version = 40
globalid = 12433764434DEDA54D1D8B9AAC10ACE1
idsystem = 305
obj5 {
	class = "Model"
	name = ""
	parent = 0
	prev = 0
	flags = 17
	pivotflags = 0
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4b.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj6 {
	class = "CollisionMesh"
	name = ""
	parent = 5
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_0.mesh"
}
obj7 {
	class = "CollisionMesh"
	name = ""
	parent = 5
	prev = 6
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_1.mesh"
}
obj8 {
	class = "CollisionMesh"
	name = ""
	parent = 5
	prev = 7
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_2.mesh"
}
obj1 {
	class = "Model"
	name = ""
	parent = 0
	prev = 5
	flags = 17
	pivotflags = 0
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4a.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj2 {
	class = "CollisionMesh"
	name = ""
	parent = 1
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_0.mesh"
}
obj3 {
	class = "CollisionMesh"
	name = ""
	parent = 1
	prev = 2
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_1.mesh"
}
obj4 {
	class = "CollisionMesh"
	name = ""
	parent = 1
	prev = 3
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_2.mesh"
}
obj13 {
	class = "Model"
	name = ""
	parent = 0
	prev = 1
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.125000,0.000000
	orient = 0.000000,22.499987,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4b.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj14 {
	class = "CollisionMesh"
	name = ""
	parent = 13
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_0.mesh"
}
obj15 {
	class = "CollisionMesh"
	name = ""
	parent = 13
	prev = 14
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_1.mesh"
}
obj16 {
	class = "CollisionMesh"
	name = ""
	parent = 13
	prev = 15
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_2.mesh"
}
obj9 {
	class = "Model"
	name = ""
	parent = 0
	prev = 13
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.125000,0.000000
	orient = 0.000000,22.499987,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4a.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj10 {
	class = "CollisionMesh"
	name = ""
	parent = 9
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_0.mesh"
}
obj11 {
	class = "CollisionMesh"
	name = ""
	parent = 9
	prev = 10
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_1.mesh"
}
obj12 {
	class = "CollisionMesh"
	name = ""
	parent = 9
	prev = 11
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_2.mesh"
}
obj21 {
	class = "Model"
	name = ""
	parent = 0
	prev = 9
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.250000,0.000000
	orient = 0.000000,45.000000,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4b.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj22 {
	class = "CollisionMesh"
	name = ""
	parent = 21
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_0.mesh"
}
obj23 {
	class = "CollisionMesh"
	name = ""
	parent = 21
	prev = 22
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_1.mesh"
}
obj24 {
	class = "CollisionMesh"
	name = ""
	parent = 21
	prev = 23
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_2.mesh"
}
obj17 {
	class = "Model"
	name = ""
	parent = 0
	prev = 21
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.250000,0.000000
	orient = 0.000000,45.000000,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4a.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj18 {
	class = "CollisionMesh"
	name = ""
	parent = 17
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_0.mesh"
}
obj19 {
	class = "CollisionMesh"
	name = ""
	parent = 17
	prev = 18
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_1.mesh"
}
obj20 {
	class = "CollisionMesh"
	name = ""
	parent = 17
	prev = 19
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_2.mesh"
}
obj29 {
	class = "Model"
	name = ""
	parent = 0
	prev = 17
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.375000,0.000000
	orient = 0.000000,67.499962,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4b.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj30 {
	class = "CollisionMesh"
	name = ""
	parent = 29
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_0.mesh"
}
obj31 {
	class = "CollisionMesh"
	name = ""
	parent = 29
	prev = 30
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_1.mesh"
}
obj32 {
	class = "CollisionMesh"
	name = ""
	parent = 29
	prev = 31
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_2.mesh"
}
obj25 {
	class = "Model"
	name = ""
	parent = 0
	prev = 29
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.375000,0.000000
	orient = 0.000000,67.499962,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4a.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj26 {
	class = "CollisionMesh"
	name = ""
	parent = 25
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_0.mesh"
}
obj27 {
	class = "CollisionMesh"
	name = ""
	parent = 25
	prev = 26
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_1.mesh"
}
obj28 {
	class = "CollisionMesh"
	name = ""
	parent = 25
	prev = 27
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_2.mesh"
}
obj37 {
	class = "Model"
	name = ""
	parent = 0
	prev = 25
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.500000,0.000000
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4b.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj38 {
	class = "CollisionMesh"
	name = ""
	parent = 37
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_0.mesh"
}
obj39 {
	class = "CollisionMesh"
	name = ""
	parent = 37
	prev = 38
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_1.mesh"
}
obj40 {
	class = "CollisionMesh"
	name = ""
	parent = 37
	prev = 39
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_2.mesh"
}
obj33 {
	class = "Model"
	name = ""
	parent = 0
	prev = 37
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.500000,0.000000
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4a.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj34 {
	class = "CollisionMesh"
	name = ""
	parent = 33
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_0.mesh"
}
obj35 {
	class = "CollisionMesh"
	name = ""
	parent = 33
	prev = 34
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_1.mesh"
}
obj36 {
	class = "CollisionMesh"
	name = ""
	parent = 33
	prev = 35
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_2.mesh"
}
obj45 {
	class = "Model"
	name = ""
	parent = 0
	prev = 33
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.625000,0.000000
	orient = 180.000000,67.499962,180.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4b.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj46 {
	class = "CollisionMesh"
	name = ""
	parent = 45
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_0.mesh"
}
obj47 {
	class = "CollisionMesh"
	name = ""
	parent = 45
	prev = 46
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_1.mesh"
}
obj48 {
	class = "CollisionMesh"
	name = ""
	parent = 45
	prev = 47
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_2.mesh"
}
obj41 {
	class = "Model"
	name = ""
	parent = 0
	prev = 45
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.625000,0.000000
	orient = -180.000000,67.499962,-180.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4a.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj42 {
	class = "CollisionMesh"
	name = ""
	parent = 41
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_0.mesh"
}
obj43 {
	class = "CollisionMesh"
	name = ""
	parent = 41
	prev = 42
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_1.mesh"
}
obj44 {
	class = "CollisionMesh"
	name = ""
	parent = 41
	prev = 43
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_2.mesh"
}
obj53 {
	class = "Model"
	name = ""
	parent = 0
	prev = 41
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	orient = 180.000000,45.000000,180.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4b.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj54 {
	class = "CollisionMesh"
	name = ""
	parent = 53
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_0.mesh"
}
obj55 {
	class = "CollisionMesh"
	name = ""
	parent = 53
	prev = 54
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_1.mesh"
}
obj56 {
	class = "CollisionMesh"
	name = ""
	parent = 53
	prev = 55
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_2.mesh"
}
obj49 {
	class = "Model"
	name = ""
	parent = 0
	prev = 53
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	orient = -180.000000,45.000000,-180.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4a.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj50 {
	class = "CollisionMesh"
	name = ""
	parent = 49
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_0.mesh"
}
obj51 {
	class = "CollisionMesh"
	name = ""
	parent = 49
	prev = 50
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_1.mesh"
}
obj52 {
	class = "CollisionMesh"
	name = ""
	parent = 49
	prev = 51
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_2.mesh"
}
obj61 {
	class = "Model"
	name = ""
	parent = 0
	prev = 49
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.875000,0.000000
	orient = 180.000000,22.499987,180.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4b.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj62 {
	class = "CollisionMesh"
	name = ""
	parent = 61
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_0.mesh"
}
obj63 {
	class = "CollisionMesh"
	name = ""
	parent = 61
	prev = 62
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_1.mesh"
}
obj64 {
	class = "CollisionMesh"
	name = ""
	parent = 61
	prev = 63
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_2.mesh"
}
obj57 {
	class = "Model"
	name = ""
	parent = 0
	prev = 61
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.875000,0.000000
	orient = -180.000000,22.499987,-180.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4a.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj58 {
	class = "CollisionMesh"
	name = ""
	parent = 57
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_0.mesh"
}
obj59 {
	class = "CollisionMesh"
	name = ""
	parent = 57
	prev = 58
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_1.mesh"
}
obj60 {
	class = "CollisionMesh"
	name = ""
	parent = 57
	prev = 59
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_2.mesh"
}
