<?xml version="1.0" encoding="utf-8" ?>
<MapName>map1</MapName>
<MapTeam>
    <Team2 TeamType="enemy1" TeamFaction="Etasi" />
    <Team3 TeamType="none" TeamFaction="none" />
    <Team4 TeamType="none" TeamFaction="none" />
</MapTeam>
<MapScript>testscript.lua</MapScript>
<MapInfo>mapinfo1</MapInfo>
<MapLoadBG>map1.png</MapLoadBG>
<MapSize>12</MapSize>
<MapData>lglglglglglglglglglglglgwgwglglglgwgwgwgwglgwgwglgwgwgwgwgwglglgwgwgwglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglglg</MapData>
<MapObject>
    <forest_0 Type="Forest" GridX="1" GridY="0" Mesh="forest.mesh" />
    <forest_1 Type="Forest" GridX="2" GridY="0" Mesh="forest.mesh" />
    <forest_2 Type="Forest" GridX="2" GridY="1" Mesh="forest.mesh" />
    <forest_3 Type="Forest" GridX="3" GridY="1" Mesh="forest.mesh" />
    <forest_4 Type="Forest" GridX="3" GridY="0" Mesh="forest.mesh" />
    <forest_5 Type="Forest" GridX="4" GridY="0" Mesh="forest.mesh" />
    <forest_6 Type="Forest" GridX="4" GridY="1" Mesh="forest.mesh" />
    <forest_7 Type="Forest" GridX="5" GridY="0" Mesh="forest.mesh" />
    <forest_8 Type="Forest" GridX="6" GridY="0" Mesh="forest.mesh" />
    <forest_9 Type="Forest" GridX="7" GridY="0" Mesh="forest.mesh" />
    <forest_10 Type="Forest" GridX="8" GridY="0" Mesh="forest.mesh" />
    <forest_11 Type="Forest" GridX="9" GridY="0" Mesh="forest.mesh" />
    <forest_12 Type="Forest" GridX="9" GridY="1" Mesh="forest.mesh" />
    <forest_13 Type="Forest" GridX="10" GridY="0" Mesh="forest.mesh" />
    <forest_14 Type="Forest" GridX="11" GridY="0" Mesh="forest.mesh" />
    <forest_15 Type="Forest" GridX="5" GridY="3" Mesh="forest.mesh" />
    <forest_16 Type="ForestLow" GridX="6" GridY="3" Mesh="forest3.mesh" />
    <forest_17 Type="ForestLow" GridX="7" GridY="3" Mesh="forest3.mesh" />
    <forest_18 Type="Forest" GridX="8" GridY="3" Mesh="forest.mesh" />
    <forest_19 Type="ForestLow" GridX="9" GridY="3" Mesh="forest3.mesh" />
    <forest_20 Type="ForestLow" GridX="4" GridY="3" Mesh="forest3.mesh" />
    <forest_21 Type="ForestLow" GridX="3" GridY="4" Mesh="forest3.mesh" />
    <forest_22 Type="ForestLow" GridX="4" GridY="4" Mesh="forest3.mesh" />
    <forest_23 Type="ForestLow" GridX="4" GridY="5" Mesh="forest3.mesh" />
    <forest_24 Type="Forest" GridX="4" GridY="6" Mesh="forest.mesh" />
    <forest_26 Type="ForestLow" GridX="5" GridY="6" Mesh="forest3.mesh" />
    <forest_27 Type="Forest" GridX="5" GridY="5" Mesh="forest.mesh" />
    <forest_28 Type="Forest" GridX="5" GridY="4" Mesh="forest.mesh" />
    <forest_29 Type="Forest" GridX="6" GridY="4" Mesh="forest.mesh" />
    <forest_30 Type="Forest" GridX="6" GridY="5" Mesh="forest.mesh" />
    <forest_31 Type="Forest" GridX="7" GridY="4" Mesh="forest.mesh" />
    <forest_32 Type="Forest" GridX="8" GridY="4" Mesh="forest.mesh" />
    <forest_34 Type="ForestLow" GridX="9" GridY="5" Mesh="forest3.mesh" />
    <forest_35 Type="Forest" GridX="8" GridY="5" Mesh="forest.mesh" />
    <forest_36 Type="Forest" GridX="7" GridY="5" Mesh="forest.mesh" />
    <forest_37 Type="Forest" GridX="6" GridY="6" Mesh="forest.mesh" />
    <forest_39 Type="ForestLow" GridX="7" GridY="7" Mesh="forest3.mesh" />
    <forest_40 Type="ForestLow" GridX="7" GridY="6" Mesh="forest3.mesh" />
    <forest_41 Type="Forest" GridX="8" GridY="6" Mesh="forest.mesh" />
    <forest_42 Type="Forest" GridX="9" GridY="6" Mesh="forest.mesh" />
    <forest_44 Type="ForestLow" GridX="10" GridY="6" Mesh="forest3.mesh" />
    <forest_45 Type="Forest" GridX="6" GridY="8" Mesh="forest.mesh" />
    <forest_46 Type="Forest" GridX="7" GridY="9" Mesh="forest.mesh" />
    <forest_47 Type="Forest" GridX="7" GridY="8" Mesh="forest.mesh" />
    <forest_48 Type="Forest" GridX="8" GridY="7" Mesh="forest.mesh" />
    <forest_49 Type="Forest" GridX="9" GridY="7" Mesh="forest.mesh" />
    <forest_50 Type="Forest" GridX="8" GridY="8" Mesh="forest.mesh" />
    <forest_51 Type="ForestLow" GridX="9" GridY="8" Mesh="forest3.mesh" />
    <forest_52 Type="ForestLow" GridX="8" GridY="9" Mesh="forest3.mesh" />
    <forest_59 Type="ForestLow" GridX="10" GridY="7" Mesh="forest3.mesh" />
    <forest_63 Type="ForestLow" GridX="11" GridY="10" Mesh="forest3.mesh" />
    <forest_64 Type="ForestLow" GridX="10" GridY="11" Mesh="forest3.mesh" />
    <forest_65 Type="Forest" GridX="11" GridY="11" Mesh="forest.mesh" />
    <forest_66 Type="Forest" GridX="6" GridY="9" Mesh="forest.mesh" />
    <forest_67 Type="ForestLow" GridX="5" GridY="9" Mesh="forest3.mesh" />
    <forest_68 Type="ForestLow" GridX="6" GridY="10" Mesh="forest3.mesh" />
    <forest_69 Type="ForestLow" GridX="7" GridY="10" Mesh="forest3.mesh" />
	<camp_1 Type="Camp" GridX="7" GridY="2" Mesh="Camp1.mesh" />
</MapObject>
<MapEffect />
<MapSquad>
    <Team1 />
    <Team2>
	    <Team2Squad_0 Type="EtasiLightSpear" GridX="5" GridY="3" Direction = "1" UnitNum = "50"/>
		<Team2Squad_2 Type="EtasiHeavyInf" GridX="7" GridY="2" Direction = "1" UnitNum = "50"/>
        <Team2Squad_3 Type="EtasiLightSpear" GridX="6" GridY="6" Direction = "1" UnitNum = "50"/>
	</Team2>
    <Team3 />
    <Team4 />
</MapSquad>
<MapArea>
    <DeployArea>
		<c0 X="0" Y="4" />
        <c1 X="0" Y="5" />
		<c2 X="1" Y="4" />
        <c3 X="1" Y="5" />
    </DeployArea>
</MapArea>
