Desktop color depth:  32
caption offset:  -3
caption size:  0
D:\962Game\Glow Worm\Data\Info\settings.dat
Level : main triggered
CMO Loaded:  D:\962Game\Glow Worm\Data\prc_loading.cmo
Message recieved:  Flow:  Loading Screen Complete
# Compile - release - '2D -> 3D Space'
# Up To Date - release - 'Rewind Wave'
# 0 error(s), 0 warning(s)
CMO Loaded into Scene:  D:\962Game\Glow Worm\Data\prc_adventure.cmo
# Up To Date - release - 'Wave Rewind'
# 0 error(s), 0 warning(s)
CMO Loaded into Scene:  D:\962Game\Glow Worm\Data\prc_hof.cmo
# Up To Date - release - 'Set 2D Sprite Modulate'
# Compile - release - 'Sprite Load File'
# Up To Date - release - 'Sprite Set Current Slot'
# Up To Date - release - 'Rewind Wave'
# Up To Date - release - 'Wave Rewind'
# Up To Date - release - '2D -> 3D Space'
# Compile - release - 'Sprite Set Alpha'
# 0 error(s), 0 warning(s)
CMO Loaded into Scene:  D:\962Game\Glow Worm\Data\prc_puzzle.cmo
# Up To Date - release - 'Set 2D Sprite Modulate'
# Up To Date - release - 'Sprite Set Current Slot'
# Compile - release - 'Identify Cluster'
# Compile - release - 'Sprite Set Filtering'
# Compile - release - 'Sprite Disable Filtering'
# Compile - release - 'New Collapse'
# Compile - release - 'Newest Collapse'
# Up To Date - release - 'Sprite Set Alpha'
# Compile - release - 'Mover'
# Compile - release - 'Seek Position'
# Compile - release - 'Get Time'
# Up To Date - release - '2D -> 3D Space'
# Compile - release - 'Set Sprite Blend Modes'
# Compile - release - 'Sprite Load Image'
# Compile - release - 'V2D In Rectangle?'
# Compile - release - 'Load Game Sprite'
# Up To Date - release - 'Wave Rewind'
# Up To Date - release - 'Rewind Wave'
# 0 error(s), 0 warning(s)
CMO Loaded into Scene:  D:\962Game\Glow Worm\Data\game_play.cmo
# Up To Date - release - 'Wave Rewind'
# Compile - release - 'String  UC First'
# Up To Date - release - 'Mover'
# Up To Date - release - 'Seek Position'
# Up To Date - release - '2D -> 3D Space'
# Up To Date - release - 'Sprite Set Alpha'
# 0 error(s), 0 warning(s)
CMO Loaded into Scene:  D:\962Game\Glow Worm\Data\prc_title.cmo
# Up To Date - release - 'Rewind Wave'
# 0 error(s), 0 warning(s)
CMO Loaded into Scene:  D:\962Game\Glow Worm\Data\prc_endgame.cmo
Loading done.
Total video memory: 524594688
Texture count: 131
Texture size: 20
Sprite count: 38
Sprite size: 11
Trigger:  load completed.
Shutdown Initiated...
Shutdown:  Reset...
Shutdown:  ClearAll...
Shutdown:  Destroyed RenderContext...
Shutdown:  Closed CKContext...
Shutdown:  CKShutdown...
