+Engine1
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Illumine MK I Engine
While merely an entry level engine, the Illumine is ideal for
Scouts that are designed more for shipping, mining, cleaning, 
trade, and other non-combat objectives.  The engine is known 
for its low cost of operation, being the most fuel efficient
type of engine available to mercenaries.

+Engine2
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Illumine MK II Engine
This upgraded version of the Illumine engine provides adequate
performance for light combat duties, but is generally considered
to be best for non-combat objectives.  Its small design, low
fuel consumption, and modest output provides a good first 
upgrade for rookie mercenaries flying light spacecraft.

+Engine3
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Voyage MK I Engine
Designed to provide a high level of power with minimal
assembly use, the Voyage class engine is an ideal choice for
small spacecraft that need assembly resources for other
critical components.  It also includes twin vertical stabilizers
to improve atmospheric control and is considered a good general
purpose engine for small and medium class spacecraft.

+Engine4
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Voyage MK II Engine
The MKII offers remarkable power output for its size and
assembly resources.  It's considered by most mercenaries to be
the best choice for light and medium class spacecraft.  It also
offers close to the power output of a Richton engine with a 
substantially lower assembly resource requirement.

+Engine5
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Richton Ion Engine
The military research division in the Richton system
developed this engine for use in interceptor class combat
spacecraft and was soon made available to mercenaries 
looking for a propulsion system that balances fuel 
consumption with power output.  The Richton is a good
overall choice for a variety of combat and non-combat roles.

+Engine6
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Clan Richton Ion Engine
The CR Ion Engine improves the power capacity of the
original Richton version with a very small increase in
fuel consumption.  Not generally recommended for smaller
spacecraft, the Clan Richton engine is a good fit for 
medium sized spacecraft.

+Engine7
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Neptune MK I Engine
The Neptune is a well armored and efficient propulsion
system.  For its power, the Neptune is relatively fuel 
efficient.  It's generally a better choice for larger ships
requiring powerful engines and with a high level of assembly
resource needed to accommodate its size.

+Engine8
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Neptune MK II Engine
The MK II Neptune is substantially larger and more 
powerful than the MK I.  It also includes a much
larger cooling system with bigger heat vents for 
improved efficiency and reduced exposure to damage.
The Neptune is also well shielded and is a popular choice
for mercenaries who frequently engage in heavy combat.

+Engine9
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Quantum Ion MK I Engine
The MK I Ion engine is the civilian version of a
classified military propulsion system offering far more
power than other engine types.  It includes 2 compression
cells which improves performance for rapid speed changes
and 4 sub-outlets for stability.

+Engine10
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Quantum Ion MK II Engine
The MK II is essentialy two MK I engines joined together.
It includes 4 compression cells and 8 sub-outlets.  While
not the most fuel efficient engine by any measure, its
output is unmatched and provides remarkable speed even
for the heaviest spacecraft.

+Shield1
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Class 1 shield

+Shield2
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Class 2 shield

+Shield3
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Class 3 shield

+Shield4
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Class 4 shield

+Shield5
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Class 5 shield

+Shield6
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Class 6 shield

+Shield7
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Class 7 shield

+Shield8
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Class 8 shield

+Shield9
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Class 9 shield

+Shield10
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Class 10 shield

+Cargob0
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0 cargo bays

+Cargob1
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1 cargo bay

+Cargob2
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2 cargo bays

+Cargob3
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3 cargo bays

+Cargob4
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4 cargo bays

+Cargob5
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5 cargo bays

+Fuel1
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Class 1 fuel tank

+Fuel2
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Class 2 fuel tank

+Fuel3
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Class 3 fuel tank

+Fuel4
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Class 4 fuel tank

+Fuel5
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Class 5 fuel tank

+Fuel6
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Class 6 fuel tank

+Fuel7
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Class 7 fuel tank

+Fuel8
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Class 8 fuel tank

+Fuel9
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Class 9 fuel tank

+Fuel10
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Class 10 fuel tank

+Wing1
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The standard entry level wing system is the StarGlider.
It provides moderate performance for small ship frames and 
requires a very low level of assembly resources.  Combined
with a low cost, its features result in this wing and
thruster set being a common choice for pilots who want
to compromise on agility.  This system includes the 
weakest thruster set available to mercenaries.

+Wing2
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The Archer wing system is a minor increase in overall 
performance compared to the StarGlider, but it does
offer its improvement at a minimal cost in assembly
resources and credits.  It works best on smaller
frames, but is also useful on larger frames to 
recover needed assembly resources for pilots who 
want to reduce maneuverability for other options.

+Wing3
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The Raptor wing is unique among small class wings.
It provides a much higher level of performance
and stability compared to other wings in the same
class and even some in higher classes.  Its twin
pylon design for its 4 tail fins only needs to be
attached to a frame at the front two wings, which
keeps assembly resource consumption to a minimum.

+Wing4
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The Falcon MKI wing is ideal for light and medium 
frames.  It provides improved thruster performance 
needed for heavier frames and doesn't require a lot
of assembly resources.  Its original application 
was on Alliance military spacecraft and is now being
sold in the free civilian markets of Evochron.

+Wing5
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The Falcon MKII wing adds a one piece tail section
to the original design, further improving agility.
A good upgrade for small and medium frames.

+Wing6
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The Falcon MKIII wing adds two middle fins to the 
MKII design along with additional thruster coils
further improving agility.  Recommended for small
and medium frames.

+Wing7
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The Razor MKI wing is a good choice for medium frames
as it includes two thruster packs to assist the
inertial dampening system for improved maneuvering 
performance.  Its additional weight and connections
for the thruster system do require substantially more
assembly resources, but most pilots consider the
advantages it offers to be worth it.

+Wing8
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The Razor MKII wing adds vertical stabilizers to 
the wings for improved performance.  Not an essential
upgrade, but a minor improvement for frames with
a few assembly resources remaining.

+Wing9
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The Razor MKIII wing adds a tail section, offering
additional thruster coil space for improved 
performance and stability.  Another minor
improvement to the Razor design.

+Wing10
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The Razor MKIV wing adds two middle stabilizing 
wings.  While the individual enhancements offer
minimal improvements, collectively they provide a
substantial upgrade compared to the MKI design.

+Wing11
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The NightHawk MKI wing may look very small in 
comparison to other wing designs, but it features
a revolutionary advancement previously only used in
military applications.  Mounted on each wing is an 
anti-gravity pod that is used to generate additional
power and agility.  Its design provides a higher 
level of performance than even the bulky Razor.

+Wing12
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The NightHawk MKII wing adds rear vertical stabilizers
to the original design, offering additional stability and
anti-gravity emitters.  It retains the same low visual
profile and overall size as the MKI design.

+Wing13
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The NightHawk MKIII wing adds middle stabilizer wings
to the MKII design, offering additional stability.  It
continues to provide a low profile appearance with
its stealthy design.  This wing is generally considered
the best performing model available to mercenaries.

+Ship1
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The Talon is a scout class frame that provides a
basic platform for new mercenaries.  It is inexpensive
to build and operate.  While the weapon options and 
defensive capabilities are limited, the Talon frame is 
the fastest platform and most maneuverable.  While its
design possibilities are limited, it can be optimized
effectively for particular advantages.  

+Ship2
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The Pulsar frame expands on the original and 
provides more assembly resources with a minimal 
reduction in performance and maneuverability.  It
also includes substantially more armor and is a more
flexible platform from a design options standpoint.  

+Ship3
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The Saber is a fighter class frame, although it 
is also used as a scout by many mercenaries.  Its 
reinforced armor and efficient power system provide
a high level of protection for such a small frame.
Like the Raven, the Saber frame is considered to be
the best choice for light and medium combat duties
by most mercenaries and is very affordable.

+Ship4
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The Raven frame expands on the Saber design.  With a 
larger size, it offers more assembly resources and armor
at a similar level of performance.  Named after the  
Alliance combat spacecraft that fought in the first
Alliance-Federation war, the new Raven provides a solid
platform for mercenaries looking for a capable combat
frame with amazing performance and maneuverability.

+Ship5
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The Striker frame is a unique compact design that uses
blended metallic composites for very effective armor
protection and advanced technology to keep its overall 
size small compared to other frames.  Its rounded shape
and powerful energy system allow it to have a high level
of assembly resources and support for energy hungry
shield systems.  An excellent multi-role frame.

+Ship6
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The Phoenix class frame is a revised version of the 
Striker, offering a much larger structure with more
assembly resources and armor.  These improvements are
available with a minimal reduction in agility.  Most
mercenaries who prefer the advantages of the Striker
frame choose the Phoenix as the best version.

+Ship7
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Designed to survive intense large scale battles and
protect valuable cargo from even the most powerful 
adversaries, the Hunter class frame boasts triple layer
metallic composite armor and plenty of assembly resources
for high end components.  Its main drawback is limited
agility and speed, but it is ideal for mercenaries who
require high end offensive and defensive capabilities.

+Ship8
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The Renegade class frame was built as a combat oriented
upgrade to the Hunter frame.  It sacrifices some agility
for a larger size with 25 more assembly resource points
and another layer of armor.  It also features a compression
capacitor in its engine management module, which helps to
minimize the loss of speed, resulting in a reduction of
only 50 MPS base speed compared to the Hunter frame.

+Ship9
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Considered the battleship among mercenaries, the 
Centurion frame commands attention and respect.  Only
wealthy mercenaries can afford to buy and operate this
ship, but the reward is a commanding lead over other 
frames in most combat situations.  It can be designed
to also be an effective transport, offering a level of
cargo safety far above what other ships are capable of.

+Ship10
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Several private mercenary groups pooled their resources
together to develop the Leviathan class frame as an answer
to the Centurion which had dominated much of Evochron for 
a long time.  The Leviathan offers an unequalled level of
assembly resources and armor.  It usually takes a skilled 
group of pilots to defeat one of these ships. 

+Ship21
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The Ferret is a lightweight scout spacecraft designed for
high speed reconnaissance.  It carries a basic internal
missile rail of 4 hardpoints.  The Ferret has minimal
armor, but its high agility and speed makes it very
effective at evading missiles and gunfire.

+Ship22
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The Aries is categorized as a scout but provides sufficient
armor and speed for it to be effective in light fighter
roles as well.  This spacecraft is often used for training
combat fighter pilots.  It is also often used for patrols
and scout duties that require more range than the
Ferret can provide. 

+Ship23
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The Shadow is the Alliance's primary light attack fighter.
For its size and agility, this spacecraft carries a
remarkably high payload limit.  It also features a shield
core with nearly the same output capacity as the Wraith.
Its wing design also gives it an advantage in atmosphere
maneuverability while its composite armor offers good
resistance against direct hull impacts.

+Ship24
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Considered to be the front line fighter in the Alliance
Navy, the Wraith is a multi-purpose medium range strike
fighter with extreme speed and agility.  With 8 hardpoints
and moderate armor, it's a well rounded fighter package
capable of filling a variety of combat roles.

+Ship25
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The Evoch-C is the next generation of Alliance military
fighter technology.   It includes a maneuvering system
based on reverse engineered Vonari spacecraft and unique 
ion-pulse engines that together provide one of the most
agile and fast spacecraft known to exist.  Its reflective
armor offers slightly better protection against
particle cannons compared to the Wraith.

+Ship26
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The Evoch-E is a heavily redesigned version of the
C model.  This platform essentially takes the original
Evoch design and improves it in virtually every area.
It is faster, more maneuverable, and better armored
than the original.  The only drawbacks to this design
over the C model are higher fuel use and cost.  This
new fighter is considered the latest in technology.

+Ship27
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The Lamprey is based on the Evoch-E platform, but
is modified to perform a more strike oriented role.
What it lacks in speed and agility, it makes up for
in armor and shielding.  Its unique forward swept
wing is combined with a powerful thruster set which
provides excellent agility in planet atmospheres
and open space.

+Ship28
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Considered by many to be the best overall strike
spacecraft, the Firestar is an all-new design built
to replace the aging Avenger.  It offers a significant
speed advantage over the Avenger while being barely
slower than the Lamprey.  It's also much more agile
than the Avenger with a minimal reduction in armor.
As a result, this design is also capable in a dogfight.

+Ship29
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The Avenger is designed to be a heavy interceptor and
strike spacecraft.  Its thick armor coupled with high
speed and agility for its size give it a distinct 
advantage in many heavy combat roles and strike missions
against powerful capital ships.  The Avenger is the
primary strike and intercept spacecraft of the
Alliance Navy.

+Ship30
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The Shrike is a major redesign of the Avenger platform.
It is a heavy attack spacecraft optimized for capital
ship engagements.  Its reactive armor and powerful
shield core provide an effective defense against flak
cannons and particle gun impacts.  The Shrike also has
the highest speed of its class, allowing it to reach
its target quickly.

+Ship31
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The Predator is generally regarded as the Alliance Navy's
most powerful heavy attack spacecraft.  It has the heaviest
armor of any military spacecraft and provides agility that
exceeds even the lighter civilian Centurion and Leviathan
frames.  It is used sparingly due to its high construction
and repair costs, but is the spacecraft of choice when the
objective involves high numbers of powerful enemy forces.

+Ship32
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The Chimera is the result of numerous experiments and
design concepts to produce the ultimate heavy attack
spacecraft.  Its high fuel burn rate and extreme cost 
limit its practicality and accessibility.  But with its
decent agility and speed, immense shield core, and
ply-carbon plate armor, it is a force virtually no
one wants to go up against on the battlefield.

+Ship41
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One of the first Federation frames made available to
mercenaries operating in Alliance space, the Arrow frame
offers remarkable agility.  While not quite as fast as
the Alliance built Talon, its powerful thruster system
gives it a maneuverability level that's over 20% higher.

+Ship42
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The Scorpion offers a robust platform for a light frame.
With a higher design capacity than most other light
frames coupled with agility that matches the Arrow, it
is a very capable platform for light transport and
combat duties.  This frame is also popular for racing.

+Ship43
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The Panther is a sleek design offering high speed and
moderate assembly capacity.  It's not quite as agile as
the lighter Federation frames, but can hold its own 
against the Alliance Talon and Saber frames.  With its
higher design capacity and high speed for its size,
this frame is a popular choice for mercenaries who
trade in moderate to hostile space.

+Ship44
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The Mirage frame is a very capable medium combat
platform.  Complementing its thick armor is a high
power shield core similar to the design used on the
military's Aries fighter.  It's not quite as fast
as the comparable Alliance Raven frame, but it has
an edge in agility and design capacity.  This frame
is a popular choice among skilled combat pilots.

+Ship45
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The Venture was designed for moderate transport
duties.  It has a relatively high assembly capacity
for its size along with a multi-coil shield core.
While its additional bulk does limit its velocity
and acceleration, powerful maneuvering thrusters
help it match the agility of the lighter Mirage
frame, even with its heavier hull armor.

+Ship46
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Named after the defensive combat role it was built
for, the Sentinel is often used in escort and support
duties.  It has earned a reputation of being able to
take a hit.  With its moderate assembly and design
capacities, it can also be made into a formidable
offensive combat spacecraft.  Mercenaries often
devote its available resources to weapons and shields.

+Ship47
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The Guardian is based on the Sentinel's design, but
adds significantly more armor, assembly and design
capacity, and shielding.  Its ability to carry a
much higher payload comes at a price, its speed
and agility are significantly less than the lighter
Sentinel.  However, many pilots consider its
additional protection well worth the price.

+Ship48
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The Legacy frame is designed to provide a high
cargo and weapon capacity in one of the fastest
and most agile heavy designs.  It features much
better agility compared to a similarly configured
Renegade frame along with a slight speed and 
acceleration advantage.  Because of its agility, 
this frame is often used in heavy combat roles.

+Ship49
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Designed to be a heavy transport, the Mammoth
offers enough design capacity to carry many of the
most advanced equipment upgrades at the same time.
While it's slightly slower than a comparable
Centurion, it is significantly more maneuverable.
This ship is often the preferred choice for
surviving in hostile space. 

+Ship50
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Little is known about this frame.  The Starmaster
is rumored to be built in only a few secret
locations and is generally only owned by the
wealthiest of mercenaries.  