version = 34
globalid = 5F6B62F0416D5D2C7297A1B8AB1D4001
idsystem = 617
customdeclarations {
Entity relay_0 <"signal,default=14">
int vcc_id7 <"mesh">
Entity witness3_id15 <"signal">
Entity witness2_id17 <"signal">
}
obj12 {
	class = "SoundEmitter"
	name = ""
	parent = 0
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.000000,0.000000
	orient = 0.000000,0.000000,0.000000
	matrixmode = 0
	scale = 1.000000
	volume = 1.000000
	pitch = 1.000
	pan = 0.000000
	minrange = 2.00
	maxrange = 20.00
	progress = 0.000000
	soundflags = 5
	soundfile = "mobiloid/sfx/machines/547965_sounddogs__ca_loop.wav"
}
obj13 {
	class = "SoundEmitter"
	name = ""
	parent = 0
	prev = 12
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.000000,0.000000
	orient = 0.000000,0.000000,0.000000
	matrixmode = 0
	scale = 1.000000
	volume = 1.000000
	pitch = 1.000
	pan = 0.000000
	minrange = 2.00
	maxrange = 10.00
	progress = 0.000000
	soundflags = 4
	soundfile = "mobiloid/sfx/machines/509657_sounddogs__me.wav"
}
obj10 {
	class = "Sprite"
	name = ""
	parent = 0
	prev = 13
	flags = 17
	pivotflags = 0
	pos = -1.500000,0.000000,0.000000
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
	scale = 1.000000
	color = 808080
	brightness = 0.500
	opacity = 0.500
	rendertype = 3
	blendmode = 0
	renderflags = 3713
	shader = ""
	texture = "mobiloid/tex/tile/pattern/check2.bmp"
	size = 0.800000,3.000000
	minuv = 0.000000,0.000000
	maxuv = 8.000000,24.000000
}
obj11 {
	class = "Sprite"
	name = ""
	parent = 10
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.450000,-1.000000,0.000000
	orient = 0.000000,0.000000,0.000000
	matrixmode = 0
	scale = 1.000000
	color = FFFFFF
	brightness = 0.500
	opacity = 0.500
	rendertype = 3
	blendmode = 0
	renderflags = 3713
	shader = ""
	texture = "mobiloid/tex/symbols/square.bmp"
	size = 0.100000,0.100000
	minuv = 0.000000,0.000000
	maxuv = 1.000000,1.000000
}
obj9 {
	class = "Sprite"
	name = ""
	parent = 10
	prev = 11
	flags = 1
	pivotflags = 0
	pos = -0.450001,-1.000000,0.000000
	orient = 0.000000,0.000000,0.000000
	matrixmode = 0
	scale = 1.000000
	color = FFFFFF
	brightness = 0.500
	opacity = 0.500
	rendertype = 3
	blendmode = 0
	renderflags = 3713
	shader = ""
	texture = "mobiloid/tex/symbols/square.bmp"
	size = 0.100000,0.100000
	minuv = 0.000000,0.000000
	maxuv = 1.000000,1.000000
}
obj5 {
	class = "Script"
	name = ""
	parent = 0
	prev = 10
	flags = 1
	scriptfile = "mobiloid/scripts/behaviour/timer.script"
	time = 1.000000
	signal_time = 16
	loop = 0
}
obj3 {
	class = "Pivot"
	name = "Closed"
	parent = 0
	prev = 5
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,0.000000
	orient = 0.000000,0.000000,0.000000
	matrixmode = 0
	scale = 1.000000
}
obj4 {
	class = "Pivot"
	name = "Open"
	parent = 0
	prev = 3
	flags = 17
	pivotflags = 0
	pos = -2.500000,0.000000,0.000000
	orient = 0.000000,0.000000,0.000000
	matrixmode = 0
	scale = 1.000000
}
obj6 {
	class = "RigidBody"
	name = ""
	parent = 0
	prev = 4
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,0.000000
	orient = 0.000000,0.000000,0.000000
	matrixmode = 0
	scale = 1.000000
	mass = 17.266668
	speed = 0.000000,0.000000,0.000000
	angularspeed = 0.000000,0.000000,0.000000
	state = 1
	bodyflags = 41
	drag = 0.000000
	angulardrag = 0.000000
}
obj7 {
	class = "Model"
	name = ""
	parent = 6
	prev = 0
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,0.500000
	orient = 0.000000,0.000000,0.000000
	matrixmode = 0
	scale = 1.000000
	color = 404040
	brightness = 0.500
	opacity = 1.000
	rendertype = 2
	blendmode = 0
	renderflags = 649
	shader = ""
	mesh = "mobiloid/models/doors/door_3x3.mesh"
	texture = "mobiloid/tex/tile/metal/aluminum_tile1.bmp"
	vcc = 0
	lightbias = 0.000000
	submeshflags = -1
}
obj8 {
	class = "CollisionMesh"
	name = ""
	parent = 7
	prev = 0
	flags = 1
	pivotflags = 0
	pos = 0.000000,0.000000,0.000000
	orient = 0.000000,0.000000,0.000000
	matrixmode = 0
	scale = 1.000000
	color = FFFF0000
	brightness = 0.500
	opacity = 0.500
	rendertype = 4
	blendmode = 0
	renderflags = 1539
	shader = ""
	collflags = 1235
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/doors/door_3x3.mesh"
}
obj14 {
	class = "EventMultiplier"
	name = "Open"
	parent = 6
	prev = 7
	flags = 1
	witness0 = 2-1
	witness1 = 12
	witness2 = 0
	witness3 = 0
	witness4 = 0
	witness5 = 0
	witness6 = 0
	witness7 = 0
}
obj15 {
	class = "EventMultiplier"
	name = "OpenEnd"
	parent = 6
	prev = 14
	flags = 1
	witness0 = 5
	witness1 = 13
	witness2 = 12-1
	witness3 = 0
	witness4 = 0
	witness5 = 0
	witness6 = 0
	witness7 = 0
}
obj16 {
	class = "EventMultiplier"
	name = "Close"
	parent = 6
	prev = 15
	flags = 1
	witness0 = 2
	witness1 = 12
	witness2 = 0
	witness3 = 0
	witness4 = 0
	witness5 = 0
	witness6 = 0
	witness7 = 0
}
obj17 {
	class = "EventMultiplier"
	name = "CloseEnd"
	parent = 6
	prev = 16
	flags = 1
	witness0 = 13
	witness1 = 12-1
	witness2 = 0
	witness3 = 0
	witness4 = 0
	witness5 = 0
	witness6 = 0
	witness7 = 0
}
obj2 {
	class = "Script"
	name = ""
	parent = 6
	prev = 17
	flags = 17
	scriptfile = "mobiloid/scripts/levels/elevator.script"
	move_speed = 1.000000
	pivot1 = 3
	pivot2 = 4
	signal_reached1 = 17
	signal_reached2 = 15
}
obj1 {
	class = "MockupBox"
	name = ""
	parent = 6
	prev = 2
	flags = 16
	pivotflags = 0
	pos = 0.000000,0.000000,0.000000
	orient = 0.000000,0.000000,0.000000
	matrixmode = 0
	scale = 1.000000
	color = C0C0C0
	brightness = 0.500
	opacity = 1.000
	rendertype = 2
	blendmode = 0
	renderflags = 521
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 4.000000,3.000000,1.000000
	face = 0
	texture = "mobiloid/tex/tile/metal/aluminum_tile1.bmp"
	texturemode = 1
	tilesize = 2.000000
	faceflags = 63
	lightmap = ""
	lightmapoffset = 0
	lightmapquadsize = 1.000000
}
