version = 33
globalid = C190E7F4493685CE3E52D2A9C15E3B7A
idsystem = 3183
customdeclarations {
Entity relay_0 <"signal,default=17">
Entity signalenter_id13 <"signal">
Entity witness3_id18 <"signal">
}
obj19 {
	class = "Module"
	name = "BallGun"
	parent = 0
	prev = 0
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	pivotflags = 0
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	orient = 0.000000,0.000000,0.000000
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	scale = 1.000000
	master_mod = 0
}
obj24 {
	class = "Script"
	name = ""
	parent = 19
	prev = 0
	flags = 17
	scriptfile = "mobiloid/scripts/modules/joltgun.script"
	signal_shoot = 17
	speed = 40.000000
	key_shoot = 13
}
obj25 {
	class = "InputCode"
	name = "Shoot"
	parent = 24
	prev = 0
	flags = 1
	keycode = 57
}
obj17 {
	class = "EventMultiplier"
	name = "signal_shoot"
	parent = 19
	prev = 24
	flags = 1
	witness0 = 21
	witness1 = 0
	witness2 = 0
	witness3 = 0
	witness4 = 0
	witness5 = 0
	witness6 = 0
	witness7 = 0
}
obj22 {
	class = "Anchor"
	name = "PrimaryAnchor"
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	prev = 17
	flags = 1
	pivotflags = 0
	pos = 0.000000,-0.100000,0.000000
	orient = -90.000000,0.000000,0.000000
	matrixmode = 0
	scale = 1.000000
	type = 2
	jointanchor = 0
	minlimit = -340282346638528860000000000000000000000.000000
	maxlimit = 340282346638528860000000000000000000000.000000
	motorspeed = 0.000000
	maxmotorforce = 0.000000
	erp = 0.000000
	cfm = 0.000000
}
obj23 {
	class = "Anchor"
	name = ""
	parent = 19
	prev = 22
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.100000,0.000000
	orient = -90.000000,0.000000,0.000000
	matrixmode = 0
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	type = 2
	jointanchor = 0
	minlimit = -340282346638528860000000000000000000000.000000
	maxlimit = 340282346638528860000000000000000000000.000000
	motorspeed = 0.000000
	maxmotorforce = 0.000000
	erp = 0.000000
	cfm = 0.000000
}
obj12 {
	class = "Model"
	name = ""
	parent = 19
	prev = 23
	flags = 16
	pivotflags = 0
	pos = 0.000000,0.000000,0.100000
	orient = 0.000000,0.000000,0.000000
	matrixmode = 0
	scale = 1.300000
	color = 800080
	brightness = 0.500
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 513
	shader = ""
	mesh = "mobiloid/models/sphere.mesh"
	texture = "mobiloid/tex/symbols/square.bmp"
	vcc = 0
	lightbias = 0.000000
	submeshflags = -1
}
obj13 {
	class = "CollisionCylinder"
	name = ""
	parent = 19
	prev = 12
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,0.050000
	orient = 0.000000,0.000000,0.000000
	matrixmode = 0
	scale = 1.000000
	color = FFFF0000
	brightness = 0.500
	opacity = 0.500
	rendertype = 4
	blendmode = 0
	renderflags = 1539
	shader = ""
	collflags = 1091
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 10
	length = 0.400000
	radius = 0.100000
}
obj21 {
	class = "Branch"
	name = ""
	parent = 19
	prev = 13
	flags = 21
	pivotflags = 0
	pos = 0.000000,0.000000,-0.100000
	orient = 0.000000,0.000000,0.000000
	matrixmode = 0
	scale = 1.000000
	extentsmin = -0.600000,-0.600000,-12.427803
	extentsmax = 4.103485,6.362463,4.900000
	extentflags = 1
	idsystem = 3884
	branchflags = 3
	branch = "mobiloid/prefabs/modules/joltgun.branch"
	relay_0 = 21.17
	signalenter_id13 = 0
	witness3_id18 = 0
}
