======== | ====
*OROCHI* | v0.2
======== | ====
[COMPLETION}{40%]

By VISUAL KREATIONS (V.K) orochi36@hotmail.com
http://www.crosswinds.net/~aeri (down until further notice)

23/10/99 Production initiated
27/10/99 v0.1 Initial release
08/11/99 v0.2 Recropped using new Sprmaker

=========================
WHAT'S NEW IN THIS UPDATE
=========================

* Added temporary Mu Ni Kaerou

=====
STORY
=====

Orochi is a being created with the sole purpose of returning everything to
nothingness, purging life from existence.
His minions who share his own blood have summoned him from his deep slumber.
Paving his path with destruction, Orochi proceeds to destroy all humanity.

=====
NOTES
=====

This is the second version of my Orochi for M.U.G.E.N.

Please don't plagiarise it.

E-mail me or leave me a message here if you have any problems or comments:
www3.bravenet.com/forum/show.asp?userid=tm172070


If you wish to use plain Orochi without transparencies,
simply edit OROCHI.DEF as shown here:

* BEFORE

anim    = orochi.air     ;Animation
;anim    = orochi_.air    ;Animation without transparency

* AFTER

;anim    = orochi.air     ;Animation
anim    = orochi_.air    ;Animation without transparency

============
INSTALLATION
============

* Make sure you have the latest version of M.U.G.E.N.
  If not, check out www.elecbyte.com

* Try to download his background and music as well, titled orochibg.zip
  Read the installation instructions for the bg in orochibg.txt

After installing M.U.G.E.N, create a directory under the CHARS directory.
The directory must be called OROCHI
Unzip the files in this archive there.

Edit SELECT.CFG under the DATA directory as instructed within the file,
adding Orochi with the line:

orochi, stages/_____.def

..where _____ is which background file you choose.
For example, to install Orochi's background, you would type:

orochi, stages/orochi.def

==============
KNOWN BUG INFO
==============

He doesn't seem to be able to running jump backwards.
I haven't thought of a good way to implement his fireball properly yet.

I'm thinking of how I could possibly do his "Saa Mu Ni Kaerou" DM properly.

===========
WHAT'S DONE
===========

* All basic animations
* All standing attacks
* All crouching attacks
* All jumping attacks
* All winning animations
* Two standing forward + button attacks
* Selectable winning animations
* All required sprites implemeted
* Starting animation
* 4 palette colors
* One special move
* One super move
* His taunt

====================
WHAT'S NEW TO OROCHI
====================

+ Now has 6 attack buttons, newly accessible attacks
+ Original Neo Geo version mixed with Playstation version
+ Many possible chain combos
+ New forward + attack moves
+ Transparency

=================
WHAT'S NOT IN YET
=================

- More sound
- All other attacks
- Everything else you find missing

=========
MOVE LIST
=========

STANDING ATTACKS
================

PULSE BURST
-----------
Forward + Y

DOUBLE TOMAHAWK
---------------
Forward + B

GENOCIDE CUTTER
---------------
C

SPECIAL ATTACKS
===============

BLACK SURGE
-----------
Down, Down-Forward, Forward + X/Y/Z

LEVEL 1 SUPER ATTACKS
=====================

RETURN TO NOTHINGNESS
---------------------
Down, Down-Forward, Forward, Down, Down-Forward, Forward + X/Y/Z

==============
SPECIAL THANKS
==============

o The M.U.G.E.N team for creating a 2d fighting game engine
o The TESTP team for their characters of which I used as examples
o [Yagami] for mirroring the files many times :P
o Neogouki for advice and help in general
o The RAGE team for their fantastic Shots Factory in Neorage X
o Anyone else whom I have forgotten
