<?xml version="1.0" encoding="utf-8" ?>
<StaticData>
	<SquadData>
		<CheetahSquad>
			<Name type="String" value="齐塔重步兵队"/>
			<Describe type="String" value="齐塔重步兵队"/>
		</CheetahSquad>
		<DandelionSquad>
			<Name type="String" value="丹德来恩弓兵队"/>
			<Describe type="String" value="丹德来恩弓兵队"/>
		</DandelionSquad>
		<Olivia>
			<Name type="String" value="奥莉瓦"/>
			<Describe type="String" value="奥莉瓦"/>
		</Olivia>
		<EtasiLightSpear>
			<Name type="String" value="达克斯轻装长矛队"/>
			<Describe type="String" value="达克斯轻装长矛队"/>
		</EtasiLightSpear>
		<EtasiHeavyInf>
			<Name type="String" value="达克斯重步兵队"/>
			<Describe type="String" value="达克斯重步兵队"/>
		</EtasiHeavyInf>
	</SquadData>
	<SoilderData>
		<WingsSoilder>
			<Name type="String" value="翼骑团战士"/>
			<Describe type="String" value="翼骑团战士"/>
		</WingsSoilder>
		<EtasiSoilder>
			<Name type="String" value="达克斯士兵"/>
			<Describe type="String" value="达克斯士兵"/>
		</EtasiSoilder>
	</SoilderData>
	<HorseData>
	</HorseData>
	<PweaponData>
		<HeavySword>
			<Name type="String" value="重剑"/>
			<Describe type="String" value="重剑"/>
		</HeavySword>
		<ShortSword>
			<Name type="String" value="短剑"/>
			<Describe type="String" value="短剑"/>
		</ShortSword>
		<Pike>
			<Name type="String" value="长枪"/>
			<Describe type="String" value="长枪"/>
		</Pike>
		<ShortSpear>
			<Name type="String" value="短枪"/>
			<Describe type="String" value="短枪"/>
		</ShortSpear>
	</PweaponData>
	<SweaponData>
		<LongBow>
			<Name type="String" value="长弓"/>
			<Describe type="String" value="长弓"/>
		</LongBow>
	</SweaponData>
	<ShieldData>
		<KnightShield>
			<Name type="String" value="骑士盾"/>
			<Describe type="String" value="骑士盾"/>
		</KnightShield>
		<RoundShield>
			<Name type="String" value="圆盾"/>
			<Describe type="String" value="圆盾"/>
		</RoundShield>
	</ShieldData>
	<ArmorData>
		<HeavyMail>
			<Name type="String" value="重锁甲"/>
			<Describe type="String" value="重锁甲"/>
		</HeavyMail>
		<LightMail>
			<Name type="String" value="轻锁甲"/>
			<Describe type="String" value="轻锁甲"/>
		</LightMail>
		<LeatherArmor>
			<Name type="String" value="皮甲"/>
			<Describe type="String" value="皮甲"/>
		</LeatherArmor>
	</ArmorData>
	<SkillData>
		<Attack>
			<Name type="String" value="攻击"/>
			<Describe type="String" value="攻击"/>
		</Attack>
		<MagicAttack>
			<Name type="String" value="魔法攻击"/>
			<Describe type="String" value="魔法攻击"/>
		</MagicAttack>
		<MagicShield>
			<Name type="String" value="圣灵护盾"/>
			<Describe type="String" value="圣灵护盾"/>
		</MagicShield>
		<RangedAttack>
			<Name type="String" value="射击"/>
			<Describe type="String" value="射击"/>
		</RangedAttack>
		<Defence>
			<Name type="String" value="防御"/>
			<Describe type="String" value="防御"/>
		</Defence>
		<Rest>
			<Name type="String" value="休整"/>
			<Describe type="String" value="休整"/>
		</Rest>	
		<Heal>
			<Name type="String" value="生命赐福"/>
			<Describe type="String" value="生命赐福"/>
		</Heal>	
		<Zeal>
			<Name type="String" value="热忱"/>
			<Describe type="String" value="热忱"/>
		</Zeal>
		<Confess>
			<Name type="String" value="忏悔"/>
			<Describe type="String" value="忏悔"/>
		</Confess>
		<Break>
			<Name type="String" value="破阵"/>
			<Describe type="String" value="破阵"/>
		</Break>
		<SuppressAttack>
			<Name type="String" value="压制射击"/>
			<Describe type="String" value="压制射击"/>
		</SuppressAttack>
	</SkillData>
	<EffectData>
		<TestEffect>
			<Name type="String" value="魔法单位"/>
			<Describe type="String" value="魔法单位"/>
		</TestEffect>
		<MagicShield>
			<Name type="String" value="魔法盾"/>
			<Describe type="String" value="魔法盾"/>
		</MagicShield>
		<Defence>
			<Name type="String" value="防御"/>
			<Describe type="String" value="防御"/>
		</Defence>
		<Zeal>
			<Name type="String" value="热忱"/>
			<Describe type="String" value="热忱"/>
		</Zeal>
		<Suppressed>
			<Name type="String" value="被压制"/>
			<Describe type="String" value="被压制"/>
		</Suppressed>
	</EffectData>
	<GroundData>
		<Ground1>
			<Name type="String" value="绿地"/>
			<Describe type="String" value="绿地"/>
		</Ground1>
		<Ground0>
			<Name type="String" value="荒地"/>
			<Describe type="String" value="荒地"/>
		</Ground0>
		<Ground2>
			<Name type="String" value="沼泽"/>
			<Describe type="String" value="沼泽"/>
		</Ground2>
		<Ground3>
			<Name type="String" value="雪地"/>
			<Describe type="String" value="雪地"/>
		</Ground3>
	</GroundData>
	<TerrainData>
		<Terrain1>
			<Name type="String" value="平地"/>
			<Describe type="String" value="平地"/>
		</Terrain1>
		<Terrain2>
			<Name type="String" value="高地"/>
			<Describe type="String" value="高地"/>
		</Terrain2>
		<Terrain0>
			<Name type="String" value="水面"/>
			<Describe type="String" value="水面"/>
		</Terrain0>
		<Terrain3>
			<Name type="String" value="悬崖"/>
			<Describe type="String" value="悬崖"/>
		</Terrain3>
		<Terrain4>
			<Name type="String" value="坡道"/>
			<Describe type="String" value="坡道"/>
		</Terrain4>
	</TerrainData>
	<MapObjType>
		<Camp>
			<Name type="String" value="营寨"/>
			<Describe type="String" value="营寨"/>
		</Camp>
		<Forest>
			<Name type="String" value="森林"/>
			<Describe type="String" value="森林"/>
		</Forest>
		<ForestLow>
			<Name type="String" value="森林"/>
			<Describe type="String" value="森林"/>		
		</ForestLow>		
	</MapObjType>
	<FactionData>
		<Wing>
			<Name type="String" value="翼骑团"/>
			<Describe type="String" value="翼骑团"/>
		</Wing>
		<Etasi>
			<Name type="String" value="达克斯"/>
			<Describe type="String" value="达克斯"/>
		</Etasi>
	</FactionData>
	<CityData>
		<TestCity>
			<Name type="String" value="测试城市"/>
			<Describe type="String" value="测试城市"/>
		</TestCity>
	</CityData>
</StaticData>