version = 41
globalid = 2272B496487FEAFD7FE6E6855847FDF0
idsystem = 204
obj1 {
	class = "MockupCylinder"
	name = ""
	parent = 0
	prev = 0
	flags = 17
	pivotflags = 0
	orient = 90.000000,0.000000,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 83
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 10
	length = 4.000000
	radius = 0.300000
	hulltexture = "mobiloid/tex/tile/stone/concrete01.bmp"
	captexture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	mockupflags = 0
	mapflags = 1
	tilesize = 1.000000
}
obj2 {
	class = "MockupCylinder"
	name = ""
	parent = 1
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = BFDAA3
	brightness = 1.000000
	opacity = 1.000
	rendertype = 4
	blendmode = 2
	renderflags = 67201
	shader = ""
	collflags = 16
	collmask = 0
	colltest = 0
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 0
	length = 1.000000
	radius = 0.300000
	hulltexture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	captexture = ""
	mockupflags = 0
	mapflags = 0
	tilesize = 1.000000
}
obj6 {
	class = "MockupBox"
	name = ""
	parent = 1
	prev = 2
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.000000,-1.900000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 83
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 10
	size = 0.800000,0.800000,0.400000
	face = 0
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	texturemode = 0
	tilesize = 1.000000
	faceflags = 47
	mapflags = 1
}
obj7 {
	class = "MockupBox"
	name = ""
	parent = 1
	prev = 6
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,1.900000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 83
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 10
	size = 0.800000,0.800000,0.400000
	face = 0
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	texturemode = 0
	tilesize = 1.000000
	faceflags = 63
	mapflags = 1
}
obj4 {
	class = "Sprite"
	name = ""
	parent = 7
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.000000,0.200000
	orient = 180.000000,0.000000,0.000000
	matrixmode = 0
	color = 000000
	brightness = 0.500000
	opacity = 1.000
	rendertype = 6
	blendmode = 0
	renderflags = 67209
	shader = ""
	texture = "mobiloid/tex/symbols/square.bmp"
	size = 0.800000,0.800000
	minuv = 0.000000,0.000000
	maxuv = 1.000000,1.000000
}
