<?xml version="1.0" encoding="UTF-8"?>
<S4Settings >
<setting id="ancient" >
<BrickTemplates >
<brick_template id="bonus01_ancient_bricks_common_circ_nm412_412" shape="2" size="40 40" max_hp="1" mass="1" angle="0" score="50" flag="1" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="star_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_common_circ_nm412_412" rect="0 0 50 50" color="-1" />
<effect id="float_effect" type="float_effect" period="1000" amplitude="2" clockwise="true" />
</brick_template>
<brick_template id="bricks_ancient_rect_nmexplosive101_101" shape="0" size="50 26" max_hp="3" mass="1" angle="0" score="0" flag="0" light_k="1" physical_state="0" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_rect_nmexplosive101_101" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="directed20_bricks_ancient_circ_nmdirected001_001" shape="2" size="50 50" max_hp="20" mass="1" angle="0" score="60" flag="5" light_k="0.500" physical_state="3" move_restraint="10 0" hp_from_hard_side="20" feed_back="" destruction_effect="explosive_brick_explosion" sound="collision_ball_event_directed" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nmdirected001_001" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="directed20_bricks_ancient_rect_nmdirected001_001" shape="0" size="50 26" max_hp="20" mass="1" angle="0" score="60" flag="5" light_k="0.500" physical_state="3" move_restraint="10 0" hp_from_hard_side="20" feed_back="" destruction_effect="explosive_brick_explosion" sound="collision_ball_event_directed" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_rect_nmdirected001_001" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="event00_bricks_ancient_circ_nmevent101_101a" shape="2" size="50 50" max_hp="20" mass="1" angle="0" score="100" flag="4" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="collision_ball_event_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nmevent101_101a" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_event_effect1" />
</brick_template>
<brick_template id="event00_bricks_ancient_circ_nmevent101_101b" shape="2" size="50 50" max_hp="20" mass="1" angle="0" score="100" flag="4" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="star_brick_explosion" sound="collision_ball_event_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nmevent101_101b" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_event_effect1" />
</brick_template>
<brick_template id="event01_bricks_ancient_circ_nmevent101_101a" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="collision_ball_event" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nmevent101_101a" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_event_effect1" />
</brick_template>
<brick_template id="event01_bricks_ancient_circ_nmevent101_101b" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="collision_ball_event" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nmevent101_101b" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_event_effect1" />
</brick_template>
<brick_template id="event02_bricks_ancient_circ_nmevent101_101a" shape="2" size="50 50" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="star_brick_explosion" sound="collision_ball_event" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nmevent101_101b" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_ancient_circ_nmevent101_101a" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_event_effect1" />
</brick_template>
<brick_template id="explosive01_bricks_ancient_circ_nmexplosive101_101" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="20" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="explosive_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nmexplosive101_101" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="explosive01_bricks_ancient_rect_nmexplosive101_101" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="20" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="explosive_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_rect_nmexplosive101_101" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="explosive01_bricks_ancient_tri_nmexplosive101_101" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="20" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="explosive_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_tri_nmexplosive101_101" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="hardside03_bricks_ancient_circ_nm007a_007a" shape="2" size="50 50" max_hp="3" mass="1" angle="0" score="100" flag="2" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="collision_ball_indestrbrick" >
<image hp="1" image_id="bricks_ancient_circ_nm007c_007c" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_ancient_circ_nm007b_007b" rect="0 0 50 50" color="-1" />
<image hp="3" image_id="bricks_ancient_circ_nm007a_007a" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="hardside03_bricks_ancient_rect_nm008a_008a" shape="0" size="50 26" max_hp="3" mass="1" angle="0" score="100" flag="2" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="collision_ball_indestrbrick" >
<image hp="1" image_id="bricks_ancient_rect_nm008c_008c" rect="0 0 50 26" color="-1" />
<image hp="2" image_id="bricks_ancient_rect_nm008b_008b" rect="0 0 50 26" color="-1" />
<image hp="3" image_id="bricks_ancient_rect_nm008a_008a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="hardside03_bricks_ancient_tri_nm009a_009a" shape="1" size="50 43.301" max_hp="3" mass="1" angle="0" score="100" flag="2" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="collision_ball_indestrbrick" >
<image hp="1" image_id="bricks_ancient_tri_nm009c_009c" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_ancient_tri_nm009b_009b" rect="0 0 50 44" color="-1" />
<image hp="3" image_id="bricks_ancient_tri_nm009a_009a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="indestructible20_bricks_ancient_circ_nmindestructible101_101" shape="2" size="50 50" max_hp="20" mass="1" angle="0" score="100" flag="1" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="indestructible_brick_explosion" sound="collision_ball_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nmindestructible101_101" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="indestructible20_bricks_ancient_rect_nmindestructible101_101" shape="0" size="50 26" max_hp="20" mass="1" angle="0" score="100" flag="1" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="indestructible_brick_explosion" sound="collision_ball_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_rect_nmindestructible101_101" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="indestructible20_bricks_ancient_tri_nmindestructible101_101" shape="1" size="50 43.301" max_hp="20" mass="1" angle="0" score="100" flag="1" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="indestructible_brick_explosion" sound="collision_ball_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_tri_nmindestructible101_101" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_circ_nm050_050" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="wood_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nm050_050" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_circ_nm053_053" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="wood_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nm053_053" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_circ_nm112_112" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="sand_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nm112_112" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_circ_nm114_114" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nm114_114" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_circ_nm117_117" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nm117_117" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_circ_nm120_120" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nm120_120" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_circ_nm123_123" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="sand_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nm123_123" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_circ_nmgoldcoin_goldcoin" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="star_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nmgoldcoin_goldcoin" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_rect_nm050_050" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="wood_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_rect_nm050_050" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_rect_nm051_051a" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="0" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="sand_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_rect_nm051_051a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_rect_nm053_053" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="wood_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_rect_nm053_053" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_rect_nm111_111" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="sand_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_rect_nm111_111" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_rect_nm115_115" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_rect_nm115_115" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_rect_nm118_118" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_rect_nm118_118" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_rect_nm122_122" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_rect_nm122_122" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_rect_nm124_124" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="sand_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_rect_nm124_124" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_tri_nm050_050" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="wood_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_tri_nm050_050" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_tri_nm053_053" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="wood_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_tri_nm053_053" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_tri_nm113_113" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="sand_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_tri_nm113_113" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_tri_nm116_116" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_tri_nm116_116" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_tri_nm119_119" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_tri_nm119_119" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_tri_nm121_121" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_tri_nm121_121" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_ancient_tri_nm125_125" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="sand_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_tri_nm125_125" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_ancient_circ_nm010a_010a" shape="2" size="50 50" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nm010b_010b" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_ancient_circ_nm010a_010a" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_ancient_circ_nm051_051a" shape="2" size="50 50" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="sand_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nm051_051b" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_ancient_circ_nm051_051a" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_ancient_circ_nm102a_102a" shape="2" size="50 50" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nm102b_102b" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_ancient_circ_nm102a_102a" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_ancient_rect_nm011a_011a" shape="0" size="50 26" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_rect_nm011b_011b" rect="0 0 50 26" color="-1" />
<image hp="2" image_id="bricks_ancient_rect_nm011a_011a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_ancient_rect_nm051_051a" shape="0" size="50 26" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="sand_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_rect_nm051_051b" rect="0 0 50 26" color="-1" />
<image hp="2" image_id="bricks_ancient_rect_nm051_051a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_ancient_rect_nm103a_103a" shape="0" size="50 26" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_rect_nm103b_103b" rect="0 0 50 26" color="-1" />
<image hp="2" image_id="bricks_ancient_rect_nm103a_103a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_ancient_tri_nm012a_012a" shape="1" size="50 43.301" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_tri_nm012b_012b" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_ancient_tri_nm012a_012a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_ancient_tri_nm051_051a" shape="1" size="50 43.301" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="sand_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_tri_nm051_051b" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_ancient_tri_nm051_051a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_ancient_tri_nm104a_104a" shape="1" size="50 43.301" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_tri_nm104b_104b" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_ancient_tri_nm104a_104a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal03_bricks_ancient_circ_nm001a_001a" shape="2" size="50 50" max_hp="3" mass="1" angle="0" score="30" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nm001c_001c" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_ancient_circ_nm001b_001b" rect="0 0 50 50" color="-1" />
<image hp="3" image_id="bricks_ancient_circ_nm001a_001a" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal03_bricks_ancient_circ_nm004a_004a" shape="2" size="50 50" max_hp="3" mass="1" angle="0" score="30" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nm004c_004c" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_ancient_circ_nm004b_004b" rect="0 0 50 50" color="-1" />
<image hp="3" image_id="bricks_ancient_circ_nm004a_004a" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal03_bricks_ancient_rect_nm002a_002a" shape="0" size="50 26" max_hp="3" mass="1" angle="0" score="30" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_rect_nm002c_002c" rect="0 0 50 26" color="-1" />
<image hp="2" image_id="bricks_ancient_rect_nm002b_002b" rect="0 0 50 26" color="-1" />
<image hp="3" image_id="bricks_ancient_rect_nm002a_002a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal03_bricks_ancient_rect_nm005a_005a" shape="0" size="50 26" max_hp="3" mass="1" angle="0" score="30" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_rect_nm005c_005c" rect="0 0 50 26" color="-1" />
<image hp="2" image_id="bricks_ancient_rect_nm005b_005b" rect="0 0 50 26" color="-1" />
<image hp="3" image_id="bricks_ancient_rect_nm005a_005a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal03_bricks_ancient_tri_nm003a_003a" shape="1" size="50 43.301" max_hp="3" mass="1" angle="0" score="30" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_tri_nm003c_003c" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_ancient_tri_nm003b_003b" rect="0 0 50 44" color="-1" />
<image hp="3" image_id="bricks_ancient_tri_nm003a_003a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal03_bricks_ancient_tri_nm006a_006a" shape="1" size="50 43.301" max_hp="3" mass="1" angle="0" score="30" flag="0" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_tri_nm006c_006c" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_ancient_tri_nm006b_006b" rect="0 0 50 44" color="-1" />
<image hp="3" image_id="bricks_ancient_tri_nm006a_006a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="withgem01_bricks_ancient_circ_nmwithgem001_001" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="50" flag="1" light_k="0.500" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_normal" destruction_effect="normal02_brick_explosion" sound="collision_ball_withgem" invulnerable_sound="" >
<image hp="1" image_id="bricks_ancient_circ_nmwithgem001_001" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_gem_postdraw_effect" pre_draw="false" texture="special_elements_gem_nmgem_gem" />
<predefined_effect id="brick_gem_sparks" />
</brick_template>
</BrickTemplates>
</setting>
<setting id="planets" >
<BrickTemplates >
<brick_template id="bonus01_planets_bricks_common_circ_nm412_412" shape="2" size="40 40" max_hp="1" mass="1" angle="0" score="50" flag="1" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="star_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_common_circ_nm412_412" rect="0 0 50 50" color="-1" />
<effect id="float_effect" type="float_effect" period="1000" amplitude="2" clockwise="true" />
</brick_template>
<brick_template id="directed20_bricks_planets_circ_nmdirected200_200" shape="2" size="50 50" max_hp="20" mass="1" angle="0" score="60" flag="5" light_k="0.800" physical_state="3" move_restraint="10 0" hp_from_hard_side="1" feed_back="" destruction_effect="explosive_brick_explosion" sound="collision_ball_event_directed" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nmdirected200_200" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="directed20_bricks_planets_rect_nmdirected200_200" shape="0" size="50 26" max_hp="20" mass="1" angle="0" score="60" flag="5" light_k="0.800" physical_state="3" move_restraint="10 0" hp_from_hard_side="1" feed_back="" destruction_effect="explosive_brick_explosion" sound="collision_ball_event_directed" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nmdirected200_200" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="event00_bricks_planets_circ_nmevent201_201a" shape="2" size="50 50" max_hp="20" mass="1" angle="0" score="100" flag="1" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="collision_ball_event_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nmevent201_201a" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_event_effect1" />
</brick_template>
<brick_template id="event00_bricks_planets_circ_nmevent201_201b" shape="2" size="50 50" max_hp="20" mass="1" angle="0" score="100" flag="4" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="star_brick_explosion" sound="collision_ball_event_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nmevent201_201b" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_event_effect1" />
</brick_template>
<brick_template id="event01_bricks_planets_circ_nmevent201_201a" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="collision_ball_event" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nmevent201_201a" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_event_effect1" />
</brick_template>
<brick_template id="event01_bricks_planets_circ_nmevent201_201b" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="collision_ball_event" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nmevent201_201b" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_event_effect1" />
</brick_template>
<brick_template id="event02_bricks_planets_circ_nmevent201_201a" shape="2" size="50 50" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="star_brick_explosion" sound="collision_ball_event" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nmevent201_201b" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_planets_circ_nmevent201_201a" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_event_effect1" />
</brick_template>
<brick_template id="explosive01_bricks_planets_circ_nmexplosive203_203" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="explosive_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nmexplosive203_203" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="explosive01_bricks_planets_rect_nmexplosive202_202" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="explosive_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nmexplosive202_202" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="explosive01_bricks_planets_rect_nmexplosive203_203" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="explosive_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nmexplosive203_203" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="explosive01_bricks_planets_tri_nmexplosive202_202" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="explosive_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_tri_nmexplosive202_202" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="explosive01_bricks_planets_tri_nmexplosive203_203" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="explosive_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_tri_nmexplosive203_203" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="explosive20_bricks_planets_circ_nmexplosive202_202" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="explosive_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nmexplosive202_202" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="hardside01_bricks_planets_circ_nm358_358" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="50" flag="2" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="collision_ball_indestrbrick" >
<image hp="1" image_id="bricks_planets_circ_nm358_358" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="hardside01_bricks_planets_rect_nm359_359" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="50" flag="2" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="collision_ball_indestrbrick" >
<image hp="1" image_id="bricks_planets_rect_nm359_359" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="hardside01_bricks_planets_tri_nm360_360" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="50" flag="2" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="collision_ball_indestrbrick" >
<image hp="1" image_id="bricks_planets_tri_nm360_360" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="hardside02_bricks_planets_circ_nm343a_343a" shape="2" size="50 50" max_hp="2" mass="1" angle="0" score="70" flag="2" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="collision_ball_indestrbrick" >
<image hp="1" image_id="bricks_planets_circ_nm343b_343b" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_planets_circ_nm343a_343a" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="hardside02_bricks_planets_rect_nm344a_344a" shape="0" size="50 26" max_hp="2" mass="1" angle="0" score="70" flag="2" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="collision_ball_indestrbrick" >
<image hp="1" image_id="bricks_planets_rect_nm344b_344b" rect="0 0 50 26" color="-1" />
<image hp="2" image_id="bricks_planets_rect_nm344a_344a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="hardside02_bricks_planets_tri_nm345a_345a" shape="1" size="50 43.301" max_hp="2" mass="1" angle="0" score="70" flag="2" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="collision_ball_indestrbrick" >
<image hp="1" image_id="bricks_planets_tri_nm345b_345b" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_planets_tri_nm345a_345a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="hardside03_bricks_planets_circ_nm355a_355a" shape="2" size="50 50" max_hp="3" mass="1" angle="0" score="100" flag="2" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="collision_ball_indestrbrick" >
<image hp="1" image_id="bricks_planets_circ_nm355c_355c" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_planets_circ_nm355b_355b" rect="0 0 50 50" color="-1" />
<image hp="3" image_id="bricks_planets_circ_nm355a_355a" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="hardside03_bricks_planets_rect_nm356a_356a" shape="0" size="50 26" max_hp="3" mass="1" angle="0" score="100" flag="2" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="collision_ball_indestrbrick" >
<image hp="1" image_id="bricks_planets_rect_nm356c_356c" rect="0 0 50 26" color="-1" />
<image hp="2" image_id="bricks_planets_rect_nm356b_356b" rect="0 0 50 26" color="-1" />
<image hp="3" image_id="bricks_planets_rect_nm356a_356a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="hardside03_bricks_planets_tri_nm357a_357a" shape="1" size="50 43.301" max_hp="3" mass="1" angle="0" score="100" flag="2" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="collision_ball_indestrbrick" >
<image hp="1" image_id="bricks_planets_tri_nm357c_357c" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_planets_tri_nm357b_357b" rect="0 0 50 44" color="-1" />
<image hp="3" image_id="bricks_planets_tri_nm357a_357a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="indestructible20_bricks_planets_circ_nmindestructible201_201" shape="2" size="50 50" max_hp="20" mass="1" angle="0" score="100" flag="1" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="indestructible_brick_explosion" sound="collision_ball_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nmindestructible201_201" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="indestructible20_bricks_planets_circ_nmindestructible202_202" shape="2" size="50 50" max_hp="20" mass="1" angle="0" score="100" flag="1" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="indestructible_brick_explosion" sound="collision_ball_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nmindestructible202_202" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="indestructible20_bricks_planets_circ_nmstar200_star200" shape="2" size="50 50" max_hp="20" mass="1" angle="0" score="100" flag="1" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="star_brick_explosion" sound="collision_ball_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nmstar200_star200" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="indestructible20_bricks_planets_rect_nm265_265" shape="0" size="50 26" max_hp="20" mass="1" angle="0" score="100" flag="1" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="indestructible_brick_explosion" sound="collision_ball_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nm265_265" rect="0 0 50 25" color="-1" />
</brick_template>
<brick_template id="indestructible20_bricks_planets_rect_nmindestructible201_201" shape="0" size="50 26" max_hp="20" mass="1" angle="0" score="100" flag="1" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="indestructible_brick_explosion" sound="collision_ball_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nmindestructible201_201" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="indestructible20_bricks_planets_rect_nmindestructible202_202" shape="0" size="50 26" max_hp="20" mass="1" angle="0" score="100" flag="1" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="indestructible_brick_explosion" sound="collision_ball_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nmindestructible202_202" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="indestructible20_bricks_planets_tri_nmindestructible201_201" shape="1" size="50 43.301" max_hp="20" mass="1" angle="0" score="100" flag="1" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="indestructible_brick_explosion" sound="collision_ball_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_tri_nmindestructible201_201" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="indestructible20_bricks_planets_tri_nmindestructible202_202" shape="1" size="50 43.301" max_hp="20" mass="1" angle="0" score="100" flag="1" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="indestructible_brick_explosion" sound="collision_ball_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_tri_nmindestructible202_202" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_circ_nm200_200" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="glass_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nm200_200" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_circ_nm200_221" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="glass_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nm200_221" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_circ_nm200_226" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="glass_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nm200_226" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_circ_nm215_215" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nm215_215" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_circ_nm215_216" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nm215_216" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_circ_nm215_217" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nm215_217" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_circ_nm215_218" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nm215_218" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_circ_nm273_273" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nm273_273" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_circ_nm276_276" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nm276_276" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_circ_nm310_310" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nm310_310" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_circ_nm315_315" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nm315_315" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_circ_nm316_316" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nm316_316" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_circ_nm317_317" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nm317_317" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_circ_nm318_318" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nm318_318" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_circ_nm330_330" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nm330_330" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_circ_nm330_331" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nm330_331" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_circ_nm330_332" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nm330_332" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_circ_nmstar200_star200" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="star_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nmstar200_star200" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_rect_nm210_210" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="glass_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nm210_200" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_rect_nm210_223" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="glass_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nm210_223" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_rect_nm210_225" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="0" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="glass_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nm210_225" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_rect_nm212_212" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nm212_212" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_rect_nm212_213" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nm212_213" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_rect_nm212_214" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nm212_214" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_rect_nm212_215" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nm212_215" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_rect_nm265_265" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="indestructible_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nm265_265" rect="0 0 50 25" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_rect_nm272_272" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nm272_272" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_rect_nm275_275" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nm275_275" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_rect_nm311_311" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nm311_311" rect="0 0 50 25" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_rect_nm314_314" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nm314_314" rect="0 0 50 25" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_rect_nm319_319" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nm319_319" rect="0 0 50 25" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_rect_nm320_320" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nm320_320" rect="0 0 50 25" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_rect_nm321_321" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nm321_321" rect="0 0 50 25" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_rect_nm331_331" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nm331_331" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_rect_nm331_332" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nm331_332" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_rect_nm331_333" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_rect_nm331_333" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_tri_nm211_200" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="glass_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_tri_nm211_200" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_tri_nm211_222" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="glass_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_tri_nm211_222" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_tri_nm211_224" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="glass_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_tri_nm211_224" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_tri_nm218_218" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_tri_nm218_218" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_tri_nm218_219" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_tri_nm218_219" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_tri_nm218_220" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_tri_nm218_220" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_tri_nm218_221" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_tri_nm218_221" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_tri_nm274_274" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_tri_nm274_274" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_tri_nm277_277" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_tri_nm277_277" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_planets_tri_nm312_312" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_tri_nm312_312" rect="0 0 50 44" color="-1" />
</brick_template>
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<image hp="1" image_id="bricks_planets_tri_nm313_313" rect="0 0 50 44" color="-1" />
</brick_template>
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<image hp="1" image_id="bricks_planets_tri_nm322_322" rect="0 0 50 44" color="-1" />
</brick_template>
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<image hp="1" image_id="bricks_planets_tri_nm323_323" rect="0 0 50 44" color="-1" />
</brick_template>
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<image hp="1" image_id="bricks_planets_tri_nm324_324" rect="0 0 50 44" color="-1" />
</brick_template>
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<image hp="1" image_id="bricks_planets_tri_nm332_332" rect="0 0 50 44" color="-1" />
</brick_template>
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<image hp="1" image_id="bricks_planets_tri_nm332_333" rect="0 0 50 44" color="-1" />
</brick_template>
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<image hp="1" image_id="bricks_planets_tri_nm332_334" rect="0 0 50 44" color="-1" />
</brick_template>
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<image hp="2" image_id="bricks_planets_circ_nm288a_288a" rect="0 0 50 50" color="-1" />
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<image hp="2" image_id="bricks_planets_circ_nm290a_290a" rect="0 0 50 50" color="-1" />
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<image hp="2" image_id="bricks_planets_circ_nm294a_294a" rect="0 0 50 50" color="-1" />
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<image hp="2" image_id="bricks_planets_circ_nm298a_298a" rect="0 0 50 50" color="-1" />
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<image hp="2" image_id="bricks_planets_circ_nm299a_299a" rect="0 0 50 50" color="-1" />
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<image hp="1" image_id="bricks_planets_circ_nm305b_305b" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_planets_circ_nm305a_305a" rect="0 0 50 50" color="-1" />
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<image hp="2" image_id="bricks_planets_circ_nm347a_347a" rect="0 0 50 50" color="-1" />
</brick_template>
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<image hp="2" image_id="bricks_planets_rect_nm287a_287a" rect="0 0 50 26" color="-1" />
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<image hp="2" image_id="bricks_planets_rect_nm289a_289a" rect="0 0 50 26" color="-1" />
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<image hp="2" image_id="bricks_planets_rect_nm293a_293a" rect="0 0 50 26" color="-1" />
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<image hp="2" image_id="bricks_planets_rect_nm296a_296a" rect="0 0 50 26" color="-1" />
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<image hp="2" image_id="bricks_planets_rect_nm297a_297a" rect="0 0 50 26" color="-1" />
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<image hp="2" image_id="bricks_planets_rect_nm306a_306a" rect="0 0 50 26" color="-1" />
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<image hp="2" image_id="bricks_planets_rect_nm346a_346a" rect="0 0 50 26" color="-1" />
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<image hp="2" image_id="bricks_planets_tri_nm291a_291a" rect="0 0 50 44" color="-1" />
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<image hp="2" image_id="bricks_planets_tri_nm292a_292a" rect="0 0 50 44" color="-1" />
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<image hp="2" image_id="bricks_planets_tri_nm295a_295a" rect="0 0 50 44" color="-1" />
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<image hp="2" image_id="bricks_planets_tri_nm300a_300a" rect="0 0 50 44" color="-1" />
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<image hp="2" image_id="bricks_planets_tri_nm301a_301a" rect="0 0 50 44" color="-1" />
</brick_template>
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<image hp="2" image_id="bricks_planets_tri_nm307a_307a" rect="0 0 50 44" color="-1" />
</brick_template>
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<image hp="2" image_id="bricks_planets_tri_nm348a_348a" rect="0 0 50 44" color="-1" />
</brick_template>
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<image hp="2" image_id="bricks_planets_circ_nm282b_282b" rect="0 0 50 50" color="-1" />
<image hp="3" image_id="bricks_planets_circ_nm282a_282a" rect="0 0 50 50" color="-1" />
</brick_template>
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<image hp="2" image_id="bricks_planets_circ_nm325b_325b" rect="0 0 50 50" color="-1" />
<image hp="3" image_id="bricks_planets_circ_nm325a_325a" rect="0 0 50 50" color="-1" />
</brick_template>
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<image hp="2" image_id="bricks_planets_circ_nm335b_335b" rect="0 0 50 50" color="-1" />
<image hp="3" image_id="bricks_planets_circ_nm335a_335a" rect="0 0 50 50" color="-1" />
</brick_template>
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<image hp="2" image_id="bricks_planets_circ_nm340b_340b" rect="0 0 50 50" color="-1" />
<image hp="3" image_id="bricks_planets_circ_nm340a_340a" rect="0 0 50 50" color="-1" />
</brick_template>
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<image hp="2" image_id="bricks_planets_rect_nm281b_281b" rect="0 0 50 25" color="-1" />
<image hp="3" image_id="bricks_planets_rect_nm281a_281a" rect="0 0 50 25" color="-1" />
</brick_template>
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<image hp="2" image_id="bricks_planets_rect_nm326b_326b" rect="0 0 50 26" color="-1" />
<image hp="3" image_id="bricks_planets_rect_nm326a_326a" rect="0 0 50 26" color="-1" />
</brick_template>
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<image hp="2" image_id="bricks_planets_rect_nm336b_336b" rect="0 0 50 26" color="-1" />
<image hp="3" image_id="bricks_planets_rect_nm336a_336a" rect="0 0 50 26" color="-1" />
</brick_template>
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<image hp="2" image_id="bricks_planets_rect_nm342b_342b" rect="0 0 50 26" color="-1" />
<image hp="3" image_id="bricks_planets_rect_nm342a_342a" rect="0 0 50 26" color="-1" />
</brick_template>
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<image hp="2" image_id="bricks_planets_tri_nm283b_283b" rect="0 0 50 44" color="-1" />
<image hp="3" image_id="bricks_planets_tri_nm283a_283a" rect="0 0 50 44" color="-1" />
</brick_template>
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<image hp="2" image_id="bricks_planets_tri_nm327b_327b" rect="0 0 50 44" color="-1" />
<image hp="3" image_id="bricks_planets_tri_nm327a_327a" rect="0 0 50 44" color="-1" />
</brick_template>
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<image hp="1" image_id="bricks_planets_tri_nm337c_337c" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_planets_tri_nm337b_337b" rect="0 0 50 44" color="-1" />
<image hp="3" image_id="bricks_planets_tri_nm337a_337a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal03_bricks_planets_tri_nm341a_341a" shape="1" size="50 43.301" max_hp="3" mass="1" angle="0" score="30" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_tri_nm341c_341c" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_planets_tri_nm341b_341b" rect="0 0 50 44" color="-1" />
<image hp="3" image_id="bricks_planets_tri_nm341a_341a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="withgem01_bricks_planets_circ_nmwithgem_withgem01" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="50" flag="1" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="1" feed_back="resize_normal" destruction_effect="normal02_brick_explosion" sound="collision_ball_withgem" invulnerable_sound="" >
<image hp="1" image_id="bricks_planets_circ_nmwithgem_withgem01" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_gem_predraw_effect" pre_draw="true" texture="special_elements_gem_nmgem_gem" />
<predefined_effect id="brick_gem_sparks" />
</brick_template>
</BrickTemplates>
</setting>
<setting id="hi-tech" >
<BrickTemplates >
<brick_template id="bonus01_hi_tech_bricks_common_circ_nm412_412" shape="2" size="40 40" max_hp="1" mass="1" angle="0" score="50" flag="1" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="star_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_common_circ_nm412_412" rect="0 0 50 50" color="-1" />
<effect id="float_effect" type="float_effect" period="1000" amplitude="2" clockwise="true" />
</brick_template>
<brick_template id="directed20_bricks_hitech_circ_nmdirected703_703" shape="2" size="50 50" max_hp="20" mass="1" angle="0" score="60" flag="5" light_k="0.800" physical_state="3" move_restraint="10 0" hp_from_hard_side="20" feed_back="" destruction_effect="explosive_brick_explosion" sound="collision_ball_event_directed" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_circ_nmdirected703_703" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="directed20_bricks_hitech_rect_nmdirected703_703" shape="0" size="50 26" max_hp="20" mass="1" angle="0" score="60" flag="5" light_k="0.800" physical_state="3" move_restraint="10 0" hp_from_hard_side="20" feed_back="" destruction_effect="explosive_brick_explosion" sound="collision_ball_event_directed" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_rect_nmdirected703_703" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="event00_bricks_hitech_circ_nmevent_704a_704a" shape="2" size="50 50" max_hp="20" mass="1" angle="0" score="100" flag="4" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="star_brick_explosion" sound="collision_ball_event_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_circ_nmevent_704a_704a" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_event_effect1" />
</brick_template>
<brick_template id="event00_bricks_hitech_circ_nmevent_704b_704b" shape="2" size="50 50" max_hp="20" mass="1" angle="0" score="100" flag="4" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="star_brick_explosion" sound="collision_ball_event_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_circ_nmevent_704b_704b" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_event_effect1" />
</brick_template>
<brick_template id="event01_bricks_hitech_circ_nmevent_704a_704a" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="star_brick_explosion" sound="collision_ball_event" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_circ_nmevent_704a_704a" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_event_effect1" />
</brick_template>
<brick_template id="event01_bricks_hitech_circ_nmevent_704b_704b" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="" sound="collision_ball_event" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_circ_nmevent_704b_704b" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_event_effect1" />
</brick_template>
<brick_template id="event02_bricks_hitech_circ_nmevent_704a_704a" shape="2" size="50 50" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="star_brick_explosion" sound="collision_ball_event" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_circ_nmevent_704b_704b" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_hitech_circ_nmevent_704a_704a" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_event_effect1" />
</brick_template>
<brick_template id="explosive01_bricks_hitech_circ_nmexplosive702_702" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="explosive_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_circ_nmexplosive702_702" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="explosive01_bricks_hitech_rect_nmexplosive702_702" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="explosive_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_rect_nmexplosive702_702" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="explosive01_bricks_hitech_tri_nmexplosive702_702" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="explosive_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_tri_nmexplosive702_702" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="hardside03_bricks_hitech_circ_nm626a_626a" shape="2" size="50 50" max_hp="3" mass="1" angle="0" score="100" flag="2" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="collision_ball_indestrbrick" >
<image hp="1" image_id="bricks_hitech_circ_nm626c_626c" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_hitech_circ_nm626b_626b" rect="0 0 50 50" color="-1" />
<image hp="3" image_id="bricks_hitech_circ_nm626a_626a" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="hardside03_bricks_hitech_rect_nm627a_627a" shape="0" size="50 26" max_hp="3" mass="1" angle="0" score="100" flag="2" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="collision_ball_indestrbrick" >
<image hp="1" image_id="bricks_hitech_rect_nm627c_627c" rect="0 0 50 26" color="-1" />
<image hp="2" image_id="bricks_hitech_rect_nm627b_627b" rect="0 0 50 26" color="-1" />
<image hp="3" image_id="bricks_hitech_rect_nm627a_627a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="hardside03_bricks_hitech_tri_nm628a_628a" shape="1" size="50 43.301" max_hp="3" mass="1" angle="0" score="100" flag="2" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="collision_ball_indestrbrick" >
<image hp="1" image_id="bricks_hitech_tri_nm628c_628c" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_hitech_tri_nm628b_628b" rect="0 0 50 44" color="-1" />
<image hp="3" image_id="bricks_hitech_tri_nm628a_628a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="indestructible20_bricks_hitech_circ_nmindestructible614_614" shape="2" size="50 50" max_hp="20" mass="1" angle="0" score="100" flag="1" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="indestructible_brick_explosion" sound="collision_ball_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_circ_nmindestructible614_614" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="indestructible20_bricks_hitech_rect_nmindestructible615_615" shape="0" size="50 26" max_hp="20" mass="1" angle="0" score="100" flag="1" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="indestructible_brick_explosion" sound="collision_ball_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_rect_nmindestructible615_615" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="indestructible20_bricks_hitech_tri_nmindestructible616_616" shape="1" size="50 43.301" max_hp="20" mass="1" angle="0" score="100" flag="1" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="indestructible_brick_explosion" sound="collision_ball_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_tri_nmindestructible616_616" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_hitech_circ_nm604_604" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_circ_nm604_604" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_hitech_circ_nm606_606" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_circ_nm606_606" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_hitech_circ_nm609_609" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_circ_nm609_609" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_hitech_circ_nm610_610" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_circ_nm610_610" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_hitech_circ_nm613_613" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="0" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_circ_nm613_613" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_hitech_circ_nm630_630" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_circ_nm630_630" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_hitech_circ_nm700_700" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_normal" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_circ_nm700_700" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_hitech_rect_nm603_603" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_rect_nm603_603" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_hitech_rect_nm607_607" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_rect_nm607_607" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_hitech_rect_nm611_611" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_rect_nm611_611" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_hitech_rect_nm614_614" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_rect_nm614_614" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_hitech_rect_nm629_629" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_rect_nm629_629" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_hitech_rect_nm631a_631a" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_rect_nm631a_631a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_hitech_rect_nm700_700" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_normal" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_rect_nm700_700" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_hitech_tri_nm605_605" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_tri_nm605_605" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_hitech_tri_nm608_608" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_tri_nm608_608" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_hitech_tri_nm612_612" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_tri_nm612_612" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_hitech_tri_nm615_615" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_tri_nm615_615" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_hitech_tri_nm631_631" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_tri_nm631_631" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_hitech_tri_nm700_700" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_normal" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_tri_nm700_700" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_hitech_circ_nm620a_620a" shape="2" size="50 50" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_circ_nm620b_620b" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_hitech_circ_nm620a_620a" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_hitech_circ_nm632a_632a" shape="2" size="50 50" max_hp="2" mass="1" angle="0" score="2" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_circ_nm632b_632b" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_hitech_circ_nm632a_632a" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_hitech_circ_nm706_706a" shape="2" size="50 50" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_normal" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_circ_nm706_706b" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_hitech_circ_nm706_706a" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_hitech_rect_nm621a_621a" shape="0" size="50 26" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_rect_nm621b_621b" rect="0 0 50 26" color="-1" />
<image hp="2" image_id="bricks_hitech_rect_nm621a_621a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_hitech_rect_nm631a_631a" shape="0" size="50 26" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="glass_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_rect_nm631b_631b" rect="0 0 50 26" color="-1" />
<image hp="2" image_id="bricks_hitech_rect_nm631a_631a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_hitech_rect_nm633a_633a" shape="0" size="50 26" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_rect_nm633b_633b" rect="0 0 50 26" color="-1" />
<image hp="2" image_id="bricks_hitech_rect_nm633a_633a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_hitech_rect_nm706_706a" shape="0" size="50 26" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_normal" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_rect_nm706_706b" rect="0 0 50 26" color="-1" />
<image hp="2" image_id="bricks_hitech_rect_nm706_706a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_hitech_tri_nm622a_622a" shape="1" size="50 43.301" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_tri_nm622b_622b" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_hitech_tri_nm622a_622a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_hitech_tri_nm634a_634a" shape="1" size="50 43.301" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_tri_nm634b_634b" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_hitech_tri_nm634a_634a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_hitech_tri_nm706_706a" shape="1" size="50 43.301" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_normal" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_tri_nm706_706b" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_hitech_tri_nm706_706a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal03_bricks_hitech_circ_nm600a_600a" shape="2" size="50 50" max_hp="3" mass="1" angle="0" score="30" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_circ_nm600c_600c" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_hitech_circ_nm600b_600b" rect="0 0 50 50" color="-1" />
<image hp="3" image_id="bricks_hitech_circ_nm600a_600a" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal03_bricks_hitech_circ_nm623a_623a" shape="2" size="50 50" max_hp="3" mass="1" angle="0" score="30" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_circ_nm623c_623c" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_hitech_circ_nm623b_623b" rect="0 0 50 50" color="-1" />
<image hp="3" image_id="bricks_hitech_circ_nm623a_623a" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal03_bricks_hitech_rect_nm601a_601a" shape="0" size="50 26" max_hp="3" mass="1" angle="0" score="30" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_rect_nm601c_601c" rect="0 0 50 26" color="-1" />
<image hp="2" image_id="bricks_hitech_rect_nm601b_601b" rect="0 0 50 26" color="-1" />
<image hp="3" image_id="bricks_hitech_rect_nm601a_601a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal03_bricks_hitech_rect_nm624a_624a" shape="0" size="50 26" max_hp="3" mass="1" angle="0" score="30" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_rect_nm624c_624c" rect="0 0 50 26" color="-1" />
<image hp="2" image_id="bricks_hitech_rect_nm624b_624b" rect="0 0 50 26" color="-1" />
<image hp="3" image_id="bricks_hitech_rect_nm624a_624a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal03_bricks_hitech_tri_nm602a_602a" shape="1" size="50 43.301" max_hp="3" mass="1" angle="0" score="30" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_tri_nm602c_602c" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_hitech_tri_nm602b_602b" rect="0 0 50 44" color="-1" />
<image hp="3" image_id="bricks_hitech_tri_nm602a_602a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal03_bricks_hitech_tri_nm625a_625a" shape="1" size="50 43.301" max_hp="3" mass="1" angle="0" score="30" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_tri_nm625c_625c" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_hitech_tri_nm625b_625b" rect="0 0 50 44" color="-1" />
<image hp="3" image_id="bricks_hitech_tri_nm625a_625a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="withgem01_bricks_hitech_circ_nmwithgem630_630" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="50" flag="1" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_normal" destruction_effect="normal02_brick_explosion" sound="collision_ball_withgem" invulnerable_sound="" >
<image hp="1" image_id="bricks_hitech_circ_nmwithgem630_630" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_gem_predraw_effect" pre_draw="true" texture="special_elements_gem_nmgem_gem" />
<predefined_effect id="brick_gem_sparks" />
</brick_template>
</BrickTemplates>
</setting>
<setting id="original" >
<BrickTemplates >
<brick_template id="bonus01_original_bricks_common_circ_nm412_412" shape="2" size="40 40" max_hp="1" mass="1" angle="0" score="50" flag="1" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_normal" destruction_effect="star_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_common_circ_nm412_412" rect="0 0 50 50" color="-1" />
<effect id="float_effect" type="float_effect" period="1000" amplitude="2" clockwise="true" />
</brick_template>
<brick_template id="directed20_bricks_original_circ_nm456_456" shape="2" size="50 50" max_hp="20" mass="1" angle="0" score="60" flag="5" light_k="0.800" physical_state="3" move_restraint="10 0" hp_from_hard_side="20" feed_back="" destruction_effect="explosive_brick_explosion" sound="collision_ball_event_directed" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nm456_456" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="directed20_bricks_original_rect_nm456_456" shape="0" size="50 26" max_hp="20" mass="1" angle="0" score="60" flag="5" light_k="0.800" physical_state="3" move_restraint="10 0" hp_from_hard_side="20" feed_back="" destruction_effect="explosive_brick_explosion" sound="collision_ball_event_directed" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_rect_nm456_456" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="event00_bricks_original_circ_nm460_460" shape="2" size="50 50" max_hp="20" mass="1" angle="0" score="100" flag="4" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_normal" destruction_effect="star_brick_explosion" sound="collision_ball_event_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nm460_460" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="event00_bricks_original_circ_nmevent_522a_522a" shape="2" size="50 50" max_hp="20" mass="1" angle="0" score="100" flag="4" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_normal" destruction_effect="star_brick_explosion" sound="collision_ball_event_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nmevent_522a_522a" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_event_effect1" />
</brick_template>
<brick_template id="event00_bricks_original_circ_nmevent_522b_522b" shape="2" size="50 50" max_hp="20" mass="1" angle="0" score="100" flag="4" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_normal" destruction_effect="star_brick_explosion" sound="collision_ball_event_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nmevent_522b_522b" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_event_effect1" />
</brick_template>
<brick_template id="event01_bricks_original_circ_nmevent_522a_522a" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_normal" destruction_effect="star_brick_explosion" sound="collision_ball_event" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nmevent_522a_522a" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_event_effect1" />
</brick_template>
<brick_template id="event01_bricks_original_circ_nmevent_522b_522b" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_normal" destruction_effect="star_brick_explosion" sound="collision_ball_event" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nmevent_522b_522b" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_event_effect1" />
</brick_template>
<brick_template id="event02_bricks_original_circ_nmevent_522a_522a" shape="2" size="50 50" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_normal" destruction_effect="" sound="collision_ball_event" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nmevent_522b_522b" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_original_circ_nmevent_522a_522a" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_event_effect1" />
</brick_template>
<brick_template id="explosive01_bricks_original_circ_nm455_455" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_normal" destruction_effect="explosive_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nm455_455" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="explosive01_bricks_original_rect_nm455_455" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_normal" destruction_effect="explosive_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_rect_nm455_455" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="explosive01_bricks_original_tri_nm455_455" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_normal" destruction_effect="explosive_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_tri_nm455_455" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="hardside03_bricks_original_circ_nm409a_409a" shape="2" size="50 50" max_hp="3" mass="1" angle="0" score="100" flag="2" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="collision_ball_indestrbrick" >
<image hp="1" image_id="bricks_original_circ_nm409c_409c" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_original_circ_nm409b_409b" rect="0 0 50 50" color="-1" />
<image hp="3" image_id="bricks_original_circ_nm409a_409a" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="hardside03_bricks_original_rect_nm410a_410a" shape="0" size="50 26" max_hp="3" mass="1" angle="0" score="100" flag="2" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="collision_ball_indestrbrick" >
<image hp="1" image_id="bricks_original_rect_nm410c_410c" rect="0 0 50 26" color="-1" />
<image hp="2" image_id="bricks_original_rect_nm410b_410b" rect="0 0 50 26" color="-1" />
<image hp="3" image_id="bricks_original_rect_nm410a_410a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="hardside03_bricks_original_tri_nm411a_411a" shape="1" size="50 43.301" max_hp="3" mass="1" angle="0" score="100" flag="2" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="collision_ball_indestrbrick" >
<image hp="1" image_id="bricks_original_tri_nm411c_411c" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_original_tri_nm411b_411b" rect="0 0 50 44" color="-1" />
<image hp="3" image_id="bricks_original_tri_nm411a_411a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="indestructible20_bricks_original_circ_nm450_450" shape="2" size="50 50" max_hp="20" mass="1" angle="0" score="100" flag="1" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="indestructible_brick_explosion" sound="collision_ball_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nm450_450" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="indestructible20_bricks_original_rect_nm450_450" shape="0" size="50 26" max_hp="20" mass="1" angle="0" score="100" flag="1" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="indestructible_brick_explosion" sound="collision_ball_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_rect_nm450_450" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="indestructible20_bricks_original_tri_nm450_450" shape="1" size="50 43.301" max_hp="20" mass="1" angle="0" score="100" flag="1" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="" destruction_effect="indestructible_brick_explosion" sound="collision_ball_indestrbrick" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_tri_nm450_450" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_circ_nm459_459" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="star_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nm459_459" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_circ_nm461_461" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.723" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nm461_461" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_circ_nm462_462" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="1" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nm462_462" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_circ_nm501_501" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nm501_501" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_circ_nm504_010" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nm504_010" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_circ_nm504_504" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nm504_504" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_circ_nm505_505" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nm505_505" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_circ_nm506_506" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nm506_506" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_circ_nm515_515" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nm515_515" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_rect_nm457_457" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="50" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_normal" destruction_effect="star_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_rect_nm457_457" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_rect_nm458_458" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_rect_nm458_458" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_rect_nm501_501" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_rect_nm501_501" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_rect_nm504_010" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_rect_nm504_010" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_rect_nm504_504" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_rect_nm504_504" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_rect_nm505_505" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_rect_nm505_505" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_rect_nm506_506" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_rect_nm506_506" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_rect_nm515_515" shape="0" size="50 26" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_rect_nm515_515" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_tri_nm501_501" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_tri_nm501_501" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_tri_nm504_010" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_tri_nm504_010" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_tri_nm504_504" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_tri_nm504_504" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_tri_nm505_505" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_tri_nm505_505" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_tri_nm506_506" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_tri_nm506_506" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal01_bricks_original_tri_nm515_515" shape="1" size="50 43.301" max_hp="1" mass="1" angle="0" score="10" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_tri_nm515_515" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_original_circ_nm401a_401a" shape="2" size="50 50" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nm401b_401b" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_original_circ_nm401a_401a" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_original_circ_nm406a_406a" shape="2" size="50 50" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nm406b_406b" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_original_circ_nm406a_406a" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_original_circ_nm414a_414a" shape="2" size="50 50" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nm414b_414b" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_original_circ_nm414a_414a" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_original_rect_nm402a_402a" shape="0" size="50 26" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_rect_nm402b_402b" rect="0 0 50 26" color="-1" />
<image hp="2" image_id="bricks_original_rect_nm402a_402a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_original_rect_nm407a_407a" shape="0" size="50 26" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_rect_nm407b_407b" rect="0 0 50 26" color="-1" />
<image hp="2" image_id="bricks_original_rect_nm407a_407a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_original_rect_nm413a_413a" shape="0" size="50 26" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_rect_nm413b_413b" rect="0 0 50 26" color="-1" />
<image hp="2" image_id="bricks_original_rect_nm413a_413a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_original_tri_nm400a_400a" shape="1" size="50 43.301" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_tri_nm400b_400b" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_original_tri_nm400a_400a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_original_tri_nm408a_408a" shape="1" size="50 43.301" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_tri_nm408b_408b" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_original_tri_nm408a_408a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal02_bricks_original_tri_nm415a_415a" shape="1" size="50 43.301" max_hp="2" mass="1" angle="0" score="20" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_tri_nm415b_415b" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_original_tri_nm415a_415a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal03_bricks_original_circ_nm403a_403a" shape="2" size="50 50" max_hp="3" mass="1" angle="0" score="30" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nm403c_403c" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_original_circ_nm403b_403b" rect="0 0 50 50" color="-1" />
<image hp="3" image_id="bricks_original_circ_nm403a_403a" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal03_bricks_original_circ_nm521a_521a" shape="2" size="50 50" max_hp="3" mass="1" angle="0" score="30" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nm521c_521c" rect="0 0 50 50" color="-1" />
<image hp="2" image_id="bricks_original_circ_nm521b_521b" rect="0 0 50 50" color="-1" />
<image hp="3" image_id="bricks_original_circ_nm521a_521a" rect="0 0 50 50" color="-1" />
</brick_template>
<brick_template id="normal03_bricks_original_rect_nm404a_404a" shape="0" size="50 26" max_hp="3" mass="1" angle="0" score="30" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_rect_nm404c_404c" rect="0 0 50 26" color="-1" />
<image hp="2" image_id="bricks_original_rect_nm404b_404b" rect="0 0 50 26" color="-1" />
<image hp="3" image_id="bricks_original_rect_nm404a_404a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal03_bricks_original_rect_nm521a_521a" shape="0" size="50 26" max_hp="3" mass="1" angle="0" score="30" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_rect_nm521c_521c" rect="0 0 50 26" color="-1" />
<image hp="2" image_id="bricks_original_rect_nm521b_521b" rect="0 0 50 26" color="-1" />
<image hp="3" image_id="bricks_original_rect_nm521a_521a" rect="0 0 50 26" color="-1" />
</brick_template>
<brick_template id="normal03_bricks_original_tri_nm405a_405a" shape="1" size="50 43.301" max_hp="3" mass="1" angle="0" score="30" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_tri_nm405c_405c" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_original_tri_nm405b_405b" rect="0 0 50 44" color="-1" />
<image hp="3" image_id="bricks_original_tri_nm405a_405a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="normal03_bricks_original_tri_nm521a_521a" shape="1" size="50 43.301" max_hp="3" mass="1" angle="0" score="30" flag="0" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_small" destruction_effect="normal02_brick_explosion" sound="" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_tri_nm521c_521c" rect="0 0 50 44" color="-1" />
<image hp="2" image_id="bricks_original_tri_nm521b_521b" rect="0 0 50 44" color="-1" />
<image hp="3" image_id="bricks_original_tri_nm521a_521a" rect="0 0 50 44" color="-1" />
</brick_template>
<brick_template id="withgem01_bricks_original_circ_nmwithgem500_500" shape="2" size="50 50" max_hp="1" mass="1" angle="0" score="50" flag="1" light_k="0.800" physical_state="4" move_restraint="0 0" hp_from_hard_side="20" feed_back="resize_normal" destruction_effect="normal02_brick_explosion" sound="collision_ball_withgem" invulnerable_sound="" >
<image hp="1" image_id="bricks_original_circ_nmwithgem500_500" rect="0 0 50 50" color="-1" />
<predefined_effect id="brick_gem_sparks" />
<predefined_effect id="brick_gem_postdraw_effect" pre_draw="false" texture="special_elements_gem_nmgem_gem" />
</brick_template>
</BrickTemplates>
</setting>
</S4Settings>
