<?xml version="1.0"?>
<Backgrounds>
	<background name="ancient06" setting="ancient">
	<paths>
	</paths>
	<objects>
	<image  name="backgrounds_static_ancient06"  res_id="backgrounds_static_ancient06"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="1"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="one" >
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	</animation>
	</image>
	<particle_system  name="BGE_FallenLeafs01"  res_id="BGE_FallenLeafs01"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="1"  begin_time="3000"  path="0"  snap="0" >
	<animation  behavior="one" >
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	</animation>
	</particle_system>
	<particle_system  name="BGE_FallenLeafs02"  res_id="BGE_FallenLeafs02"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="1"  begin_time="3000"  path="0"  snap="0" >
	<animation  behavior="one" >
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	</animation>
	</particle_system>
	<particle_system  name="BGE_ancientfog"  res_id="BGE_ancientfog"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="4000"  path="0"  snap="0" >
	<animation  behavior="one" >
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	</animation>
	</particle_system>
	</objects>
	</background>
	<background name="ancient02" setting="ancient">
	<paths>
	</paths>
	<objects>
	<image  name="backgrounds_static_ancient02"  res_id="backgrounds_static_ancient02"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="1"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="one" >
	<state  time="0"  begin_anim="0"  x="0"  y="0"  width="830"  height="768"  angle="0"  red="255"  green="255"  blue="255"  alpha="255"  acc="0"  layer="0"  vertical_flip="0"  horizontal_flip="0"  path_point="1"  path_coefficient="0" />
	</animation>
	</image>
	<image  name="backgrounds_animation_hieroglyph01"  res_id="backgrounds_animation_hieroglyph01"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="pingpong" >
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	<state  time="5.980"  begin_anim="1"  x="3"  y="160"  width="40"  height="193"  angle="0"  red="255"  green="255"  blue="255"  alpha="20"  acc="0"  layer="0"  vertical_flip="0"  horizontal_flip="0"  path_point="1"  path_coefficient="0" />
	<state  time="7.960"  begin_anim="1"  x="3"  y="160"  width="40"  height="193"  angle="0"  red="255"  green="255"  blue="255"  alpha="170"  acc="0"  layer="0"  vertical_flip="0"  horizontal_flip="0"  path_point="1"  path_coefficient="0" />
	</animation>
	</image>
	<image  name="backgrounds_animation_hieroglyph02"  res_id="backgrounds_animation_hieroglyph02"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="pingpong" >
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	<state  time="3.980"  begin_anim="1"  x="650"  y="382"  width="71"  height="176"  angle="0"  red="255"  green="255"  blue="255"  alpha="30"  acc="0"  layer="0"  vertical_flip="0"  horizontal_flip="0"  path_point="1"  path_coefficient="0" />
	<state  time="5.980"  begin_anim="1"  x="650"  y="382"  width="71"  height="176"  angle="0"  red="255"  green="255"  blue="255"  alpha="170"  acc="0"  layer="0"  vertical_flip="0"  horizontal_flip="0"  path_point="1"  path_coefficient="0" />
	</animation>
	</image>
	<image  name="backgrounds_animation_2relief09"  res_id="backgrounds_animation_2relief09"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="pingpong" >
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	</animation>
	</image>
	<image  name="backgrounds_animation_2relief08"  res_id="backgrounds_animation_2relief08"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="pingpong" >
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	<state  time="12.400"  begin_anim="1"  x="719"  y="152"  width="22"  height="22"  angle="0"  red="255"  green="255"  blue="255"  alpha="0"  acc="0"  layer="0"  vertical_flip="0"  horizontal_flip="0"  path_point="1"  path_coefficient="0" />
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	</animation>
	</image>
	<image  name="backgrounds_animation_2relief07"  res_id="backgrounds_animation_2relief07"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="pingpong" >
	<state  time="0"  begin_anim="1"  x="707"  y="237"  width="34"  height="30"  angle="0"  red="255"  green="255"  blue="255"  alpha="0"  acc="0"  layer="0"  vertical_flip="0"  horizontal_flip="0"  path_point="1"  path_coefficient="0" />
	<state  time="0"  begin_anim="1"  x="707"  y="237"  width="34"  height="30"  angle="0"  red="255"  green="255"  blue="255"  alpha="0"  acc="0"  layer="0"  vertical_flip="0"  horizontal_flip="0"  path_point="1"  path_coefficient="0" />
	<state  time="11.922"  begin_anim="1"  x="707"  y="237"  width="34"  height="30"  angle="0"  red="255"  green="255"  blue="255"  alpha="0"  acc="0"  layer="0"  vertical_flip="0"  horizontal_flip="0"  path_point="1"  path_coefficient="0" />
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	</animation>
	</image>
	<image  name="backgrounds_animation_2relief06"  res_id="backgrounds_animation_2relief06"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="pingpong" >
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	</animation>
	</image>
	<image  name="backgrounds_animation_2relief05"  res_id="backgrounds_animation_2relief05"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="pingpong" >
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	</animation>
	</image>
	<image  name="backgrounds_animation_2relief04"  res_id="backgrounds_animation_2relief04"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="pingpong" >
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	</animation>
	</image>
	<image  name="backgrounds_animation_2relief03"  res_id="backgrounds_animation_2relief03"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="pingpong" >
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	</animation>
	</image>
	<image  name="backgrounds_animation_2relief02"  res_id="backgrounds_animation_2relief02"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="1"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="pingpong" >
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	</animation>
	</image>
	<image  name="backgrounds_animation_2relief01"  res_id="backgrounds_animation_2relief01"  description=""  maintain_ratio="0"  additive="1"  fix_emiter="0"  no_drag="1"  begin_time="0"  path="0"  snap="0" >
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	</animation>
	</image>
	<image  name="backgrounds_animation_hieroglyph03"  res_id="backgrounds_animation_hieroglyph03"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="1"  begin_time="0"  path="0"  snap="0" >
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	</animation>
	</image>
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	</animation>
	</image>
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	<particle_system  name="board_smallflameglowl"  res_id="board_smallflameglowl"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
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	</particle_system>
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	</particle_system>
	</objects>
	</background>
	<background name="planets03" setting="planets">
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	</paths>
	<objects>
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	</animation>
	</image>
	<particle_system  name="BGE_planets_glow020002"  res_id="BGE_planets_glow02"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
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	</particle_system>
	<particle_system  name="BGE_planets_glow01"  res_id="BGE_planets_glow01"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
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	</particle_system>
	<particle_system  name="BGE_planetsfog0002"  res_id="BGE_planetsfog"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="10000"  path="0"  snap="0" >
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	</particle_system>
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	</animation>
	</particle_system>
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	</particle_system>
	<particle_system  name="event_brickglow01"  res_id="event_brickglow01"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
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	<particle_system  name="BGE_planetsstars01"  res_id="BGE_planetsstars01"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
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	</particle_system>
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	</particle_system>
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	</particle_system>
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	</particle_system>
	<particle_system  name="BGE_hitech_smorke030001"  res_id="BGE_hitech_smorke03"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
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	</particle_system>
	<particle_system  name="BGE_hitech_smorke030002"  res_id="BGE_hitech_smorke03"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
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	<particle_system  name="BGE_hitech_smorke030003"  res_id="BGE_hitech_smorke03"  description=""  maintain_ratio="0"  additive="1"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
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	</particle_system>
	<particle_system  name="BGE_ancient_smorke020001"  res_id="BGE_ancient_smorke02"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
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	</particle_system>
	<particle_system  name="GUI_credits_fog"  res_id="GUI_credits_fog"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="5000"  path="0"  snap="0" >
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	</particle_system>
	<particle_system  name="SE_blaclhole_fogCW"  res_id="SE_blaclhole_fogCW"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
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	</particle_system>
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	</objects>
	</background>
	<background name="planets04" setting="planets">
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	</paths>
	<objects>
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	</image>
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	</particle_system>
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	</particle_system>
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	</particle_system>
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	</particle_system>
	<particle_system  name="GUI_endlevel_ancientfillingfog"  res_id="GUI_endlevel_ancientfillingfog"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
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	</particle_system>
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	</particle_system>
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	</particle_system>
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	</particle_system>
	<particle_system  name="GUI_endcampaign_coverfog01"  res_id="GUI_endcampaign_coverfog01"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
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	</particle_system>
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	</animation>
	</image>
	</objects>
	</background>
	<background name="credits" setting="">
	<paths>
	</paths>
	<objects>
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	</animation>
	</image>
	<particle_system  name="SE_blaclhole_fogCCW"  res_id="SE_blaclhole_fogCCW"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
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	</particle_system>
	<particle_system  name="BGE_ancient_smorke02"  res_id="BGE_ancient_smorke02"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="5000"  path="0"  snap="0" >
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	</particle_system>
	<particle_system  name="BGE_planetsstars01"  res_id="BGE_planetsstars01"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
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	</animation>
	</particle_system>
	<particle_system  name="GUI_endlevel_ancientlightsymbol02"  res_id="GUI_endlevel_ancientlightsymbol02"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
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	</animation>
	</particle_system>
	<particle_system  name="BGE_hitech_smorke02"  res_id="BGE_hitech_smorke02"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
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	</animation>
	</particle_system>
	<particle_system  name="GUI_credits_fog"  res_id="GUI_credits_fog"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="5000"  path="0"  snap="0" >
	<animation  behavior="one" >
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	</particle_system>
	<particle_system  name="BGE_planetsstars02"  res_id="BGE_planetsstars02"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="one" >
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	</animation>
	</particle_system>
	<particle_system  name="GUI_endlevel_ancientsmalltunel"  res_id="GUI_endlevel_ancientsmalltunel"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="one" >
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	</animation>
	</particle_system>
	<particle_system  name="BGE_planets_glow02"  res_id="BGE_planets_glow02"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="one" >
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	</animation>
	</particle_system>
	<particle_system  name="BGE_planets_glow01"  res_id="BGE_planets_glow01"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="one" >
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	</animation>
	</particle_system>
	<particle_system  name="event_brickglow"  res_id="event_brickglow"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="one" >
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	</animation>
	</particle_system>
	<image  name="backgrounds_static_windowcredits"  res_id="backgrounds_static_windowcredits"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="1"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="one" >
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	</animation>
	</image>
	<particle_system  name="GUI_planets_starsglow01"  res_id="GUI_planets_starsglow01"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="one" >
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	</animation>
	</particle_system>
	<particle_system  name="GUI_planets_starsglow"  res_id="GUI_planets_starsglow"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="one" >
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	</animation>
	</particle_system>
	<particle_system  name="GUI_planets_starsglow0001"  res_id="GUI_planets_starsglow"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="one" >
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	</animation>
	</particle_system>
	<particle_system  name="GUI_planets_starsglow0002"  res_id="GUI_planets_starsglow"  description=""  maintain_ratio="0"  additive="0"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="one" >
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	</animation>
	</particle_system>
	<particle_system  name="background_original_rain01"  res_id="background_original_rain01"  description=""  maintain_ratio="0"  additive="1"  fix_emiter="0"  no_drag="0"  begin_time="0"  path="0"  snap="0" >
	<animation  behavior="one" >
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	</animation>
	</particle_system>
	</objects>
	</background>
</Backgrounds>
