11:46:06: Creating resource group General
11:46:06: Creating resource group Internal
11:46:06: Creating resource group Autodetect
11:46:06: SceneManagerFactory for type 'DefaultSceneManager' registered.
11:46:06: Registering ResourceManager for type Material
11:46:06: Registering ResourceManager for type Mesh
11:46:06: Registering ResourceManager for type Skeleton
11:46:06: MovableObjectFactory for type 'ParticleSystem' registered.
11:46:06: OverlayElementFactory for type Panel registered.
11:46:06: OverlayElementFactory for type BorderPanel registered.
11:46:06: OverlayElementFactory for type TextArea registered.
11:46:06: Registering ResourceManager for type Font
11:46:06: ArchiveFactory for archive type FileSystem registered.
11:46:06: ArchiveFactory for archive type Zip registered.
11:46:06: DDS codec registering
11:46:06: FreeImage version: 3.13.1
11:46:06: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See http://freeimage.sourceforge.net for details
11:46:06: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,bay,bmq,cr2,crw,cs1,dc2,dcr,dng,erf,fff,hdr,k25,kdc,mdc,mos,mrw,nef,orf,pef,pxn,raf,raw,rdc,sr2,srf,arw,3fr,cine,ia,kc2,mef,nrw,qtk,rw2,sti,drf,dsc,ptx,cap,iiq,rwz
11:46:06: Registering ResourceManager for type HighLevelGpuProgram
11:46:06: Registering ResourceManager for type Compositor
11:46:06: MovableObjectFactory for type 'Entity' registered.
11:46:06: MovableObjectFactory for type 'Light' registered.
11:46:06: MovableObjectFactory for type 'BillboardSet' registered.
11:46:06: MovableObjectFactory for type 'ManualObject' registered.
11:46:06: MovableObjectFactory for type 'BillboardChain' registered.
11:46:06: MovableObjectFactory for type 'RibbonTrail' registered.
11:46:06: Loading library .\RenderSystem_Direct3D9
11:46:06: Installing plugin: D3D9 RenderSystem
11:46:06: D3D9 : Direct3D9 Rendering Subsystem created.
11:46:06: D3D9: Driver Detection Starts
11:46:06: D3D9: Driver Detection Ends
11:46:06: Plugin successfully installed
11:46:06: Loading library .\ParticleUniverse.dll
11:46:06: Installing plugin: ParticleUniverse
11:46:06: MovableObjectFactory for type 'PUParticleSystem' registered.
11:46:06: MovableObjectFactory for type 'BoxSet' registered.
11:46:06: MovableObjectFactory for type 'SphereSet' registered.
11:46:06: ParticleUniverse: Particle Renderer Type 'Beam' registered
11:46:06: ParticleUniverse: Particle Renderer Type 'Billboard' registered
11:46:06: ParticleUniverse: Particle Renderer Type 'Box' registered
11:46:06: ParticleUniverse: Particle Renderer Type 'Sphere' registered
11:46:06: ParticleUniverse: Particle Renderer Type 'Entity' registered
11:46:06: ParticleUniverse: Particle Renderer Type 'RibbonTrail' registered
11:46:06: ParticleUniverse: Particle Renderer Type 'Light' registered
11:46:06: ParticleUniverse: Particle Emitter Type 'Point' registered
11:46:06: ParticleUniverse: Particle Emitter Type 'Line' registered
11:46:06: ParticleUniverse: Particle Emitter Type 'Box' registered
11:46:06: ParticleUniverse: Particle Emitter Type 'Circle' registered
11:46:06: ParticleUniverse: Particle Emitter Type 'SphereSurface' registered
11:46:06: ParticleUniverse: Particle Emitter Type 'Vertex' registered
11:46:06: ParticleUniverse: Particle Emitter Type 'MeshSurface' registered
11:46:06: ParticleUniverse: Particle Emitter Type 'Position' registered
11:46:06: ParticleUniverse: Particle Emitter Type 'Slave' registered
11:46:06: ParticleUniverse: Particle Affector Type 'Dummy01' registered
11:46:06: ParticleUniverse: Particle Affector Type 'LinearForce' registered
11:46:06: ParticleUniverse: Particle Affector Type 'Gravity' registered
11:46:06: ParticleUniverse: Particle Affector Type 'ParticleFollower' registered
11:46:06: ParticleUniverse: Particle Affector Type 'Vortex' registered
11:46:06: ParticleUniverse: Particle Affector Type 'Randomiser' registered
11:46:06: ParticleUniverse: Particle Affector Type 'Line' registered
11:46:06: ParticleUniverse: Particle Affector Type 'Scale' registered
11:46:06: ParticleUniverse: Particle Affector Type 'ScaleVelocity' registered
11:46:06: ParticleUniverse: Particle Affector Type 'GeometryRotator' registered
11:46:06: ParticleUniverse: Particle Affector Type 'TextureRotator' registered
11:46:06: ParticleUniverse: Particle Affector Type 'TextureAnimator' registered
11:46:06: ParticleUniverse: Particle Affector Type 'Jet' registered
11:46:06: ParticleUniverse: Particle Affector Type 'Align' registered
11:46:06: ParticleUniverse: Particle Affector Type 'FlockCentering' registered
11:46:06: ParticleUniverse: Particle Affector Type 'CollisionAvoidance' registered
11:46:06: ParticleUniverse: Particle Affector Type 'VelocityMatching' registered
11:46:06: ParticleUniverse: Particle Affector Type 'Colour' registered
11:46:06: ParticleUniverse: Particle Affector Type 'SineForce' registered
11:46:06: ParticleUniverse: Particle Affector Type 'Dummy02' registered
11:46:06: ParticleUniverse: Particle Affector Type 'SphereCollider' registered
11:46:06: ParticleUniverse: Particle Affector Type 'PlaneCollider' registered
11:46:06: ParticleUniverse: Particle Affector Type 'BoxCollider' registered
11:46:06: ParticleUniverse: Particle Affector Type 'InterParticleCollider' registered
11:46:06: ParticleUniverse: Particle Affector Type 'PathFollower' registered
11:46:06: ParticleUniverse: Particle Affector Type 'ForceField' registered
11:46:06: ParticleUniverse: Particle Observer Type 'OnExpire' registered
11:46:06: ParticleUniverse: Particle Observer Type 'OnEmission' registered
11:46:06: ParticleUniverse: Particle Observer Type 'OnCount' registered
11:46:06: ParticleUniverse: Particle Observer Type 'OnEventFlag' registered
11:46:06: ParticleUniverse: Particle Observer Type 'OnCollision' registered
11:46:06: ParticleUniverse: Particle Observer Type 'OnVelocity' registered
11:46:06: ParticleUniverse: Particle Observer Type 'OnTime' registered
11:46:06: ParticleUniverse: Particle Observer Type 'OnPosition' registered
11:46:06: ParticleUniverse: Particle Observer Type 'OnClear' registered
11:46:06: ParticleUniverse: Particle Observer Type 'OnQuota' registered
11:46:06: ParticleUniverse: Particle Observer Type 'OnRandom' registered
11:46:06: ParticleUniverse: Particle EventHandler Type 'DoExpire' registered
11:46:06: ParticleUniverse: Particle EventHandler Type 'DoFreeze' registered
11:46:06: ParticleUniverse: Particle EventHandler Type 'DoPlacementParticle' registered
11:46:06: ParticleUniverse: Particle EventHandler Type 'DoStopSystem' registered
11:46:06: ParticleUniverse: Particle EventHandler Type 'DoEnableComponent' registered
11:46:06: ParticleUniverse: Particle EventHandler Type 'DoAffector' registered
11:46:06: ParticleUniverse: Particle EventHandler Type 'DoScale' registered
11:46:06: ParticleUniverse: Particle Extern Type 'Gravity' registered
11:46:06: ParticleUniverse: Particle Extern Type 'SphereCollider' registered
11:46:06: ParticleUniverse: Particle Extern Type 'BoxCollider' registered
11:46:06: ParticleUniverse: Particle Extern Type 'Vortex' registered
11:46:06: ParticleUniverse: Particle Extern Type 'SceneDecorator' registered
11:46:06: ParticleUniverse: Particle Behaviour Type 'Slave' registered
11:46:06: Plugin successfully installed
11:46:06: Loading library .\Plugin_CgProgramManager
11:46:06: Installing plugin: Cg Program Manager
11:46:06: Plugin successfully installed
11:46:06: *-*-* OGRE Initialising
11:46:06: *-*-* Version 1.7.2 (Cthugha)
11:46:06: CPU Identifier & Features
11:46:06: -------------------------
11:46:06:  *   CPU ID: GenuineIntel: Intel(R) Core(TM)2 Quad CPU    Q8400  @ 2.66GHz
11:46:06:  *      SSE: yes
11:46:06:  *     SSE2: yes
11:46:06:  *     SSE3: yes
11:46:06:  *      MMX: yes
11:46:06:  *   MMXEXT: yes
11:46:06:  *    3DNOW: no
11:46:06:  * 3DNOWEXT: no
11:46:06:  *     CMOV: yes
11:46:06:  *      TSC: yes
11:46:06:  *      FPU: yes
11:46:06:  *      PRO: yes
11:46:06:  *       HT: no
11:46:06: -------------------------
11:46:06: D3D9 : Subsystem Initialising
11:46:06: Registering ResourceManager for type Texture
11:46:06: Registering ResourceManager for type GpuProgram
11:46:06: ***************************************
11:46:06: *** D3D9 : Subsystem Initialised OK ***
11:46:06: ***************************************
11:46:06: D3D9RenderSystem::_createRenderWindow "ȴս", 1280x720 windowed  miscParams: border=fixed outerDimensions=true 
11:46:06: D3D9 : Created D3D9 Rendering Window 'ȴս' : 1280x720, 32bpp
11:46:06: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
11:46:06: D3D9: Vertex texture format supported - PF_L8
11:46:06: D3D9: Vertex texture format supported - PF_L16
11:46:06: D3D9: Vertex texture format supported - PF_A8
11:46:06: D3D9: Vertex texture format supported - PF_A4L4
11:46:06: D3D9: Vertex texture format supported - PF_BYTE_LA
11:46:06: D3D9: Vertex texture format supported - PF_R5G6B5
11:46:06: D3D9: Vertex texture format supported - PF_B5G6R5
11:46:06: D3D9: Vertex texture format supported - PF_A4R4G4B4
11:46:06: D3D9: Vertex texture format supported - PF_A1R5G5B5
11:46:06: D3D9: Vertex texture format supported - PF_A8R8G8B8
11:46:06: D3D9: Vertex texture format supported - PF_B8G8R8A8
11:46:06: D3D9: Vertex texture format supported - PF_A2R10G10B10
11:46:06: D3D9: Vertex texture format supported - PF_DXT1
11:46:06: D3D9: Vertex texture format supported - PF_DXT2
11:46:06: D3D9: Vertex texture format supported - PF_DXT3
11:46:06: D3D9: Vertex texture format supported - PF_DXT4
11:46:06: D3D9: Vertex texture format supported - PF_DXT5
11:46:06: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
11:46:06: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
11:46:06: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
11:46:06: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
11:46:06: D3D9: Vertex texture format supported - PF_X8R8G8B8
11:46:06: D3D9: Vertex texture format supported - PF_R8G8B8A8
11:46:06: D3D9: Vertex texture format supported - PF_DEPTH
11:46:06: D3D9: Vertex texture format supported - PF_SHORT_RGBA
11:46:06: D3D9: Vertex texture format supported - PF_FLOAT16_R
11:46:06: D3D9: Vertex texture format supported - PF_FLOAT32_R
11:46:06: D3D9: Vertex texture format supported - PF_SHORT_GR
11:46:06: D3D9: Vertex texture format supported - PF_FLOAT16_GR
11:46:06: D3D9: Vertex texture format supported - PF_FLOAT32_GR
11:46:06: D3D9: Vertex texture format supported - PF_SHORT_RGB
11:46:06: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
11:46:06: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
11:46:06: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
11:46:06: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
11:46:06: RenderSystem capabilities
11:46:06: -------------------------
11:46:06: RenderSystem Name: Direct3D9 Rendering Subsystem
11:46:06: GPU Vendor: intel
11:46:06: Device Name: Monitor-1-Intel(R) G41 Express Chipset
11:46:06: Driver Version: 6.14.10.4964
11:46:06:  * Fixed function pipeline: yes
11:46:06:  * Hardware generation of mipmaps: yes
11:46:06:  * Texture blending: yes
11:46:06:  * Anisotropic texture filtering: yes
11:46:06:  * Dot product texture operation: yes
11:46:06:  * Cube mapping: yes
11:46:06:  * Hardware stencil buffer: yes
11:46:06:    - Stencil depth: 8
11:46:06:    - Two sided stencil support: yes
11:46:06:    - Wrap stencil values: yes
11:46:06:  * Hardware vertex / index buffers: yes
11:46:06:  * Vertex programs: yes
11:46:06:  * Number of floating-point constants for vertex programs: 256
11:46:06:  * Number of integer constants for vertex programs: 16
11:46:06:  * Number of boolean constants for vertex programs: 16
11:46:06:  * Fragment programs: yes
11:46:06:  * Number of floating-point constants for fragment programs: 224
11:46:06:  * Number of integer constants for fragment programs: 16
11:46:06:  * Number of boolean constants for fragment programs: 16
11:46:06:  * Geometry programs: no
11:46:06:  * Number of floating-point constants for geometry programs: 0
11:46:06:  * Number of integer constants for geometry programs: 0
11:46:06:  * Number of boolean constants for geometry programs: 0
11:46:06:  * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
11:46:06:  * Texture Compression: yes
11:46:06:    - DXT: yes
11:46:06:    - VTC: no
11:46:06:    - PVRTC: no
11:46:06:  * Scissor Rectangle: yes
11:46:06:  * Hardware Occlusion Query: yes
11:46:06:  * User clip planes: yes
11:46:06:  * VET_UBYTE4 vertex element type: yes
11:46:06:  * Infinite far plane projection: yes
11:46:06:  * Hardware render-to-texture: yes
11:46:06:  * Floating point textures: yes
11:46:06:  * Non-power-of-two textures: yes (limited)
11:46:06:  * Volume textures: yes
11:46:06:  * Multiple Render Targets: 4
11:46:06:    - With different bit depths: yes
11:46:06:  * Point Sprites: yes
11:46:06:  * Extended point parameters: yes
11:46:06:  * Max Point Size: 10
11:46:06:  * Vertex texture fetch: yes
11:46:06:  * Number of world matrices: 0
11:46:06:  * Number of texture units: 8
11:46:06:  * Stencil buffer depth: 8
11:46:06:  * Number of vertex blend matrices: 0
11:46:06:    - Max vertex textures: 4
11:46:06:    - Vertex textures shared: no
11:46:06:  * Render to Vertex Buffer : no
11:46:06:  * DirectX per stage constants: yes
11:46:06: DefaultWorkQueue('Root') initialising on thread 00159298.
11:46:06: DefaultWorkQueue('Root')::WorkerFunc - thread 001D0B48 starting.
11:46:06: DefaultWorkQueue('Root')::WorkerFunc - thread 001D0B78 starting.
11:46:06: DefaultWorkQueue('Root')::WorkerFunc - thread 001D0BA8 starting.
11:46:06: DefaultWorkQueue('Root')::WorkerFunc - thread 001D0C20 starting.
11:46:06: Particle Renderer Type 'billboard' registered
11:46:06: Added resource location '../media/MyGUI_Media' of type 'FileSystem' to resource group 'General'
11:46:06: Added resource location '../media/GUI' of type 'FileSystem' to resource group 'General'
11:46:06: Added resource location '../media/UI' of type 'FileSystem' to resource group 'General'
11:46:06: Added resource location '../media/Script' of type 'FileSystem' to resource group 'General'
11:46:06: Added resource location '../Media/ParticleUniverse/core' of type 'FileSystem' to resource group 'General'
11:46:06: Added resource location '../Media/ParticleUniverse/materials' of type 'FileSystem' to resource group 'General'
11:46:06: Added resource location '../Media/ParticleUniverse/scripts' of type 'FileSystem' to resource group 'General'
11:46:06: Added resource location '../Media/ParticleUniverse/textures' of type 'FileSystem' to resource group 'General'
11:46:06: Added resource location '../media/terrain' of type 'FileSystem' to resource group 'General'
11:46:06: Added resource location '../media/mesh' of type 'FileSystem' to resource group 'General'
11:46:06: Added resource location '../media/OgreCore.zip' of type 'Zip' to resource group 'General'
11:46:06: Parsing scripts for resource group Autodetect
11:46:06: Finished parsing scripts for resource group Autodetect
11:46:06: Parsing scripts for resource group General
11:46:06: Parsing script shadowcommon.program
11:46:06: Parsing script instancing.program
11:46:06: Parsing script mp_flare_02.material
11:46:06: Parsing script mp_flare_05.material
11:46:06: Parsing script mp_hit_02.material
11:46:06: Parsing script mp_seal.material
11:46:06: Parsing script mp_seal_03_1x2.material
11:46:06: Parsing script mp_seal_08.material
11:46:06: Parsing script mp_spell_effect_06.material
11:46:06: Parsing script mp_streak_01.material
11:46:06: Parsing script pu_example.material
11:46:06: Parsing script pu_mediapack_01.material
11:46:06: Parsing script cliff.material
11:46:06: Parsing script cube.material
11:46:06: Parsing script Shadow.material
11:46:06: Parsing script skybox.material
11:46:06: Parsing script Terrain.material
11:46:06: Parsing script Testwater.material
11:46:06: Parsing script a.material
11:46:06: Parsing script bow.material
11:46:06: Parsing script HeavyInf.material
11:46:06: Parsing script HeavyInfOf.material
11:46:06: Parsing script HolySpirit.material
11:46:06: Parsing script LargeShield.material
11:46:06: Parsing script LightInf.material
11:46:06: Parsing script LightInfOf.material
11:46:06: Parsing script MoveArrow.material
11:46:06: Parsing script Pike.material
11:46:06: Parsing script RoundShield.material
11:46:06: Parsing script Saint.material
11:46:06: Parsing script sceneobj.material
11:46:06: Parsing script soul.material
11:46:06: Parsing script Stronghold.material
11:46:06: Parsing script OgreCore.material
11:46:06: Parsing script OgreProfiler.material
11:46:06: Parsing script fire.pu
11:46:06: ParticleUniverse: Particle System Template 'fireSystem' registered
11:46:06: Texture: pu_flame.png: Loading 1 faces(PF_R8G8B8,64x64x1) with  hardware generated mipmaps from Image. Internal format is PF_X8R8G8B8,64x64x1.
11:46:06: D3D9 : ***** Dimensions altered by the render system
11:46:06: D3D9 : ***** Source image dimensions : 336x330
11:46:06: D3D9 : ***** Texture dimensions : 512x512
11:46:06: Texture: pu_smoke_brown_336x330.png: Loading 1 faces(PF_A8R8G8B8,336x330x1) with 9 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
11:46:06: Parsing script Fireplace_01.pu
11:46:06: ParticleUniverse: Particle System Template 'PUMediaPack/Fireplace_01' registered
11:46:06: Texture: pump_flame_01.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
11:46:06: Texture: pump_flame_02.png: Loading 1 faces(PF_A8R8G8B8,128x128x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1.
11:46:06: Parsing script mp_diabolique.pu
11:46:06: ParticleUniverse: Particle System Template 'mp_diabolique' registered
11:46:06: Texture: mp_flare_05.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
11:46:06: Parsing script mp_flare_06.pu
11:46:06: ParticleUniverse: Particle System Template 'mp_flare_06' registered
11:46:06: D3D9 : Loading 2D Texture, image name : 'mp_flare_02.dds' with 2147483647 mip map levels
11:46:06: Parsing script mp_hit_02.pu
11:46:06: ParticleUniverse: Particle System Template 'mp_hit_02' registered
11:46:06: D3D9 : Loading 2D Texture, image name : 'mp_hit_arrow.dds' with 2147483647 mip map levels
11:46:06: D3D9 : Loading 2D Texture, image name : 'mp_hit_circle_01.dds' with 2147483647 mip map levels
11:46:06: Parsing script mp_seal_01_large.pu
11:46:06: ParticleUniverse: Particle System Template 'Seal/mp_seal_01' registered
11:46:06: D3D9 : Loading 2D Texture, image name : 'mp_seal_01.dds' with 2147483647 mip map levels
11:46:06: D3D9 : Loading 2D Texture, image name : 'mp_seal_arrow.dds' with 2147483647 mip map levels
11:46:06: Parsing script mp_seal_02.pu
11:46:06: ParticleUniverse: Particle System Template 'mp_seal_02' registered
11:46:06: D3D9 : Loading 2D Texture, image name : 'mp_seal_02.dds' with 2147483647 mip map levels
11:46:06: D3D9 : Loading 2D Texture, image name : 'mp_seal_flare.dds' with 2147483647 mip map levels
11:46:06: Parsing script mp_seal_03.pu
11:46:06: ParticleUniverse: Particle System Template 'mp_seal_03' registered
11:46:06: D3D9 : Loading 2D Texture, image name : 'mp_seal_03_1x2.dds' with 2147483647 mip map levels
11:46:06: Parsing script mp_seal_08.pu
11:46:06: ParticleUniverse: Particle System Template 'mp_seal_08' registered
11:46:07: D3D9 : Loading 2D Texture, image name : 'mp_seal_08.dds' with 2147483647 mip map levels
11:46:07: Parsing script mp_spell_effect_06.pu
11:46:07: ParticleUniverse: Particle System Template 'mp_spell_effect_06' registered
11:46:07: D3D9 : Loading 2D Texture, image name : 'mp_spell_outer.dds' with 2147483647 mip map levels
11:46:07: D3D9 : Loading 2D Texture, image name : 'mp_spell_inner.dds' with 2147483647 mip map levels
11:46:07: Parsing script mp_streak_01.pu
11:46:07: ParticleUniverse: Particle System Template 'mp_streak_01' registered
11:46:07: D3D9 : Loading 2D Texture, image name : 'mp_flare_streak_01.dds' with 2147483647 mip map levels
11:46:07: Texture: mp_flare_04.png: Loading 1 faces(PF_SHORT_RGB,512x512x1) with 9 generated mipmaps from Image. Internal format is PF_SHORT_RGBA,512x512x1.
11:46:07: Parsing script Ogre.fontdef
11:46:07: Parsing script OgreDebugPanel.overlay
11:46:07: Texture: New_Ogre_Border_Center.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
11:46:07: Texture: New_Ogre_Border.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
11:46:07: Texture: New_Ogre_Border_Break.png: Loading 1 faces(PF_A8R8G8B8,32x32x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,32x32x1.
11:46:07: Texture: ogretext.png: Loading 1 faces(PF_A8R8G8B8,256x128x1) with  hardware generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x128x1.
11:46:07: Parsing script OgreLoadingPanel.overlay
11:46:07: Finished parsing scripts for resource group General
11:46:07: Parsing scripts for resource group Internal
11:46:07: Finished parsing scripts for resource group Internal
11:46:08: Texture: MyGUI_BlackOrangeSkins.png: Loading 1 faces(PF_A8R8G8B8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1.
11:46:08: Texture: MyGUI_UISkins.png: Loading 1 faces(PF_A8R8G8B8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
11:46:08: Texture: SLGIcon.png: Loading 1 faces(PF_A8R8G8B8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
11:46:08: Texture: menubg.png: Loading 1 faces(PF_R8G8B8,1280x720x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1280x720x1.
11:46:08: Texture: logo.png: Loading 1 faces(PF_R8G8B8,1280x720x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1280x720x1.
11:46:10: DefaultWorkQueue('Root') shutting down on thread 00159298.
11:46:10: DefaultWorkQueue('Root')::WorkerFunc - thread 001D0B48 stopped.
11:46:10: DefaultWorkQueue('Root')::WorkerFunc - thread 001D0C20 stopped.
11:46:10: DefaultWorkQueue('Root')::WorkerFunc - thread 001D0B78 stopped.
11:46:10: DefaultWorkQueue('Root')::WorkerFunc - thread 001D0BA8 stopped.
11:46:10: *-*-* OGRE Shutdown
11:46:10: Unregistering ResourceManager for type Compositor
11:46:10: Unregistering ResourceManager for type Font
11:46:10: Unregistering ResourceManager for type Skeleton
11:46:10: Unregistering ResourceManager for type Mesh
11:46:10: Unregistering ResourceManager for type HighLevelGpuProgram
11:46:10: Uninstalling plugin: Cg Program Manager
11:46:10: Plugin successfully uninstalled
11:46:10: Unloading library .\Plugin_CgProgramManager
11:46:10: Uninstalling plugin: ParticleUniverse
11:46:10: Plugin successfully uninstalled
11:46:10: Unloading library .\ParticleUniverse.dll
11:46:10: Uninstalling plugin: D3D9 RenderSystem
11:46:10: D3D9 : Shutting down cleanly.
11:46:10: Unregistering ResourceManager for type Texture
11:46:10: Unregistering ResourceManager for type GpuProgram
11:46:10: D3D9 : Direct3D9 Rendering Subsystem destroyed.
11:46:10: Plugin successfully uninstalled
11:46:10: Unloading library .\RenderSystem_Direct3D9
11:46:10: Unregistering ResourceManager for type Material
