IDLING WANDER_AND_LOOK_FOR_ENEMIES 1500.0 10.0 0

# WAIT_AND_SPAWN vis_dist time_bet_spawn char_to_spawn spawn_style num_to_spawn spawn_at_enemy_loc loop_spawn_count hide_on_spawn spawn_life_time
ATTACKING WAIT_AND_SPAWN 2000.0 1.0 data/bomb_ball.char THROWN_IN 3 0 1 0 10.0

#IDLING WANDER_AND_LOOK_FOR_ENEMIES 2000.0 4.0 0

#ATTACKING RUN_UP_AND_ATTACK 1 2.0 100.0 2000.0

#WOUNDED RUN_TOWARD_SPEED 2.0 4.0
WOUNDED WAIT_AND_SPAWN 2000.0 1.0 data/bomb_ball.char THROWN_IN 3 0 1 0 10.0
