'menu/btn_saveslot_01',
			'menu/btn_saveslot_02',
			'menu/btn_saveslot_03',
			'menu/btn_saveslot_04'
		};
		name='btn_saveslot_05';
		x=249;
		y=401;
		w=304;
		h=50;
	};


	loadgame_btn_saveslot_04_params =
	{
		graphics =
		{
			'menu/btn_saveslot_01',
			'menu/btn_saveslot_02',
			'menu/btn_saveslot_03',
			'menu/btn_saveslot_04'
		};
		name='btn_saveslot_04';
		x=249;
		y=353;
		w=304;
		h=50;
	};


	loadgame_btn_saveslot_03_params =
	{
		graphics =
		{
			'menu/btn_saveslot_01',
			'menu/btn_saveslot_02',
			'menu/btn_saveslot_03',
			'menu/btn_saveslot_04'
		};
		name='btn_saveslot_03';
		x=249;
		y=305;
		w=304;
		h=50;
	};


	loadgame_btn_saveslot_02_params =
	{
		graphics =
		{
			'menu/btn_saveslot_01',
			'menu/btn_saveslot_02',
			'menu/btn_saveslot_03',
			'menu/btn_saveslot_04'
		};
		name='btn_saveslot_02';
		x=249;
		y=257;
		w=304;
		h=50;
	};


	loadgame_btn_saveslot_01_params =
	{
		graphics =
		{
			'menu/btn_saveslot_01',
			'menu/btn_saveslot_02',
			'menu/btn_saveslot_03',
			'menu/btn_saveslot_04'
		};
		name='btn_saveslot_01';
		x=249;
		y=209;
		w=304;
		h=50;
	};


	loadgame_btn_delete_05_params =
	{
		graphics =
		{
			'menu/btn_delete_01',
			'menu/btn_delete_02',
			'menu/btn_delete_03',
			'menu/btn_delete_04'
		};
		name='btn_delete_05';
		x=505;
		y=405;
		w=44;
		h=42;
	};


	loadgame_btn_delete_04_params =
	{
		graphics =
		{
			'menu/btn_delete_01',
			'menu/btn_delete_02',
			'menu/btn_delete_03',
			'menu/btn_delete_04'
		};
		name='btn_delete_04';
		x=505;
		y=357;
		w=44;
		h=42;
	};


	loadgame_btn_delete_03_params =
	{
		graphics =
		{
			'menu/btn_delete_01',
			'menu/btn_delete_02',
			'menu/btn_delete_03',
			'menu/btn_delete_04'
		};
		name='btn_delete_03';
		x=505;
		y=308;
		w=44;
		h=42;
	};


	loadgame_btn_delete_02_params =
	{
		graphics =
		{
			'menu/btn_delete_01',
			'menu/btn_delete_02',
			'menu/btn_delete_03',
			'menu/btn_delete_04'
		};
		name='btn_delete_02';
		x=505;
		y=262;
		w=44;
		h=42;
	};


	loadgame_btn_delete_01_params =
	{
		graphics =
		{
			'menu/btn_delete_01',
			'menu/btn_delete_02',
			'menu/btn_delete_03',
			'menu/btn_delete_04'
		};
		name='btn_delete_01';
		x=505;
		y=213;
		w=44;
		h=42;
	};


	loadgame_txt_5_params =
	{
		image='menu/txt_5';
		name='txt_5';
		x=260;
		y=418;
		w=12;
		h=16;
	};


	loadgame_txt_4_params =
	{
		image='menu/txt_4';
		name='txt_4';
		x=260;
		y=370;
		w=12;
		h=16;
	};


	loadgame_txt_3_params =
	{
		image='menu/txt_3';
		name='txt_3';
		x=260;
		y=322;
		w=12;
		h=16;
	};


	loadgame_txt_2_params =
	{
		image='menu/txt_2';
		name='txt_2';
		x=260;
		y=274;
		w=12;
		h=16;
	};


	loadgame_txt_1_params =
	{
		image='menu/txt_1';
		name='txt_1';
		x=262;
		y=226;
		w=8;
		h=16;
	};


	loadgame_txt_playtime_params =
	{
		image='menu/txt_playtime';
		name='txt_playtime';
		x=404;
		y=237;
		w=92;
		h=10;
	};


	loadgame_txt_savetime_params =
	{
		image='menu/txt_savetime';
		name='txt_savetime';
		x=402;
		y=220;
		w=94;
		h=10;
	};


	loadgame_txt_player04_params =
	{
		image='menu/txt_player04';
		name='txt_player04';
		x=281;
		y=225;
		w=110;
		h=8;
	};


	loadgame_txt_player03_params =
	{
		image='menu/txt_player03';
		name='txt_player03';
		x=281;
		y=235;
		w=110;
		h=8;
	};


	loadgame_txt_player02_params =
	{
		image='menu/txt_player02';
		name='txt_player02';
		x=281;
		y=245;
		w=110;
		h=8;
	};


	loadgame_txt_player01_params =
	{
		image='menu/txt_player01';
		name='txt_player01';
		x=281;
		y=215;
		w=110;
		h=8;
	};


	loadgame_btn_menu_loadcancel_params =
	{
		graphics =
		{
			'menu/btn_menu_01',
			'menu/btn_menu_02',
			'menu/btn_menu_03',
			'menu/btn_menu_04'
		};
		name='btn_menu_loadcancel';
		x=342;
		y=460;
		w=118;
		h=26;
	};


	loadgame_txt_loadcancel_params =
	{
		image='menu/txt_loadcancel';
		name='txt_loadcancel';
		x=379;
		y=467;
		w=42;
		h=10;
	};


	loadgame_ico_loadgame_params =
	{
		image='menu/ico_loadgame';
		name='ico_loadgame';
		x=286;
		y=145;
		w=228;
		h=54;
	};

function psd2window_loadgame()
	local sprites = {};
	for i=1,table.getn(loadgame_sprites) do
		table.insert(sprites,
			{
				image=loadgame_sprites[i].image;
				name=loadgame_sprites[i].name;
				x=loadgame_sprites[i].x;
				y=loadgame_sprites[i].y;
			}
		);
	end
	return sprites;
end
