version = 41
globalid = EB91C20E413E0328532F338E7D0B0047
idsystem = 723
obj1 {
	class = "Folder"
	name = "PortalInfoFolder"
	parent = 0
	prev = 0
	flags = 17
}
obj44 {
	class = "Node"
	name = "AlleyEast"
	parent = 1
	prev = 0
	flags = 17
}
obj2 {
	class = "Node"
	name = "AlleyWest"
	parent = 1
	prev = 44
	flags = 17
}
obj3 {
	class = "Node"
	name = "Alley"
	parent = 1
	prev = 2
	flags = 17
}
obj4 {
	class = "Node"
	name = "Thrust2Exit"
	parent = 1
	prev = 3
	flags = 17
}
obj45 {
	class = "Node"
	name = "StartRoom"
	parent = 1
	prev = 4
	flags = 17
}
obj46 {
	class = "Node"
	name = "City"
	parent = 1
	prev = 45
	flags = 17
}
obj21 {
	class = "Node"
	name = "Sky"
	parent = 1
	prev = 46
	flags = 17
}
obj26 {
	class = "Pivot"
	name = "Floor"
	parent = 0
	prev = 1
	flags = 17
	pivotflags = 0
	matrixmode = 0
}
obj27 {
	class = "MockupBox"
	name = ""
	parent = 26
	prev = 0
	flags = 17
	pivotflags = 0
	pos = -4.000000,-0.500000,-22.000000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 16.000000,1.000000,16.000000
	face = 2
	texture = "mobiloid/tex/tile/stone/concrete06a.bmp"
	texturemode = 1
	tilesize = 4.000000
	faceflags = 8
	mapflags = 1
}
obj28 {
	class = "MockupBox"
	name = ""
	parent = 26
	prev = 27
	flags = 17
	pivotflags = 0
	pos = 0.000000,-0.500000,28.000000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 8.000000,1.000000,84.000000
	face = 0
	texture = "mobiloid/tex/tile/stone/concrete06a.bmp"
	texturemode = 1
	tilesize = 4.000000
	faceflags = 8
	mapflags = 1
}
obj23 {
	class = "Pivot"
	name = "Borders"
	parent = 0
	prev = 26
	flags = 16
	pivotflags = 0
	matrixmode = 0
}
obj24 {
	class = "Script"
	name = ""
	parent = 23
	prev = 0
	flags = 17
	scriptfile = "mobiloid/scripts/levels/deadly_fence.script"
	force = 4.000000
}
obj25 {
	class = "MockupBox"
	name = ""
	parent = 23
	prev = 24
	flags = 17
	pivotflags = 0
	pos = 0.000000,21.000000,6.000000
	matrixmode = 0
	color = 800080
	brightness = 1.000000
	opacity = 0.100
	rendertype = 6
	blendmode = 0
	renderflags = 70273
	shader = ""
	collflags = 25
	collmask = 9
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 24
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 18.000000,2.000000,82.000000
	face = 2
	texture = "mobiloid/tex/tile/future/fence.png"
	texturemode = 1
	tilesize = 2.000000
	faceflags = 12
	mapflags = 0
}
obj22 {
	class = "MockupBox"
	name = ""
	parent = 23
	prev = 25
	flags = 17
	pivotflags = 0
	pos = 0.000000,10.000000,48.000000
	matrixmode = 0
	color = 800080
	brightness = 1.000000
	opacity = 0.100
	rendertype = 6
	blendmode = 0
	renderflags = 70273
	shader = ""
	collflags = 25
	collmask = 9
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 24
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 18.000000,20.000000,2.000000
	face = 4
	texture = "mobiloid/tex/tile/future/fence.png"
	texturemode = 1
	tilesize = 2.000000
	faceflags = 48
	mapflags = 0
}
obj29 {
	class = "Pivot"
	name = "WALLS"
	parent = 0
	prev = 23
	flags = 17
	pivotflags = 0
	matrixmode = 0
}
obj18 {
	class = "MockupBox"
	name = ""
	parent = 29
	prev = 0
	flags = 17
	pivotflags = 0
	pos = -10.500000,10.000000,58.500000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 1.000000,20.000000,1.000000
	face = 0
	texture = "mobiloid/tex/tile/stone/concrete06a.bmp"
	texturemode = 1
	tilesize = 4.000000
	faceflags = 2
	mapflags = 1
}
obj19 {
	class = "MockupBox"
	name = ""
	parent = 29
	prev = 18
	flags = 17
	pivotflags = 0
	pos = -7.000000,-0.500000,58.500000
	matrixmode = 0
	color = FFFFFF
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 1
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	size = 6.000000,1.000000,1.000000
	face = 2
	texture = "mobiloid/tex/tile/stone/concrete06a.bmp"
	texturemode = 1
	tilesize = 4.000000
	faceflags = 8
	mapflags = 1
}
obj57 {
	class = "Model"
	name = ""
	parent = 29
	prev = 19
	flags = 17
	pivotflags = 0
	pos = -8.000000,0.000000,-18.000000
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
	color = 404040
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/alley/corner02base.mesh"
	texture = "mobiloid/tex/tile/stone/concrete07b.bmp"
	vcc = 1
	lightbias = 0.000000
	submeshflags = -1
}
obj58 {
	class = "CollisionMesh"
	name = ""
	parent = 57
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/alley/corner02base.mesh"
}
obj55 {
	class = "Model"
	name = ""
	parent = 29
	prev = 57
	flags = 17
	pivotflags = 0
	pos = 10.000000,0.000000,58.000000
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
	color = 404040
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/city/wall32_base.mesh"
	texture = "mobiloid/tex/tile/metal/aluminum_tile1.bmp"
	vcc = 1
	lightbias = 0.000000
	submeshflags = -1
}
obj56 {
	class = "CollisionMesh"
	name = ""
	parent = 55
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/city/wall32_base.mesh"
}
obj53 {
	class = "Model"
	name = ""
	parent = 29
	prev = 55
	flags = 17
	pivotflags = 0
	pos = -10.000000,0.000000,42.000000
	orient = 0.000000,-90.000000,0.000000
	matrixmode = 0
	color = 404040
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/city/wall32_base.mesh"
	texture = "mobiloid/tex/tile/metal/aluminum_tile1.bmp"
	vcc = 1
	lightbias = 0.000000
	submeshflags = -1
}
obj54 {
	class = "CollisionMesh"
	name = ""
	parent = 53
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/city/wall32_base.mesh"
}
obj51 {
	class = "Model"
	name = ""
	parent = 29
	prev = 53
	flags = 17
	pivotflags = 0
	pos = -10.000000,0.000000,6.000000
	orient = 0.000000,-90.000000,0.000000
	matrixmode = 0
	color = 404040
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/city/wall40_base.mesh"
	texture = "mobiloid/tex/tile/metal/aluminum_tile1.bmp"
	vcc = 1
	lightbias = 0.000000
	submeshflags = -1
}
obj52 {
	class = "CollisionMesh"
	name = ""
	parent = 51
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/city/wall40_base.mesh"
}
obj41 {
	class = "Model"
	name = ""
	parent = 29
	prev = 51
	flags = 1
	pivotflags = 0
	pos = -10.000000,0.000000,6.000000
	orient = 0.000000,-90.000000,0.000000
	matrixmode = 0
	color = 0080C0
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/city/wall40_slope.mesh"
	texture = "mobiloid/tex/tile/stone/beton07b.bmp"
	vcc = 1
	lightbias = 0.000000
	submeshflags = -1
}
obj20 {
	class = "Model"
	name = ""
	parent = 29
	prev = 41
	flags = 1
	pivotflags = 0
	pos = -10.000000,0.000000,42.000000
	orient = 0.000000,-90.000000,0.000000
	matrixmode = 0
	color = 0080C0
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/city/wall32_slope.mesh"
	texture = "mobiloid/tex/tile/stone/beton07b.bmp"
	vcc = 1
	lightbias = 0.000000
	submeshflags = -1
}
obj42 {
	class = "Model"
	name = ""
	parent = 29
	prev = 20
	flags = 1
	pivotflags = 0
	pos = 10.000000,0.000000,10.000000
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
	color = 0080C0
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/city/wall64_slope.mesh"
	texture = "mobiloid/tex/tile/stone/beton07b.bmp"
	vcc = 1
	lightbias = 0.000000
	submeshflags = -1
}
obj30 {
	class = "Model"
	name = ""
	parent = 29
	prev = 42
	flags = 17
	pivotflags = 0
	pos = 10.000000,0.000000,10.000000
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
	color = 404040
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/city/wall64_base.mesh"
	texture = "mobiloid/tex/tile/metal/aluminum_tile1.bmp"
	vcc = 1
	lightbias = 0.000000
	submeshflags = -1
}
obj43 {
	class = "CollisionMesh"
	name = ""
	parent = 30
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/city/wall64_base.mesh"
}
obj36 {
	class = "Model"
	name = ""
	parent = 29
	prev = 30
	flags = 1
	pivotflags = 0
	pos = 10.000000,0.000000,58.000000
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
	color = 0080C0
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/city/wall32_slope.mesh"
	texture = "mobiloid/tex/tile/stone/beton07b.bmp"
	vcc = 1
	lightbias = 0.000000
	submeshflags = -1
}
obj38 {
	class = "Model"
	name = ""
	parent = 29
	prev = 36
	flags = 1
	pivotflags = 0
	pos = -8.000000,0.000000,-18.000000
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
	color = 0080C0
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/alley/corner02.mesh"
	texture = "mobiloid/tex/tile/stone/concrete07b.bmp"
	vcc = 1
	lightbias = 0.000000
	submeshflags = -1
}
obj39 {
	class = "Model"
	name = ""
	parent = 29
	prev = 38
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,-26.000000
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
	color = 0080C0
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/alley/corner03.mesh"
	texture = "mobiloid/tex/tile/stone/concrete07b.bmp"
	vcc = 1
	lightbias = 0.000000
	submeshflags = -1
}
obj35 {
	class = "Model"
	name = ""
	parent = 29
	prev = 39
	flags = 17
	pivotflags = 0
	pos = 0.000000,0.000000,-26.000000
	orient = 0.000000,90.000000,0.000000
	matrixmode = 0
	color = 404040
	brightness = 0.500000
	opacity = 1.000
	rendertype = 3
	blendmode = 0
	renderflags = 70281
	shader = ""
	mesh = "mobiloid/models/alley/corner03_base.mesh"
	texture = "mobiloid/tex/tile/stone/concrete07b.bmp"
	vcc = 1
	lightbias = 0.000000
	submeshflags = -1
}
obj40 {
	class = "CollisionMesh"
	name = ""
	parent = 35
	prev = 0
	flags = 1
	pivotflags = 0
	matrixmode = 0
	color = FFFF0000
	brightness = 0.500000
	opacity = 0.500
	rendertype = 5
	blendmode = 0
	renderflags = 67075
	shader = ""
	collflags = 211
	collmask = 1
	colltest = 1
	materialid = 0
	spacenum = 0
	witness = 0
	signalenter = 0
	signalleave = 0
	density = 1.000000
	surfacespeed = 0.000000,0.000000,0.000000
	group = 1
	mesh = "mobiloid/models/alley/corner03_base.mesh"
}
