//-------------------------- 8/12/2010 -- 15:19:35 -----
Processor Init:
   Intel (unknown, Pentium Pro/II/III family), 2374 Mhz
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Input Init:
   keyboard0 input device created.
   mouse0 input device created.
   DirectInput enabled.

--------- Loading MODS ---------
Loading compiled script common/main.cs.
Missing file: common/defaults.cs!
Loading compiled script marble/main.cs.
Loading compiled script marble/client/defaults.cs.
Loading compiled script marble/server/defaults.cs.
Compiling marble/client/prefs.cs...
Loading compiled script marble/client/prefs.cs.
Compiling marble/server/prefs.cs...
Loading compiled script marble/server/prefs.cs.
Missing file: marble/referrer.cs!

--------- Parsing Arguments ---------

--------- Initializing MOD: Common ---------
Loading compiled script common/client/canvas.cs.
Loading compiled script common/client/audio.cs.

--------- Initializing MOD: FPS ---------
Loading compiled script marble/client/init.cs.
Loading compiled script marble/server/init.cs.
Loading compiled script marble/data/init.cs.

--------- Initializing FPS: Server ---------
Loading compiled script common/server/audio.cs.
Loading compiled script common/server/server.cs.
Loading compiled script common/server/message.cs.
Loading compiled script common/server/commands.cs.
Loading compiled script common/server/missionInfo.cs.
Loading compiled script common/server/missionLoad.cs.
Loading compiled script common/server/missionDownload.cs.
Loading compiled script common/server/clientConnection.cs.
Loading compiled script common/server/kickban.cs.
Loading compiled script common/server/game.cs.
Loading compiled script marble/server/scripts/commands.cs.
Loading compiled script marble/server/scripts/centerPrint.cs.
Loading compiled script marble/server/scripts/game.cs.

--------- Initializing FPS: Client ---------
Loading compiled script common/client/message.cs.
Loading compiled script common/client/mission.cs.
Loading compiled script common/client/missionDownload.cs.
Loading compiled script common/client/actionMap.cs.
Loading compiled script common/editor/editor.cs.
Video Init:
   Accelerated OpenGL display device detected.
   Accelerated D3D device detected.
   Voodoo 2 display device not detected.

Activating the OpenGL display device...
Activating the OpenGL display device...
Setting screen mode to 640x480x32 (w)...
Creating a new window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
Setting screen mode to 800x600x32 (fs)...
Killing the texture manager...
Making the rendering context not current...
Deleting the rendering context...
Releasing the device context...
Destroying the window...
Changing the display settings to 800x600x32...
Creating a new full-screen window...
Acquiring a new device context...
Pixel format set:
  32 color bits, 24 depth bits, 8 stencil bits
Creating a new rendering context...
Making the new rendering context current...
Resurrecting the texture manager...
OpenGL driver information:
  Vendor: ATI Technologies Inc.
  Renderer: ATI Radeon HD 3800 Series
  Version: 2.1.7873 Release
OpenGL Init: Enabled Extensions
  ARB_multitexture (Max Texture Units: 8)
  EXT_compiled_vertex_array
  EXT_texture_env_combine
  EXT_packed_pixels
  EXT_fog_coord
  ARB_texture_compression
  EXT_texture_compression_s3tc
  (ARB|EXT)_texture_env_add
  EXT_texture_filter_anisotropic (Max anisotropy: 16.000000)
  WGL_EXT_swap_control
OpenGL Init: Disabled Extensions
  EXT_paletted_texture
  NV_vertex_array_range
  3DFX_texture_compression_FXT1
  NPatch tessellation

Loading compiled script common/ui/defaultProfiles.cs.
Loading compiled script common/ui/GuiEditorGui.gui.
Loading compiled script common/ui/ConsoleDlg.gui.
Loading compiled script common/ui/InspectDlg.gui.
Loading compiled script common/ui/InspectAddFieldDlg.gui.
Loading compiled script common/ui/LoadFileDlg.gui.
Loading compiled script common/ui/SaveFileDlg.gui.
Loading compiled script common/ui/MessageBoxOkDlg.gui.
Loading compiled script common/ui/MessageBoxYesNoDlg.gui.
Loading compiled script common/ui/MessageBoxOKCancelDlg.gui.
Loading compiled script common/ui/MessagePopupDlg.gui.
Loading compiled script common/ui/HelpDlg.gui.
Missing file: common/ui/RecordingsDlg.gui!
Loading compiled script common/client/metrics.cs.
Loading compiled script common/ui/FrameOverlayGui.gui.
Loading compiled script common/client/messageBox.cs.
Loading compiled script common/client/screenshot.cs.
Loading compiled script common/client/cursor.cs.
Loading compiled script common/client/help.cs.
Missing file: common/client/recordings.cs!

OpenAL Driver Init:
OpenAL
   Vendor: Creative Labs Inc.
   Version: OpenAL 1.0
   Renderer: Software
   Extensions: EAX 2.0, EAX 3.0, EAX Unified, and EAX-AC3

Loading compiled script marble/client/scripts/audioProfiles.cs.
Loading compiled script marble/client/ui/defaultGameProfiles.cs.
Loading compiled script marble/client/ui/PlayGui.gui.
Loading compiled script marble/client/ui/ignitionGui.gui.
Loading compiled script marble/client/ui/ignitionStatusGui.gui.
Loading compiled script marble/client/ui/presentsGui.gui.
Loading compiled script marble/client/ui/productionGui.gui.
Loading compiled script marble/client/ui/titleGui.gui.
Loading compiled script marble/client/ui/playMissionGui.gui.
Loading compiled script marble/client/ui/mainMenuGui.gui.
Loading compiled script marble/client/ui/aboutDlg.gui.
Loading compiled script marble/client/ui/startMissionGui.gui.
Loading compiled script marble/client/ui/chooseGui.gui.
Loading compiled script marble/client/ui/joinServerGui.gui.
Loading compiled script marble/client/ui/endGameGui.gui.
Loading compiled script marble/client/ui/loadingGui.gui.
Loading compiled script marble/client/ui/optionsDlg.gui.
Loading compiled script marble/client/ui/remapDlg.gui.
Loading compiled script marble/client/ui/MOTDGui.gui.
Loading compiled script marble/client/ui/EnterNameDlg.gui.
Loading compiled script marble/client/ui/HelpCreditsGui.gui.
Loading compiled script marble/client/ui/ExitGameDlg.gui.
Loading compiled script marble/client/ui/MiniShotGui.gui.
Loading compiled script marble/client/scripts/client.cs.
Loading compiled script marble/client/scripts/helpCredits.cs.
Loading compiled script marble/client/scripts/missionDownload.cs.
Loading compiled script marble/client/scripts/serverConnection.cs.
Missing file: marble/client/scripts/playerList.cs!
Loading compiled script marble/client/scripts/loadingGui.cs.
Loading compiled script marble/client/scripts/optionsDlg.cs.
Loading compiled script marble/client/scripts/chatHud.cs.
Loading compiled script marble/client/scripts/messageHud.cs.
Loading compiled script marble/client/scripts/playGui.cs.
Loading compiled script marble/client/scripts/centerPrint.cs.
Loading compiled script marble/client/scripts/game.cs.
Loading compiled script marble/client/scripts/version.cs.
Loading compiled script marble/client/scripts/default.bind.cs.
Missing file: marble/client/config.cs!
Engine initialized...
Set::getObject index out of range.
Set::getObject index out of range.
Set::getObject index out of range.
Set::getObject index out of range.
Set::getObject index out of range.
Set::getObject index out of range.
Exporting server prefs...
Loading compiled script marble/server/scripts/audioProfiles.cs.
Loading compiled script marble/server/scripts/camera.cs.
Loading compiled script marble/server/scripts/markers.cs.
... Shape with old version.
Loading compiled script marble/server/scripts/triggers.cs.
Loading compiled script marble/server/scripts/inventory.cs.
Loading compiled script marble/server/scripts/shapeBase.cs.
Loading compiled script marble/server/scripts/staticShape.cs.
Loading compiled script marble/server/scripts/item.cs.
Loading compiled script marble/server/scripts/marble.cs.
ParticleEmitterData(MarbleTrailEmitter) velocityVariance > ejectionVelocity
ParticleEmitterData(MarbleSuperBounceEmitter) unable to find particle datablock: MarbleStar
ParticleEmitterData(MarbleSuperBounceEmitter) unable to find any particle datablocks
marble/server/scripts/marble.cs (0): Register object failed for object MarbleSuperBounceEmitter.
ParticleEmitterData(MarbleShockAbsorberEmitter) unable to find particle datablock: MarbleStar
ParticleEmitterData(MarbleShockAbsorberEmitter) unable to find any particle datablocks
marble/server/scripts/marble.cs (0): Register object failed for object MarbleShockAbsorberEmitter.
ParticleEmitterData(MarbleHelicopterEmitter) unable to find particle datablock: MarbleStar
ParticleEmitterData(MarbleHelicopterEmitter) unable to find any particle datablocks
marble/server/scripts/marble.cs (0): Register object failed for object MarbleHelicopterEmitter.
Loading compiled script marble/server/scripts/gems.cs.
Loading compiled script marble/server/scripts/powerUps.cs.
Warning: shape marble/data/shapes/items/superspeed.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Warning: shape marble/data/shapes/items/timetravel.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Loading compiled script marble/server/scripts/buttons.cs.
Loading compiled script marble/server/scripts/hazards.cs.
Warning: shape marble/data/shapes/hazards/trapdoor.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Loading compiled script marble/server/scripts/pads.cs.
Warning: shape marble/data/shapes/pads/startarea.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Warning: shape marble/data/shapes/pads/endarea.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Loading compiled script marble/server/scripts/bumpers.cs.
marble/server/scripts/bumpers.cs (0): preload failed for AngleBumper: ShapeBaseData: Couldn't load shape "marble/data/shapes/bumpers/angleBumper.dts".
Warning: shape marble/data/shapes/bumpers/pball_tri.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Loading compiled script marble/server/scripts/signs.cs.
Warning: shape marble/data/shapes/signs/plainsign.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Warning: shape marble/data/shapes/signs/plainsign.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Warning: shape marble/data/shapes/signs/plainsign.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Warning: shape marble/data/shapes/signs/plainsign.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Warning: shape marble/data/shapes/signs/plainsign.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Warning: shape marble/data/shapes/signs/finishlinesign.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Loading compiled script marble/server/scripts/fireworks.cs.
Loading compiled script marble/server/scripts/pathedInteriors.cs.
*** LOADING MISSION: marble/data/missions/beginner/powerjump.mis
*** Stage 1 load
*** Stage 2 load
Executing marble/data/missions/beginner/powerjump.mis.
*** Mission loaded
Connect request from: IPX:20202020:20202020206E:28001
Connection established 1667
CADD: 1668 local
*** Sending mission load to client: marble/data/missions/beginner/powerjump.mis
Mapping string: ServerMessage to index: 0
Mapping string: MsgConnectionError to index: 1
Mapping string: MsgLoadInfo to index: 2
Mapping string: MsgLoadInfoDone to index: 3
Mapping string: MsgClientJoin to index: 4
Mapping string: MissionStartPhase1 to index: 5
*** New Mission: marble/data/missions/beginner/powerjump.mis
*** Phase 1: Download Datablocks & Targets
Mapping string: MissionStartPhase1Ack to index: 0
Warning: shape marble/data/shapes/items/superspeed.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Warning: shape marble/data/shapes/items/timetravel.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Warning: shape marble/data/shapes/hazards/trapdoor.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Warning: shape marble/data/shapes/pads/startarea.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Warning: shape marble/data/shapes/pads/endarea.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Warning: shape marble/data/shapes/bumpers/pball_tri.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Warning: shape marble/data/shapes/signs/plainsign.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Warning: shape marble/data/shapes/signs/plainsign.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Warning: shape marble/data/shapes/signs/plainsign.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Warning: shape marble/data/shapes/signs/plainsign.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Warning: shape marble/data/shapes/signs/plainsign.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Warning: shape marble/data/shapes/signs/finishlinesign.dts collision detail 0 (Collision-1) bounds exceed that of shape.
Mapping string: MissionStartPhase2 to index: 6
*** Phase 2: Download Ghost Objects
Mapping string: MissionStartPhase2Ack to index: 1
Ghost Always objects received.
Mapping string: MissionStartPhase3 to index: 7
*** Phase 3: Mission Lighting
Mapping string: MissionStartPhase3Ack to index: 2
State Start
Mapping string: MissionStart to index: 8
Mapping string: GameStart to index: 9
*** Initial Control Object
marble/client/scripts/loadingGui.cs (0): Unable to find object: 'LoadingProgressTxt' attempting to call function 'setValue'
Activating DirectInput...
keyboard0 input device acquired.
mouse0 input device acquired.
pushDialog(): Invalid control: MainChatHud
marble/client/scripts/playGui.cs (23): Unable to find object: 'chatHud' attempting to call function 'attach'
Mapping string: Test Guy to index: 10
Mapping string: up to index: 11
State Ready
State set
State Go
State Play
Mapping string: MsgItemPickup to index: 12
Mapping string: You picked up %1 to index: 13
 Marble powerUpId to do: 1
State End
Mapping string: MsgRaceOver to index: 14
Mapping string: Congratulations! You've finished! to index: 15
Mapping string: GameEnd to index: 16
State Start
State Ready
State set
State Go
State Play
 Marble powerUpId to do: 1
 Marble powerUpId to do: 1
State End
popDialog(): Invalid control: MainChatHud
Set::getObject index out of range.
Set::getObject index out of range.
*** ENDING MISSION
endGame: No game running!
*** LOADING MISSION: marble/data/missions/beginner/platform.mis
*** Stage 1 load
*** Stage 2 load
Executing marble/data/missions/beginner/platform.mis.
*** Mission loaded
*** Sending mission load to client: marble/data/missions/beginner/platform.mis
Mapping string: MissionEnd to index: 17
Mapping string: ClearCenterPrint to index: 18
Mapping string: ClearBottomPrint to index: 19
*** New Mission: marble/data/missions/beginner/platform.mis
*** Phase 1: Download Datablocks & Targets
*** Phase 2: Download Ghost Objects
Ghost Always objects received.
*** Phase 3: Mission Lighting
Attempting to create an angus ghost!
State Start
*** Initial Control Object
marble/client/scripts/loadingGui.cs (0): Unable to find object: 'LoadingProgressTxt' attempting to call function 'setValue'
pushDialog(): Invalid control: MainChatHud
marble/client/scripts/playGui.cs (23): Unable to find object: 'chatHud' attempting to call function 'attach'
State Ready
State set
State Go
State Play
State End
popDialog(): Invalid control: MainChatHud
Set::getObject index out of range.
Set::getObject index out of range.
*** ENDING MISSION
endGame: No game running!
*** LOADING MISSION: marble/data/missions/beginner/superspeed.mis
*** Stage 1 load
*** Stage 2 load
Executing marble/data/missions/beginner/superspeed.mis.
*** Mission loaded
*** Sending mission load to client: marble/data/missions/beginner/superspeed.mis
*** New Mission: marble/data/missions/beginner/superspeed.mis
*** Phase 1: Download Datablocks & Targets
*** Phase 2: Download Ghost Objects
Ghost Always objects received.
*** Phase 3: Mission Lighting
Attempting to create an angus ghost!
State Start
*** Initial Control Object
marble/client/scripts/loadingGui.cs (0): Unable to find object: 'LoadingProgressTxt' attempting to call function 'setValue'
pushDialog(): Invalid control: MainChatHud
marble/client/scripts/playGui.cs (23): Unable to find object: 'chatHud' attempting to call function 'attach'
State Ready
State set
State Go
State Play
 Marble powerUpId to do: 2
State End
popDialog(): Invalid control: MainChatHud
Set::getObject index out of range.
Set::getObject index out of range.
*** ENDING MISSION
endGame: No game running!
*** LOADING MISSION: marble/data/missions/beginner/elevator.mis
*** Stage 1 load
*** Stage 2 load
Executing marble/data/missions/beginner/elevator.mis.
*** Mission loaded
*** Sending mission load to client: marble/data/missions/beginner/elevator.mis
*** New Mission: marble/data/missions/beginner/elevator.mis
*** Phase 1: Download Datablocks & Targets
*** Phase 2: Download Ghost Objects
Ghost Always objects received.
*** Phase 3: Mission Lighting
Attempting to create an angus ghost!
State Start
*** Initial Control Object
marble/client/scripts/loadingGui.cs (0): Unable to find object: 'LoadingProgressTxt' attempting to call function 'setValue'
pushDialog(): Invalid control: MainChatHud
marble/client/scripts/playGui.cs (23): Unable to find object: 'chatHud' attempting to call function 'attach'
Set::getObject index out of range.
State Ready
Set::getObject index out of range.
State set
State Go
State Play
Set::getObject index out of range.
State End
popDialog(): Invalid control: MainChatHud
Set::getObject index out of range.
Set::getObject index out of range.
*** ENDING MISSION
endGame: No game running!
*** LOADING MISSION: marble/data/missions/beginner/airmove.mis
*** Stage 1 load
*** Stage 2 load
Executing marble/data/missions/beginner/airmove.mis.
*** Mission loaded
*** Sending mission load to client: marble/data/missions/beginner/airmove.mis
*** New Mission: marble/data/missions/beginner/airmove.mis
*** Phase 1: Download Datablocks & Targets
*** Phase 2: Download Ghost Objects
Ghost Always objects received.
*** Phase 3: Mission Lighting
Attempting to create an angus ghost!
State Start
*** Initial Control Object
marble/client/scripts/loadingGui.cs (0): Unable to find object: 'LoadingProgressTxt' attempting to call function 'setValue'
pushDialog(): Invalid control: MainChatHud
marble/client/scripts/playGui.cs (23): Unable to find object: 'chatHud' attempting to call function 'attach'
Mapping string: down to index: 20
State Ready
State set
State Go
State Play
State Start
State Ready
State set
State Go
State Play
State Start
State Ready
State set
State Go
State Play
State Start
popDialog(): Invalid control: MainChatHud
Set::getObject index out of range.
Set::getObject index out of range.
CDROP: 1668 IPX:20202020:20202020206E:28001
Exporting server prefs...
Exporting server prefs...
Exporting client prefs
Exporting server prefs
marble/main.cs (116): Unable to find function BanList::export
Exporting client prefs
Exporting server prefs
common/main.cs (147): Unable to find function BanList::export
Shutting down the OpenGL display device...
Making the GL rendering context not current...
Deleting the GL rendering context...
Releasing the device context...
Restoring the desktop display settings (1680x1050x32)...
keyboard0 input device unacquired.
mouse0 input device unacquired.
