c2Houses.c0l1Houses determine how much house spacel1you have.  All items require some amountl1of house space; therefore, the morel1house space, the more stuff you can buy.l1Houses also determine the maximuml1prestige you can gain from house accessoriesl1(the house accessory prestige cap,l1or h.a.p. cap).

c2House Accessories.c0l1With the exception of security systems,l1house accessories give prestige.l1Prestige is important because manyl1boxers require your boxer to have a minimuml1amount of prestige before they fightl1him.  Note that your house limitsl1the amount of prestige housel1accessories can give.  This limitl1is known as the h.a.p. cap.

c2Toys.c0l1Toys generally give morale.  Moralel1is important because it determinesl1how quickly your boxer recovers afterl1a fight.  The higher his morale, the quickerl1he heals, and the more fights you canl1complete in a year.  Every 50 morall1points increase weekly healingl1by roughly 1 points.  The maximuml1effective morale is 400.

c2Pets.c0l1Pets give you prestige.  Prestigel1is important because many boxers requirel1your boxer to have a minimum amountl1of prestige before they fight him.l1There are no caps to pet prestige,l1but pets generally have a monthly bill.

c2Luxury Items.c0l1Luxury Items are importantl1because some boxer will only fight youl1if you own a particular luxury item.

c2Groupies.c0l1Groupies give you popularity.l1Popularity is important because thel1fight purse increases along withl1your popularity.  Also, some boxersl1require that you have a minimuml1popularity before they fight you.

c2Coaches.c0l1Coaches are important because theyl1can unlock some or all of your boxer'sl1special moves.  Coaches can also alterl1your boxer's statistics to give him al1slight edge during a fight.

c2Trophies.c0l1Here, you can view all the trophiesl1you've collected throughout your l1career.

c2Back.c0l1Return to main career window.

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