SPEED 0.0
WEIGHT 3.0
MODEL OBJ data/orb.obj
WRAP_TEXTURES 1

TEXTURE data/white.png

ATTACK 1
CAN_MELEE_ATTACK 0
CAN_RANGE_ATTACK 0
SHOW_ORBITALS 0
MATERIAL_TYPE PLASTIC
CREATURE_TYPE LAND
COLOR 1.0 1.0 1.0
JUMP_POWER 0.0
POWER_LEVEL 0.0
BEHAVIOR data/target.behavior
HP 10
EXP_VALUE 100
EXPLODE_ON_DEATH 50.0
SIT_AT_CENTER_POINT 0

# The first collision body is the main collision body and is always around
# the origin/center position of the character.
# Format: SPHERE r, CYLINDER r h, AXIS_BOX x y z
COLLISION_DATA 1
  SPHERE none 25.0
