Tile Set Palette

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When you create a tileset for Jazz 2, it can automatically remap the Jazz 2 sprite colors into your tile set. JCS's tile set compiler always checks your tileset to see which colors are used and which aren't. The colors that you do not use are automatically replaced with lighter and darker shades of the colors you use most frequently in your tile set. This will make your tile set look better when it is shaded in Jazz 2. In this process or finding used colors, the remapping is also done. Below is a picture of the colors used by the Jazz 2 sprites:

Colors 0 to 15 are unused. Colors 16 to 95 contain the sprite colors. If you create a tileset and you would want to make optimal use of all of the colors, you should have these fixed colors in your palette at this exact position and then unselect the remap palette selection in the tile set properties dialog.
If you want to create a tileset with these colors in it, you might want to save the palette picture displayed above by clicking on it with your right mouse button and selecting Save Picture As... Then use the palette in that picture as a starting palette for your tile set.