SPEED 3.0
MODEL OBJ data/jelly_walker.obj
WRAP_TEXTURES 1
TEXTURE data/jelly_walker00.png


ATTACK_TYPE VINE
CAN_MELEE_ATTACK 0
CAN_RANGE_ATTACK 1
SHOW_ORBITALS 0
MATERIAL_TYPE PLASTIC
CREATURE_TYPE VINE_WALKER
COLOR 0.0 1.0 0.0
POWER_LEVEL 4.0
BEHAVIOR data/spring_boss02.behavior
VINE_RADIUS 5.0
HP 250
EXP_VALUE 200
EXPLODE_ON_DEATH 50.0

DEATH_SOUNDS 1 monster_death00.wav

# The first collision body is the main collision body and is always around
# the origin/center position of the character.
# Format: SPHERE r, CYLINDER r h, AXIS_BOX x y z
COLLISION_DATA 0
