version = 41
globalid = 074EBFC6453BE7AA9F9EC489B9979C08
idsystem = 297
obj1 {
	class = "Folder"
	name = "PortalInfoFolder"
	parent = 0
	prev = 0
	flags = 17
}
obj2 {
	class = "Node"
	name = "FrozenWell"
	parent = 1
	prev = 0
	flags = 17
}
obj3 {
	class = "Node"
	name = "CastleBridge"
	parent = 1
	prev = 2
	flags = 17
}
obj664 {
	class = "Node"
	name = "CastlePassage"
	parent = 1
	prev = 3
	flags = 1
}
obj9 {
	class = "MockupBox"
	name = ""
	parent = 0
	prev = 1
	flags = 17
	pivotflags = 0
	pos = 0.500000,-0.500000,0.000000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70153
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 9.000000,1.000000,9.000000
	face = 2
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	texturemode = 1
	tilesize = 6.000000
	faceflags = 8
	mapflags = 1
}
obj292 {
	class = "MockupBox"
	name = ""
	parent = 0
	prev = 9
	flags = 17
	pivotflags = 0
	pos = 0.000000,9.500000,0.000000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70153
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 6
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 10.000000,1.000000,10.000000
	face = 2
	texture = "mobiloid/tex/tile/stone/rock01.bmp"
	texturemode = 1
	tilesize = 2.000000
	faceflags = 4
	mapflags = 1
}
obj730 {
	class = "CollisionBox"
	name = "VeryLazyArea"
	parent = 292
	prev = 0
	flags = 17
	pivotflags = 0
	pos = 0.000000,-1.000000,0.000000
	matrixmode = 0
	color = 00FF00
	brightness = 0.500000
	opacity = 0.250
	rendertype = 6
	blendmode = 0
	renderflags = 68099
	shader = ""
	collflags = 816
	collmask = 0
	colltest = 0
	materialid = 1
	spacenum = 1
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 5
	size = 9.000000,1.000000,9.000000
	face = 0
}
obj625 {
	class = "CollisionBox"
	name = ""
	parent = 0
	prev = 292
	flags = 1
	pivotflags = 0
	pos = -4.000000,0.500000,0.000000
	orient = 90.000000,0.000000,0.000000
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 208
	collmask = 0
	colltest = 0
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.000000,4.000000,1.000000
	face = 0
}
obj746 {
	class = "CollisionBox"
	name = "VeryLazyArea"
	parent = 0
	prev = 625
	flags = 17
	pivotflags = 0
	pos = -5.000000,0.250000,0.000000
	matrixmode = 0
	color = 00FF00
	brightness = 0.500000
	opacity = 0.250
	rendertype = 6
	blendmode = 0
	renderflags = 68099
	shader = ""
	collflags = 816
	collmask = 0
	colltest = 0
	materialid = 1
	spacenum = 1
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 5
	size = 4.000000,0.500000,2.000000
	face = 0
}
obj651 {
	class = "Branch"
	name = "Booth1"
	parent = 0
	prev = 746
	flags = 5
	pivotflags = 0
	pos = 0.000000,1.500000,0.000000
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
	extentsmin = 54.000000,20.410000,34.000000
	extentsmax = 58.000000,24.000000,38.000000
	extentflags = 1
	idsystem = 294
	branchflags = 3
	branch = "mobiloid/prefabs/obj/booth30.branch"
}
obj653 {
	class = "Pivot"
	name = "Booth1"
	parent = 0
	prev = 651
	flags = 17
	pivotflags = 0
	pos = 0.000000,3.000000,0.000000
	matrixmode = 0
}
obj560 {
	class = "Pivot"
	name = "LEDGE"
	parent = 0
	prev = 653
	flags = 17
	pivotflags = 0
	pos = -6.000000,3.250000,0.000000
	orient = 0.000000,-90.000000,0.000000
	matrixmode = 0
}
obj528 {
	class = "MockupCylinder"
	name = ""
	parent = 560
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.000000,5.500002,6.000004
	orient = 90.000000,0.000000,90.000000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70217
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	length = 0.500000
	radius = 1.500000
	hulltexture = "mobiloid/tex/tile/ceramics/specks.bmp"
	captexture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	mockupflags = 2
	mapflags = 1
	tilesize = 0.500000
}
obj647 {
	class = "MockupCylinder"
	name = ""
	parent = 560
	prev = 528
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.000002,6.000004
	orient = 90.000000,0.000000,90.000000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70217
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	length = 0.500000
	radius = 1.500000
	hulltexture = "mobiloid/tex/tile/ceramics/specks.bmp"
	captexture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	mockupflags = 34
	mapflags = 1
	tilesize = 0.500000
}
obj529 {
	class = "MockupBox"
	name = ""
	parent = 560
	prev = 647
	flags = 17
	pivotflags = 0
	pos = 0.000000,5.500002,3.500004
	matrixmode = 0
	color = FFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 71177
	shader = ""
	collflags = 83
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 10
	size = 2.000000,0.500000,3.000000
	face = 0
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	texturemode = 1
	tilesize = 3.000000
	faceflags = 7
	mapflags = 1
}
obj527 {
	class = "MockupBox"
	name = ""
	parent = 529
	prev = 0
	flags = 17
	pivotflags = 0
	pos = 0.000004,-0.249998,-1.499992
	orient = 0.000000,90.000000,-45.000000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70153
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 0.707107,0.707107,1.980000
	face = 0
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	texturemode = 1
	tilesize = 3.000000
	faceflags = 52
	mapflags = 1
}
obj562 {
	class = "MockupBox"
	name = ""
	parent = 560
	prev = 529
	flags = 17
	pivotflags = 0
	pos = -0.000000,0.000000,3.500000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70153
	shader = ""
	collflags = 83
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 10
	size = 2.000000,0.510000,3.000000
	face = 0
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	texturemode = 1
	tilesize = 3.000000
	faceflags = 15
	mapflags = 1
}
obj297 {
	class = "MockupBox"
	name = ""
	parent = 562
	prev = 0
	flags = 17
	pivotflags = 0
	pos = 0.000000,2.500000,-1.999996
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70153
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.000000,1.500000,2.000000
	face = 0
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	texturemode = 1
	tilesize = 3.000000
	faceflags = 62
	mapflags = 1
}
obj539 {
	class = "MockupBox"
	name = ""
	parent = 562
	prev = 297
	flags = 17
	pivotflags = 0
	pos = 0.000000,4.750000,-1.999996
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70153
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.000000,2.000000,2.000000
	face = 0
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	texturemode = 1
	tilesize = 3.000000
	faceflags = 54
	mapflags = 1
}
obj507 {
	class = "MockupBox"
	name = ""
	parent = 562
	prev = 539
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.500002,-1.999996
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70153
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.000000,1.500000,2.000000
	face = 0
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	texturemode = 1
	tilesize = 3.000000
	faceflags = 58
	mapflags = 1
}
obj464 {
	class = "MockupBox"
	name = ""
	parent = 562
	prev = 507
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.250002,-1.499996
	orient = 0.000000,90.000000,-45.000000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70153
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 0.707107,0.707107,1.980000
	face = 0
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	texturemode = 1
	tilesize = 3.000000
	faceflags = 50
	mapflags = 1
}
obj784 {
	class = "CollisionBox"
	name = ""
	parent = 560
	prev = 562
	flags = 17
	pivotflags = 0
	pos = -0.000000,0.000000,4.750000
	matrixmode = 0
	color = FF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 66051
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.900000,0.530000,0.600000
	face = 2
}
obj12 {
	class = "Branch"
	name = ""
	parent = 560
	prev = 784
	flags = 5
	pivotflags = 0
	pos = 0.000000,0.500000,6.000000
	orient = 0.000000,-30.910070,0.000000
	matrixmode = 0
	extentsmin = 55.549999,24.150003,35.450001
	extentsmax = 56.450001,25.200001,36.549999
	extentflags = 1
	idsystem = 295
	branchflags = 3
	branch = "mobiloid/prefabs/items/minijet.branch"
	pickedup_id7 = 576
	itemid_id7 = 5
}
obj771 {
	class = "Branch"
	name = ""
	parent = 0
	prev = 560
	flags = 5
	pivotflags = 0
	pos = 4.000000,7.750000,0.000000
	matrixmode = 0
	extentsmin = 59.450382,28.210224,35.430569
	extentsmax = 60.299995,29.190201,36.316578
	extentflags = 1
	idsystem = 298
	branchflags = 3
	branch = "mobiloid/prefabs/items/life_pill.branch"
	witness2_id10 = 0
	pickedup_id2 = 0
	itemid_id2 = 7
	item_disabled_id2 = 0
	item_enabled_id2 = 0
}
obj668 {
	class = "MockupBox"
	name = ""
	parent = 0
	prev = 771
	flags = 17
	pivotflags = 0
	pos = -5.250000,2.500000,1.500000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70153
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.500000,5.000000,1.000000
	face = 0
	texture = "mobiloid/tex/tile/stone/rock01.bmp"
	texturemode = 1
	tilesize = 3.000000
	faceflags = 19
	mapflags = 1
}
obj518 {
	class = "MockupBox"
	name = ""
	parent = 0
	prev = 668
	flags = 17
	pivotflags = 0
	pos = -5.000000,3.750000,0.000000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70153
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.000000,2.500000,2.000000
	face = 0
	texture = "mobiloid/tex/tile/stone/rock01.bmp"
	texturemode = 1
	tilesize = 3.000000
	faceflags = 15
	mapflags = 1
}
obj745 {
	class = "CollisionBox"
	name = ""
	parent = 0
	prev = 518
	flags = 17
	pivotflags = 0
	pos = -4.500000,1.000000,0.000000
	matrixmode = 0
	color = FF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 6
	blendmode = 0
	renderflags = 66051
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 0.200000,0.100000,2.000000
	face = 2
}
obj669 {
	class = "MockupBox"
	name = ""
	parent = 0
	prev = 745
	flags = 17
	pivotflags = 0
	pos = -5.250000,2.500000,-1.500000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70153
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.500000,5.000000,1.000000
	face = 0
	texture = "mobiloid/tex/tile/stone/rock01.bmp"
	texturemode = 1
	tilesize = 3.000000
	faceflags = 35
	mapflags = 1
}
obj538 {
	class = "Pivot"
	name = "LIGHTS"
	parent = 0
	prev = 669
	flags = 17
	pivotflags = 0
	pos = -10.000000,0.500000,0.000000
	matrixmode = 0
}
obj537 {
	class = "Branch"
	name = ""
	parent = 538
	prev = 0
	flags = 5
	pivotflags = 0
	pos = 14.250000,4.250000,0.000000
	orient = 0.000000,90.000000,-90.000000
	matrixmode = 0
	extentsmin = 60.150002,24.250008,35.250000
	extentsmax = 60.260002,27.250008,36.750000
	extentflags = 13
	idsystem = 299
	branchflags = 3
	branch = "mobiloid/prefabs/lights/light_case.branch"
}
obj536 {
	class = "Branch"
	name = ""
	parent = 538
	prev = 537
	flags = 5
	pivotflags = 0
	pos = 10.000000,2.750000,4.250000
	orient = 180.000000,0.000000,-90.000000
	matrixmode = 0
	extentsmin = 55.250000,22.749992,40.150002
	extentsmax = 56.750000,25.749992,40.260002
	extentflags = 13
	idsystem = 300
	branchflags = 3
	branch = "mobiloid/prefabs/lights/light_case.branch"
}
obj535 {
	class = "Branch"
	name = ""
	parent = 538
	prev = 536
	flags = 5
	pivotflags = 0
	pos = 10.000000,5.750000,-4.250000
	orient = 0.000000,0.000000,90.000000
	matrixmode = 0
	extentsmin = 55.250000,25.749992,31.740000
	extentsmax = 56.750000,28.749992,31.850000
	extentflags = 13
	idsystem = 301
	branchflags = 3
	branch = "mobiloid/prefabs/lights/light_case.branch"
}
obj492 {
	class = "Pivot"
	name = "SCREW_ENTRY"
	parent = 0
	prev = 538
	flags = 17
	pivotflags = 0
	matrixmode = 0
}
obj465 {
	class = "MockupBox"
	name = ""
	parent = 492
	prev = 0
	flags = 17
	pivotflags = 0
	pos = 0.500000,0.250000,-2.000000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70153
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 6
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.000000,0.500000,1.000000
	face = 0
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	texturemode = 1
	tilesize = 6.000000
	faceflags = 59
	mapflags = 1
}
obj483 {
	class = "Branch"
	name = ""
	parent = 492
	prev = 465
	flags = 5
	pivotflags = 0
	pos = 0.000000,0.500000,-4.000000
	orient = 0.000000,-90.000000,0.000000
	matrixmode = 0
	extentsmin = 56.000000,19.099998,31.600000
	extentsmax = 57.000000,21.900002,32.400002
	extentflags = 13
	idsystem = 302
	branchflags = 3
	branch = "mobiloid/prefabs/duct_straight1_braced.branch"
	lightdir_id1 = 0.000000,-1.000000,0.000000
	vcc_id2 = 65602
}
obj493 {
	class = "Branch"
	name = ""
	parent = 492
	prev = 483
	flags = 5
	pivotflags = 0
	pos = -0.500000,0.500000,-3.500000
	orient = 180.000000,0.000000,180.000000
	matrixmode = 0
	extentsmin = 55.358601,21.000002,32.500000
	extentsmax = 55.641399,21.358603,33.500000
	extentflags = 1
	idsystem = 303
	branchflags = 3
	branch = "mobiloid/prefabs/duct_ramp.branch"
}
obj767 {
	class = "Branch"
	name = ""
	parent = 492
	prev = 493
	flags = 5
	pivotflags = 0
	pos = 0.000000,0.500000,-4.000000
	orient = 0.000000,90.000000,90.000000
	matrixmode = 0
	extentsmin = 55.099998,20.100002,31.599998
	extentsmax = 56.000000,21.900002,32.500000
	extentflags = 13
	idsystem = 304
	branchflags = 3
	branch = "mobiloid/prefabs/duct_up90_braced.branch"
	vcc_id1 = 65604
	lightdir_id34 = 0.000000,-1.000000,0.000000
}
obj717 {
	class = "Branch"
	name = ""
	parent = 492
	prev = 767
	flags = 5
	pivotflags = 0
	pos = -0.500000,0.500000,-2.500000
	orient = -180.000000,0.000000,-180.000000
	matrixmode = 0
	extentsmin = 55.000000,21.000000,33.500000
	extentsmax = 56.000000,21.158600,34.500000
	extentflags = 1
	idsystem = 305
	branchflags = 3
	branch = "mobiloid/prefabs/duct_cradle.branch"
}
obj64 {
	class = "Pivot"
	name = ""
	parent = 492
	prev = 717
	flags = 17
	pivotflags = 0
	pos = 0.000000,-0.500000,0.000000
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
}
obj662 {
	class = "Model"
	name = ""
	parent = 64
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	orient = 0.000000,-67.499992,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4a_straight.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj780 {
	class = "CollisionMesh"
	name = ""
	parent = 662
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_0.mesh"
}
obj525 {
	class = "CollisionMesh"
	name = ""
	parent = 662
	prev = 780
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_1.mesh"
}
obj598 {
	class = "CollisionMesh"
	name = ""
	parent = 662
	prev = 525
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_2.mesh"
}
obj607 {
	class = "Model"
	name = ""
	parent = 64
	prev = 662
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	orient = 0.000000,-67.499992,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4b_straight.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj684 {
	class = "CollisionMesh"
	name = ""
	parent = 607
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_0.mesh"
}
obj685 {
	class = "CollisionMesh"
	name = ""
	parent = 607
	prev = 684
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_1.mesh"
}
obj686 {
	class = "CollisionMesh"
	name = ""
	parent = 607
	prev = 685
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_2.mesh"
}
obj747 {
	class = "Model"
	name = ""
	parent = 64
	prev = 607
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	orient = 0.000000,-45.000000,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4a_straight.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj604 {
	class = "CollisionMesh"
	name = ""
	parent = 747
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_0.mesh"
}
obj503 {
	class = "CollisionMesh"
	name = ""
	parent = 747
	prev = 604
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_1.mesh"
}
obj496 {
	class = "CollisionMesh"
	name = ""
	parent = 747
	prev = 503
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_2.mesh"
}
obj495 {
	class = "Model"
	name = ""
	parent = 64
	prev = 747
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	orient = 0.000000,-45.000000,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4b_straight.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj781 {
	class = "CollisionMesh"
	name = ""
	parent = 495
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_0.mesh"
}
obj660 {
	class = "CollisionMesh"
	name = ""
	parent = 495
	prev = 781
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_1.mesh"
}
obj661 {
	class = "CollisionMesh"
	name = ""
	parent = 495
	prev = 660
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_2.mesh"
}
obj497 {
	class = "Model"
	name = ""
	parent = 64
	prev = 495
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	orient = 0.000000,-22.499987,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4a_straight.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj755 {
	class = "CollisionMesh"
	name = ""
	parent = 497
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_0.mesh"
}
obj648 {
	class = "CollisionMesh"
	name = ""
	parent = 497
	prev = 755
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_1.mesh"
}
obj649 {
	class = "CollisionMesh"
	name = ""
	parent = 497
	prev = 648
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_2.mesh"
}
obj605 {
	class = "Model"
	name = ""
	parent = 64
	prev = 497
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	orient = 0.000000,-22.499987,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4b_straight.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj595 {
	class = "CollisionMesh"
	name = ""
	parent = 605
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_0.mesh"
}
obj581 {
	class = "CollisionMesh"
	name = ""
	parent = 605
	prev = 595
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_1.mesh"
}
obj756 {
	class = "CollisionMesh"
	name = ""
	parent = 605
	prev = 581
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_2.mesh"
}
obj517 {
	class = "Model"
	name = ""
	parent = 64
	prev = 605
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4a_straight.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj451 {
	class = "CollisionMesh"
	name = ""
	parent = 517
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_0.mesh"
}
obj610 {
	class = "CollisionMesh"
	name = ""
	parent = 517
	prev = 451
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_1.mesh"
}
obj449 {
	class = "CollisionMesh"
	name = ""
	parent = 517
	prev = 610
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_2.mesh"
}
obj448 {
	class = "Model"
	name = ""
	parent = 64
	prev = 517
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4b_straight.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj516 {
	class = "CollisionMesh"
	name = ""
	parent = 448
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_0.mesh"
}
obj644 {
	class = "CollisionMesh"
	name = ""
	parent = 448
	prev = 516
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_1.mesh"
}
obj645 {
	class = "CollisionMesh"
	name = ""
	parent = 448
	prev = 644
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_2.mesh"
}
obj460 {
	class = "Model"
	name = ""
	parent = 64
	prev = 448
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	orient = 0.000000,22.499987,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4a_straight.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj531 {
	class = "CollisionMesh"
	name = ""
	parent = 460
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_0.mesh"
}
obj586 {
	class = "CollisionMesh"
	name = ""
	parent = 460
	prev = 531
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_1.mesh"
}
obj457 {
	class = "CollisionMesh"
	name = ""
	parent = 460
	prev = 586
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_2.mesh"
}
obj456 {
	class = "Model"
	name = ""
	parent = 64
	prev = 460
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	orient = 0.000000,22.499987,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4b_straight.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj580 {
	class = "CollisionMesh"
	name = ""
	parent = 456
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_0.mesh"
}
obj454 {
	class = "CollisionMesh"
	name = ""
	parent = 456
	prev = 580
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_1.mesh"
}
obj752 {
	class = "CollisionMesh"
	name = ""
	parent = 456
	prev = 454
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_2.mesh"
}
obj665 {
	class = "Model"
	name = ""
	parent = 64
	prev = 456
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	orient = 0.000000,45.000000,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4a_straight.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj732 {
	class = "CollisionMesh"
	name = ""
	parent = 665
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_0.mesh"
}
obj768 {
	class = "CollisionMesh"
	name = ""
	parent = 665
	prev = 732
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_1.mesh"
}
obj762 {
	class = "CollisionMesh"
	name = ""
	parent = 665
	prev = 768
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_2.mesh"
}
obj758 {
	class = "Model"
	name = ""
	parent = 64
	prev = 665
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	orient = 0.000000,45.000000,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4b_straight.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj463 {
	class = "CollisionMesh"
	name = ""
	parent = 758
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_0.mesh"
}
obj462 {
	class = "CollisionMesh"
	name = ""
	parent = 758
	prev = 463
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_1.mesh"
}
obj461 {
	class = "CollisionMesh"
	name = ""
	parent = 758
	prev = 462
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_2.mesh"
}
obj769 {
	class = "Model"
	name = ""
	parent = 64
	prev = 758
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	orient = 0.000000,67.499992,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4a_straight.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj631 {
	class = "CollisionMesh"
	name = ""
	parent = 769
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_0.mesh"
}
obj630 {
	class = "CollisionMesh"
	name = ""
	parent = 769
	prev = 631
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_1.mesh"
}
obj629 {
	class = "CollisionMesh"
	name = ""
	parent = 769
	prev = 630
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_2.mesh"
}
obj737 {
	class = "Model"
	name = ""
	parent = 64
	prev = 769
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	orient = 0.000000,67.499992,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4b_straight.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj736 {
	class = "CollisionMesh"
	name = ""
	parent = 737
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_0.mesh"
}
obj735 {
	class = "CollisionMesh"
	name = ""
	parent = 737
	prev = 736
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_1.mesh"
}
obj734 {
	class = "CollisionMesh"
	name = ""
	parent = 737
	prev = 735
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_2.mesh"
}
obj588 {
	class = "Model"
	name = ""
	parent = 64
	prev = 737
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	orient = -180.000000,67.499992,-180.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4a_straight.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj589 {
	class = "CollisionMesh"
	name = ""
	parent = 588
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_0.mesh"
}
obj739 {
	class = "CollisionMesh"
	name = ""
	parent = 588
	prev = 589
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_1.mesh"
}
obj738 {
	class = "CollisionMesh"
	name = ""
	parent = 588
	prev = 739
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_2.mesh"
}
obj628 {
	class = "Model"
	name = ""
	parent = 64
	prev = 588
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	orient = -180.000000,67.499992,-180.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4b_straight.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj627 {
	class = "CollisionMesh"
	name = ""
	parent = 628
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_0.mesh"
}
obj626 {
	class = "CollisionMesh"
	name = ""
	parent = 628
	prev = 627
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_1.mesh"
}
obj759 {
	class = "CollisionMesh"
	name = ""
	parent = 628
	prev = 626
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_2.mesh"
}
obj624 {
	class = "Model"
	name = ""
	parent = 64
	prev = 628
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4a_straight.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj766 {
	class = "CollisionMesh"
	name = ""
	parent = 624
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_0.mesh"
}
obj617 {
	class = "CollisionMesh"
	name = ""
	parent = 624
	prev = 766
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_1.mesh"
}
obj760 {
	class = "CollisionMesh"
	name = ""
	parent = 624
	prev = 617
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_straight_2.mesh"
}
obj776 {
	class = "Model"
	name = ""
	parent = 64
	prev = 624
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4b_straight.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj601 {
	class = "CollisionMesh"
	name = ""
	parent = 776
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_0.mesh"
}
obj602 {
	class = "CollisionMesh"
	name = ""
	parent = 776
	prev = 601
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_1.mesh"
}
obj603 {
	class = "CollisionMesh"
	name = ""
	parent = 776
	prev = 602
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_straight_2.mesh"
}
obj407 {
	class = "Model"
	name = ""
	parent = 64
	prev = 776
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.875000,0.000000
	orient = -180.000000,22.499987,-180.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4a.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj408 {
	class = "CollisionMesh"
	name = ""
	parent = 407
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_0.mesh"
}
obj409 {
	class = "CollisionMesh"
	name = ""
	parent = 407
	prev = 408
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_1.mesh"
}
obj410 {
	class = "CollisionMesh"
	name = ""
	parent = 407
	prev = 409
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_2.mesh"
}
obj411 {
	class = "Model"
	name = ""
	parent = 64
	prev = 407
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.875000,0.000000
	orient = 180.000000,22.499987,180.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4b.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj412 {
	class = "CollisionMesh"
	name = ""
	parent = 411
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_0.mesh"
}
obj413 {
	class = "CollisionMesh"
	name = ""
	parent = 411
	prev = 412
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_1.mesh"
}
obj414 {
	class = "CollisionMesh"
	name = ""
	parent = 411
	prev = 413
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_2.mesh"
}
obj491 {
	class = "Model"
	name = ""
	parent = 64
	prev = 411
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	orient = 180.000000,45.000000,180.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4a.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj490 {
	class = "CollisionMesh"
	name = ""
	parent = 491
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_0.mesh"
}
obj489 {
	class = "CollisionMesh"
	name = ""
	parent = 491
	prev = 490
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_1.mesh"
}
obj488 {
	class = "CollisionMesh"
	name = ""
	parent = 491
	prev = 489
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_2.mesh"
}
obj487 {
	class = "Model"
	name = ""
	parent = 64
	prev = 491
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	orient = -180.000000,45.000000,-180.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4b_connect.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.300000
	submeshflags = -1
}
obj486 {
	class = "CollisionMesh"
	name = ""
	parent = 487
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_connect_0.mesh"
}
obj485 {
	class = "CollisionMesh"
	name = ""
	parent = 487
	prev = 486
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_connect_1.mesh"
}
obj484 {
	class = "CollisionMesh"
	name = ""
	parent = 487
	prev = 485
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4b_connect_2.mesh"
}
obj683 {
	class = "Pivot"
	name = "CUTSCENE_SETUP"
	parent = 0
	prev = 492
	flags = 1
	pivotflags = 0
	pos = 0.000000,3.500000,0.000000
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
}
obj533 {
	class = "Script"
	name = ""
	parent = 683
	prev = 0
	flags = 17
	scriptfile = "mobiloid/scripts/behaviour/gamestate_flag.script"
	var_name = 
	activate = 504
	deactivate = 505
}
obj504 {
	class = "EventMultiplier"
	name = ""
	parent = 533
	prev = 0
	flags = 1
	witness0 = 506
	witness1 = 0
	witness2 = 0
	witness3 = 0
	witness4 = 0
	witness5 = 0
	witness6 = 0
	witness7 = 0
}
obj505 {
	class = "EventMultiplier"
	name = ""
	parent = 533
	prev = 504
	flags = 1
	witness0 = 765
	witness1 = 0
	witness2 = 0
	witness3 = 0
	witness4 = 0
	witness5 = 0
	witness6 = 0
	witness7 = 0
}
obj576 {
	class = "EventMultiplier"
	name = ""
	parent = 683
	prev = 533
	flags = 17
	witness0 = 524
	witness1 = 0
	witness2 = 774-1
	witness3 = 0
	witness4 = 533
	witness5 = 0
	witness6 = 0
	witness7 = 0
}
obj772 {
	class = "Pivot"
	name = "CutScene"
	parent = 683
	prev = 576
	flags = 17
	pivotflags = 0
	pos = 0.000004,-3.500000,0.000000
	orient = 0.000000,-90.000000,0.000000
	matrixmode = 0
}
obj731 {
	class = "Node"
	name = "Begin"
	parent = 772
	prev = 0
	flags = 17
}
obj524 {
	class = "Camera"
	name = ""
	parent = 731
	prev = 0
	flags = 17
	pivotflags = 0
	pos = 2.000000,5.000000,2.000000
	orient = -160.000000,61.594822,-162.622910
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 66217
	shader = ""
	fov = 90.000000
	ratioxy = 1.00
	nearclip = 0.20
	farclip = 2000.0
	shear = 0.000000,0.000000
	focusdepth = 10.0
	focusfactor = 10.00
	focusratio = 1.00
}
obj523 {
	class = "Node"
	name = "End"
	parent = 772
	prev = 731
	flags = 17
}
obj522 {
	class = "EventMultiplier"
	name = ""
	parent = 523
	prev = 0
	flags = 17
	witness0 = 757
	witness1 = 0
	witness2 = 0
	witness3 = 0
	witness4 = 0
	witness5 = 0
	witness6 = 0
	witness7 = 0
}
obj718 {
	class = "SoundEmitter"
	name = ""
	parent = 523
	prev = 522
	flags = 1
	pivotflags = 0
	matrixmode = 0
	volume = 1.000000
	pitch = 1.000
	pan = 0.000000
	minrange = 10.00
	maxrange = 200.00
	progress = 0.000000
	soundflags = 4
	soundfile = "mobiloid/sfx/fx/switch_02.wav"
}
obj770 {
	class = "SoundEmitter"
	name = ""
	parent = 523
	prev = 718
	flags = 1
	pivotflags = 0
	matrixmode = 0
	volume = 1.000000
	pitch = 1.000
	pan = 0.000000
	minrange = 10.00
	maxrange = 200.00
	progress = 0.000000
	soundflags = 4
	soundfile = "mobiloid/sfx/fx/switch_02.wav"
}
obj757 {
	class = "Script"
	name = ""
	parent = 523
	prev = 770
	flags = 1
	scriptfile = "mobiloid/scripts/behaviour/timer.script"
	time = 1.000000
	signal_time = 550
	loop = 0
}
obj550 {
	class = "SignalEmitter"
	name = ""
	parent = 523
	prev = 757
	flags = 17
	signalname = "use_game_cam"
}
obj704 {
	class = "Model"
	name = ""
	parent = 683
	prev = 772
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.250000,0.000000
	orient = 0.000000,45.000000,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4a_brace.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj705 {
	class = "CollisionMesh"
	name = ""
	parent = 704
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_brace_0.mesh"
}
obj706 {
	class = "CollisionMesh"
	name = ""
	parent = 704
	prev = 705
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_brace_1.mesh"
}
obj707 {
	class = "CollisionMesh"
	name = ""
	parent = 704
	prev = 706
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_brace_2.mesh"
}
obj740 {
	class = "Model"
	name = ""
	parent = 683
	prev = 704
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.750000,0.000000
	orient = 180.000000,45.000000,180.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4a_brace.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj741 {
	class = "CollisionMesh"
	name = ""
	parent = 740
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_brace_0.mesh"
}
obj742 {
	class = "CollisionMesh"
	name = ""
	parent = 740
	prev = 741
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_brace_1.mesh"
}
obj743 {
	class = "CollisionMesh"
	name = ""
	parent = 740
	prev = 742
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4a_brace_2.mesh"
}
obj554 {
	class = "Pivot"
	name = "OldPos"
	parent = 683
	prev = 740
	flags = 1
	pivotflags = 0
	pos = -0.750000,1.250000,4.250000
	orient = -180.000000,0.000000,-180.000000
	matrixmode = 0
}
obj555 {
	class = "Pivot"
	name = "NewPos"
	parent = 683
	prev = 554
	flags = 1
	pivotflags = 0
	pos = -0.750000,1.750000,4.250000
	orient = -180.000000,0.000000,-180.000000
	matrixmode = 0
}
obj20 {
	class = "MockupBox"
	name = ""
	parent = 683
	prev = 555
	flags = 17
	pivotflags = 0
	pos = -0.750000,1.250000,4.250000
	orient = -180.000000,0.000000,-180.000000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70153
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 0.500000,0.500000,1.000000
	face = 0
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	texturemode = 1
	tilesize = 2.000000
	faceflags = 47
	mapflags = 1
}
obj765 {
	class = "PropertyController"
	name = ""
	parent = 20
	prev = 0
	flags = 1
	propertyname = "pos"
	propertyvalue = "-0.750000,1.250000,4.250000"
}
obj506 {
	class = "PropertyController"
	name = ""
	parent = 20
	prev = 765
	flags = 1
	propertyname = "pos"
	propertyvalue = "-0.750000,1.750000,4.250000"
}
obj774 {
	class = "Script"
	name = ""
	parent = 20
	prev = 506
	flags = 1
	scriptfile = "mobiloid/scripts/behaviour/move_to.script"
	move_speed = 0.500000
	pivot1 = 554
	pivot2 = 555
	signal_reached1 = 0
	signal_reached2 = 522
}
obj544 {
	class = "Pivot"
	name = "WALLS"
	parent = 0
	prev = 683
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.500000,0.000000
	orient = 0.000000,-90.000000,0.000000
	matrixmode = 0
}
obj546 {
	class = "Pivot"
	name = ""
	parent = 544
	prev = 0
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,0.000008
	orient = 180.000000,22.499987,180.000000
	matrixmode = 0
}
obj545 {
	class = "MockupBox"
	name = ""
	parent = 546
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.026383,4.000000,4.800000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.750000,9.000000,0.900000
	face = 4
	texture = "mobiloid/tex/tile/stone/rock01.bmp"
	texturemode = 1
	tilesize = 1.700000
	faceflags = 17
	mapflags = 1
}
obj548 {
	class = "Pivot"
	name = ""
	parent = 544
	prev = 546
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,0.000008
	orient = 180.000000,45.000000,180.000000
	matrixmode = 0
}
obj547 {
	class = "MockupBox"
	name = ""
	parent = 548
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.000000,4.000000,4.800000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.750000,9.000000,0.900000
	face = 4
	texture = "mobiloid/tex/tile/stone/rock01.bmp"
	texturemode = 1
	tilesize = 1.700000
	faceflags = 16
	mapflags = 1
}
obj642 {
	class = "Pivot"
	name = ""
	parent = 544
	prev = 548
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,0.000008
	orient = 180.000000,67.500008,180.000000
	matrixmode = 0
}
obj549 {
	class = "MockupBox"
	name = ""
	parent = 642
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.000000,4.000000,4.800000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.750000,9.000000,0.900000
	face = 4
	texture = "mobiloid/tex/tile/stone/rock01.bmp"
	texturemode = 1
	tilesize = 1.700000
	faceflags = 16
	mapflags = 1
}
obj552 {
	class = "Pivot"
	name = ""
	parent = 544
	prev = 642
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,0.000008
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
}
obj551 {
	class = "MockupBox"
	name = ""
	parent = 552
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.000000,4.000000,4.800000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.750000,9.000000,0.900000
	face = 4
	texture = "mobiloid/tex/tile/stone/rock01.bmp"
	texturemode = 1
	tilesize = 1.700000
	faceflags = 16
	mapflags = 1
}
obj633 {
	class = "Pivot"
	name = ""
	parent = 544
	prev = 552
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,0.000008
	orient = 0.000000,67.499992,0.000000
	matrixmode = 0
}
obj553 {
	class = "MockupBox"
	name = ""
	parent = 633
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.000000,4.000000,4.800000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.750000,9.000000,0.900000
	face = 4
	texture = "mobiloid/tex/tile/stone/rock01.bmp"
	texturemode = 1
	tilesize = 1.700000
	faceflags = 16
	mapflags = 1
}
obj556 {
	class = "Pivot"
	name = ""
	parent = 544
	prev = 633
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,0.000008
	orient = 0.000000,45.000000,0.000000
	matrixmode = 0
}
obj632 {
	class = "MockupBox"
	name = ""
	parent = 556
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.000000,4.000000,4.800000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.750000,9.000000,0.900000
	face = 4
	texture = "mobiloid/tex/tile/stone/rock01.bmp"
	texturemode = 1
	tilesize = 1.700000
	faceflags = 16
	mapflags = 1
}
obj558 {
	class = "Pivot"
	name = ""
	parent = 544
	prev = 556
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,0.000008
	orient = 0.000000,22.499987,0.000000
	matrixmode = 0
}
obj557 {
	class = "MockupBox"
	name = ""
	parent = 558
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.000000,4.000000,4.800000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.750000,9.000000,0.900000
	face = 4
	texture = "mobiloid/tex/tile/stone/rock01.bmp"
	texturemode = 1
	tilesize = 1.700000
	faceflags = 16
	mapflags = 1
}
obj751 {
	class = "Pivot"
	name = ""
	parent = 544
	prev = 558
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,0.000008
	matrixmode = 0
}
obj559 {
	class = "MockupBox"
	name = ""
	parent = 751
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.000000,4.000000,4.800000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.750000,9.000000,0.900000
	face = 4
	texture = "mobiloid/tex/tile/stone/rock01.bmp"
	texturemode = 1
	tilesize = 1.700000
	faceflags = 16
	mapflags = 1
}
obj750 {
	class = "Pivot"
	name = ""
	parent = 544
	prev = 751
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,0.000008
	orient = 0.000000,-22.499987,0.000000
	matrixmode = 0
}
obj561 {
	class = "MockupBox"
	name = ""
	parent = 750
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.000000,4.000000,4.800000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 1235
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.750000,9.000000,0.900000
	face = 4
	texture = "mobiloid/tex/tile/stone/rock01.bmp"
	texturemode = 1
	tilesize = 1.700000
	faceflags = 16
	mapflags = 1
}
obj564 {
	class = "Pivot"
	name = ""
	parent = 544
	prev = 750
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,0.000008
	orient = 0.000000,-45.000000,0.000000
	matrixmode = 0
}
obj563 {
	class = "MockupBox"
	name = ""
	parent = 564
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.000000,4.000000,4.800000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 1235
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.750000,9.000000,0.900000
	face = 4
	texture = "mobiloid/tex/tile/stone/rock01.bmp"
	texturemode = 1
	tilesize = 1.700000
	faceflags = 16
	mapflags = 1
}
obj566 {
	class = "Pivot"
	name = ""
	parent = 544
	prev = 564
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,0.000008
	orient = 0.000000,-67.499992,0.000000
	matrixmode = 0
}
obj565 {
	class = "MockupBox"
	name = ""
	parent = 566
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.000000,4.000000,4.800000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 1235
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.750000,9.000000,0.900000
	face = 4
	texture = "mobiloid/tex/tile/stone/rock01.bmp"
	texturemode = 1
	tilesize = 1.700000
	faceflags = 16
	mapflags = 1
}
obj568 {
	class = "Pivot"
	name = ""
	parent = 544
	prev = 566
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,0.000008
	orient = 0.000000,-90.000000,0.000000
	matrixmode = 0
}
obj567 {
	class = "MockupBox"
	name = ""
	parent = 568
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.000000,4.000000,4.800000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 1235
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.750000,9.000000,0.900000
	face = 4
	texture = "mobiloid/tex/tile/stone/rock01.bmp"
	texturemode = 1
	tilesize = 1.700000
	faceflags = 16
	mapflags = 1
}
obj570 {
	class = "Pivot"
	name = ""
	parent = 544
	prev = 568
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,0.000008
	orient = 180.000000,-67.499939,-180.000000
	matrixmode = 0
}
obj569 {
	class = "MockupBox"
	name = ""
	parent = 570
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.000000,4.000000,4.800000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 1235
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.750000,9.000000,0.900000
	face = 4
	texture = "mobiloid/tex/tile/stone/rock01.bmp"
	texturemode = 1
	tilesize = 1.700000
	faceflags = 16
	mapflags = 1
}
obj572 {
	class = "Pivot"
	name = ""
	parent = 544
	prev = 570
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,0.000008
	orient = 180.000000,-45.000000,-180.000000
	matrixmode = 0
}
obj571 {
	class = "MockupBox"
	name = ""
	parent = 572
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.000000,4.000000,4.800000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 1235
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.750000,9.000000,0.900000
	face = 4
	texture = "mobiloid/tex/tile/stone/rock01.bmp"
	texturemode = 1
	tilesize = 1.700000
	faceflags = 16
	mapflags = 1
}
obj574 {
	class = "Pivot"
	name = ""
	parent = 544
	prev = 572
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,0.000008
	orient = -180.000000,-22.499969,-180.000000
	matrixmode = 0
}
obj573 {
	class = "MockupBox"
	name = ""
	parent = 574
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.000000,4.000000,4.800000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 1235
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.750000,9.000000,0.900000
	face = 4
	texture = "mobiloid/tex/tile/stone/rock01.bmp"
	texturemode = 1
	tilesize = 1.700000
	faceflags = 18
	mapflags = 1
}
obj27 {
	class = "Pivot"
	name = "SCREW"
	parent = 0
	prev = 544
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.500000,0.000000
	orient = 0.000000,-90.000000,0.000000
	matrixmode = 0
}
obj619 {
	class = "Sprite"
	name = ""
	parent = 27
	prev = 0
	flags = 0
	pivotflags = 0
	pos = 0.000000,-0.500000,-4.250000
	orient = -90.000000,0.000000,90.000000
	matrixmode = 0
	color = 000000
	brightness = 0.500000
	opacity = 0.200
	rendertype = 6
	blendmode = 0
	renderflags = 67201
	shader = ""
	texture = "mobiloid/tex/symbols/square.bmp"
	size = 0.500000,2.000000
	minuv = 0.000000,0.000000
	maxuv = 1.000000,1.000000
}
obj510 {
	class = "Branch"
	name = ""
	parent = 27
	prev = 619
	flags = 5
	pivotflags = 0
	matrixmode = 0
	extentsmin = 51.411842,21.437500,31.411840
	extentsmax = 60.581451,22.937500,36.895107
	extentflags = 13
	idsystem = 306
	branchflags = 3
	branch = "mobiloid/prefabs/levels/well_duct.branch"
}
obj251 {
	class = "Branch"
	name = ""
	parent = 27
	prev = 510
	flags = 5
	pivotflags = 0
	pos = 0.000000,1.000000,0.000000
	orient = 180.000000,0.000000,180.000000
	matrixmode = 0
	extentsmin = 51.418549,22.437500,35.104893
	extentsmax = 60.588158,23.937500,40.588158
	extentflags = 13
	idsystem = 307
	branchflags = 3
	branch = "mobiloid/prefabs/levels/well_duct.branch"
}
obj681 {
	class = "Branch"
	name = ""
	parent = 27
	prev = 251
	flags = 5
	pivotflags = 0
	pos = 0.000000,2.000000,0.000000
	matrixmode = 0
	extentsmin = 51.411842,23.437500,31.411840
	extentsmax = 60.581451,24.937500,36.895107
	extentflags = 13
	idsystem = 308
	branchflags = 3
	branch = "mobiloid/prefabs/levels/well_duct.branch"
}
obj260 {
	class = "Branch"
	name = ""
	parent = 27
	prev = 681
	flags = 5
	pivotflags = 0
	pos = 0.000000,4.000000,0.000000
	matrixmode = 0
	extentsmin = 51.411842,25.437500,31.411840
	extentsmax = 60.581451,26.937500,36.895107
	extentflags = 13
	idsystem = 309
	branchflags = 3
	branch = "mobiloid/prefabs/levels/well_duct.branch"
}
obj259 {
	class = "Branch"
	name = ""
	parent = 27
	prev = 260
	flags = 5
	pivotflags = 0
	pos = 0.000000,6.000000,0.000000
	matrixmode = 0
	extentsmin = 51.411842,27.437500,31.411840
	extentsmax = 60.581451,28.937500,36.895107
	extentflags = 13
	idsystem = 310
	branchflags = 3
	branch = "mobiloid/prefabs/levels/well_duct.branch"
}
obj682 {
	class = "Branch"
	name = ""
	parent = 27
	prev = 259
	flags = 5
	pivotflags = 0
	pos = 0.000000,3.000000,0.000000
	orient = -180.000000,0.000000,-180.000000
	matrixmode = 0
	extentsmin = 51.418549,24.437500,35.104893
	extentsmax = 60.588158,25.937500,40.588158
	extentflags = 13
	idsystem = 311
	branchflags = 3
	branch = "mobiloid/prefabs/levels/well_duct.branch"
}
obj294 {
	class = "Branch"
	name = ""
	parent = 27
	prev = 682
	flags = 5
	pivotflags = 0
	pos = 0.000000,5.000000,0.000000
	orient = 180.000000,0.000000,180.000000
	matrixmode = 0
	extentsmin = 51.418549,26.437500,35.104893
	extentsmax = 60.588158,27.937500,40.588158
	extentflags = 13
	idsystem = 312
	branchflags = 3
	branch = "mobiloid/prefabs/levels/well_duct.branch"
}
obj540 {
	class = "Branch"
	name = ""
	parent = 27
	prev = 294
	flags = 5
	pivotflags = 0
	pos = 0.000000,7.000000,0.000000
	orient = -180.000000,0.000000,-180.000000
	matrixmode = 0
	extentsmin = 51.418549,28.437500,35.104893
	extentsmax = 60.588158,29.937500,40.588158
	extentflags = 13
	idsystem = 313
	branchflags = 3
	branch = "mobiloid/prefabs/levels/well_duct.branch"
}
obj543 {
	class = "Pivot"
	name = "BOTTOM_RING"
	parent = 0
	prev = 27
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.500000,0.000000
	orient = 0.000000,-90.000000,0.000000
	matrixmode = 0
}
obj47 {
	class = "Pivot"
	name = ""
	parent = 543
	prev = 0
	flags = 17
	pivotflags = 0
	pos = 0.000000,-0.750000,0.000004
	orient = 180.000000,0.000000,180.000000
	matrixmode = 0
}
obj48 {
	class = "Model"
	name = ""
	parent = 47
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4_ramp2.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj49 {
	class = "CollisionMesh"
	name = ""
	parent = 48
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4_ramp2_0.mesh"
}
obj50 {
	class = "Model"
	name = ""
	parent = 47
	prev = 48
	flags = 1
	pivotflags = 0
	orient = 0.000000,22.499987,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4_ramp2.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj51 {
	class = "CollisionMesh"
	name = ""
	parent = 50
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4_ramp2_0.mesh"
}
obj52 {
	class = "Model"
	name = ""
	parent = 47
	prev = 50
	flags = 1
	pivotflags = 0
	orient = 0.000000,45.000000,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4_ramp2.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj53 {
	class = "CollisionMesh"
	name = ""
	parent = 52
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4_ramp2_0.mesh"
}
obj54 {
	class = "Model"
	name = ""
	parent = 47
	prev = 52
	flags = 1
	pivotflags = 0
	orient = 0.000000,67.499962,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4_ramp2.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj55 {
	class = "CollisionMesh"
	name = ""
	parent = 54
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4_ramp2_0.mesh"
}
obj56 {
	class = "Model"
	name = ""
	parent = 47
	prev = 54
	flags = 1
	pivotflags = 0
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4_ramp2.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj57 {
	class = "CollisionMesh"
	name = ""
	parent = 56
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4_ramp2_0.mesh"
}
obj58 {
	class = "Model"
	name = ""
	parent = 47
	prev = 56
	flags = 1
	pivotflags = 0
	orient = 180.000000,67.499962,180.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4_ramp2.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj59 {
	class = "CollisionMesh"
	name = ""
	parent = 58
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4_ramp2_0.mesh"
}
obj60 {
	class = "Model"
	name = ""
	parent = 47
	prev = 58
	flags = 1
	pivotflags = 0
	orient = 180.000000,45.000000,180.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4_ramp2.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj61 {
	class = "CollisionMesh"
	name = ""
	parent = 60
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4_ramp2_0.mesh"
}
obj62 {
	class = "Model"
	name = ""
	parent = 47
	prev = 60
	flags = 1
	pivotflags = 0
	orient = 180.000000,22.499987,180.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4_ramp2.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj63 {
	class = "CollisionMesh"
	name = ""
	parent = 62
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4_ramp2_0.mesh"
}
obj28 {
	class = "Pivot"
	name = ""
	parent = 543
	prev = 47
	flags = 17
	pivotflags = 0
	pos = 0.000000,-0.750000,0.000004
	matrixmode = 0
}
obj33 {
	class = "Model"
	name = ""
	parent = 28
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.000000,0.000008
	orient = 0.000000,22.499987,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4_ramp3.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj34 {
	class = "CollisionMesh"
	name = ""
	parent = 33
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4_ramp3_0.mesh"
}
obj35 {
	class = "Model"
	name = ""
	parent = 28
	prev = 33
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.000000,0.000008
	orient = 0.000000,45.000000,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4_ramp3.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj36 {
	class = "CollisionMesh"
	name = ""
	parent = 35
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4_ramp3_0.mesh"
}
obj37 {
	class = "Model"
	name = ""
	parent = 28
	prev = 35
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.000000,0.000008
	orient = 0.000000,67.499962,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4_ramp3.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj38 {
	class = "CollisionMesh"
	name = ""
	parent = 37
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4_ramp3_0.mesh"
}
obj39 {
	class = "Model"
	name = ""
	parent = 28
	prev = 37
	flags = 1
	pivotflags = 0
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4_ramp2.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj40 {
	class = "CollisionMesh"
	name = ""
	parent = 39
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4_ramp2_0.mesh"
}
obj41 {
	class = "Model"
	name = ""
	parent = 28
	prev = 39
	flags = 1
	pivotflags = 0
	orient = -180.000000,67.499962,-180.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4_ramp2.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj42 {
	class = "CollisionMesh"
	name = ""
	parent = 41
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4_ramp2_0.mesh"
}
obj43 {
	class = "Model"
	name = ""
	parent = 28
	prev = 41
	flags = 1
	pivotflags = 0
	orient = -180.000000,45.000000,-180.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4_ramp2.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj44 {
	class = "CollisionMesh"
	name = ""
	parent = 43
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4_ramp2_0.mesh"
}
obj45 {
	class = "Model"
	name = ""
	parent = 28
	prev = 43
	flags = 1
	pivotflags = 0
	orient = -180.000000,22.499987,-180.000000
	matrixmode = 0
	color = FFFFFFFF
	brightness = 0.900000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/well/screw4_ramp2.mesh"
	texture = "mobiloid/tex/tile/ice/ice_solid.bmp"
	vcc = 1
	lightbias = 0.200000
	submeshflags = -1
}
obj46 {
	class = "CollisionMesh"
	name = ""
	parent = 45
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/well/screw4_ramp2_0.mesh"
}
