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KEN MASTERS "MEGAMIX"
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RELEASE #2 - 1/12/00

By Yong Ming wong_city@yahoo.com
http://www.geocities.com/yongming_1999/

& By Jin Kazama JinKazama8@aol.com
http://members.xoom.com/JinKazama/

If you did not download this file from one of the sites listed above please contact either one
of us immediately. Thanks.

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WHY IS HE CALLED "MEGAMIX" ???
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Take a look at his moveslist and you will see why.  He has all of Ken's regular, special, and
super attacks plus the following moves from each of the other shotokan's:

            Akuma - Teleport, Raging Demon, Super Air Fireball (Xmen VS SF style)
            Ryu - Red Hadoken, Shinkuu Hadoken, Shinkuu Hurricane
            Sakura - Arching Hurricane kicks

Plus we gave him the Street Fighter EX variation of his hurricane kicks (in which you must
execute the hurricane kick command 3 times in a row).  We also gave him a cool new set of
super moves that must be chained together to work properly..... but are devastating when
pulled off (as well as extremely cool).

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WHATS DONE
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1/12/00
--------
-> Now compatable with the new Mugen released on 1/1/00
-> Removed 2 colors and added 4 more
-> Brought back (& gave Ken the ability to use) the RED fireball from Super Street Fighter 2
-> Various Pallete Fixes
-> Timing Fixes
-> Improved the Shoryuken (see below)
-> Tweaked the Hurricane Kicks
-> Added a new variety of Hurricane Kick (arching type - like Sakura)
-> Tweaked the Super Jump and air combos (both are now more effective & user friendly)
-> Changed the air fireballs
-> Changed the ground fireballs
-> Changed the commands of some moves; including the Raging Demon (is nothing sacred??)
-> Added chain combos
-> Added 2 new Ryu striker attacks
-) Added Flame effects to fire based attacks (many of you requested them)
-> Most portraits have been changed
-> Made it so you can now do Shoryukens in mid air -- like VS Series

1/1/00
--------
-> All basic
-> All basic attack
-> Lots of special move 
-> Lots of super moves
-> Intro,taunt & losing pose
-> All possible chain moves enable
-> 6 Palette
-> Winning pose, 3 of them
-> 2 normal throws
-> 1 air throw
-> 2 zero counter
-> True air combo
-> A lots of new introduce moves and mixed
-> Super jump(only when the time doing air combo)
-> Canceling moves
-> Ryu as a striker
-> Super moves with ken faces

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NOTES AND FAQS
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How do I launch and opponent for an air combo?
   Do one of the EX Hurricane Kicks (QCB + K1) then follow it up with a ducking P3.  Then jump
   in the air and combo!!

Will you do future updates?
   Yes, but not for a while.  I will add more striker moves and like 5 more supers or something.

Who should I contact if I have problems running Ken?
   Jin Kazama

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STORY
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If you dont know Ken's story by now please read a FAQ from www.gamefaqs.com.
I am not even going to bother telling it again.

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WORDS FROM YONGMING
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Hm...this is my 5th work...but i think is my best work so far, A lot of people keep asking
about my serect character..and i just manage it keep my mouth ziped..I really like to thanks
JinKazama for providing most of the rips...I can never do a capcom characters without him!  
There are Ken Masters & Ken and Gang out there or maybe even more??  No matters whos Ken is 
better, I really hope you treasure each and every of them..cause hard work and precious time 
is need for them to develop!  I also don't wish to have any conflicts with anyone because of
Ken.

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USAGE
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**Before you start,check if these files are in the package!**

ken.air
ken.def
ken.cmd
ken.cns
ken-2.cns
ken.sff
ken.snd
ken1.act
ken2.act
ken3.act
ken4.act
ken5.act
ken6.act
ken7.act
ken8.act
readme.txt <- This text!

16 FILES TOTAL!!!!

Follow the following step to add in ken!
----------------------------------------

First extract the ken.zip to chars/ken from the mugen 
directory!Then open data/select.cfg
Under the [Characters] sections,add in the characters like this!

[Characters]

ken, stages/XXXstage.def -> for adding ken!

Warning
=======

This character are to be use at your own risk. If any damage is caused to 
your computer, I will hold no responsibility!
							-warning given!


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MOVES LIST
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   ___________________________________________________________________________________________
  |      MOVE NAME       |      COMMAND         |        Property        |    Type of Move    |
  |-------------------------------------------------------------------------------------------|
  |Blue Hadoken          *  QCF + Punch         *  Standing or Air       *  Special Attack    |
  |-------------------------------------------------------------------------------------------|
  |Red Hadoken           *  Hold B,F + Punch    *  Standing              *  Special Attack    |
  |-------------------------------------------------------------------------------------------|
  |Shoryuken             *  F,D,DF + Punch      *  Standing or Air       *  Special Attack    |
  |-------------------------------------------------------------------------------------------|
  |Hurricane Kick        *  QCB + K2 or K3      *  Standing or Air       *  Special Attack    |
  |-------------------------------------------------------------------------------------------|
  |Arching Hurricane     *  QCF + Kick          *  Standing              *  Special Attack    |
  |-------------------------------------------------------------------------------------------|
  |EX Hurricanes         *  QCB + K1 x3         *  Standing              *  Special Attack    |
  |-------------------------------------------------------------------------------------------|
  |Ground Roll           *  QCB + Punch         *  Standing              *  Special Movement  |
  |-------------------------------------------------------------------------------------------|
  |Teleport (Long Range) *  D,F,DF + 2 Punches  *  Standing              *  Special Movement  |
  |-------------------------------------------------------------------------------------------|
  |Teleport (Short Range)*  D,F,DF + 2 Kicks    *  Standing              *  Special Movement  |
  |-------------------------------------------------------------------------------------------|
  |Taunt                 *  Hold B,F + K1       *  Standing              *  Insult            |
  |-------------------------------------------------------------------------------------------|
  |Ryu Hurricane Striker *  Hold B,F + K2       *  Standing              *  Striker           |
  |-------------------------------------------------------------------------------------------|
  |Ryu Jump Kick Striker *  Hold B,F + K3       *  Standing              *  Striker           |
  |-------------------------------------------------------------------------------------------|
  |                                                                                           |
  |                                        SUPER MOVES                                        |
  |-------------------------------------------------------------------------------------------|
  |Shoryureppa           *  QCF x2 + Punch      *  Standing              *  Super             |
  |-------------------------------------------------------------------------------------------|
  |Shinryuken            *  QCF x2 + Kick       *  Standing              *  Super             |
  |-------------------------------------------------------------------------------------------|
  |Shinkuu Hurricane     *  QCB x2 + Kick       *  Standing              *  Super             |
  |-------------------------------------------------------------------------------------------|
  |Shipuu Jenrai Kyaku   *  F,DF,D x2 + Kick    *  Standing              *  Super             |
  |-------------------------------------------------------------------------------------------|
  |Shinkuu Hadoken       *  QCB x2 + Punch      *  Standing or Air       *  Super             |
  |-------------------------------------------------------------------------------------------|
  |Shin Upper            *  F,DF,D x2 + Punch   *  Standing              *  Super Starter     |
  |-------------------------------------------------------------------------------------------|
  |Power Bomb            *  F,DF,D x2 + Punch   *  After Shin Upper      *  Super Linker      |
  |-------------------------------------------------------------------------------------------|
  |Kamakazi Spin Dive    *  F,DF,D x2 + Punch   *  After Power Bomb      *  Super Finisher    |
  |-------------------------------------------------------------------------------------------|  
  |Raging Demon          *  Hold B,F,B,F+ Punch *  Standing              *  Level 3 Super     |
  *-------------------------------------------------------------------------------------------*


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THANK YOUs
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1 Yongming for helping start Ken and letting me carry him on.

2 VK for the use of Gouki's CNS with regards to Ken's Shoryuken.  He created the perfect
  uppercut.  All I did was modify it to act more like Ken's.

3 Elecbyte for creating Mugen.

4 Everyone at #mugen for their support and friendship. (NOTE: If you dont have an IRC client, I
  would suggest you get one and join us.... there are a lot of great people there.)

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END OF DOCUMENT
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