<itemDB>

  <!-- low buffs 
  
0: HITPOINTS,
1:	SPELLPOINTS,
2:	MELEE_POWER,
3:	MAGIC_POWER,
4:	CRITICAL,
5:	HAYWIRE,
6:	DODGE,	
7:	BLOCK,
8:	COUNTER,
9:	ENEMY_DODGE_REDUCTION,
10:	ARMOR_ABSORPTION,
11: RESIST
12: SNEAKINESS,
13:	LIFE_REGEN,
14: MANA_REGEN,
15:	WAND_BURNOUT_REDUCTION,
16:	TRAP_SENSE_LEVEL,
17:	TRAP_SIGHT_RADIUS,
	  NUM_SECONDARY_STATS
	
high buffs

	0: STAT_BURLINESS,
	1: STAT_SAGACITY,
	2: STAT_NIMBLENESS,
	3: STAT_CADDISHNESS,
	4: STAT_STUBBORNNESS,
	5: STAT_SAVVY

   -->
  
<!-- Food -->

  <item name="Lutefisk" iconFile="items/food_lutefisk.png">
    <price amount="10"/>
    <food hp="1" />
    <description text="Lutefisk, a traditional Norwegian fish product, was invented by the Vikings as an easier way of instilling fear in their enemies than raiding and pillaging. It is traditionally inflicted upon young Norwegians by their grandparents, and is described by one famous author as 'the world's largest chunk of phlegm.'"/>
  </item>

  <!-- Meats -->
  <item name="Fresh Steak" iconFile="items/food_steak_fresh.png">
    <price amount="28"/>
    <food hp="7" />
    <description text="It looks like it's been cut right from the steak-beast."/>
  </item>
  <item name="Steak" iconFile="items/food_steak.png">
    <price amount="15"/>
    <food hp="6" />
    <description text="This steak is dripping with thick, rich suffering."/>
  </item>
  <item name="Aged Steak" iconFile="items/food_steak_aged.png">
    <price amount="6"/>
    <food hp="4" />
    <description text="A little age brings out the flavor, right?"/>
  </item>
  <item name="Offal" iconFile="items/food_offal.png" special="1">
    <price amount="2"/>
    <food hp="2"/>
    <description text="Another triumph of amateur butchery!"/>
  </item>
  <item name="Cube of Flesh" iconFile="items/food_flesh_cube.png" special="1">
    <price amount="3"/>
    <food hp="3"/>
    <description text="It is gross but at least it stacks nicely."/>
  </item>

	<!-- Baked goods -->
  <item name="Danish" iconFile="items/food_danish.png">
    <price amount="24"/>
    <food hp="7"/>
    <description text="This pastry is alarmingly unhealthy. Can't you find anything better?"/>
  </item>
  <item name="Sliced Bread" iconFile="items/food_slicedbread.png">
    <price amount="22"/>
    <food hp="7" />
    <description text="The best thing since itself."/>
  </item>

	<!-- Fruit -->
  <item name="Apple" iconFile="items/food_apple.png">
		<price amount="14"/>
    <food hp="5"/>
    <description text="It keeps those creepy doctors away."/>
  </item>
  <item name="Plum" iconFile="items/food_plum.png">
		<price amount="15"/>
    <food hp="5"/>
    <description text="Juicy!"/>
  </item>
  <item name="Pear" iconFile="items/food_pear.png">
		<price amount="16"/>
    <food hp="5" />
    <description text="Amongst the more deceptive of fruits, the pear is not to be trusted."/>
  </item>
  
  <!-- Egg(s?) -->
	<item name="Diggle Egg" iconFile="items/food_diggle_egg.png" special="1">
		<price amount="36"/>
		<food hp="10" />
		<description text="Watch out for salmonella!"/>
		</item>
  
	<!-- Cheeses -->
  <item name="Cheese" iconFile="items/food_cheese.png">
		<price amount="30"/>
    <food hp="7" />
    <description text="This is what happens when someone leaves the milk out."/>
  </item>
  <item name="Aged Cheese" iconFile="items/food_cheese_aged.png">
		<price amount="34"/>
    <food hp="9" />
    <description text="This cheese is from ages long past."/>
  </item>
  <item name="Aged Blue Cheese" iconFile="items/food_cheese_blue_aged.png">
		<price amount="40"/>
    <food hp="13" />
    <description text="This cheese is from ages long past. Also blue."/>
  </item>
  <item name="Cheese Round" iconFile="items/food_cheese_round.png">
		<price amount="38"/>
    <food hp="11" />
    <description text="A well-rounded cheese."/>
  </item>
  <item name="Brie Cheese" iconFile="items/food_cheese_brie.png">
		<price amount="52"/>
    <food hp="13" />
    <description text="Allegedly 'one of the best cheeses in existence'."/>
  </item>
  <item name="Parmigiano Reggiano Cheese " iconFile="items/food_cheese_parmigiano-reggiano.png">
		<price amount="57"/>
    <food hp="15" />
    <description text="Yes, it's legit."/>
  </item>
  <item name="Smoked Applewood Cheddar Cheese" iconFile="items/food_cheese_smoked_applewood.png">
		<price amount="62"/>
    <food hp="16" />
    <description text="Not a cheese to be trifled with."/>
  </item>
  <item name="Mini Gouda Cheese" iconFile="items/food_cheese_mini_gouda.png">
    <price amount="33"/>
		<food hp="10" />
    <description text="An adorable little cheese."/>
  </item>
  <item name="Chevre Log Cheese" iconFile="items/food_cheese_chevre_log.png">
    <price amount="43"/>
		<food hp="14" />
    <description text="It's like a forest of cheese was felled just for you."/>
  </item>
  <item name="Havarti" iconFile="items/food_cheese_havarti.png">
    <price amount="37"/>
		<food hp="11" />
    <description text="It's a blob of cheese."/>
  </item>

<!-- craft foods -->
<item name="Deep Omelette" iconFile="items/food_omelette.png" special="1" >
	<price amount="200" />
	<food hp="60" />
	<description text="Born of the the bowels of the earth, this omelette quivers chthonically at you." />
	</item>
<item name="Grilled Cheese Sandwich" iconFile="items/food_grilled_cheese.png" special="1" >
	<price amount="180" />
	<food hp="40" />
	<description text="This is the greasy offspring of an unnatural union of cheese and bread conducted in a high-temperature environment." />
	</item>

	<!-- food? -->
  <item name="Root of T'Char" iconFile="items/root_of_tchar.png" special="1">
		<price amount="666"/>
    <food hp="1" effect="This Root Shall Suffer" />
    <description text="Ia ia! This root shall suffer! D'hol nor KLOU FNA'GRU AR KA-LACH OX XIM YALA (et cetera.)"/>
  </item>

  <!-- 
add Dwarfbread
-->
    
  <item name="Dire Sandwich" iconFile="items/food_sandwich_dire.png">
		<price amount="111"/>
    <food hp="25"/>
    <description text="This sandwich is of great stature; It has unmanned better heroes than you. Dare you feed upon its glory?"/>
  </item>

<!-- Booze -->

<item name="Sewer Brew" iconFile="items/booze_sewerbrew.png" level="1">
 <price amount="12"/>
  <food mp="6"/>
  <description text="When a dwarf must drink in the depths of a sewer, Sewer Brew is there to ease his soul."/>
</item> 
<item name="Dr. Sanin's New-style Pilsner" iconFile="items/booze_pilsner.png" level="1">
	<price amount="17"/>  
	<food mp="7"/>
	<description text="Light and crisp, this brew puts no 'flavor' or 'body' between a man and his alcohol."/>
</item>
<item name="Grog" iconFile="items/booze_grog.png" level="2">
	<price amount="32"/>
	<food mp="14"/>
	<description text="Piratical swill. Ingredients: kerosene, propylene glycol, artificial sweeteners, sulphuric acid, rum, acetone, red dye no. 2, scumm, axle grease, battery acid."/>
</item>
<item name="Hard Cider" iconFile="items/booze_cider.png" level="3">
	<price amount="32"/>
	<food mp="12"/>
	<description text="It's cider, it's hard."/>
</item>
<item name="Pear Wine" iconFile="items/booze_pear_wine.png" level="3">
	<price amount="32"/>
	<food mp="15"/>
	<description text="It's wine, it's fruity."/>
</item>
<item name="Merlot" iconFile="items/booze_merlot.png" level="4">
	<price amount="54"/>
	<food mp="16"/>
	<description text="From all accounts, 734 was a very good year."/>
</item>
<item name="Pinot Noir" iconFile="items/booze_merlot.png" level="5">
	 <price amount="71"/>
  <food mp="17"/>
  <description text="A woodsy nose with a fruitful finish. Tip-top."/>
</item>
<item name="Dwarven Gut Rot" iconFile="items/booze_gutrot.png" level="6">
	<price amount="94"/>
	<food mp="22" effect="Lingering Weakness"/>
	<description text="God only knows how they stomach this stuff."/>
</item> 
<item name="Colonel Miz Stizzix's Old-Time Country-style Bourbon" iconFile="items/booze_bourbon.png" level="6">
	<price amount="125"/>
	<food mp="23" />
	<description text="It'll put hair on your chest."/>
</item>
<item name="Brandy" iconFile="items/booze_brandy.png" level="7">
	 <price amount="115"/>
  <food mp="25" />
  <description text="Comte Du Fromage Brandy, for the aristocratic drunk."/>
</item>
<item name="Applejack" iconFile="items/booze_applejack.png" level="7">
	 <price amount="125"/>
  <food mp="25" />
  <description text="Finally something good to make from apples."/>
</item>
<item name="Pear Brandy" iconFile="items/booze_pear_brandy.png" level="8">
	<price amount="120"/>
	<food mp="26" />
	<description text="Fruity!"/>
	</item>
<item name="Slivovitz" iconFile="items/booze_slivovitz.png" level="8">
	<price amount="145"/>
	<food mp="27" />
	<description text="Fine plum brandy from a kingdom that keeps changing names."/>
	</item>
<item name="Pan-Galactic Gargle Blaster" iconFile="items/potion00.png" level="9">
	<price amount="198"/>
	<food mp="28" effect="Syzygy"/> <!-- say... -->
	<description text="It's like having your brain smashed out with a slice of lemon wrapped around a large gold brick."/>
	</item>
<item name="Absinthe" iconFile="items/booze_absinthe.png" level="9">
	<price amount="240"/>
	<food mp="30"/>
	<description text="Do you know the Green Muse?"/>
	</item>


  
  <!-- powers: used for weapons -->

  <!-- disabling deathly hex. it's just too awful. -->
  <!-- <power name="Deathly Hex" description="shoots deadly hexes at your enemies." spell="Deathly Hex"/> -->
  
  <power name="Boot" description="boots your enemies away from you." spell="Boot to the Head" />
	<power name="Electrical Strike" description="shocks your enemies with bolts of electrical energy." spell="Electrical Strike" />	
	<power name="Arctic Cold" description="freezes the flesh of your enemies." spell="Arctic Cold" />
	<power name="Ignition Bolt" description="sets your enemies on fire." spell="Ignition Bolt" />
	<power name="Pyrokinesis" description="sets your enemies aflame." spell="Pyrokinesis" />
	<power name="Fleshbore" description="bores into the flesh of your enemies." spell="Fleshbore" />	
	<power name="Thaumite Infection" description="infects your enemies with ravenous thaumites." spell="Thaumite Infection" />
	<power name="Midas" description="transforms the flesh of your enemies into gold." spell="Midas" />
	<power name="Mini Curse" description="curses your enemies with weakness." spell="Mini Recursive Curse" />
	<power name="Sleep" description="puts your enemies to sleep." spell="Narcosomatic Induction" />
	<power name="Nightmare" description="sends your enemies into a terrible nightmare." spell="Nightmare" />
	<power name="Force Blast" description="blasts away everything in front of you." spell="Psychokinetic Shove" />
	<power name="Blinding Flash" description="blinds everyone around you with burning light." spell="Blinding Flash" />
	<power name="Rockburst" description="pounds your enemies with rocks." spell="Rockburst" />
	<power name="Dragon's Breath" description="shoots of burst of flame toward your enemies." spell="Dragon's Breath" />
	<power name="Root" description="roots your enemies to the ground." spell="Bolas Root" />
	<power name="Blast Effect" description="gives you mighty powers of blasting." spell="Blast Effect A" />
	<power name="Fire" description="starts a fire under your enemies." spell="Fire 1" />
	<power name="Acid Burn" description="burns your enemies with acid." spell="Acid Burn" />
	<power name="Vampirism" description="allows you to sap the life of your enemies." spell="Vampirism" />
	
  <!-- type: 0 sword; 1 axe; 2 mace; 3 staff; 4 bow; 5 thrown; 6 bolt; -->
  <!-- SWORD TYPE WEAPONS -->

<!-- Crafted Swords -->
    <!-- Crafted Iron -->
<item name="Crude Iron Sword" iconFile="items/sword_craft_iron0.png" level="2" type="0" craftoutput="0">
  <price amount="140"/>
  <weapon slashing="2" piercing="1"/>
  <secondarybuff id="9" amount="-2"/>
  <!-- minus EDR -->
  <description text="This crude iron sword was wrought from raw iron and was obviously uncooperative in the operation."/>
</item>
<item name="Rough Iron Sword" iconFile="items/sword_craft_iron1.png" level="4" type="0" craftoutput="1">
	<price amount="400"/>
  <weapon slashing="3" piercing="1"/>
  <description text="This sword is made of roughly-finished iron, mediocre at best. C+."/>
  </item>
<item name="Iron Sword" iconFile="items/sword_craft_iron2.png" level="5" type="0" >
  <price amount="1000"/>
  <weapon slashing="5" piercing="1"/>
  <description text="A sturdy example of iron swordwork."/>
</item>
<item name="Fine Iron Sword" iconFile="items/sword_craft_iron3.png" level="7" type="0" craftoutput="1">
	<price amount="3000"/>
  <weapon slashing="7" piercing="3"/>
  <secondarybuff id="9" amount="3"/> <!-- EDR -->
  <description text="A fine example of cutting-edge iron bladework."/>
  </item>
    <!-- Crafted Steel -->
<item name="Crude Steel Sword" iconFile="items/sword_craft_steel0.png" level="3" type="0" craftoutput="0">
	<price amount="250"/>
  <weapon slashing="2" piercing="2"/>
  <secondarybuff id="9" amount="-2"/> <!-- minus EDR -->
  <description text="This crude steel sword looks like it was pulled rather begrudgingly from a lump of raw steel."/>
  </item>
<item name="Rough Steel Sword" iconFile="items/sword_craft_steel1.png" level="5" type="0" craftoutput="1">
  <price amount="600"/>
  <weapon slashing="3" piercing="2"/>
  <description text="This sword is made of roughly-finished steel, just passable in poor light. From a distance. On choppy seas."/>
</item>
<item name="Steel Sword" iconFile="items/sword_craft_steel2.png" level="6" type="0" >
	<price amount="1520"/>
  <weapon slashing="6" piercing="2"/>
  <description text="A sturdy steel sword, nothing more."/>
  </item>
<item name="Fine Steel Sword" iconFile="items/sword_craft_steel3.png" level="8" type="0" craftoutput="1">
	<price amount="4800"/>
  <weapon slashing="8" piercing="5"/>
  <secondarybuff id="9" amount="3"/> <!-- EDR -->
  <description text="A bleeding-edge specimen of steelsmithing."/>
  </item>

<!-- Regular Swords -->
<item name="Wooden Sword" iconFile="items/sword_wooden.png" level="1" type="0">
	<price amount="40"/>
	<weapon crushing="2"/>
	<description text="This wooden sword is alarmingly undeadly. Can't you find anything better?"/>
	</item>
<item name="Rusty Sword" iconFile="items/sword_rusty.png" level="1" type="0">
	<price amount="85"/>
	<weapon slashing="1" toxic="2"/>
	<description text="This sword is very, very rusty. Your enemies just might die of tetanus."/>
	</item>
<item name="Sword of Glass" iconFile="items/sword_glass.png" level="2" type="0">
	<price amount="65"/>
	<weapon slashing="2" piercing="1"/>
	<secondarybuff id="9" amount="-5"/> <!-- Increase enemy dodge -->
	<description text="This is just a shard of glass awkwardly wrapped up in some string. Don't drop it!"/>
	</item> 
<item name="Crude Knife" iconFile="items/sword_crude_knife.png" level="2" type="0">
	<price amount="86"/>
	<weapon slashing="1" piercing="1"/>
	<description text="Cuts cake just as poorly as it does people."/>
	</item>
<item name="Macuahuitl" iconFile="items/sword_macuahuitl.png" level="3" type="0">
	<price amount="280"/>
	<weapon slashing="4"/>
	<description text="Forged in the maw of a volcano, this 'sword' is edged with obsidian prismatic blades."/>
	</item>   
<item name="Iron Dirk" iconFile="items/sword_dirk.png" level="3" type="0">
	<price amount="420"/>
	<weapon slashing="1" piercing="3"/>
	<description text="No, dirk you!"/>
	</item>
<item name="Piratical Cutlass" iconFile="items/sword_pirate_cutlass.png" level="4" type="0">
	<price amount="650"/>
	<weapon slashing="5"/>
	<description text="This blade is fit for most rotten, villainous buccaneer that ever did plunder booty."/>
	</item>
<item name="Bronze Dagger" iconFile="items/sword_bronze_dagger.png" level="4" type="0">
  <price amount="700"/>
	<weapon slashing="1" piercing="4"/>
  <description text="Stabbity stab stab stab!"/>
  </item>
<item name="Gladius" iconFile="items/sword_gladius.png" level="5" type="0">
  <price amount="1550"/>
	<weapon slashing="5" piercing="2"/>
  <secondarybuff id="8" amount="2"/> <!-- counter -->
  <description text="This sword is perfect for conflict resolution methods which are based largely around pit-fighting."/>
  </item>
<item name="Dao" iconFile="items/sword_dao.png" level="5" type="0">
  <price amount="1574"/>
	<weapon slashing="6" piercing="2"/>
  <description text="It may be called The General Of All Weapons, but its actual rank is something like Lieutenant Colonel."/>
  </item>
<item name="Handy Sword" iconFile="items/sword_handy.png" level="6" type="0">
  <price amount="2420"/>
	<weapon slashing="7" piercing="3"/>
  <description text="For those of you with very manly hands - extra grip!"/>
  </item>
<item name="Falx" iconFile="items/sword_falx.png" level="6" type="0">
  <price amount="3050"/>
	<weapon slashing="11"/>
  <description text="Perfect for chopping up Romans."/>
  </item>
<item name="Broadsword" iconFile="items/sword_broadsword.png" level="7" type="0">
  <price amount="4340"/>
	<weapon slashing="9" piercing="2"/>
  <description text="Just don't call it a fatsword."/>
  </item>
<item name="Blue Steel Sword" iconFile="items/sword_blue_steel.png" level="8" type="0">
  <price amount="6640"/>
	<weapon slashing="8" piercing="4"/>
  <description text="This trusty metal blade will serve you well - in style."/>
  </item>
<item name="Knightly Sword" iconFile="items/sword_knightly.png" level="9" type="0">
  <price amount="8820"/>
	<weapon slashing="9" piercing="4"/>
  <description text="The foundations of chivalry are a good tailor and a long sword."/>
</item>  
  
<item name="Katana" iconFile="items/sword_katana.png" level="10" type="0" >
  <price amount="10000"/>
	<weapon slashing="10" piercing="5"/>
  <description text="All the best stuff is made in Japan."/>
</item>

  
<!-- Artifact Swords -->

<item name="Roguely Dagger of Akumos" iconFile="items/sword_akumos.png" level="4" type="0" artifact="1">
	<price amount="3200"/>
	<weapon slashing="1" piercing="4" />
	<artifact quality="1"/>
	<secondarybuff id="12" amount="5"/> <!-- sneak -->
	<secondarybuff id="4" amount="5"/> <!-- crit -->
	<description text="This dagger was used by the vampire Akumos to fight his sworn nemeses, the Pumpkinn. The Pumpkinn prevailed."/>
	</item>

<item name="Orcslasher, Slasher of Orcs" iconFile="items/sword_orcslasher.png" level="5" type="0" artifact="1">
	<price amount="5000"/>
  <weapon slashing="12"/>
  <artifact quality="3"/>
  <description text="The best axe that was ever a sword."/>
  </item> 
<item name="The Fatblade" iconFile="items/sword_fatblade.png" level="6" type="0" artifact="1">
  <price amount="7000"/>
	<weapon slashing="12"/>
  <secondarybuff id="9" amount="3"/> <!-- edr -->
  <artifact quality="3"/>
  <description text="Slasho!"/>
  </item> 
<item name="Timberbane the All-Natural Blade" iconFile="items/sword_timberbane.png" level="2" type="0" artifact="1">
	<price amount="800"/>
  <weapon slashing="5"/>
  <resistbuff slashing="3"/>
  <artifact quality="2"/>
  <description text="Lumberjacks tremble when they whisper 'The Tale Of Timberbane'."/>
  </item>
<item name="Self-Righteous Sword of White Lies" iconFile="items/sword_white.png" level="7" type="0" artifact="1">
	<price amount="16000"/>
  <weapon slashing="12" piercing="2" righteous="8"/>
  <artifact quality="5"/>
  <description text="Really, it's for their own good."/>
  </item>
<item name="Angsty Blade of the Anti-Hero" iconFile="items/sword_angstblade.png" level="9" type="0" artifact="1">
	<price amount="17000"/>
	<weapon slashing="14" existential="10"/>
	<artifact quality="6"/>
	<description text="No one understands you, but still you must fight the darkness ... the darkness within."/>
	</item>
<item name="Doul's Possible Sword" iconFile="items/sword_possibility.png" level="10" type="0" artifact="1">
	<price amount="27501"/>
	<weapon slashing="30"/>
	<artifact quality="5"/>
	<description text="This sword always strikes in every way it possibly would. Battery operated."/>
</item>
  
<item name="Three-Pronged Sword" iconFile="items/sword_three_pronged.png" level="4" artifact="1">
	<price amount="3350"/>
	<weapon slashing="6" piercing="3"/>
	<artifact quality="2"/>
	<description text="The three-pronged sword is designed so that if one blade falls off, you still have two left. That's redundancy. That's safety. Don't drink and slay."/>
	</item>
<item name="Omnipotent Pork Sword" iconFile="items/sword_pork.png" level="4" type="0" artifact="1">
	<price amount="932"/>
	<weapon slashing="2" piercing="2"/>
	<secondarybuff id="0" amount="10"/>
	<artifact quality="2"/>
	<description text="The least kosher sword in the dungeon, the Omnipotent Pork Sword sweats with the sweet juices of tasty pig. Ladies love the omnipotent pork sword."/>
	</item>
<item name="The Sword of Blork, Son of Dinglenit" iconFile="items/sword_blork.png" level="7" type="0" artifact="1">
	<price amount="4000"/>
	<weapon slashing="8" piercing="2" />
	<secondarybuff id="7" amount="2" />
	<description text="The actual genealogy of this sword is too complicated to think about."/>
	<artifact quality="5"/>
	</item>  
  
<!-- Special Swords -->
<item name="Sacrificial Dagger" iconFile="items/sword_sacrificial_dagger.png" level="2" type="0" special="1">
  <price amount="666"/>
	<weapon slashing="1" piercing="2"/>
  <secondarybuff id="3" amount="2"/> <!-- magic power -->
  <description text="It's the dagger of sacrifice!"/>
</item>

  
<!-- AXE TYPE WEAPONS -->

<!-- Crafted Axes -->
    <!-- Crafted Iron -->
<item name="Crude Iron Axe" iconFile="items/axe_craft_iron0.png" level="2" type="1" craftoutput="0">
  <price amount="80"/>
  <weapon slashing="2" />
  <secondarybuff id="9" amount="-2"/>
  <!-- minus EDR -->
  <description text="This crudely crafted caricature of an iron axe was ruggedly wrought from raw iron. "/>
</item>
<item name="Rough Iron Axe" iconFile="items/axe_craft_iron1.png" level="4" type="1" craftoutput="1">
  <price amount="250"/>
  <weapon slashing="3" />
  <description text="This roughly-finished axe is made of iron, roughly."/>
</item>
<item name="Iron Axe" iconFile="items/axe_craft_iron2.png" level="5" type="1" >
	<price amount="700"/>
  <weapon slashing="5" piercing="1"/>
  <description text="A sturdy example of iron axework."/>
  </item>
<item name="Fine Iron Axe" iconFile="items/axe_craft_iron3.png" level="7" type="1" craftoutput="1">
  <price amount="1400"/>
  <weapon slashing="7" piercing="3"/>
  <secondarybuff id="4" amount="1"/>
  <!-- crit -->
  <description text="A fine example of cutting-edge iron axecraft."/>
</item>
<!-- Crafted Steel -->
<item name="Crude Steel Axe" iconFile="items/axe_craft_steel0.png" level="3" type="1" craftoutput="0">
  <price amount="120"/>
  <weapon slashing="3" />
  <secondarybuff id="9" amount="-2"/>
  <!-- minus EDR -->
  <description text="This crude steel axe looks like it was pounded quite unceremoniously from a hunk of raw steel."/>
</item>
<item name="Rough Steel Axe" iconFile="items/axe_craft_steel1.png" level="5" type="1" craftoutput="1">
	<price amount="330"/>
  <weapon slashing="4" />
  <description text="This axe is made of roughly-finished steel. It should get the job done, but it won't earn you any friends in the Axe Fanciers Society."/>
  </item>
<item name="Steel Axe" iconFile="items/axe_craft_steel2.png" level="6" type="1" >
  <price amount="920"/>
  <weapon slashing="9" piercing="1"/>
  <description text="A sturdy steel axe good for cutting down sturdy steeled enemies."/>
</item>
<item name="Fine Steel Axe" iconFile="items/axe_craft_steel3.png" level="8" type="1" craftoutput="1">
	<price amount="2000"/>
  <weapon slashing="11" piercing="3"/>
  <secondarybuff id="4" amount="2"/> <!-- crit -->
  <description text="A bleeding-edge specimen of steelsmithing. Truly a cut above."/>
  </item>

<!-- New Axen -->
<item name="Crude Stone Axe" iconFile="items/axe_stone.png" level="1" type="1" >
	<price amount="20"/>
  <weapon slashing="2"/>
  <description text="By paleolithic standards this axe is a high tech terror-weapon. By yours, however, it belongs in a museum."/>
  </item>
<item name="Simple Hatchet" iconFile="items/axe_simple_hatchet.png" level="2" type="1" >
  <price amount="120"/>
	<weapon slashing="3"/>
  <description text="Best used only for cutting off very small limbs."/>
  </item>
<item name="Woodsman's Axe" iconFile="items/axe_woodsmans.png" level="3" type="1" >
  <price amount="254"/>
	<weapon crushing="2" slashing="2"/>
  <description text="A practical axe, suitable for every day hacking and hewing."/>
  </item>
<item name="Interdimensional Axe" iconFile="items/axe_interdimensional.png" level="4" type="1" >
  <price amount="570"/>
	<weapon slashing="4" toxic="2"/>
  <description text="Though caked with the putrid blood of demons from many dimensions, this axe otherwise possesses no particular interdimensional powers."/>
  </item>
<item name="Fancy Hatchet" iconFile="items/axe_fancy_hatchet.png" level="5" type="1" >
  <price amount="780"/>
	<weapon piercing="2" slashing="5"/>
  <description text="Primarily employed in the cutting of ornamental hedges."/>
  </item>
<item name="Samurai Axe" iconFile="items/axe_samurai.png" level="6" type="1" >
  <price amount="1880"/>
	<weapon slashing="8" piercing="2"/>
  <description text="The mighty Samurai Axe! It may not have been used by actual samurai."/>
  </item>
<item name="Double-Bladed Axe" iconFile="items/axe_double.png" level="7" type="1" >
  <price amount="3440"/>
	<weapon slashing="11"/>
  <description text="Sometimes axes are like razors: The more blades, the better. (The three-bladed axe is stuck in development, following a tragic field test.)"/>
  </item>
  <item name="Die Kohlaxt" iconFile="items/axe_teutonic.png" level="8" type="1" >
    <price amount="4430"/>
		<weapon piercing="1" slashing="12"/>
    <description text="Heft well this weapon of teutonic might! It smells oddly of cabbage."/>
  </item>
  <item name="Bearded Axe" iconFile="items/axe_bearded.png" level="9" type="1" >
    <price amount="6403"/>
		<weapon slashing="15"/>
    <description text="It's like if an axe neglected to shave for a month."/>
  </item>
  <item name="Broader Axe" iconFile="items/axe_broader.png" level="10" type="1" >
    <price amount="8810"/>
		<weapon slashing="17"/>
    <description text="This axe is appallingly broad to even the most broad-minded Europeans."/>
  </item>

<!-- Need better high level axes, and push some of these down -->

<!-- Artifact Axes -->

  <item name="Golden Axe" iconFile="items/axe_golden.png" level="4" artifact="1" type="1" >
		<price amount="8000"/>
  <weapon crushing="2" slashing="4"/>
	<artifact quality="3"/>
    <description text="Your enemies are in for some 24 carat dismemberment! And yes, gold is an extremely soft metal entirely unsuited for axecraft. We're just going to go ahead say that it's magic that keeps the thing sharp. Seriously, you should be chopping baddies up, not worrying about plausible metallurgical practices."/>
  </item>  
  <item name="Bony Axe" iconFile="items/axe_bony.png" level="5" artifact="1" type="1" >
  <price amount="5000"/>  
		<weapon slashing="5" necromantic="4"/>
	<artifact quality="2"/>
    <description text="When you've got a bone to pick with a monster, pick this weapon because then you've got an axe."/>
  </item>
  <item name="Clockwork Chainaxe" iconFile="items/axe_clockwork_chainaxe.png" level="9" artifact="1" type="1" >
	<price amount="15000"/>
    <weapon slashing="24"/>
	<artifact quality="4"/>
    <description text="Clockwork mechanisms power the running teeth of this mechanical terror."/>
  </item>
  <item name="Rift Axe" iconFile="items/axe_rift.png" level="10" artifact="1" type="1">
		<price amount="24030"/>
  <weapon slashing="10" aethereal="10" />
	<secondarybuff id="4" amount="2"/> <!-- crit -->
	<artifact quality="5"/>
    <description text="The blade of this axe cuts both time and space. It should suffice to say that if you tried to split firewood with it, terrible, lumber-related things would happen to other worlds."/>
  </item>
  
  
  <!-- MACE TYPE WEAPONS -->

<!-- Crafted Axes -->
    <!-- Crafted Iron -->
<item name="Crude Iron Mace" iconFile="items/mace_craft_iron0.png" level="1" type="2" craftoutput="0">
  <price amount="135"/>
  <weapon crushing="2" piercing="1"/>
  <secondarybuff id="9" amount="-2"/>
  <!-- minus EDR -->
  <description text="This crudely crafted caricature of an iron mace was ruggedly wrought from raw iron. "/>
</item>
<item name="Rough Iron Mace" iconFile="items/mace_craft_iron1.png" level="3" type="2" craftoutput="1">
	<price amount="350"/>
  <weapon crushing="3" piercing="1"/>
  <description text="This roughly-finished mace is made of iron, roughly."/>
  </item>
<item name="Iron Mace" iconFile="items/mace_craft_iron2.png" level="4" type="2" >
  <price amount="900"/>
  <weapon crushing="5" piercing="1"/>
  <description text="A sturdy example of iron macework."/>
</item>
<item name="Fine Iron Mace" iconFile="items/mace_craft_iron3.png" level="6" type="2" craftoutput="1">
	<price amount="2720"/>
  <weapon crushing="7" piercing="3"/>
  <description text="A fine example of cutting-edge iron macecraft."/>
  </item>
    <!-- Crafted Steel -->
<item name="Crude Steel Mace" iconFile="items/mace_craft_steel0.png" level="3" type="2" craftoutput="0">
  <price amount="230"/>
  <weapon crushing="3" piercing="1"/>
  <secondarybuff id="9" amount="-2"/>
  <!-- minus EDR -->
  <description text="This crude steel mace looks like it was pounded quite unceremoniously from a hunk of raw steel."/>
</item>
<item name="Rough Steel Mace" iconFile="items/mace_craft_steel1.png" level="5" type="2" craftoutput="1">
  <price amount="550"/>
  <weapon crushing="4" piercing="1" />
  <description text="This mace is made of roughly-finished steel. It should crush most opposition."/>
</item>
<item name="Steel Mace" iconFile="items/mace_craft_steel2.png" level="6" type="2" >
	<price amount="1420"/>
  <weapon crushing="9" piercing="1"/>
  <description text="A sturdy steel mace good for smashing down sturdy steeled enemies."/>
  </item>
<item name="Fine Steel Mace" iconFile="items/mace_craft_steel3.png" level="8" type="2" craftoutput="1">
	<price amount="4600"/>
  <weapon crushing="11" piercing="3"/>
  <description text="A bleeding-edge specimen of steelsmithing. Pounds away the competition."/>
  </item>

<!-- New Maces -->
<item name="Gnarled Club" iconFile="items/mace_gnarled_club.png" level="1" type="2" >
	<price amount="17"/>
	<weapon crushing="2"/>
	<description text="This club is essentially a malformed stick. Gnarly."/>
	</item>
<item name="Aluminum Tube" iconFile="items/mace_aluminum_tube.png" level="1" type="2" >
	<price amount="95"/>
	<weapon crushing="1"/>
	<description text="This is irrefutable evidence of Dredmor's nefarious plans."/>
	</item>
<item name="Bone Club" iconFile="items/mace_bone.png" level="2" type="2" >
	<price amount="80"/>
	<weapon crushing="3"/>
	<description text="Giant black rectangles just make you SO. ANGRY."/>
	</item>
<item name="Nailboard(tm)" iconFile="items/mace_nailboard.png" level="2" type="2" >
	<price amount="262"/>
	<weapon crushing="3" piercing="1"/>
	<description text="It's Nailboard(tm), the finest in Boards-in-Nails technology. Also functions as a holepunch."/>
	</item>
<item name="Brutal Club" iconFile="items/mace_brutal_club.png" level="3" type="2" >
	<price amount="703"/>
	<weapon crushing="4" piercing="2"/>
	<description text="This is what you get when a branch off the Ugly Tree has a run-in with a sack of nails."/>
	</item>
<item name="Enormous Wrench" iconFile="items/mace_wrench.png" level="3" type="2" >
	<price amount="640"/>
	<weapon crushing="5"/>
	<description text="This wrench is good for both tightening nuts and bashing skulls."/>
	</item>
<item name="Giant Stone Club" iconFile="items/mace_giant_stone_club.png" level="3" type="2" >
	<price amount="680"/>
	<weapon crushing="6"/>
	<description text="Gives your opponents the last lesson in practical geology they'll ever need."/>
	</item>
<item name="Spiky Mace" iconFile="items/mace_spiky.png" level="4" type="2" >
	<price amount="1440"/>
	<weapon crushing="5" piercing="2"/>
	<description text="It's a mace, eminently suitable for beating your enemies heads in."/>
	</item>
<item name="Flail" iconFile="items/mace_flail.png" level="4" type="2" >
	<price amount="1577"/>
	<weapon crushing="5" piercing="3"/>
	<secondarybuff id="9" amount="1"/>
	<description text="It's a flail, suitable as a conversation-starter and awkwardly hitting people with great force."/>
	</item>
<item name="Warhammer" iconFile="items/mace_warhammer.png" level="5" type="2" >
	<price amount="1752"/>
	<weapon crushing="3" piercing="5"/>
	<description text="Stop. It's that time again."/>
	</item>
<item name="Employee Wage Transfrobulator" iconFile="items/mace_wage_transfrobulator.png" level="5" type="2" >
	<price amount="1660"/>
	<weapon crushing="6" piercing="2"/>
	<description text="The Employee Wage Transfrobulator was created by Lord Dredmor to deal with union disagreements."/>
	</item>
<item name="Slinky Flail" iconFile="items/mace_slinky_flail.png" level="6" type="2" >
	<price amount="2530"/>
	<weapon crushing="4" piercing="5"/>
	<secondarybuff id="9" amount="1"/>
	<description text="Small and unassuming, this flail has a way of lodging itself in unexpected craniums."/>
	</item>
<item name="The Ugly Stick" iconFile="items/mace_ugly_stick.png" level="7" type="2" >
	<price amount="4630"/>
	<weapon crushing="5" piercing="5" existential="2"/>
	<description text="It's not a pretty sight, but it gets the job done."/>
	</item>
<item name="Great Warhammer" iconFile="items/mace_great_warhammer.png" level="8" type="2" >
	<price amount="7230"/>
	<weapon crushing="6" piercing="7"/>
	<description text="This'll knock your enemy into the next dungeon over."/>
	</item>
<item name="Triple Flail" iconFile="items/mace_triple_flail.png" level="9" type="2" >
	<price amount="9530"/>
	<weapon crushing="8" piercing="9"/>
	<secondarybuff id="9" amount="3"/>
	<description text="Mind boggling to use, this flail can prove highly effective in the hands of a skilled operator."/>
	</item>
<item name="The Royal Beatdown" iconFile="items/mace_royal_beatdown.png" level="10" type="2">
	<price amount="13300"/>
	<weapon crushing="14" piercing="6"/>
	<description text="For when you need to distribute a first-class pummeling."/>
	</item>

<!-- Unique Maces -->

<item name="Mace of Lobster" iconFile="items/mace_lobster.png" artifact="1" level="1" type="2" >
	<price amount="1500"/>
	<weapon crushing="2" toxic="1"/>
	<artifact quality="1"/>
	<description text="It's the Mace of Lobster. It dishes out violence in the traditional crustacean manner."/>
	</item>
<item name="Magma Mace" iconFile="items/mace_magma.png" artifact="1" level="7" type="2" >
	<price amount="9000"/>
	<weapon crushing="8" piercing="2" conflagratory="6"/>
	<artifact quality="6"/>
	<description text="This mace is imbued with burning, gut-wrenching power drawn from the fiery bowels of the earth."/>
	</item>
<item name="Flail of Pleiades" iconFile="items/mace_pleiades.png" artifact="1" level="7" type="2" >
	<price amount="18000"/>
	<weapon crushing="9" piercing="3" aethereal="7"/>
	<artifact quality="7"/>
	<secondarybuff id="9" amount="3"/>
	<description text="This flail is imbued with burning, mind-bending power drawn from the shining stars of the sky."/>
	</item>
<item name="Mace of The Misunderstood Warlord" iconFile="items/mace_misunderstood.png"  level="9" type="2" artifact="1">
	<price amount="26027"/>
	<weapon crushing="14" necromantic="6" existential="8"/>
	<artifact quality="8"/>
	<description text="Sometimes people cannot distinguish between a leader who solves problems efficiently and a leader who is evil. These people are efficaciously silenced through the application of this mace."/>
	</item>
<item name="Nailboard (TM) Mark II prototype" iconFile="items/mace_nailboard_mk2.png" level="2" type="2" artifact="1">
	<price amount="1800"/>
	<weapon crushing="3" piercing="4"/>
	<artifact quality="2"/>
	<description text="The Nailboard(TM) Mark II is revolutionizing combat woodwork. This prototype is not certified for field use."/>
	</item>

<!-- This is cool. Need to draw a graphic for it.
  <item name="Flail of Elemental Beatdown" iconFile="items/mace10.spr"  level="8" type="2" artifact="1">
    <weapon crit="2" dmgMin="29" dmgMax="29"/>
    <description text="This flail comes from a world of hurt and, quite appropriately, it sends its victims to its place of manufacture."/>
  </item>
--> 


  <!-- BOLTS -->
<!-- Craft Bolts -->
<item name="Plastic Bolt" iconFile="items/bolt_plastic0.png" level="1" type="6" >
	<price amount="5"/>
	<weapon crushing="1" />
	<description text="When the Dwarves ran out of iron, they made bone bolts. When they ran out of bone, they made wood bolts. When they ran out of wood, they made these."/>
	</item>
<item name="Copper Bolt" iconFile="items/bolt_craft_copper0.png" level="1" type="6" craftoutput="1">
  <price amount="6"/>
  <weapon slashing="1" />
  <description text="It's an exceptionally standard bolt constructed below Bolt Council standards. An impressive feat!"/>
</item>
<item name="Barbed Copper Bolt" iconFile="items/bolt_craft_copper1.png" level="2" type="6" craftoutput="1">
	<price amount="8"/>
	<weapon slashing="2" />
	<description text="Crafted of copper, this bolt has some nasty barbs. Too bad it's copper."/>
	</item>	
<item name="Cruelly Barbed Copper Bolt" iconFile="items/bolt_craft_copper2.png" level="3" type="6" craftoutput="1">
	<price amount="17"/>
	<weapon slashing="4" />
	<description text="A cruel and crafty mind was behind the manufacture of these copper bolts. Too bad they're made of copper, which is pretty useless for this sort of thing."/>
	</item>
<item name="Bronze Bolt" iconFile="items/bolt_craft_bronze0.png" level="3" type="6" craftoutput="1">
	<price amount="6"/>
	<weapon slashing="1" piercing="1"/>
	<description text="It's an exceptionally standard bolt constructed with a loose interpretation of Bolt Council standards."/>
	</item>
<item name="Barbed Bronze Bolt" iconFile="items/bolt_craft_bronze1.png" level="4" type="6" craftoutput="1">
  <price amount="8"/>
  <weapon slashing="2" piercing="2"/>
  <description text="Crafted of bronze, this bolt has some nasty barbs."/>
</item>
<item name="Cruelly Barbed Bronze Bolt" iconFile="items/bolt_craft_bronze2.png" level="5" type="6" craftoutput="1">
	<price amount="17"/>
	<weapon slashing="4" piercing="3"/>
	<description text="A cruel and crafty mind was behind the manufacture of these bronze bolts."/>
	</item>	
<item name="Iron Bolt" iconFile="items/bolt_craft_iron0.png" level="1" type="6" craftoutput="1">
  <price amount="12"/>
  <weapon slashing="2" />
  <description text="It's an exceptionally standard bolt constructed to meet Bolt Council specifications."/>
</item>
<item name="Barbed Iron Bolt" iconFile="items/bolt_craft_iron1.png" level="3" type="6" craftoutput="1">
  <price amount="16"/>
  <weapon slashing="1" piercing="3"/>
  <description text="Crafted of iron, this bolt has some nasty barbs."/>
</item>
<item name="Cruelly Barbed Iron Bolt" iconFile="items/bolt_craft_iron1.png" level="5" type="6" craftoutput="1">
	<price amount="34"/>
	<weapon slashing="1" piercing="5"/>
	<description text="A cruel and crafty mind was behind the manufacture of these iron bolts."/>
	</item>	
<item name="Steel Bolt" iconFile="items/bolt_craft_steel0.png" level="2" type="6" craftoutput="1">
  <price amount="12"/>
  <weapon slashing="3" />
  <description text="It's an exceptionally standard bolt constructed to meet Bolt Council specifications."/>
	</item>
<item name="Barbed Steel Bolt" iconFile="items/bolt_craft_steel1.png" level="4" type="6" craftoutput="1">
	<price amount="16"/>
	<weapon slashing="1" piercing="4"/>
	<description text="Crafted of iron, this bolt has some nasty barbs."/>
	</item>	
<item name="Cruelly Barbed Steel Bolt" iconFile="items/bolt_craft_steel1.png" level="6" type="6" craftoutput="1">
	<price amount="34"/>
	<weapon slashing="2" piercing="6"/>
	<description text="A cruel and crafty mind was behind the manufacture of these iron bolts."/>
	</item>
<item name="Tesla's Bolt" iconFile="items/bolt_tesla.png" level="7" type="6" maxstack="5" >
	<price amount="178"/>
	<weapon crushing="1" hit="Electrical Strike" />
	<description text="Invented by the Wizard Tesla, these bolts shocked the crossbowing world upon their introduction."/>
	</item>
<item name="Clockwork Drill Bolt" iconFile="items/bolt_drill.png" level="8" type="6" maxstack="5" >
	<price amount="259"/>
	<weapon piercing="8" hit="Clockwork Drill Hit" />
	<description text="Originally invented to assist in long-range carpentry, the tragic prototype test results spurred unintended breakthroughs in weapon technologies."/>
	</item>

<!-- Regular Bolts -->
<item name="Wooden Bolt" iconFile="items/bolt_wooden.png" level="1" type="6">
	<price amount="4"/>
	<weapon crushing="2"/>
	<description text="Best used for practice. And for killing vampires. But don't be silly, vampires aren't real."/>
</item>

<item name="Bolt Classic" iconFile="items/bolt_classic.png" level="2" type="6">
	<price amount="14"/>
	<weapon slashing="1" piercing="2"/>
	<description text="Due to popular demand Bolt Classic has been brought back. It's the bolt you love, the bolt you take home, the bolt you grew up with. Bolt Classic. (This message funded by the Bolt Council.)"/>
</item>

<item name="New Bolt" iconFile="items/bolt_new.png" level="2" type="6">
	<price amount="18"/>
	<weapon slashing="2" piercing="1"/>
	<description text="The product of a misguided marketing campaign, 'New Bolt' failed spectacularly to capture the urban demographic and so was dumped on hinterland markets."/>
</item>

<item name="Broadhead Bolt" iconFile="items/bolt_broadhead.png" level="4" type="6">
	<price amount="32"/>
	<weapon piercing="1" slashing="4"/>
	<description text="These bolts have a wider cutting surface which, through subtle magic, do not get caught in the crossbow's frame."/>
</item>

<item name="Fire Bolt" iconFile="items/bolt_fire.png" level="1" type="6">
	<price amount="100"/>
	<weapon blast="1" conflagratory="3" hit="Ignition Bolt"/>
	<description text="The fire bolt is good for igniting thatched-roof cottages."/>
</item>

<item name="Bone Bolt" iconFile="items/bolt_bone.png" level="5" type="6">
	<price amount="90"/>
	<weapon piercing="2" necromantic="3"/>
	<description text="From the dark and icy north come these bolts carved by Dwarven bone-crafters from the still-twitching remains of fearsome undead skeletal elk. They still thirst for the blood of the living."/>
</item>

<item name="Poison Ampoule Bolt" iconFile="items/bolt_ampoule_poison.png" level="2" type="6">
	<price amount="100"/>
	<weapon slashing="1" hit="Small Weak Poison Cloud" cantargetfloor="1"/>
	<description text="An ampoule of poison has been placed on the end of this bolt."/>
	</item>

<item name="Poison Bottle Bolt" iconFile="items/bolt_bottle_poison.png" level="4" type="6" maxstack="5" >
	<price amount="200"/>
	<weapon slashing="1" hit="Weak Poison Cloud" cantargetfloor="1"/>
	<description text="These bolts are perfect for the adventurer of supple morals. It has one (1) bottle of vile poison attached to the business end which, upon impact, shatters and sends poisonous shards of eco-friendly low-phosphorous glass flying willy-nilly and hither-thither."/>
</item>
  <!-- Oil sucks right now
<item name="Oil Bottle Bolt" iconFile="items/bolt_bottle_oil.png" level="4" type="6">
	<price amount="150"/>
	<weapon slashing="2" hit="Oil Slick" canTargetFloor="1"/>
	<description text="Not just for your salad anymore."/>
</item>
-->
<item name="Acid Ampoule Bolt" iconFile="items/bolt_bottle_acid.png" level="4" type="6">
	<price amount="180"/>
	<weapon slashing="1" hit="Acid Burn"/>
	<description text="Acid: Make a splash!"/>
</item>
  
<item name="Acid Bottle Bolt" iconFile="items/bolt_bottle_acid.png" level="8" type="6" maxstack="5" >
	<price amount="280"/>
	<weapon slashing="1" acidic="1" hit="Acid Sprayer" canTargetFloor="1"/>
	<description text="Acid: Make a splash!"/>
</item>
  
<item name="Bolt Moderne" iconFile="items/bolt_moderne.png" level="7" type="6">
	<price amount="100"/>
	<weapon piercing="6"/>
	<description text="Sleek. Fresh. The Bolt of the Future. Bolt Moderne."/>
</item>
  
  <item name="Skull Bolt" iconFile="items/bolt_skull.png" level="9" type="6" maxstack="4" >
    <price amount="500"/>
		<weapon crushing="1" necromantic="6" hit="Nightmare"/>
    <description text="These bolts have little skulls on the end. Creepy!"/>
  </item>

<item name="Bolt of Squid" iconFile="items/bolt_squid.png" level="10" type="6" maxstack="2">
	<price amount="2500"/>
	<weapon crushing="1" toxic="8" hit="Tentacular Doom" canTargetFloor="1"/>
	<description text="Where lesser bolts have failed, a Bolt of Squid will deliver tentacled, inky, cephalopodic doom. Ia!"/>
	</item>
<item name="Bolt of Mass Destruction" iconFile="items/bolt_mass_destruction.png" level="10" type="6" maxstack="1" >
	<price amount="14000"/>
	<weapon crushing="1" hit="Mass Destruction" canTargetFloor="1" />
	<description text="This bolt contains terrible energies. You are become death, destroyer of dungeons!" />
	</item>


  <!-- NOTE: BOLTS MUST COME BEFORE EVERYTHING ELSE -->
  
  <!-- THROWN TYPE WEAPONS -->

<!-- TODO: add caltrops -->
<!-- TODO: add blast bomb -->

<item name="Softball" iconFile="items/thrown_softball.png" level="1" type="5">
	<price amount="6"/>
	<weapon crushing="1" thrown="items/thrown_softball.png"/>
	<description text="Getting hit with one of these hurts more than you might imagine."/>
	</item>
<item name="Dwarven Boomerang" iconFile="items/thrown_boomerang.png" level="2" type="5">
	<!-- Automatically recovered? NOPE! -->
	<price amount="10"/>
	<weapon crushing="2" thrown="sprites/sfx/thrown_boomerang.spr"/>
	<description text="This doesn't return to you after you throw it. Dwarves never could master boomerang-crafting."/>
	</item>
<item name="Bolas" iconFile="items/thrown_bolas.png" level="2" type="5">
	<price amount="16"/>
	<weapon crushing="1" asphyxiative="3" thrown="sprites/sfx/thrown_bolas.spr" hit="Bolas Root" />
	<description text="Try explaining these to the customs officer."/>
	</item>  
<item name="Throwing Knife" iconFile="items/thrown_throwing_knife.png"  level="3" type="5" >
	<price amount="20"/>
	<weapon slashing="1" piercing="3" thrown="sprites/sfx/thrown_throwing_knife.spr"/>
	<description text="You're going to put someone's eye out with this."/>
	</item>
<item name="Kunai" iconFile="items/thrown_kunai.png"  level="3" type="5">
	<price amount="30"/>
	<weapon slashing="2" piercing="3" thrown="sprites/sfx/thrown_kunai.spr"/>
	<description text="These are probably a lot less cool than you think they are, being little more than glorified gardening tools, but popular demand is what it is."/>
	</item>
<item name="Dart" iconFile="items/thrown_dart.png"  level="4" type="5">
	<price amount="40"/>
	<weapon slashing="1" piercing="5" thrown="sprites/sfx/thrown_throwing_axe.spr"/>
	<description text="Not just for the pub anymore!"/>
	</item>
<item name="Throwing Star" iconFile="items/thrown_hira_shuriken.png" level="5" type="5">
	<price amount="50"/>
	<weapon slashing="4" piercing="3" dmgMax="23" thrown="items/thrown_hira_shuriken.png"/>
	<description text="You're a ninja!"/>
	</item>
<item name="Javelin" iconFile="items/thrown_javelin.png"  level="5" type="5">
	<price amount="64"/>
	<weapon slashing="1" piercing="8" thrown="sprites/sfx/thrown_throwing_axe.spr"/>
	<description text="It's not unlike a long-range kebab."/>
	</item>
<item name="Throwing Axe" iconFile="items/thrown_throwing_axe.png"  level="6" type="5">
	<price amount="92"/>
	<weapon slashing="10" thrown="sprites/sfx/thrown_throwing_axe.spr"/>
	<description text="These are the happy by-product of a failed long-range lumberjack initiative."/>
	</item>
<item name="Nzappa Zap" iconFile="items/thrown_nzappa_zap.png"  level="7" type="5">
	<price amount="130"/>
	<weapon slashing="5" piercing="5" thrown="sprites/sfx/thrown_throwing_axe.spr"/>
	<description text="An odd sort of throwing axe."/>
	</item>
	
<!-- Misc Throwns -->

<item name="Puffball" iconFile="items/thrown_puffball.png" level="0" type="5" special="1" >
	<price amount="150"/>
	<weapon crushing="1" thrown="items/thrown_puffball.png" hit="Toxic Spore Cloud" canTargetFloor="1"/>
	<description text="Though very soft, this puffball also creates a cloud of highly-confusing toxic spores upon impact."/>
	</item>

<!-- thrown Flasks -->

<!-- Oil isn't happy right now.
  <item name="Oil Flask" iconFile="items/thrown_oil_flask.png" level="2" type="5">
	<price amount="100"/>
    <weapon slashing="1" thrown="items/thrown_oil_flask.png" hit="Oil Slick" canTargetFloor="1"/>
    <description text="Put it on your salad for a delicious dish, or dump it on your enemies for fiery vengeance."/>
  </item>
-->

<item name="Noxious Brimstone Flask" iconFile="items/thrown_brimstone_flask.png" level="4" type="5" maxstack="5">
	<price amount="420"/>
	<weapon slashing="1" thrown="items/thrown_oil_flask.png" hit="Brimstone Cloud" canTargetFloor="1"/>
	<description text="Put it on your salad for a delicious dish, or dump it on your enemies for firey vengence."/>
	</item>
<item name="Acid Flask" iconFile="items/thrown_acid_flask.png" level="5" type="5" maxstack="5">
	<price amount="250"/>
	<weapon slashing="1" acidic="1" thrown="items/thrown_acid_flask.png" hit="Acid Pool" canTargetFloor="1"/>
	<description text="Wear your goggles when handling this one."/>
	</item>
<item name="Poison Flask" iconFile="items/thrown_poison_flask.png" level="4" type="5" maxstack="5">
	<price amount="350"/>
	<weapon slashing="1" toxic="1" thrown="items/thrown_poison_flask.png" hit="Poison Cloud 1" canTargetFloor="1"/>
	<description text="Poison gas - don't breathe this."/>
	</item>
 
<!-- Bombs -->

<item name="Makeshift Bomb" iconFile="items/thrown_makeshift_bomb.png" level="2" type="5">
	<price amount="100"/>
	<weapon crushing="2" thrown="items/thrown_makeshift_bomb.png" hit="Makeshift Bomb Center" canTargetFloor="1"/>
	<description text="This is the sort of thing you'd construct in the free time which comes from living alone in a shack out in the middle of the woods. "/>
	</item>
<item name="Concussion Bomb" iconFile="items/thrown_concussion_bomb.png" level="3" type="5" maxstack="4" >
	<price amount="130"/>
	<weapon crushing="4" thrown="items/thrown_concussion_bomb.png" hit="Concussion Bomb Center" canTargetFloor="1"/>
	<description text="Have a blast with the Concussion Bomb! It stuns and pushes enemies."/>
	</item>
<item name="Thermite Bomb" iconFile="items/thrown_thermite_bomb.png" level="4" type="5" maxstack="4" >
	<price amount="160"/>
	<weapon crushing="3" thrown="items/thrown_thermite_bomb.png" hit="Thermite Center" canTargetFloor="1"/>
	<description text="Start a flame which can burn through steel and can't be snuffed."/>
	</item>
<item name="Iron Bomb" iconFile="items/thrown_iron_bomb.png" level="5" type="5" maxstack="4" >
	<price amount="200"/>
	<weapon crushing="8" thrown="items/thrown_iron_bomb.png" hit="Iron Bomb Center" canTargetFloor="1"/>
	<description text="Let's go out with a bang."/>
	</item>
<item name="Frag Bomb" iconFile="items/thrown_frag_bomb.png" level="6" type="5" maxstack="3">
	<price amount="300"/>
	<weapon crushing="3" piercing="3" thrown="items/thrown_frag_bomb.png" hit="Frag Bomb Center" canTargetFloor="1"/>
	<description text="Point the sharp end at the enemy."/>
	</item>
<item name="Hand Grenade" iconFile="items/thrown_grenade.png" level="8" type="5" maxstack="3">
	<price amount="350"/>
	<weapon crushing="4" thrown="items/thrown_grenade.png" hit="Grenade Center"/>
	<description text="You're going to blow someone's eye up with this."/>
	</item>
<!-- 
  <item name="Dwarven Panini Press" iconFile="items/dwarven_panini_press.spr" level="9" type="5">
    <weapon crit="2" dmgMin="31" dmgMax="31" thrown="sprites/sfx/thrown_pineapple_grenade.spr" hit="Fireball"/>
    <description text="Previously believed to be lost in the Dwarven Panini Mines during a particularily odd balrog invasion, the fabled Dwarven Panini Press can be used to grill many things, including faces."/>
  </item>
-->
<item name="Holy Hand Grenade" iconFile="items/thrown_holygrenade.png" level="10" type="5" maxstack="1">
	<price amount="4000"/>
	<weapon crushing="1" righteous="10" thrown="items/thrown_holygrenade.png" hit="The Stars Aligned"/>
	<description text="'O Lord, bless this, thy hand grenade.'"/>
	</item> 

<!-- Thrown Potions -->


	<!-- Bottle-o-miasma, poison cloud-->
	<!-- Florencian Asphaltum, oil/stick -->
	<!-- confusion? fog? -->

  
  <!-- CROSSBOW -->
  <!-- Craft Crossbows -->
<!-- iron -->
<item name="Crude Iron Crossbow" iconFile="items/crossbow_craft_iron0.png" type="4" level="1" craftoutput="1">
	<price amount="160" />
	<weapon piercing="2" />
	<secondarybuff id="9" amount="-2"/>
	<description text="Though tough, this unsophisticated iron crossbow only just barely manages to hit targets."	/>
	</item>
<item name="Simple Iron Crossbow" iconFile="items/crossbow_craft_iron1.png" type="4" level="3" craftoutput="1">
  <price amount="354" />
  <weapon piercing="4" />
  <description text="This hardy iron crossbow lands a solid bolt."	/>
	</item>
<item name="Iron Lever Crossbow" iconFile="items/crossbow_craft_iron2.png" type="4" level="5" craftoutput="1">
	<price amount="2274" />
	<weapon piercing="7" />
	<secondarybuff id="9" amount="2"/>
	<description text="This clever iron lever crossbow lands a solid bolt indeed."	/>
	</item>
<item name="Iron Ratchet Crossbow" iconFile="items/crossbow_craft_iron3.png" type="4" level="8" craftoutput="1">
	<price amount="5274" />
	<weapon piercing="10" />
	<secondarybuff id="9" amount="5"/>
	<description text="This complicated iron rachet crossbow drives a bolt home with fearsome power."	/>
	</item>


<!-- steel -->
<item name="Crude Steel Crossbow" iconFile="items/crossbow_craft_steel0.png" type="4" level="2" craftoutput="1">
	<price amount="240" />
	<weapon piercing="3" />
	<secondarybuff id="9" amount="-2"/>
	<description text="Though tough, this unsophisticated steel crossbow only just barely manages to hit targets."	/>
	</item>
<item name="Simple Steel Crossbow" iconFile="items/crossbow_craft_steel1.png" type="4" level="4" craftoutput="1">
	<price amount="606" />
	<weapon piercing="5" />
	<description text="This hardy steel crossbow lands a solid bolt."	/>
	</item>
<item name="Steel Lever Crossbow" iconFile="items/crossbow_craft_steel2.png" type="4" level="6" craftoutput="1">
	<price amount="2652" />
	<weapon piercing="8" />
	<secondarybuff id="9" amount="2"/>
	<description text="This clever steel lever crossbow lands a solid bolt indeed."	/>
	</item>
<item name="Steel Ratchet Crossbow" iconFile="items/crossbow_craft_steel3.png" type="4" level="8" craftoutput="1">
	<price amount="6277" />
	<weapon piercing="11" />
	<secondarybuff id="9" amount="5"/>
	<description text="This complicated steel rachet crossbow drives a bolt home with fearsome power."	/>
	</item>
  
  <!-- Regular crossbows -->
<item name="Small Crossbow" iconFile="items/crossbow_small.png" level="1" type="4">
	<price amount="90"/>
	<weapon piercing="1" />
	<description text="It's like a kid's toy. Adorable, sure, but you may as well just throw the bolts at bad guys."/>
	</item> 
<item name="Wood Crossbow" iconFile="items/crossbow_wood.png" level="2" type="4">
	<price amount="330"/>
	<weapon piercing="3"/>
	<description text="Those who cross you while you wield this piece of hardware will wish you didn't have a crossbow."/>
	</item>
<item name="Cranky Crossbow" iconFile="items/crossbow_cranky.png" level="3" type="4">
	<price amount="1220"/>
	<weapon piercing="6"/>
	<description text="The patented Mr. Cranky(tm) crossbow reloading crank system means that even the most languorous aristocrat can reload this heavy steel crossbow with ease."/>
	</item> 
<item name="Wind-up Doubleplus Crossbow" iconFile="items/crossbow_windup.png" level="4" type="4">
	<price amount="2450"/>
	<weapon piercing="8"/>
	<secondarybuff id="4" amount="3"/>
	<description text="This spring steel double bowed crossbow comes in handy when you need to double your armor-piercing punch. Comes with handy crossbow crank for Liquid Smooth(tm) reloading."/>
	</item> 
<item name="Sneaky Assassin's Crossbow" iconFile="items/crossbow_assassins.png" level="5" type="4">
	<price amount="1600"/>
	<weapon piercing="4"/>
	<secondarybuff id="4" amount="5"/> <!-- crit -->
	<secondarybuff id="12" amount="5"/> <!-- sneakiness -->
	<description text="This crossbow is of the sort commonly used by agents of the Bolt Council to assassinate kings who outlaw crossbows. Suppressor attachment not pictured."/>
	</item> 
<item name="Gem-encrusted Crossbow" iconFile="items/crossbow_gemmed.png" level="8" type="4" artifact="1">
	<price amount="7023"/>
	<weapon piercing="10"/>
	<description text="Hunt monsters with this fetishized commodity -- because you're worth it."/>
	</item> 
<item name="Steel Recurve Crossbow" iconFile="items/crossbow_recurve_ornate.png" level="9" type="4">
	<price amount="12000"/>
	<weapon piercing="14"/>
	<description text="Pew pew!"/>
	</item> 
<item name="Clockwork Bolt-thrower" iconFile="items/crossbow_clockwork.png" level="10" type="4">
	<price amount="30000"/>
	<weapon piercing="20"/>
	<description text="And they said that the march of technology would never replace the crossbow! (Keep moving parts well oiled. Do not operate in humid to semi-humid conditions. Excessive jostling may void warranty.)"/>
	</item>   
  

 <!-- STAFF TYPE WEAPONS -->
  
<item name="Hefty Stick" iconFile="items/staff_simple.png" level="1" type="3">
	<price amount="20"/>
	<weapon crushing="2"/>
	<description text="This stick from a moderately tough tree is useful for hitting people."/>
	</item>    
<item name="Refurbished Staff" iconFile="items/staff_refurbished.png" level="1" type="3">
	<price amount="140"/>
	<weapon crushing="1"/>
	<secondarybuff id="3" amount="1"/> <!-- magic power -->
	<description text="This staff belongs in a seedy magical pawn shop."/>
	</item>  
<item name="Bo Staff" iconFile="items/staff_bo.png" level="2" type="3">
	<price amount="440"/>
	<weapon crushing="4"/>
	<secondarybuff id="7" amount="2"/> <!-- block -->
	<description text="This staff is purpose-made for hitting people."/>
	</item>    
<item name="Bent Staff" iconFile="items/staff_bent.png"  level="3" type="3">
	<price amount="370"/>
	<weapon crushing="2" transmutative="1"/>
	<secondarybuff id="3" amount="2"/> <!-- magic power -->
	<description text="It looks like someone bent this staff trying to pry open the void which binds the world-spheres together."/>
	</item>
<item name="Spear" iconFile="items/staff_spear.png" level="3" type="3">
	<price amount="1108"/>
	<weapon crushing="2" piercing="4"/>
	<secondarybuff id="9" amount="2"/> <!-- EDR -->
	<description text="It's like a staff with a knife stuck on the end, okay?"/>
	</item>
<item name="Knobbly Staff" iconFile="items/staff_knobbly.png"  level="4" type="3">
	<price amount="1705"/>
	<weapon crushing="5" transmutative="1"/>
	<secondarybuff id="3" amount="4"/> <!-- magic power -->
	<description text="For the wizard of classical taste. Must be polished daily."/>
	</item> 
<item name="Trident" iconFile="items/staff_trident.png"  level="5" type="3">
	<price amount="3333"/>
	<weapon slashing="3" piercing="6"/>
	<secondarybuff id="9" amount="2"/> <!-- EDR -->
	<description text="This weapon has three times the pointiness of a regular spear!"/>
	</item> 
<item name="Naginata" iconFile="items/staff_naginata.png"  level="6" type="3">
	<price amount="4170"/>
	<weapon slashing="8" piercing="2"/>
	<secondarybuff id="9" amount="2"/> <!-- EDR -->
	<description text="This 'staff' is perfect for wizards who break the spirit (if not the letter) of the 'wizards don't use swords' rule."/>
	</item> 
<item name="Metal Orby Staff" iconFile="items/staff_orby.png"  level="7" type="3">
	<price amount="7430"/>
	<weapon crushing="8" transmutative="3"/>
	<secondarybuff id="3" amount="5"/> <!-- magic power -->
	<secondarybuff id="5" amount="2"/> <!-- haywire -->
	<description text="Wow, how do they get that orb to just hover there? It's like magic!"/>
	</item>
<item name="Staff of Immaculate Conceptualization" iconFile="items/staff_immaculate.png"  level="8" type="3">
	<price amount="9450"/>
	<weapon crushing="8" transmutative="4"/>
	<secondarybuff id="3" amount="5"/> <!-- magic power -->
	<secondarybuff id="5" amount="2"/> <!-- haywire -->
	<description text="Using this staff will give you ideas you had no idea you had."/>
	</item> 
<item name="Fruitful Staff" iconFile="items/staff_fruit.png"  level="9" type="3">
	<price amount="15000"/>
	<weapon crushing="8" transmutative="6"/>
	<!-- dispense fruit somehow? -->
	<description text="This staff is both a device for channeling magical energy and a dispenser of nature's tasty treats: fruit."/>
	</item>
<item name="Jingly Jangly Staff of Crystals" iconFile="items/staff_jangly.png" level="10" type="3">
	<price amount="25000"/>
	<weapon crushing="9" aethereal="10"/>
	<secondarybuff id="3" amount="5"/> <!-- magic power -->
	<secondarybuff id="5" amount="2"/> <!-- haywire -->
	<description text="It's like a broom ran into a chandelier."/>
	</item>  
  
<!-- Artifact Staves -->

<item name="Lugubrious Staff" iconFile="items/staff_spooky.png" artifact="1" level="8" type="3">
	<price amount="7000"/>
	<weapon crushing="7" necromantic="5"/>
	<artifact quality="5"/>
	<description text="Brood with the gloomiest necromancer with this spooky stick."/>
	</item>
<item name="Triangulon's Staff of Greater Tessellation" iconFile="items/staff_triangulon.png" artifact="1" level="9" type="3">
	<price amount="9500"/>
	<weapon crushing="7" transmutative="7"/>
	<artifact quality="7"/>
	<description text="Triangulon The Magniloquent iterated through many versions of this staff before constructing one that worked as intended. This one is powerful, if of dubious character."/>
	</item>
<item name="Staff of Moravic" iconFile="items/staff_moravic.png" artifact="1" level="10" type="3">
	<price amount="15000"/>
	<weapon crushing="6" aethereal="6" transmutative="6"/>
	<artifact quality="10"/>
	<description text="They say that the power of The Wizard Moravic doubles every year. This staff was one of his earlier designs."/>
	</item>
  
  <!-- HELMETS -->
<!-- crafted helms -->
<item name="Spectacles" iconFile="items/helm_spectacles.png" >
	<price amount="250" />
	<armour level="2" type="head" />
	<secondarybuff id="18" amount="1" /> <!-- sight -->
	<secondarybuff id="9" amount="2" /> <!-- edr -->
	<description text="Wait, you mean everything ISN'T supposed to be all blurry?" />
	</item>

<item name="Crude Iron Helm" iconFile="items/helm_craft_iron0.png" >
	<price amount="260"/>
	<armour level="2" type="head"/>
	<secondarybuff id="10" amount="1"/><!-- armour absorption -->
	<secondarybuff id="7" amount="2"/><!-- block -->
	<secondarybuff id="14" amount="-1"/><!-- mana regen -->
	<secondarybuff id="3" amount="-3"/><!-- mana -->
	<primarybuff id="2" amount="-1"/> <!-- NIM -->
	<description text="A crudely-crafted iron helm."/>
	</item>

<item name="Rough Iron Hjalmr" iconFile="items/helm_hjalmr0.png" >
	<price amount="350"/>
  <armour level="1" type="head"/>
	<secondarybuff id="10" amount="1"/><!-- armour absorption -->
	<secondarybuff id="7" amount="3"/><!-- block -->
	<secondarybuff id="14" amount="-1"/><!-- mana regen -->
	<secondarybuff id="3" amount="-3"/><!-- mana -->
	<primarybuff id="2" amount="-1"/> <!-- NIM -->
	<description text="A roughly-crafted iron helm for a roughly-crafted Viking warrior."/>
</item>

<item name="Iron Hjalmr" iconFile="items/helm_hjalmr1.png" >
	<price amount="850"/>
	<armour level="4" type="head"/> 
	<secondarybuff id="10" amount="2"/><!-- armour absorption -->
	<secondarybuff id="7" amount="4"/><!-- block -->
	<secondarybuff id="14" amount="-1"/><!-- mana regen -->
	<secondarybuff id="3" amount="-3"/><!-- mana -->
	<primarybuff id="2" amount="-1"/> <!-- NIM -->
	<description text="This is the helm of a Viking warrior. Where's the mead?"/>
</item>
  
<item name="Runed Iron Hjalmr" iconFile="items/helm_hjalmr2.png" craftoutput="1">
	<price amount="2350"/>
	<armour level="6" type="head"/>
	<secondarybuff id="10" amount="3"/><!-- armour absorption -->
	<secondarybuff id="7" amount="6"/><!-- block -->
	<secondarybuff id="14" amount="-1"/><!-- mana regen -->
	<secondarybuff id="3" amount="-3"/><!-- mana -->
	<primarybuff id="2" amount="-1"/> <!-- NIM -->
	<description text="This helm is fit for a warrior from the great sagas!"/>
	</item>

<item name="Fine Aluminum Helm" iconFile="items/helm_aluminum1.png" craftoutput="1">
	<price amount="3050"/>
	<armour level="6" type="head"/>
	<secondarybuff id="10" amount="2"/><!-- armour absorption -->
	<secondarybuff id="7" amount="8"/><!-- block -->
	<secondarybuff id="14" amount="-1"/><!-- mana regen -->
	<secondarybuff id="3" amount="-2"/><!-- mana -->
	<description text="This excellent aluminum helm, when worn, makes you both sound and look like robot."/>
	</item>

<!-- normal helms -->

	<!-- Random helms -->
	
<item name="Cheating Cone 1" iconFile="items/helm_traffic_cone.png" craftoutput="1" >
	<price amount="20"/>
	<armour level="1" type="head"/>
	<description text="It may make a ridiculous hat, but at least you won't get hit by a car."/>
	<primarybuff id="0" amount="10"/>
	</item>	

<item name="Cheating Cone 2" iconFile="items/helm_traffic_cone.png" craftoutput="1" >
	<price amount="20"/>
	<armour level="1" type="head"/>
	<description text="It may make a ridiculous hat, but at least you won't get hit by a car."/>
	<primarybuff id="1" amount="10"/>
	</item>	
<item name="Cheating Cone 3" iconFile="items/helm_traffic_cone.png" craftoutput="1" >
	<price amount="20"/>
	<armour level="1" type="head"/>
	<description text="It may make a ridiculous hat, but at least you won't get hit by a car."/>
	<primarybuff id="2" amount="10"/>
	</item>	
<item name="Cheating Cone 4" iconFile="items/helm_traffic_cone.png" craftoutput="1" >
	<price amount="20"/>
	<armour level="1" type="head"/>
	<description text="It may make a ridiculous hat, but at least you won't get hit by a car."/>
	<primarybuff id="3" amount="10"/>
	</item>	
<item name="Cheating Cone 5" iconFile="items/helm_traffic_cone.png" craftoutput="1" >
	<price amount="20"/>
	<armour level="1" type="head"/>
	<description text="It may make a ridiculous hat, but at least you won't get hit by a car."/>
	<primarybuff id="4" amount="10"/>
	</item>	
<item name="Cheating Cone 6" iconFile="items/helm_traffic_cone.png" craftoutput="1" >
	<price amount="20"/>
	<armour level="1" type="head"/>
	<description text="It may make a ridiculous hat, but at least you won't get hit by a car."/>
	<primarybuff id="5" amount="10"/>
	</item>	
	
<item name="Traffic Cone" iconFile="items/helm_traffic_cone.png">
	<price amount="20"/>
	<armour level="1" type="head"/>
	<secondarybuff id="6" amount="1"/> <!-- dodge -->
	<description text="It may make a ridiculous hat, but at least you won't get hit by a car."/>
	</item>
  
<item name="Bucket" iconFile="items/helm_bucket.png">
	<price amount="70"/>
	<armour level="2" type="head"/>
	<secondarybuff id="10" amount="1"/> <!-- armour absorption -->
	<secondarybuff id="7" amount="1"/> <!-- block -->
	<primarybuff id="2" amount="-1"/> <!-- NIM -->
	<secondarybuff id="18" amount="-1"/> <!-- sight -->
	<secondarybuff id="14" amount="-1"/> <!-- mana regen -->
	<description text="You don't want to think about what this bucket has been used for, nor do you wish to consider the fact that desperate times might force you to wear it on your head."/>
	</item>

<!-- warrior helms -->
  
<item name="Rusty Old Helm" iconFile="items/helm_quake.png">
	<price amount="420"/>
	<armour level="4" type="head"/>
	<secondarybuff id="6" amount="-1"/> <!-- dodge -->
	<secondarybuff id="9" amount="-1"/> <!-- edr -->
	<secondarybuff id="10" amount="2"/> <!-- armour absorption -->
	<secondarybuff id="3" amount="-2"/> <!-- magic power -->
	<secondarybuff id="7" amount="2"/> <!-- block -->
	<description text="It's not clear whether this rusty helm is from the future, the past, or some kind of elder world beyond human ken. And it's a pity about the boring brown palette, a little color would make this helm much livelier. Or so they say."/>
	</item>
<item name="Historically Inaccurate Viking Helm" iconFile="items/helm_viking.png">
	<price amount="600"/>
	<armour level="5" type="head"/>
	<secondarybuff id="10" amount="2"/> <!-- armour absorption -->
	<secondarybuff id="3" amount="-2"/> <!-- magic power -->
	<secondarybuff id="7" amount="3"/> <!-- block -->
	<description text="Be a horned warrior!"/>
	</item>
<item name="Knight's Helmet" iconFile="items/helm_knights.png">
	<price amount="1600"/>
	<armour level="6" type="head"/>
	<secondarybuff id="6" amount="-2"/> <!-- dodge -->
	<secondarybuff id="9" amount="-2"/> <!-- edr -->
	<secondarybuff id="10" amount="3"/> <!-- armour absorption -->
	<secondarybuff id="7" amount="4"/> <!-- block -->
	<secondarybuff id="3" amount="-2"/> <!-- magic power -->
	<sightbuff amount="-1" />
	<description text="This knight's helm looks a lot like a bucket if a bucket had a hole cut in it for you to see through and a visor you could raise to eat through. These features would not be useful on most buckets, however." />
	</item>
<item name="Great Helm" iconFile="items/helm_greathelm.png">
	<price amount="2600"/>
	<armour level="9" type="head"/>
	<secondarybuff id="6" amount="-2"/> <!-- dodge -->
	<secondarybuff id="9" amount="-2"/> <!-- edr -->
	<secondarybuff id="7" amount="4"/> <!-- block -->
	<secondarybuff id="10" amount="4"/> <!-- armour absorption -->
	<secondarybuff id="3" amount="-4"/> <!-- magic power -->
	<sightbuff amount="-1" />
	<description text="It's hard to see out of this huge metal thing but on the upside it makes you sound a little like a robot when you talk."/>
	</item>
<item name="Plump Helmet" iconFile="items/helm_plump.png">
	<price amount="3505"/>
	<armour level="10" type="head"/>
	<secondarybuff id="6" amount="-2"/> <!-- dodge -->
	<secondarybuff id="9" amount="-2"/> <!-- edr -->
	<secondarybuff id="7" amount="5"/> <!-- block -->
	<secondarybuff id="10" amount="5"/> <!-- armour absorption -->
	<secondarybuff id="3" amount="-5"/> <!-- magic power -->
	<sightbuff amount="-1" />
	<description text="This helmet was crafted by dwarven smiths in ages long past from the weapons cast down by the dying goblins foolish enough to attack their undermountain fortress."/>
	</item>

	<!-- wizard hats -->
<item name="Witch's Hat" iconFile="items/helm_witch_hat.png">
	<price amount="870"/>
	<armour level="4" type="head"/>
	<secondarybuff id="7" amount="3"/> <!-- block -->
	<secondarybuff id="3" amount="3"/> <!-- magic power -->
   <secondarybuff id="14" amount="1"/> <!-- magic regen -->
	<description text="This is one of many hats in the dungeon that you can poke your eye out on."/>
	</item>

	<!-- rogue hats -->
<item name="Leather Cap" iconFile="items/helm_leather_cap.png">
	<price amount="380"/>
	<armour level="3" type="head"/>
	<secondarybuff id="6" amount="1"/> <!-- dodge -->
	<secondarybuff id="10" amount="1"/> <!-- armour absorption -->
	<description text="A cap fit for even the foulest peasant."/>
	</item>
<item name="Tinkerer's Goggles" iconFile="items/helm_goggles.png">
	<price amount="2000"/>
	<armour level="5" type="head"/>
	<secondarybuff id="16" amount="1" /> <!-- trap level -->
	<secondarybuff id="17" amount="1" /> <!-- trap sight -->
   <secondarybuff id="20" amount="1" /> <!-- tinkering -->
	<sightbuff amount="-1" />
	<description text="These can protect your eyes from flying mechanisms and scalding steam; Yea, you could build a veritable empire of clockwork."/>
	</item>

  
<!-- Artifact hats -->  
  
<item name="Toque of Kanada" iconFile="items/helm_toque.png" artifact="1">
<price amount="900"/>
<armour level="3" type="head"/>
	<artifact quality="2"/>
	<resistbuff hyperborean="6"/>
	<description text="It keeps your ears warm, eh."/>
	</item>  
<item name="Fedora" iconFile="items/helm_fedora.png" special="1">
<price amount="1100"/>
	<armour level="4" type="head"/>
	<secondarybuff id="4" amount="2"/> <!-- crit -->
	<secondarybuff id="6" amount="4"/> <!-- dodge -->
	<secondarybuff id="8" amount="3"/> <!-- counter -->
	<description text="No time for love, Dr. Jones?"/>
</item>
<item name="Vampire Hunter's Hat" iconFile="items/helm_vampirehunter.png" artifact="1">
	<price amount="2600"/>
	<armour level="5" type="head"/>
	<resistbuff necromantic="2"/>
	<secondarybuff id="4" amount="3"/> <!-- crit -->
	<secondarybuff id="6" amount="3"/> <!-- dodge -->
	<secondarybuff id="8" amount="2"/> <!-- counter -->
	<secondarybuff id="10" amount="1"/> <!-- armour absorption -->
	<artifact quality="3"/>
	<description text="It's not really a good hat for hunting vampires in, but what do you expect from somebody who thinks that spelling DRACULA backwards is a good way to hide their identity?"/>
</item>
  
<item name="Magical Sombrero" iconFile="items/helm_sombrero.png" artifact="1">
	<price amount="4000"/>
	<armour level="6" type="head"/>
	<secondarybuff id="6" amount="1"/> <!-- dodge -->
	<secondarybuff id="10" amount="1"/> <!-- armour absorption -->
	<secondarybuff id="3" amount="5"/> <!-- magic power -->
	<artifact quality="4"/>
	<description text="It's... a magical sombrero. Vaya con dios!"/>
	</item>
<item name="Sir Albrecht's Helm" iconFile="items/helm_albrechts.png" artifact="1">
	<price amount="12000"/>
	<armour level="10" type="head"/>
	<primarybuff id="4" amount="2"/> <!-- stubbornness -->
	<secondarybuff id="7" amount="8"/> <!-- block -->
	<secondarybuff id="10" amount="6"/> <!-- armour absorption -->
	<secondarybuff id="8" amount="1"/> <!-- counter -->
	<primarybuff id="3" amount="-1"/> <!-- NIM -->
	<secondarybuff id="14" amount="-2"/> <!-- mana regen -->
	<artifact quality="4"/>
	<description text="It is said that Sir Albrecht once successfully ignored the devil and, on a separate but related occasion, ran away from death. It is unclear what his helm had to do with any of this except for its notable reduction of peripheral vision."/>
	</item>

	<!-- skill-bonus Helms -->

<item name="Astrologer's Hat" iconFile="items/helm_astrologers.png" artifact="1" >
	<price amount="600"/>
	<armour level="4" type="head"/>
	<secondarybuff id="7" amount="1"/> <!-- block -->
	<secondarybuff id="1" amount="4"/> <!-- mana -->
	<resistbuff aethereal="1" />
	<artifact quality="1"/>
	<description text="Wearing this hat causes you to feel more centered in the universe." />
	</item>
<item name="Golemancer's Cap" iconFile="items/helm_golemancers.png" artifact="1" >
	<price amount="600"/>
	<armour level="4" type="head"/>
	<primarybuff id="4" amount="1" /> <!-- Stubborness -->
	<secondarybuff id="7" amount="1" /> <!-- block -->
	<resistbuff aethereal="1" />
	<artifact quality="1"/>
	<description text="You were assured that the sigil on this hat meant 'strength' but it's actually the Urrish sign for 'naive foreigner'." />
	</item>
<item name="Hachimaki" iconFile="items/helm_hachimaki.png" artifact="1" >
	<price amount="350"/>
	<armour level="2" type="head"/>
	<primarybuff id="4" amount="1" /> <!-- Stubborness -->
	<secondarybuff id="2" amount="1"/> <!-- melee power -->
	<artifact quality="1"/>
	<description text="This headband makes it seem like a good idea to destroy common architectural materials with your bare hands." />
	</item>

  <!-- BOOTS -->
<!-- crafted -->
<item name="Plastic Shoes" iconFile="items/boots_plastic_shoes.png" craftoutput="1">
	<price amount="30"/>
	<armour level="1" type="feet"/>
	<secondarybuff id="6" amount="1"/> <!-- dodge -->
	<description text="Those gauche from a fashion perspective, these do keep the ichor off your feet."/>
	</item>

<item name="Bronze Greaves" iconFile="items/boots_greaves_bronze0.png" >
	<price amount="400" />
	<armour level="2" type="feet" />
	<secondarybuff id="6" amount="-1"/> <!-- dodge -->
	<secondarybuff id="7" amount="3"/> <!-- block -->
	<secondarybuff id="3" amount="-1"/> <!-- magic power -->
	<secondarybuff id="12" amount="-1"/> <!-- sneak -->
	<secondarybuff id="10" amount="1"/> <!-- armour -->
	<description text="These bronze greaves will protect your shins."/>
	</item>
<item name="Fine Bronze Greaves" iconFile="items/boots_greaves_bronze1.png"  craftoutput="1">
	<price amount="730" />
	<armour level="4" type="feet" />
	<secondarybuff id="6" amount="-1"/> <!-- dodge -->
	<secondarybuff id="7" amount="5"/> <!-- block -->
	<secondarybuff id="3" amount="-1"/> <!-- magic power -->
	<secondarybuff id="12" amount="-1"/> <!-- sneak -->
	<secondarybuff id="10" amount="1"/> <!-- armour -->
	<description text="These dazzling bronze greaves will protect your shins in style."/>
	</item>

<item name="Copper Plate Boots" iconFile="items/boots_copper_plate.png"  craftoutput="1">
	<price amount="330" />
	<armour level="3" type="feet" />
	<secondarybuff id="6" amount="-2"/> <!-- dodge -->
	<secondarybuff id="7" amount="3"/> <!-- block -->
	<secondarybuff id="3" amount="-1"/> <!-- magic power -->
	<secondarybuff id="12" amount="-2"/> <!-- sneak -->
	<secondarybuff id="10" amount="1"/> <!-- armour -->
	<resistbuff voltaic="2" />
	<description text="These copper boots are awkward, but will help to conduct voltaic energies around you."/>
</item>
  
<item name="Iron Plate Boots" iconFile="items/boots_iron_plate.png"  craftoutput="1">
   <price amount="550" />
   <armour level="5" type="feet" />
   <secondarybuff id="6" amount="-3"/> <!-- dodge -->
   <secondarybuff id="12" amount="-3"/> <!-- sneak -->
   <secondarybuff id="7" amount="5"/> <!-- block -->
   <secondarybuff id="3" amount="-2"/> <!-- magic power -->
   <secondarybuff id="10" amount="1"/> <!-- armour -->
   <resistbuff voltaic="2" />
   <description text="These iron boots may be heavy but they are certainly excellent for stomping."/>
</item>

<item name="Winged Aluminum Boots" iconFile="items/boots_aluminum1.png"  craftoutput="1">
	<price amount="1250" />
	<armour level="6" type="feet" />
	<secondarybuff id="7" amount="6"/> <!-- block -->
	<secondarybuff id="3" amount="-2"/> <!-- magic power -->
	<secondarybuff id="10" amount="2"/> <!-- armour -->
	<description text="These fancy aluminum boots are light and considered highly fashionable in certain circles."/>
	</item>

<!-- Normal Boots -->
<item name="Flippy Floppies" iconFile="items/boots_floppies.png">
	<price amount="20"/>
	<armour level="1" type="feet"/>
	<secondarybuff id="6" amount="1"/> <!-- dodge -->
	<description text="Perfect for the beach or pool."/>
	</item>
<item name="Gladiator Sandals" iconFile="items/boots_gladiator.png">
	<price amount="120"/>
	<armour level="2" type="feet"/>
	<secondarybuff id="6" amount="1"/> <!-- dodge -->
	<secondarybuff id="7" amount="1"/> <!-- counter -->
	<description text="This product has never been worn by an actual gladiator, but it makes you feel like one, and *that* is what matters."/>
	</item>
<item name="Clogs" iconFile="items/boots_clogs.png">
	<price amount="230"/>
	<armour level="3" type="feet"/>
	<secondarybuff id="10" amount="1"/> <!-- armor absorption -->
	<description text="Carved from the dutchest of woods, these shoes are surprisingly comfortable."/>
	</item>
<item name="Leather Boots" iconFile="items/boots_leather.png">
	<price amount="400"/>
	<armour level="4" type="feet"/>
	<secondarybuff id="6" amount="1"/> <!-- dodge -->
	<secondarybuff id="10" amount="1"/> <!-- armor absorption -->
	<description text="Try to die with these on."/>
	</item>
<item name="Pointy Boots of Blue Velvet" iconFile="items/boots_bluevelvet.png">
	<price amount="630"/>
	<armour level="5" type="feet"/>
	<secondarybuff id="6" amount="3"/> <!-- dodge -->
	<description text="Impeccably fancy, these boots make you feel like a dancing queen!"/>
	</item>
<item name="Steel Reinforced Boots" iconFile="items/boots_steel_reinforced.png">
	<price amount="1100"/>
	<armour level="6" type="feet"/>
	<secondarybuff id="6" amount="-2"/> <!-- dodge -->
	<secondarybuff id="10" amount="2"/> <!-- armor absorption -->
	<secondarybuff id="7" amount="1"/> <!-- Block -->
	<secondarybuff id="3" amount="-2"/> <!-- magic power -->
	<description text="These boots were made for crushing and that's just what they'll do."/>
	</item>
<item name="Fabulous Rogue Boots" iconFile="items/boots_fabulous.png">
	<price amount="1700"/>
	<armour level="9" type="feet"/>
	<secondarybuff id="6" amount="5"/> <!-- dodge -->
	<secondarybuff id="7" amount="1"/> <!-- counter -->
	<secondarybuff id="10" amount="1"/> <!-- armor absorption -->
	<description text="Rob carriages and sweep strumpets out of their bodices with these swashbuckling boots of leather the color of deepest eggplant."/>
	</item>
<item name="Sabatons" iconFile="items/boots_sabaton.png">
	<price amount="2400"/>
	<armour level="8" type="feet"/>
	<secondarybuff id="6" amount="-3"/> <!-- dodge -->
	<secondarybuff id="10" amount="3"/> <!-- armor absorption -->
	<secondarybuff id="7" amount="2"/> <!-- Block -->
	<secondarybuff id="3" amount="-4"/> <!-- magic power -->
	<description text="Never again worry about dropping that plate armor on your toe with these boots."/>
	</item>
<!-- Needs new graphic -->
<item name="Magic Sandals" iconFile="items/boots_sandals.png">
	<price amount="4500"/>
	<armour level="9" type="feet"/>
	<secondarybuff id="6" amount="2"/> <!-- dodge -->
	<secondarybuff id="3" amount="4"/> <!-- magic power -->
	<secondarybuff id="4" amount="3"/> <!-- haywire -->
	<description text="Made from 100% organic hemp, you feel like so close to the world in these, you know?"/>
	</item>
<!-- Needs new graphic -->
<item name="Dandy Black Velvet Boots" iconFile="items/boots_blackvelvet.png">
	<price amount="5300"/>
	<armour level="5" type="feet"/>
	<resistbuff existential="2"/>
	<secondarybuff id="6" amount="10"/> <!-- dodge -->
	<secondarybuff id="10" amount="1"/> <!-- armor absorption -->
	<description text="Only the most immorally opulent footwear for you."/>
	</item>

<!-- Artifact boots -->
<item name="Rocket Boots" iconFile="items/boots_rocket.png" artifact="1">
	<price amount="8500"/>
	<armour level="9" type="feet"/>
	<secondarybuff id="6" amount="5"/> <!-- dodge -->
	<secondarybuff id="10" amount="4"/> <!-- armor absorption -->
	<secondarybuff id="7" amount="1"/> <!-- Block -->
	<artifact quality="4"/>
	<description text="These boots are simply out of this world."/>
	</item>

  <!-- SHIELDS-->
<!-- crafted shields -->

<item name="Rough Bronze Aspis" iconFile="items/shield_aspis0.png" craftoutput="1">
	<price amount="230" />
	<armour level="2" type="shield" />
	<description text="This is the sort of shield used by Heroes of Yore. It's in pretty rough shape." />
	<secondarybuff id="7" amount="4" /> <!-- block -->
	<secondarybuff id="3" amount="-1"/> <!-- magic power -->
	<secondarybuff id="10" amount="1"/> <!-- armor absorption -->
	<secondarybuff id="6" amount="-1"/> <!-- dodge -->
	</item>
<item name="Bronze Aspis" iconFile="items/shield_aspis1.png">
	<price amount="908" />
	<armour level="4" type="shield" />
	<description text="This is the sort of shield used by Heroes of Yore. Fortunately, you've never met anyone from Yore." />
	<secondarybuff id="7" amount="6" /> <!-- block -->
	<secondarybuff id="3" amount="-1"/> <!-- magic power -->
	<secondarybuff id="10" amount="2"/> <!-- armor absorption -->
	<secondarybuff id="6" amount="-1"/> <!-- dodge -->
	</item>
<item name="Heroic Bronze Aspis" iconFile="items/shield_aspis2.png" craftoutput="1">
	<price amount="2400" />
	<armour level="7" type="shield" />
	<description text="This is the sort of shield used by Heroes of Yore in myths involving great peril and renown!" />
	<secondarybuff id="7" amount="10" /> <!-- block -->
	<secondarybuff id="3" amount="-1"/> <!-- magic power -->
	<secondarybuff id="10" amount="3"/> <!-- armor absorption -->
	<secondarybuff id="6" amount="-1"/> <!-- dodge -->
	</item>

<item name="Rough Iron Skjoldr" iconFile="items/shield_skjoldr0.png" craftoutput="1">
	<price amount="180" />
	<armour level="2" type="shield" />
	<description text="This is the shield of your Viking Ancestors! Rather poor Vikings, at least." />
	<secondarybuff id="7" amount="4" /> <!-- block -->
	<secondarybuff id="3" amount="-2"/> <!-- magic power -->
	<secondarybuff id="10" amount="1"/> <!-- armor absorption -->
	<secondarybuff id="6" amount="-2"/> <!-- dodge -->
	<secondarybuff id="8" amount="1"/> <!-- counter -->
	</item>
<item name="Iron Skjoldr" iconFile="items/shield_skjoldr1.png">
	<price amount="770" />
	<armour level="4" type="shield" />
	<description text="This is the shield of your Viking Ancestors! It feels like a good time to pillage some villages." />
	<secondarybuff id="7" amount="5" /> <!-- block -->
	<secondarybuff id="3" amount="-2"/> <!-- magic power -->
	<secondarybuff id="10" amount="2"/> <!-- armor absorption -->
	<secondarybuff id="6" amount="-2"/> <!-- dodge -->
	<secondarybuff id="8" amount="2"/> <!-- counter -->
	</item>
<item name="Runed Iron Skjoldr" iconFile="items/shield_skjoldr2.png" craftoutput="1">
	<price amount="1900" />
	<armour level="7" type="shield" />
	<description text="This is the shield of your Viking Ancestors! You feel like you could plunder monasteries and devour lutefisk!" />
	<secondarybuff id="7" amount="6" /> <!-- block -->
	<secondarybuff id="3" amount="-2"/> <!-- magic power -->
	<secondarybuff id="10" amount="4"/> <!-- armor absorption -->
	<secondarybuff id="6" amount="-3"/> <!-- dodge -->
	<secondarybuff id="8" amount="4"/> <!-- counter -->
	</item>

	<!-- Rogue Shields -->
	
	<!-- Wizard Shields -->

<item name="Cracked Orb" iconFile="items/orb_cracked.png">
	<price amount="65"/>
	<armour level="1" type="shield"/>
	<secondarybuff id="6" amount="-2"/> <!-- dodge -->
	<secondarybuff id="3" amount="1"/> <!-- magic power -->
	<secondarybuff id="1" amount="4"/> <!-- mana -->
	<description text="It looks like this orb was knocked off a high shelf."/>
	</item>
<item name="Naturey Orb" iconFile="items/orb_naturey.png">
	<price amount="650"/>
	<armour level="3" type="shield"/>
	<secondarybuff id="6" amount="-2"/> <!-- dodge -->
	<secondarybuff id="3" amount="2"/> <!-- magic power -->
	<secondarybuff id="14" amount="1"/> <!-- mana regen -->
	<secondarybuff id="13" amount="1"/> <!-- life regen -->
	<description text="This orb glitters like sunlight through the leaves of the forest canopy."/>
	</item>  
<item name="Dark Orb" iconFile="items/orb_dark.png">
	<price amount="1900"/>
	<armour level="5" type="shield"/>
	<secondarybuff id="6" amount="-2"/> <!-- dodge -->
	<secondarybuff id="3" amount="4"/> <!-- magic power -->
	<secondarybuff id="1" amount="10"/> <!-- mana -->
	<secondarybuff id="1" amount="5"/> <!-- resist -->
	<secondarybuff id="14" amount="1"/> <!-- mana regen -->
	<description text="This orb swirls with dark clouds. It mostly just wants to brood in the corner."/>
	</item>
<item name="Starry Orb" iconFile="items/orb_starry.png">
	<price amount="2900"/>
	<armour level="7" type="shield"/>
	<secondarybuff id="6" amount="-2"/> <!-- dodge -->
	<secondarybuff id="3" amount="6"/> <!-- magic power -->
	<secondarybuff id="1" amount="10"/> <!-- mana -->
	<secondarybuff id="14" amount="2"/> <!-- mana regen -->
	<description text="You can see billions and billions of stars in the depths of this orb."/>
	</item>
<item name="Molten Orb" iconFile="items/orb_molten.png" >
	<price amount="5800" />
	<armour level="8" type="shield"/>
	<secondarybuff id="6" amount="-2"/> <!-- dodge -->
	<secondarybuff id="3" amount="5"/> <!-- magic power -->
	<secondarybuff id="1" amount="10"/> <!-- mana -->
	<secondarybuff id="14" amount="2"/> <!-- mana regen -->
	<description text="Hot to the touch, flames roil inside this orb." />
	<damagebuff conflagratory="4" />
	<resistbuff conflagratory="4" />
	<!-- add fire stuff here. -->
	</item>
<item name="Orb of Nothing" iconFile="items/orb_nothing.png">
	<price amount="7800"/>
	<armour level="9" type="shield"/>
	<secondarybuff id="6" amount="-2"/> <!-- dodge -->
	<secondarybuff id="3" amount="10"/> <!-- magic power -->
	<secondarybuff id="1" amount="30"/> <!-- mana -->
	<secondarybuff id="14" amount="2"/> <!-- mana regen -->
	<description text="This orb is weightless but massy, and no light escapes it's circumference. Hopefully nothing ever escapes from it."/>
	</item>


	<!-- Warrior shields -->
<item name="Simple Wooden Shield" iconFile="items/shield_wooden_simple.png">
	<price amount="45"/>
	<armour level="1" type="shield"/>
	<secondarybuff id="7" amount="2"/> <!-- block -->
	<description text="It'll block a stiff breeze, but not a heck of a lot more."/>
	</item>  
<item name="Rusty Metal Buckler" iconFile="items/shield_buckler_rusty.png">
	<price amount="92"/>
	<armour level="2" type="shield"/>
	<secondarybuff id="7" amount="2"/> <!-- block -->
	<secondarybuff id="3" amount="-1"/> <!-- magic power -->
	<secondarybuff id="10" amount="1"/> <!-- armor absorption -->
	<description text="The trusty rusty metal buckler. It can block many things, but not the ravages of time."/>    
	</item>
<item name="Battered Kite Shield" iconFile="items/shield_kite_battered.png">
	<price amount="190"/>
	<armour level="3" type="shield"/>
	<secondarybuff id="6" amount="-1"/> <!-- dodge -->
	<secondarybuff id="7" amount="3"/> <!-- block -->
	<secondarybuff id="10" amount="1"/> <!-- armor absorption -->
	<description text="Try to do a better job with this shield than the last guy, will you?"/>
	</item>
<item name="Mossy Shield" iconFile="items/shield_mossy.png" artifact="1">
	<price amount="400"/>
	<armour level="3" type="shield"/>
	<secondarybuff id="7" amount="4"/> <!-- block -->
	<secondarybuff id="10" amount="1"/> <!-- armor absorption -->
	<secondarybuff id="0" amount="8"/> <!-- hp -->
	<description text="This shield is soft, fuzzy, and pleasant, though a bit moist."/>
	</item>
<item name="Wooden Shield" iconFile="items/shield_wooden.png">
	<price amount="450"/>
	<armour level="4" type="shield"/>
	<secondarybuff id="7" amount="3"/> <!-- block -->
	<secondarybuff id="10" amount="1"/> <!-- armor absorption -->
	<description text="Wood: If it's good enough for the trees, it's good enough for you!"/>    
	</item>
<item name="Enjeweled Wooden Shield" iconFile="items/shield_enjeweled.png">
	<price amount="1130"/>
	<armour level="4" type="shield"/>
	<secondarybuff id="6" amount="-1"/> <!-- dodge -->
	<secondarybuff id="7" amount="4"/> <!-- block -->
	<secondarybuff id="10" amount="1"/> <!-- armor absorption -->
	<secondarybuff id="3" amount="1"/> <!-- magic power -->
	<secondarybuff id="11" amount="2"/> <!-- magic resist -->
	<description text="This beaten-up wooden shield has a large, expensive-looking gem stuck in the middle. It seems there's no way to pry it out, so you'll just have to take the package as-is."/>    
	</item>
<item name="Duelist's Buckler" iconFile="items/shield_duelists.png">
	<price amount="1050"/>
	<armour level="4" type="shield"/>
	<secondarybuff id="6" amount="1"/> <!-- dodge -->
	<secondarybuff id="7" amount="1"/> <!-- block -->
	<secondarybuff id="8" amount="4"/> <!-- counter -->
	<secondarybuff id="10" amount="1"/> <!-- armor absorption -->
	<description text="Light, shiny, and spikey, it's the buckler that helps you fight back!"/>    
	</item>
<item name="Kite Shield" iconFile="items/shield_kite.png">
	<price amount="900"/>
	<armour level="5" type="shield"/>
	<secondarybuff id="6" amount="-2"/> <!-- dodge -->
	<secondarybuff id="7" amount="4"/> <!-- block -->
	<secondarybuff id="3" amount="-1"/> <!-- magic power -->
	<secondarybuff id="10" amount="2"/> <!-- armor absorption -->
	<description text="This would look great on a tapestry, though you suspect that it wouldn't fly very well."/>
	</item>
<item name="Metal Buckler" iconFile="items/shield_buckler_metal.png">
	<price amount="990"/>
	<armour level="5" type="shield"/>
	<secondarybuff id="8" amount="1"/> <!-- counter -->
	<secondarybuff id="7" amount="3"/> <!-- block -->
	<secondarybuff id="3" amount="-1"/> <!-- magic power -->
	<secondarybuff id="10" amount="1"/> <!-- armor absorption -->
	<description text="This swashbucklin' shield is distressingly small and therefore encourages attack. It might also be useful for reflecting the sun into people's eyes if you weren't underground."/>
	</item>
<item name="Happy Metal Shield" iconFile="items/shield_happy.png">
	<price amount="1100"/>
	<armour level="6" type="shield"/>
	<secondarybuff id="6" amount="-1"/> <!-- dodge -->
	<secondarybuff id="7" amount="3"/> <!-- block -->
	<secondarybuff id="3" amount="-1"/> <!-- magic power -->
	<secondarybuff id="10" amount="3"/> <!-- armor absorption -->
	<description text="This shield just screams 'have a wonderful day' at you."/>
	</item>
<item name="Tribal Shield" iconFile="items/shield_tribal.png">
	<price amount="1220"/>
	<armour level="6" type="shield"/>
	<secondarybuff id="6" amount="-1"/> <!-- dodge -->
	<secondarybuff id="7" amount="3"/> <!-- block -->
	<secondarybuff id="10" amount="2"/> <!-- armor absorption -->
	<description text="A shield made of hide worth hiding... behind."/>
	</item>
<item name="Heater Shield" iconFile="items/shield_heater_green.png">
	<price amount="1400"/>
	<armour level="7" type="shield"/>
	<secondarybuff id="6" amount="-1"/> <!-- dodge -->
	<secondarybuff id="7" amount="4"/> <!-- block -->
	<secondarybuff id="10" amount="3"/> <!-- armor absorption -->
	<secondarybuff id="3" amount="-2"/> <!-- magic power -->
	<description text="It's just a regular shield. I don't know why they call it that."/>
	</item>
  
<item name="Hoplon" iconFile="items/shield_hoplon.png" artifact="1">
	<price amount="4040"/>
	<armour level="8" type="shield"/>
	<secondarybuff id="6" amount="-5"/> <!-- dodge -->
	<secondarybuff id="7" amount="10"/> <!-- block -->
	<secondarybuff id="10" amount="4"/> <!-- armor absorption -->
	<secondarybuff id="3" amount="-3"/> <!-- magic power -->
	<description text="You'd have half the life expectancy if you didn't use this lovely shield."/>
	</item>
<item name="Scutum" iconFile="items/shield_scutum.png" >
	<price amount="5000"/>
	<armour level="8" type="shield"/>
	<secondarybuff id="6" amount="-5"/> <!-- dodge -->
	<secondarybuff id="8" amount="3"/> <!-- counter -->
	<secondarybuff id="7" amount="7"/> <!-- block -->
	<secondarybuff id="10" amount="4"/> <!-- armor absorption -->
	<secondarybuff id="3" amount="-3"/> <!-- magic power -->
	<description text="This shield functionally blocks barbarian assaults but not internal social collapse. Snap!"/>
	</item>
<item name="Cockroach Pavise" iconFile="items/shield_cockroach.png">
	<price amount="7200"/>
	<armour level="8" type="shield"/>
	<secondarybuff id="6" amount="-8"/> <!-- dodge -->
	<secondarybuff id="7" amount="12"/> <!-- block -->
	<secondarybuff id="10" amount="6"/> <!-- armor absorption -->
	<secondarybuff id="3" amount="-4"/> <!-- magic power -->
	<description text="You feel like holding this above your head and scuttling into a safe, dark corner."/>
	</item>
<item name="Ensigiled Shield" iconFile="items/shield_ensigiled.png" artifact="1">
	<price amount="8200"/>
	<armour level="9" type="shield"/>
	<secondarybuff id="6" amount="-2"/> <!-- dodge -->
	<secondarybuff id="7" amount="9"/> <!-- block -->
	<secondarybuff id="10" amount="5"/> <!-- armor absorption -->
	<secondarybuff id="3" amount="-2"/> <!-- magic power -->
	<secondarybuff id="11" amount="10"/> <!-- magic resist -->
	<description text="Whoever made this shield clearly has no appreciation for negative space in a composition because it is completely covered by sigils of magical protection. "/>
	</item>
<item name="Rune-Crusader's Shield" iconFile="items/shield_rune_crusader.png">
	<price amount="10000"/>
	<armour level="10" type="shield"/>
	<secondarybuff id="6" amount="-3"/> <!-- dodge -->
	<secondarybuff id="7" amount="8"/> <!-- block -->
	<secondarybuff id="10" amount="7"/> <!-- armor absorption -->
	<secondarybuff id="3" amount="-2"/> <!-- magic power -->
	<description text="This shield is itself a giant rune of protection."/>
	</item>

<!-- Artifact Shields-->  

<item name="Maple Shield" iconFile="items/shield_maple.png" artifact="1">
	<price amount="1100"/>
	<armour level="4" type="shield"/>
	<secondarybuff id="6" amount="-1"/> <!-- dodge -->
	<secondarybuff id="7" amount="5"/> <!-- block -->
	<secondarybuff id="10" amount="2"/> <!-- armor absorption -->
	<artifact quality="2"/>
	<description text="Though most of the nourishing sap has been drained, the little that remains imbues this wooden shield with surprising strength."/>
	</item>  
<item name="Shield of Agnosticism" iconFile="items/shield_agnosticism.png" artifact="1">
	<price amount="1700"/>
	<armour level="6" type="shield"/>
	<secondarybuff id="6" amount="-1"/> <!-- dodge -->
	<secondarybuff id="7" amount="4"/> <!-- block -->
	<secondarybuff id="3" amount="-1"/> <!-- magic power -->
	<secondarybuff id="10" amount="3"/> <!-- armor absorption -->
	<artifact quality="3"/>
	<description text="Be shielded by your doubt!"/>
	</item>
<item name="Invisible Shield" iconFile="items/shield_invisible.png" artifact="1">
	<price amount="3500"/>
	<armour level="7" type="shield"/>
	<secondarybuff id="7" amount="6"/> <!-- block -->
	<secondarybuff id="10" amount="4"/> <!-- armor absorption -->
	<secondarybuff id="12" amount="5"/> <!-- sneak -->
	<artifact quality="5"/>
	<description text="No, really!"/>
	</item>
<item name="Shield of Caketown" iconFile="items/shield_caketown.png" artifact="1">
	<price amount="8000"/>
	<armour level="8" type="shield"/>
	<secondarybuff id="6" amount="-2"/> <!-- dodge -->
	<secondarybuff id="8" amount="3"/> <!-- counter -->
	<secondarybuff id="7" amount="10"/> <!-- block -->
	<secondarybuff id="10" amount="4"/> <!-- armor absorption -->
	<secondarybuff id="3" amount="-1"/> <!-- magic power -->
	<artifact quality="5"/>
	<description text="This is madness! No; This ... Is ... CAKETOWN!!!"/>
	</item>

  <!-- ARMOUR -->
<!-- Chest armour -->
<!-- craft armour -->

<item name="Iron Cuirass" iconFile="items/armour_craft_iron1.png" craftoutput="1">
	<price amount="450"/>
	<armour level="3" type="chest"/>
	<secondarybuff id="6" amount="-2"/> <!-- dodge -->
	<secondarybuff id="7" amount="4"/> <!-- Block -->
	<secondarybuff id="3" amount="-2"/> <!-- magic power -->
	<secondarybuff id="10" amount="3"/> <!-- armour absorption -->
	<description text="Sturdy and dutiful, this forged iron cuirass can save your life if you're not too careful."/>    
	</item>
<item name="Steel Cuirass" iconFile="items/armour_craft_steel1.png" >
	<price amount="1640"/>
	<armour level="4" type="chest"/>
	<secondarybuff id="6" amount="-1"/> <!-- dodge -->
	<secondarybuff id="7" amount="5"/> <!-- Block -->
	<secondarybuff id="3" amount="-3"/> <!-- magic power -->
	<secondarybuff id="10" amount="4"/> <!-- armour absorption -->
	<description text="Crafted of thick steel, this cuirass will serve you well.."/>    
	</item>

<item name="Rough Bronze Cuirass" iconFile="items/armour_bronze_cuirass0.png" craftoutput="1">
	<price amount="410"/>
	<armour level="2" type="chest"/>
	<secondarybuff id="6" amount="-1"/><!-- dodge -->
	<secondarybuff id="7" amount="3"/><!-- Block -->
	<secondarybuff id="3" amount="-1"/><!-- magic power -->
	<secondarybuff id="10" amount="1"/><!-- armour absorption -->
	<description text="A rough bronze cuirass. The real question is 'why?'."/>
	</item>
<item name="Bronze Cuirass" iconFile="items/armour_bronze_cuirass1.png" >
	<price amount="990"/>
	<armour level="4" type="chest"/>
	<secondarybuff id="6" amount="-1"/> <!-- dodge -->
	<secondarybuff id="7" amount="4"/> <!-- Block -->
	<secondarybuff id="3" amount="-1"/> <!-- magic power -->
	<secondarybuff id="10" amount="2"/> <!-- armour absorption -->
	<description text="You know what they say - 'When in Greece...'"/>    
	</item>
<item name="Fine Bronze Cuirass" iconFile="items/armour_bronze_cuirass2.png" craftoutput="1">
	<price amount="2200"/>
	<armour level="6" type="chest"/>
	<secondarybuff id="6" amount="-1"/><!-- dodge -->
	<secondarybuff id="7" amount="6"/><!-- Block -->
	<secondarybuff id="3" amount="-1"/><!-- magic power -->
	<secondarybuff id="10" amount="4"/><!-- armour absorption -->
	<description text="Wearing this, you feel as though you could conquer a large portion of the known world!"/>
	</item>

<item name="Fine Aluminum Cuirass" iconFile="items/armour_aluminum_cuirass1.png" craftoutput="1">
	<price amount="4400"/>
	<armour level="7" type="chest"/>
	<secondarybuff id="7" amount="10"/><!-- Block -->
	<secondarybuff id="10" amount="3"/><!-- armour absorption -->
	<secondarybuff id="3" amount="-2"/><!-- magic power -->
	<description text="This fine aluminum cuirass is so light it makes you feel like you could fly away."/>
	</item>

<!-- plastic torso armour -->
<item name="Pleather Armour" iconFile="items/armour_pleather1.png" craftoutput="1" >
	<price amount="330"/>
	<armour level="2" type="chest"/>
	<secondarybuff id="6" amount="1"/> <!-- dodge -->
	<secondarybuff id="7" amount="2"/> <!-- block -->
	<secondarybuff id="10" amount="1"/> <!-- armour absorption -->
	<description text="Pleather armour was invented by the Dwarven Plasticsmiths to provide a cheap, ethical alternative to leather armour."/>    
	</item>
<item name="Plastic Platemail" iconFile="items/armour_plastic_plate0.png" craftoutput="1" >
	<price amount="1200"/>
	<armour level="3" type="chest"/>
	<secondarybuff id="6" amount="1"/> <!-- dodge -->
	<secondarybuff id="7" amount="8"/> <!-- block -->
	<secondarybuff id="10" amount="2"/> <!-- armour absorption -->
	<description text="The oft-maligned Plastic Platemail is both light and economical but has fared poorly in nearly all combat tests."/>
	</item>


	<!-- For Warriors -->
<item name="Iron Breastplate" iconFile="items/armour_iron_breastplate.png">
	<price amount="410"/>
	<armour level="2" type="chest"/>
	<secondarybuff id="6" amount="-2"/> <!-- dodge -->
	<secondarybuff id="7" amount="2"/> <!-- Block -->
	<secondarybuff id="3" amount="-3"/> <!-- magic power -->
	<secondarybuff id="10" amount="3"/> <!-- armour absorption -->
	<description text="This breastplate has seen better days. Hopefully it serves you better than it did its previous owner."/>    
	</item>
<item name="Studded Leather Coat" iconFile="items/armour_studded_leather.png">
<price amount="600"/>
	<armour level="3" type="chest"/>
	<secondarybuff id="6" amount="-2"/> <!-- dodge -->
	<secondarybuff id="7" amount="5"/> <!-- Block -->
	<secondarybuff id="3" amount="-2"/> <!-- magic power -->
	<secondarybuff id="10" amount="3"/> <!-- armour absorption -->
	<description text="A leather coat covered in metal knobs, it's the studliest coat you've seen yet."/>    
	</item>
<!-- Looks like Arse; redo graphic
  <item name="Ring Mail" iconFile="items/armor1.spr">
    <armour level="4" type="chest"/>
    <description text="A suit of mail made by interlocking large, metal rings. Not as good as chain mail, but it's cheaper."/>
  </item>
-->
<item name="Steel Breastplate" iconFile="items/armour_steel_cuirass.png">
<price amount="1470"/>
    <armour level="5" type="chest"/>
	<secondarybuff id="6" amount="-1"/> <!-- dodge -->
	<secondarybuff id="7" amount="3"/> <!-- Block -->
	<secondarybuff id="3" amount="-2"/> <!-- magic power -->
	<secondarybuff id="10" amount="4"/> <!-- armour absorption -->
    <description text="This fine steel breastplate has been lovingly polished to a mirror-smooth sheen."/>    
</item>
<item name="Scaled Armour" iconFile="items/armour_scaled.png">
	<price amount="3210"/>
	<armour level="6" type="chest"/>
	<secondarybuff id="6" amount="-3"/> <!-- dodge -->
	<secondarybuff id="7" amount="3"/> <!-- block -->
	<secondarybuff id="3" amount="-5"/> <!-- magic power -->
	<secondarybuff id="10" amount="5"/> <!-- armour absorption -->
	<description text="It's like wearing a metal crocodile."/>    
	</item>
<item name="Brigandine" iconFile="items/armour_brigandine.png">
	<price amount="5600"/>
	<armour level="7" type="chest"/>
	<secondarybuff id="6" amount="-4"/> <!-- dodge -->
	<secondarybuff id="7" amount="3"/> <!-- block -->
	<secondarybuff id="3" amount="-6"/> <!-- magic power -->
	<secondarybuff id="10" amount="6"/> <!-- armour absorption -->
	<description text="A leather tunic with steel plates riveted inside; Bulky but practical around the house."/>    
	</item>
<item name="Mail Hauberk" iconFile="items/armour_mail_hauberk.png">
	<price amount="8340"/>
	<armour level="8" type="chest"/>
	<secondarybuff id="6" amount="-2"/> <!-- dodge -->
	<secondarybuff id="7" amount="3"/> <!-- block -->
	<secondarybuff id="3" amount="-8"/> <!-- magic power -->
	<secondarybuff id="10" amount="7"/> <!-- armour absorption -->
	<description text="A suit of mail made by interlocking fine rings of metal. This provides great ventilation for the physically active warrior."/>    
	</item>

<item name="Full Plate Armour" iconFile="items/armour_full_plate.png">
	<price amount="17400"/>
	<armour level="9" type="chest"/>
	<secondarybuff id="6" amount="-10"/> <!-- dodge -->
	<secondarybuff id="7" amount="10"/> <!-- block -->
	<secondarybuff id="3" amount="-10"/> <!-- magic power -->
	<secondarybuff id="10" amount="8"/> <!-- armour absorption -->
	<description text="The medieval equivalent of the private jet, this cleverly articulated armour has been meticulously crafted from steel plates."/>
	</item>  
  
<item name="Embossed Serpentine Platemail" iconFile="items/armour_serpentine_plate.png">
	<price amount="22000"/>
	<armour level="10" type="chest"/>
	<secondarybuff id="6" amount="-10"/> <!-- dodge -->
	<secondarybuff id="7" amount="12"/> <!-- block -->
	<secondarybuff id="3" amount="-8"/> <!-- magic power -->
	<secondarybuff id="10" amount="10"/> <!-- armour absorption -->
	<description text="It is said that a suit of magic armor was made from a piece of star-metal that fell from the sky. This is not that armor, but it could pass for it."/>
	</item>

	<!-- For Rogues -->
<item name="Fine Linen Shirt" iconFile="items/armour_white_shirt.png">
	<price amount="150"/>
	<armour level="1" type="chest"/>
	<secondarybuff id="8" amount="1"/> <!-- counter -->
	<secondarybuff id="6" amount="1"/> <!-- dodge -->
	<description text="A crisp white shirt of the sort worn by gentleman rogues. Don't spill on it!"/> 
	</item>

<!-- TODO new graphic -->
<item name="Foppish Tunic" iconFile="items/armour_foppish_tunic.png">
	<price amount="250"/>
	<armour level="1" type="chest"/>
	<secondarybuff id="8" amount="1"/> <!-- counter -->
	<secondarybuff id="6" amount="2"/> <!-- dodge -->
	<description text="Wearing this tunic will make you the dandiest fop in all the land."/>    
	</item>
<item name="Ostentatious Tunic" iconFile="items/armour_tunic_ostentatious.png">
	<price amount="950"/>
	<armour level="4" type="chest"/>
	<primarybuff id="3" amount="2" /> <!-- caddishness -->
	<secondarybuff id="8" amount="2"/> <!-- counter -->
	<secondarybuff id="6" amount="2"/> <!-- dodge -->
	<description text="Wearing this tunic will make you the most ostentatious popinjay in the entire dungeon."/>    
	</item>

<!-- Pleather Armour -->

<item name="Leather Cuirass" iconFile="items/armour_leather_cuirass.png">
	<price amount="660"/>
	<armour level="3" type="chest"/>
	<secondarybuff id="6" amount="1"/> <!-- dodge -->
	<secondarybuff id="7" amount="2"/> <!-- block -->
	<secondarybuff id="10" amount="1"/> <!-- armour absorption -->
	<description text="This leather cuirass really lets your outfit *breathe*."/>    
	</item>
<item name="Fancy Leather Hauberk" iconFile="items/armour_fancy_leather.png">
	<price amount="1200"/>
	<armour level="4" type="chest"/>
	<secondarybuff id="6" amount="1"/> <!-- dodge -->
	<secondarybuff id="7" amount="4"/> <!-- block -->
	<secondarybuff id="10" amount="2"/> <!-- armour absorption -->
	<description text="It's a stylin' hide."/>    
	</item>
<item name="Bandit Mail" iconFile="items/armour_bandit_mail.png">
	<price amount="1700"/>
	<armour level="6" type="chest"/>
	<secondarybuff id="8" amount="1"/> <!-- counter -->
	<secondarybuff id="9" amount="3"/> <!-- block -->
	<secondarybuff id="3" amount="-2"/> <!-- magic power -->
	<secondarybuff id="10" amount="3"/> <!-- armour absorption -->
	<description text="A fine piece of equipment used by bandits of high esteem everywhere."/>
	</item>

   <!-- For Wizards -->
<item name="Robe" iconFile="items/armour_robe0.png">
	<price amount="120"/>
	<armour level="1" type="chest"/>
	<secondarybuff id="6" amount="1"/> <!-- dodge -->
	<description text="A simple cloth robe, of the sort worn by monks, priests, and Noel Coward."/>    
	</item>
<item name="Steeled Robe" iconFile="items/armour_robe_steeled.png" craftoutput="1">
	<price amount="3020"/>
	<armour level="6" type="chest"/>
	<secondarybuff id="10" amount="3"/> <!-- armour -->
	<description text="Once a simple robe, the cloth has been transformed into a material as pliant as fine cambric but as strong as hardened steel."/> 
	</item>
<item name="Magician's Robe" iconFile="items/armour_robe_magicians.png">
	<price amount="640"/>
	<armour level="3" type="chest"/>
	<secondarybuff id="6" amount="1"/> <!-- dodge -->
	<secondarybuff id="7" amount="1"/> <!-- block -->
	<secondarybuff id="3" amount="1"/> <!-- magic power -->
	<secondarybuff id="10" amount="1"/> <!-- armour absorption -->
	<description text="This robe is so out of fashion that only a great magician could wear it."/>
	</item>
<item name="Voluminous Robe of the Vizier" iconFile="items/armour_vizier.png" artifact="1">
	<price amount="2100"/>
	<armour level="6" type="chest"/>
	<secondarybuff id="6" amount="1"/> <!-- dodge -->
	<secondarybuff id="7" amount="2"/> <!-- block -->
	<secondarybuff id="3" amount="2"/> <!-- magic power -->
	<secondarybuff id="10" amount="3"/> <!-- armour absorption -->
	<description text="A mage on the rise in the world needs an outfit that makes a statement. With deadly-pointy shoulder pads, impractically long sleeves, and peripheral vision-blocking collar, *this* is that outfit."/>
	</item>
<item name="Armored Mage's Robe" iconFile="items/armour_mage_armour.png">
	<price amount="4600"/>
	<armour level="7" type="chest"/>
	<secondarybuff id="6" amount="2"/> <!-- dodge -->
	<secondarybuff id="7" amount="2"/> <!-- block -->
	<secondarybuff id="3" amount="3"/> <!-- magic power -->
	<secondarybuff id="10" amount="3"/> <!-- armour absorption -->
	<description text="With the life of a mage such as it is, the need for an armored yet stylish robe is painfully clear."/>
	</item>
<item name="Armored Archmage's Robe" iconFile="items/armour_archmage_red.png">
	<price amount="8600"/>
	<armour level="10" type="chest"/>
	<secondarybuff id="6" amount="3"/> <!-- dodge -->
	<secondarybuff id="7" amount="3"/> <!-- block -->
	<secondarybuff id="3" amount="4"/> <!-- magic power -->
	<secondarybuff id="10" amount="5"/> <!-- armour absorption -->
	<description text="With the life of an arch-mage such as it is, the need for an armored yet stylish robe is painfully clear. Comes with additional hardened iron back-stab deflection plate inserts."/>
	</item>

	<!-- Artifacts -->

<item name="Poncho With No Name" iconFile="items/armour_poncho.png" artifact="1">
	<price amount="3500"/>
	<armour level="2" type="chest"/>
	<secondarybuff id="9" amount="3"/> <!-- edr -->
	<secondarybuff id="6" amount="7"/> <!-- dodge -->
	<description text="Take your best shot."/> 
	<artifact quality="1"/>
	</item>
<item name="One-armed Leather Jacket" iconFile="items/armour_leather_jacket.png" artifact="1" >
	<price amount="1000"/>
	<armour level="3" type="chest"/>
	<primarybuff id="3" amount="2"/> <!-- burliness --> 
	<secondarybuff id="10" amount="2"/> <!-- armour absorption -->
	<artifact quality="2"/>
	<description text="Makes you look tough. Evidently we DO need another hero."/>    
	</item>
<item name="Lekon's Seerly Robe" iconFile="items/armour_lekon.png" artifact="1">
	<price amount="7200"/>
	<armour level="5" type="chest"/>
	<primarybuff id="1" amount="5" /> <!-- sag -->
	<secondarybuff id="7" amount="3"/> <!-- block -->
	<secondarybuff id="10" amount="1"/> <!-- armour absorption -->
	<description text="This robe was worn by Lekon the Seer in his adventures through a multitude of strange lands. It smells like it, too."/>
	</item>
<item name="Green Armor" iconFile="items/armour_green.png" artifact="1">
	<price amount="6000"/>
	<armour level="6" type="chest"/>
	<secondarybuff id="6" amount="2"/> <!-- dodge -->
	<secondarybuff id="7" amount="4"/> <!-- Block -->
	<secondarybuff id="10" amount="4"/> <!-- armour absorption -->
	<artifact quality="4"/>
	<description text="Such armor may save even you from inevitable doom."/>
	</item>

	<!-- armour of diplomatic immunity -->

<!-- Silly -->
<item name="The Wizard's Sleeve" iconFile="items/wizards_sleeve.png" artifact="1">
	<price amount="1337"/>
	<armour level="8" type="sleeve"/>
	<artifact quality="10"/>
	<description text="The mystical powers of the Wizard's Sleeve are many. If only you had a slot for sleeves on your character sheet."/>
	</item>


  
  <!-- Skill specific armour -->

<item name="Coat of Tweed" iconFile="items/armour_tweed.png" artifact="1" >
	<price amount="650"/>
	<armour level="5" type="chest"/>
	<primarybuff id="1" amount="1" /> <!-- Sagacity -->
	<secondarybuff id="7" amount="2"/> <!-- block -->
	<secondarybuff id="1" amount="4"/> <!-- mana -->
	<artifact quality="1"/>
	<description text="Stained with the chalk of many battles, this sturdy coat enhances your thaumaturgic acumen beyond what linear arithmetic would suggest." />
	</item>

  <!-- AMULETS -->
  
<item name="Copper Torc" iconFile="items/amulet_torc_copper.png">
	<price amount="740"/>
	<armour type="neck" level="2"/>
	<description text="It's a copper torc!"/>
   </item>
<item name="Silver Necklace" iconFile="items/amulet_silver1.png">
   <price amount="1240"/>
   <armour type="neck" level="4"/>
   <description text="For the urbane adventurer."/>
   </item>
<item name="Gold Necklace" iconFile="items/amulet_gold1.png">
   <price amount="2650"/>
   <armour type="neck" level="5"/>
   <description text="This necklace will leave you feeling as ornate as you are ostentatious."/>
   </item>
<item name="Sapphire Amulet" iconFile="items/amulet_sapphire0.png">
   <price amount="3600"/>
   <armour type="neck" level="6"/>
   <description text="A glittering sapphire hangs from a silver necklace."/>
   </item>
<item name="Ruby Amulet" iconFile="items/amulet_ruby0.png" >
   <price amount="4700"/>
   <armour type="neck" level="7"/>
   <description text="Blingity Bling."/>
   </item>
<item name="Emerald Amulet" iconFile="items/amulet_emerald0.png">
   <price amount="4800"/>
   <armour type="neck" level="8"/>
   <description text="A gleaming emerald hangs from a platinum necklace."/>
   </item>

<!-- artifact amulets -->
<item name="Cybertronic Amulet" iconFile="items/amulet_cybernetic.png" craftoutput="1">
	<price amount="5000"	/>
	<armour type="neck" level="3" randoms="0" />
	<primarystatbuff id="1" amount="2" />
	<resistbuff voltaic="1" aethereal="1" />
	<damagebuff voltaic="3" />
	<description text="This amulet is wrought from the finest Dwarven plastics and copper wiring; it sparkles with mysterious voltaic energies."/>
	</item>

  <!--
<item name="The Eye of Argon" iconFile="items/amulet02.png">
    <armour type="neck" level="1"/>
    <description text="This amulet is made from the many fauceted scarlet emerald first stolen by Grignr the Barbarian. David needs to make a graphic for it."/>
  </item>
  <item name="Amber Amulet" iconFile="items/amulet1.spr">
	<price amount="100"/>
    <armour type="neck" level="1"/>
    <description text="The amber amulet makes for delightful neckwear and may contain dinosaurs."/>
  </item>
  <item name="Cyan Amulet" iconFile="items/amulet2.spr">
	<price amount="100"/>
    <armour type="neck" level="2"/>
    <description text="The cyan amulet: a colour only a toner cartridge replacement expert could love.."/>
  </item>
  <item name="Angsty Amulet" iconFile="items/amulet3.spr">
	<price amount="100"/>
    <armour type="neck" level="4"/>
    <description text="The angsty amulet cries itself to sleep every night, and leaves little blood-stained notes on your pillow."/>
  </item>
  <item name="Glass Amulet" iconFile="items/amulet4.spr">
	<price amount="100"/>
    <armour type="neck" level="5"/>
    <description text="Once you had true love, and it was a gas, but now all that's left is this amulet of glass."/>
  </item>
  <item name="Plastic Amulet" iconFile="items/amulet5.spr">
	<price amount="100"/>
    <armour type="neck" level="6"/>
    <description text="This plastic amulet was released in a limited edition collector's run of 50,000."/>
  </item>
  <item name="Blue Amulet" iconFile="items/amulet6.spr">
	<price amount="100"/>
    <armour type="neck" level="7"/>
    <description text="The blue amulet is commonly regarded as the most peaceful and soothing of amulets."/>
  </item>
  <item name="Fish Amulet" iconFile="items/amulet7.spr">
	<price amount="100"/>
    <armour type="neck" level="8"/>
    <description text="It's an amulet shaped like a fish and smelling like one too."/>
  </item>
  <item name="Voltaic Amulet" iconFile="items/amulet8.spr">
	<price amount="100"/>
    <armour type="neck" level="9"/>
    <description text="The voltaic amulet consists of a small, metal beehive full of deadly electric shock bees."/>
  </item>
  -->

<!-- rings -->
<!-- craft rings -->

<item name="Plastic Ring" iconFile="items/ring_plastic.png" >
	<price amount="200"/>
	<armour type="ring" level="1" randoms="0" />
	<description text="A shoddy plastic ring in the Dwarven style. Why do they make so many of these?"/>
	</item>
<item name="Copper Ring" iconFile="items/ring_copper0.png">
	<price amount="350"/>
	<armour type="ring" level="1" randoms="0" />
	<description text="A plainly crafted copper ring. Conductive."/>
	<resistbuff voltaic="2" />
	</item>
<item name="Iron Ring" iconFile="items/ring_iron0.png" >
	<price amount="480"/>
	<armour type="ring" level="2" randoms="0" />
	<description text="A plainly crafted iron ring. Spartan, eh?"/>
	<secondarybuff id="7" amount="2"/> <!-- block -->
	</item>
<item name="Silver Ring" iconFile="items/ring_silver0.png" >
	<price amount="550"/>
	<armour type="ring" level="3" randoms="0" />
	<description text="A stylishly crafted silver ring. Sophisticated."/>
	<secondarybuff id="1" amount="4"/> <!-- mana -->
	</item>
<item name="Gold Ring" iconFile="items/ring_gold0.png" >
	<price amount="640"/>
	<armour type="ring" level="4" randoms="0" />
	<description text="An elegantly crafted gold ring. Blingity bling!"/>
	<secondarybuff id="3" amount="2"/> <!-- magic power -->
	</item>

<item name="Aluminum Ring" iconFile="items/ring_aluminum.png" >
	<price amount="530"/>
	<armour type="ring" level="4" randoms="0" />
	<description text="This ring is surprisingly light on the digit."/>
	<secondarybuff id="6" amount="2"/> <!-- dodge -->
</item>

<item name="Chalcoelectronic Ring" iconFile="items/ring_chalcoelectronic.png" craftoutput="1">
	<price amount="2550"/>
	<armour type="ring" level="5" randoms="0" />
	<description text="This ring is made of electrum strands cleverly enmeshed with a copper base. They form arcane voltaic geometries."/>
	<resistbuff voltaic="4" />
	<damagebuff voltaic="3" />
	</item>

  <item name="Ring of Iron Thorns" iconFile="items/ring_iron_thorns.png" craftoutput="1">
	<price amount="5560"/>
	<armour type="ring" level="4" randoms="0" />
	<description text="This ring is wreathed with malevolent iron spikes."/>
	<secondarybuff id="8" amount="8"/> <!-- counter -->
	<secondarybuff id="7" amount="6"/> <!-- block -->
	<damagebuff piercing="1" />
	</item>
  
<item name="The Mana Torus" iconFile="items/ring_mana_torus.png" craftoutput="1">
	<price amount="8600"/>
	<armour type="ring" level="5" randoms="0" />
	<description text="This silvery-platinum band pulses with focused thaumaturgic energy."/>
	<secondarybuff id="14" amount="2"/> <!-- mana regen -->
	<secondarybuff id="1" amount="12"/> <!-- mana -->
</item>
  
  
  
<!-- tinkered "rings" -->

<item name="Clockwork Power-limb" iconFile="items/ring_clockwork_limb.png" craftoutput="1">
	<price amount="1550" />
	<armour type="ring" level="5" randoms="0" />
	<description text="This byzantine collection of gears, springs, and braces will augment the power of any limb you strap into it. Keep this well oiled and don't splash too much ichor around the moving parts." />
	<primarybuff id="1" amount="-1" /> <!-- Nimbleness -->
	<secondarybuff id="7" amount="2"/> <!-- block -->
	<secondarybuff id="2" amount="3"/> <!-- meelee power -->
	</item>

<item name="Overclockedwork Power-limb" iconFile="items/ring_clockwork_limb.png" craftoutput="1">
	<price amount="5550" />
	<armour type="ring" level="6" randoms="0" />
	<description text="This byzantine collection of gears, springs, and braces will augment the power of any limb you strap into it. Keep this well oiled and don't splash too much ichor around the moving parts." />
	<primarybuff id="1" amount="-2" /> <!-- Nimbleness -->
	<secondarybuff id="7" amount="4"/> <!-- block -->
	<secondarybuff id="2" amount="5"/> <!-- meelee power -->
	</item>

<!-- other rings -->

<item name="Ring of Ash" iconFile="items/ring_pumice.png">
  <price amount="520"/>
  <armour type="ring" level="1" randoms="0"/>
  <resistbuff conflagratory="2"/>
  <description text="This ring has already been burned."/>
</item>
  

<item name="Pumice Ring" iconFile="items/ring_pumice.png">
	<price amount="370"/>
	<armour type="ring" level="1"/>
	<description text="Pretty much the worst ring possible."/>
	</item>
<item name="Square Iron Ring" iconFile="items/ring_square_iron.png" >
	<price amount="550" />
	<armour type="ring" level="1" />
	<description text="This uncomfortable (and rusty) square iron ring is made for beings more angular than yourself. Possibly robots." />
	</item>
<item name="Coppery Ring" iconFile="items/ring_copper.png" >
	<price amount="650" />
	<armour type="ring" level="2" />
	<description text="A highly conductive coppery arc." />
	</item>
<item name="Square Silver Ring" iconFile="items/ring_square_silver.png" >
	<price amount="950" />
	<armour type="ring" level="2" />
	<description text="This uncomfortable (yet shiny) square ring is made for beings more angular than yourself. Possibly robots." />
	</item>
<item name="Segmented Steel Ring" iconFile="items/ring_segmented_steel.png" >
	<price amount="640" />
	<armour type="ring" level="3" />
	<description text="A sturdy steel ring." />
	</item>
<item name="Spiralled Ring" iconFile="items/ring_spiral.png" >
	<price amount="860" />
	<armour type="ring" level="4" />
	<description text="This metal ring is pleasingly twisted." />
	</item>
<item name="Thick Copper Ring" iconFile="items/ring_spiral.png" >
	<price amount="720" />
	<armour type="ring" level="4" />
	<description text="The copper ring inspires you to conduct yourself as befits a gentleman." />
	</item>
<item name="Hexagonal Silver Ring" iconFile="items/ring_spiral.png" >
	<price amount="1210" />
	<armour type="ring" level="4" />
	<description text="Bewitchingly stylish." />
	</item>
  
  <!-- Mushrooms -->

<item name="Night Cap" iconFile="items/fungus_nightcap.png">
	<price amount="110"/>
	<casts spell="Minor Mana Potion"/>
	<mushroom />
	<description text="This mushroom smells of rich fungal liquor."/>
</item>
<item name="Plumber's Agaric" iconFile="items/fungus_plumbersagaric.png">
	<price amount="190"/>
	<casts spell="Plumber's Strength"/>
	<mushroom />
	<description text="This is one of those herbal remedies that people take to try to make themselves bigger."/>
</item>	
<item name="Azure Mob-Bonnet" iconFile="items/fungus_azuremobbonnet.png">
	<price amount="210"/>
	<casts spell="Azure Magicks"/>
	<mushroom />
	<description text="This cool, smooth fungus is just seeping with rich magicks."/>
</item>
<item name="Fell Truffle" iconFile="items/fungus_felltruffle.png">
	<price amount="210"/>
	<casts spell="Fell Power"/>
	<mushroom />
	<description text="The Fell Truffle is the only mushroom in the world that can leap out of the ground and throttle a truffle-hunting pig."/>
</item>
<item name="Grunge Ear" iconFile="items/fungus_grungeear.png">
	<price amount="90"/>
	<casts spell="Plaid Power"/>
	<mushroom />
	<description text="Apart from its better-known toughening effects, this fungus may cause an appreciation for flannel."/>
</item>
<item name="Odious Puffball" iconFile="items/fungus_odiouspuffball.png">
	<price amount="280"/>
	<casts spell="Make Puffballs"/>
	<mushroom />
	<description text="It's highly puffy and full of confusing spores."/>
</item>
<item name="Greedy Blungecap" iconFile="items/fungus_greedyblungecap.png">
	<price amount="300"/>
	<casts spell="Blungecap Vampirism"/>
	<mushroom />
	<description text="Known to grow upon and consume boots, often avoided by seasoned adventurers. Excellent with a lemon sauce. Grants ability to drain lifeforce."/>
</item>	
<item name="Fairywodger" iconFile="items/fungus_fairywodger.png">
	<price amount="210"/>
	<mushroom />
	<casts spell="Fairywodger Fungal Healing"/>
	<description text="Every year, tiny fairies collect these rare, healing fungi in preparation for the event known only as the great Wodger Festival."/>
</item>
<item name="Inky Hoglantern" iconFile="items/fungus_inky_hoglantern.png">
	<price amount="160"/>
	<mushroom />
	<casts spell="Brief Invisibility"/>
	<description text="The fruiting body of the Inky Hoglantern only blooms in the middle of the deepest night of the year. Good thing you're finding these in a dungeon."/>
	</item>
<item name="Mud Wen" iconFile="items/fungus_mudwen.png">
	<price amount="50"/>
	<mushroom />
	<casts spell="Unpleasant Poison"/>
	<description text="Grows in muck and often mistaken for its medium."/>
	</item>
<item name="The Prince" iconFile="items/fungus_theprince.png">
	<price amount="220"/>
	<mushroom />
	<casts spell="Regal Vim"/>
	<description text="A regal mushroom better feared than loved."/>
	</item>
<item name="Lobstermane Fungus" iconFile="items/fungus_lobstermane.png">
	<price amount="130"/>
	<mushroom />
	<casts spell="Lobstery Toughness"/>
	<description text="Easily mistaken for true Lobstermane, the Lobstermane fungus is the foundation of a grey-market economy in shoddy culinary substitutes."/>
	</item>

<!-- 
<item name="Blogwart" iconFile="items/fungus00.png">
	<price amount="100"/>
	<mushroom value="1000" worthless="an intriguing and potentially dangerous mushroom"/>
	<casts spell="Healing Wound"/>
	<description text="Found only in the dankest, foulest blogs, the Blogwart's great possibilities just manage to outweigh the difficulty in finding a useful specimen."/>
	</item>
<item name="Fallowthumb" iconFile="items/fungus02.png">
	<price amount="100"/>
	<mushroom value="1000" worthless="an intriguing and potentially dangerous mushroom"/>
	<description text="This mushroom grows best on a rich humus of neglect."/>
	</item>
<item name="Velvet Club Mushroom" iconFile="items/fungus_velvet_club.spr">
	<price amount="100"/>
	<mushroom value="1000" worthless="an intriguing and potentially dangerous mushroom"/>
	<description text="The rich, soft exterior hides a deadly heart."/>
	</item>
<item name="Troll Butter Fungus" iconFile="items/fungus_troll_butter.spr">
	<price amount="100"/>
	<mushroom value="1000" worthless="an intriguing and potentially dangerous mushroom"/>
	<description text="This is not a much-loved fungus for obvious reasons."/>
	</item>
<item name="Dwarfsbeard" iconFile="items/fungus_dwarfsbeard.spr">
	<price amount="100"/>
	<mushroom value="1000" worthless="an intriguing and potentially dangerous mushroom"/>
	<description text="Like its namesake, Dwarfsbeard grows best underground in a pool of alcohol."/>
	</item>
<item name="Waxcap" iconFile="items/fungus_waxcap.spr">
	<price amount="100"/>
	<mushroom value="1000" worthless="an intriguing and potentially dangerous mushroom"/>
	<description text="This must be the secret ingredient of your aunt's legendary mushroom casserole!"/>
	</item>
<item name="Shaghorn Morel" iconFile="items/fungus01.png">
	<price amount="100"/>
	<mushroom value="1000" worthless="an intriguing and potentially dangerous mushroom"/>
	<description text="This must be the secret ingredient of your aunt's legendary mushroom casserole!"/>
	</item>
<item name="Squidgebulb" iconFile="items/fungus_squidgebulb.spr">
	<price amount="100"/>
	<mushroom value="1000" worthless="an intriguing and potentially dangerous mushroom"/>
	<description text="This fungus excretes slime when it is annoyed."/>
	</item>
-->



  <!-- Gems -->

  <!--	case 0: output = "Black Pearl"; break;
	case 1: output = "Spinel"; break;
	case 2: output = "Peridot"; break;
	case 3: output = "Diamond"; break;
	case 4: output = "Cave Triangle"; break;
	case 5: output = "Star Sapphire"; break;
	case 6: output = "Topaz"; break;
	case 7: output = "Dilithium Crystal"; break;

-->

<item name="Amber" iconFile="items/gem_amber.png" alchemical="1">
	<price amount="200"/>
	<gem />
	<description text="Nature finds a way."/>
</item>

<item name="Amethyst" iconFile="items/gem_amethyst.png" alchemical="1">
	<price amount="150"/>
	<gem />
	<description text="So is it violet or purple?"/>
</item>

<item name="Aquamarine" iconFile="items/gem_aquamarine.png" alchemical="1">
	<price amount="280"/>
	<gem />
	<description text="It shines the delicate blue of a sky you'll never see again."/>
</item>

<item name="Carnelian" iconFile="items/gem_carnelian.png" alchemical="1">
	<price amount="190"/>
	<gem />
	<description text="Way better than Sard and would make an excellent gift to an Assyrian astronomer. If you knew any."/>
</item>

<item name="Citrine" iconFile="items/gem_citrine.png" alchemical="1">
	<price amount="350"/>
	<gem />
	<description text="It's like a party in the palm of your hand."/>
</item>
  
<item name="Emerald" iconFile="items/gem_emerald.png" alchemical="1">
	<price amount="900"/>
	<gem />
	<description text="A most lush and verdant gem; it sparkles cautiously at you."/>
</item>

<item name="Pyrite Sun" iconFile="items/gem_pyritesun.png" alchemical="1">
	<price amount="200"/>
	<gem />
	<description text="It shines coldly in the earth."/>
</item>
  
<item name="Black Pearl" iconFile="items/gem_blackpearl.png" alchemical="1">
	<price amount="400"/>
	<gem />
	<description text="Only the cream of the sea for ye."/>
</item>

<item name="Ruby" iconFile="items/gem_ruby.png" alchemical="1">
	<price amount="800"/>
	<gem />
	<description text="A tempestuous, lusty gem; it glares redly."/>
</item>

<item name="Sapphire" iconFile="items/gem_sapphire.png" alchemical="1">
	<price amount="700"/>
	<gem />
	<description text="Cold, blue, and glittering like the deepest sea."/>
</item>

<item name="Turquoise" iconFile="items/gem_turquoise.png" alchemical="1">
	<price amount="120"/>
	<gem />
	<description text="It is not to be mistaken with aqua or cyan."/>
</item>

<item name="Diamond" iconFile="items/gem_diamond.png" alchemical="1">
	<price amount="680"/>
	<gem />
	<description text="A girl's best friend. Shiny!"/>
</item>

<!-- Find a place for these!
<item name="Cave Triangle" iconFile="items/gem5.spr" alchemical="1">
	<price amount="100"/>
	<gem value="1000" worthless="worthless plastic triangle"/>
	<description text="Many years ago, a beautiful princes scattered eight pieces of the Cave Triangle around the land of Hy-... wait, wrong video game."/>
</item>

<item name="Dilithium Crystal" iconFile="items/gem8.spr" alchemical="1">
	<price amount="100"/>
	<gem value="1000" worthless="worthless piece of clear glass"/>
	<description text="The rare Dilithium Crystal has long been sought after by men who need to successfully control the interaction of matter and anti-matter."/>
</item>
-->

  <!-- toolkits -->

  <item name="My Little Anvil Junior Smithing Kit" iconFile="items/tool_travel_anvil.png" alchemical="1">
    <toolkit tag="smithing"
             sound="smithing"
             numslots="4"

             slot1_x1="24"
             slot1_y1="112"
             slot1_x2="88"
             slot1_y2="176"

             slot2_x1="88"
             slot2_y1="112"
             slot2_x2="152"
             slot2_y2="176"

             slot3_x1="24"
             slot3_y1="176"
             slot3_x2="88"
             slot3_y2="240"

             slot4_x1="88"
             slot4_y1="176"
             slot4_x2="152"
             slot4_y2="240"

             output_x1="192"
             output_y1="128"
             output_x2="256"
             output_y2="192"
             
             craftbutton="ui/crafting/smith_but_craft"
             craftbuttonposx="175"
             craftbuttonposy="207"
             
             recipebutton="ui/crafting/generic_but_recipe"
             recipebuttonposx="192"
             recipebuttonposy="32"
             
             closex="268"
             closey="0"
             bg="ui/crafting/travel_anvil_bg.png"
    
             autofillbutton="ui/crafting/crafting_autofill"
	           autofillbuttonposx="48"
	           autofillbuttonposy="241"
	 />
    
    <price amount="500"/>
    <description text="What all the Young Dwarves want this summer. Comes with anvil, forge, bucket of water, and tiny hammer and clamps. Smithing IS Magic!"/>
  </item>
  

  <item name="Modular Alchemy Box" iconFile="items/tool_alchemy_kit.png" alchemical="1">
    <toolkit tag="alchemy"
             numslots="4"
      sound="alchemy" 

  slot1_x1="24"
  slot1_y1="112"
  slot1_x2="88"
  slot1_y2="176"

  slot2_x1="88"
  slot2_y1="112"
  slot2_x2="152"
  slot2_y2="176"

  slot3_x1="24"
  slot3_y1="176"
  slot3_x2="88"
  slot3_y2="240"

  slot4_x1="88"
  slot4_y1="176"
  slot4_x2="152"
  slot4_y2="240"

  output_x1="192" 
  output_y1="128" 
  output_x2="256" 
  output_y2="192" 
             
             closex="268" 
             closey="0" 
             
  craftbutton="ui/crafting/alchemy_but_craft"
  craftbuttonposx="175"
  craftbuttonposy="207"
             
  recipebutton="ui/crafting/generic_but_recipe"
  recipebuttonposx="192"
  recipebuttonposy="32"
             autofillbutton="ui/crafting/crafting_autofill"
	           autofillbuttonposx="48"
	           autofillbuttonposy="241"
             
  bg="ui/crafting/alchemy_kit_bg.png"/>

    <price amount="500"/>
    <description text="Just the thing for the potions master who needs to brew fame, bottle glory or stopper death while on the run from masked lunatics in the Old Country."/>
  </item>

  <item name="Porta-Still" iconFile="items/tool_distilling_kit.png" alchemical="1">
    <toolkit tag="still"
      numslots="2"
      sound="distill" 

  slot1_x1="24"
  slot1_y1="112"
  slot1_x2="88"
  slot1_y2="176"

  slot2_x1="24"
  slot2_y1="176"
  slot2_x2="88"
  slot2_y2="240"

  output_x1="128" 
  output_y1="128" 
  output_x2="192" 
  output_y2="192" 
             
             closex="204" 
             closey="0" 
             
  craftbutton="ui/crafting/distilling_but_craft"
  craftbuttonposx="111"
  craftbuttonposy="207"
             
  recipebutton="ui/crafting/generic_but_recipe"
  recipebuttonposx="128"
  recipebuttonposy="32"
             autofillbutton="ui/crafting/crafting_autofill"
	           autofillbuttonposx="48"
	           autofillbuttonposy="241"
             
  bg="ui/crafting/distilling_bg.png"/>

    <price amount="500"/>
    <description text="For the homebrewer in a hurry."/>
  </item>

  <item name="Disposable Ingot Press" iconFile="items/tool_ingot_press.png" alchemical="1">
    <toolkit tag="ingot"
             sound="ingot_press" 
      numslots="4"

  slot1_x1="24"
  slot1_y1="112"
  slot1_x2="88"
  slot1_y2="176"

  slot2_x1="88"
  slot2_y1="112"
  slot2_x2="152"
  slot2_y2="176"

  slot3_x1="24"
  slot3_y1="176"
  slot3_x2="88"
  slot3_y2="240"

  slot4_x1="88"
  slot4_y1="176"
  slot4_x2="152"
  slot4_y2="240"
	
  output_x1="192" 
  output_y1="128" 
  output_x2="256" 
  output_y2="192" 
             
             closex="268" 
             closey="0" 
             
  craftbutton="ui/crafting/smelt_but_craft"
  craftbuttonposx="175"
  craftbuttonposy="207"
             
  recipebutton="ui/crafting/generic_but_recipe"
  recipebuttonposx="192"
  recipebuttonposy="32"
             autofillbutton="ui/crafting/crafting_autofill"
	           autofillbuttonposx="48"
	           autofillbuttonposy="241"
             
  bg="ui/crafting/ingot_press_bg.png"/>

    <price amount="500"/>
    <description text="It's a shoddily manufactured disposable ingot press, probably made for export to Goblin markets."/>
  </item>


  <item name="Elven Ingot Grinder" iconFile="items/tool_grinder.png" alchemical="1">
    <toolkit tag="grinder"
      numslots="1"

  slot1_x1="24"
  slot1_y1="129"
  slot1_x2="87"
  slot1_y2="192"

  output_x1="128" 
  output_y1="128" 
  output_x2="192" 
  output_y2="192" 
             
             closex="204" 
             closey="0" 
             
  craftbutton="ui/crafting/grinder_but_craft"
  craftbuttonposx="111"
  craftbuttonposy="207"
             
  recipebutton="ui/crafting/generic_but_recipe"
  recipebuttonposx="128"
  recipebuttonposy="32"
             
  bg="ui/crafting/grinder_bg.png"/>
             
    <price amount="500"/>
    <description text="The Elven Ingot Grinder: designed as a weapon in a war against the Dwarves which never came. Who knows what good they thought it would be? Made of soy and xanthan gum; for single use only."/>
  </item>

  <item name="Tinkerer Parts" iconFile="items/tool_tinkerer_kit.png" alchemical="1">
    <toolkit tag="tinkerer"
      numslots="4"
      sound="tinkering" 

  output_x1="192" 
  output_y1="128" 
  output_x2="256" 
  output_y2="192" 
             
  slot1_x1="24"
  slot1_y1="112"
  slot1_x2="88"
  slot1_y2="176"

  slot2_x1="88"
  slot2_y1="112"
  slot2_x2="152"
  slot2_y2="176"

  slot3_x1="24"
  slot3_y1="176"
  slot3_x2="88"
  slot3_y2="240"

  slot4_x1="88"
  slot4_y1="176"
  slot4_x2="152"
  slot4_y2="240"

             closex="268" 
             closey="0" 
             
  craftbutton="ui/crafting/tinker_but_craft"
  craftbuttonposx="175"
  craftbuttonposy="207"
             
  recipebutton="ui/crafting/generic_but_recipe"
  recipebuttonposx="192"
  recipebuttonposy="32"
             autofillbutton="ui/crafting/crafting_autofill"
	           autofillbuttonposx="48"
	           autofillbuttonposy="241"
             
  bg="ui/crafting/tinkerers_kit_bg.png"/>

    <price amount="500"/>
    <description text="An inexhaustible supply of junk used for most tinkering applications."/>
  </item>

  <!-- LUTEFISK MUST BE THE FINAL TOOLKIT -->

  <item name="Horadric Lutefisk Cube" iconFile="items/lutefisk_cube.png" alchemical="1">
    <toolkit tag="lutefisk"
      numslots="0"
      sound="lutefisk" 

  closex="106" 
	closey="0"
             
  output_x1="32"
  output_x2="96"
  output_y1="32"
  output_y2="96"

  bg="ui/crafting/lutefisk_cube.png"/>
    <description text="Lutefisk for the Lutefisk God!"/>
  </item>

  <!-- ores -->

  <item name="Malachite" iconFile="items/mineral_malachite.png" alchemical="1">
	<price amount="100"/>
    <description text="A source of copper, traditionally used in casting the Dwarven Microzorkmid. Just what you need - now you can make your own Microzorkmids."/>
  </item>

  <item name="Plastic Ore" iconFile="items/mineral_plastic_ore.png" alchemical="1">
	<price amount="10"/>
    <description text="Mined from deposits found alongside roads and in city parks, this ore is the lifeblood of the Dwarven plasticsmithing guilds."/>
  </item>

<item name="Cassiterite" iconFile="items/mineral_cassiterite.png" alchemical="1">
	<price amount="40"/>
	<description text="A source of tin, but who's watching anyway?"/>
</item>
<item name="Zincblende" iconFile="items/mineral_zincblende.png" alchemical="1">
	<price amount="40"/>
	<description text="A delightful source of zinc."/>
</item>
<item name="Bauxite" iconFile="items/mineral_bauxite.png" alchemical="1">
	<price amount="40"/>
	<description text="A grudging source of aluminum."/>
</item>

  <item name="Hematite" iconFile="items/mineral_hematite.png" alchemical="1">
	<price amount="30"/>
    <description text="A source of iron, Hematite is much prized by the discerning metallurgist. You can also make yogurt out of it."/>
  </item>
<!-- no use for this ... yet 
  <item name="Olivine" iconFile="items/mineral_olivine.png" alchemical="1">
	<price amount="60"/>
    <description text="One could not ask for a more splendid source of magnesium."/>
  </item>
-->
  <item name="Argentite" iconFile="items/mineral_argentite.png" alchemical="1">
	<price amount="80"/>
    <description text="A source of silver, there's hidden treasure inside."/>
  </item>
  
  <item name="Native Gold" iconFile="items/mineral_native_gold.png" alchemical="1">
	<price amount="200"/>
    <description text="An obvious source of gold, there's shiny treasure inside this rock."/>
  </item>

  <item name="Native Platinum" iconFile="items/mineral_native_platinum.png" alchemical="1">
	<price amount="300"/>
    <description text="A source of platinum, there's shiny treasure inside this rock."/>
  </item>

  <item name="Bituminous Coal" iconFile="items/mineral_bituminous_coal.png" alchemical="1">
	<price amount="20"/>
    <description text="Some call it 'The Thinking Man's Coal'."/>
  </item>  

<item name="Chalk" iconFile="items/reagent_chalk.png" alchemical="1">
    <price amount="15"/>
    <description text="It's white, dry, and doesn't taste very interesting. It's chalk."/>
</item>
  
  <!-- ingots -->
  <!--
  <item name="Lead Ingot" iconFile="items/ingot_plastic.png">
	<price amount="100"/>
    <ingot level="1" smelt_1="Plastic Ore"/>
    <description text="Lead: The chewy metal."/>
  </item>  
  -->
  <item name="Plastic Ingot" iconFile="items/ingot_plastic.png" alchemical="1" craftoutput="1" >
	<price amount="100"/>
    <description text="Light, cheerful, and utterly nonbiodegradable."/>
  </item>

  <item name="Copper Ingot" iconFile="items/ingot_copper.png" alchemical="1">
	<price amount="120"/>
    <description text="This is a very large bar of copper, just waiting to be converted into delightful gourmet cookware."/>
  </item>

<item name="Brass Ingot" iconFile="items/ingot_brass.png" alchemical="1" craftoutput="1" >
   <price amount="120"/>
   <description text="Yeah, it's brass again."/>
</item>
<item name="Tin Ingot" iconFile="items/ingot_tin.png" alchemical="1" craftoutput="1" >
   <price amount="120"/>
   <description text="Tin! It's pretty much only good for making bronze because Lord Dredmor hid the secret of pewter-making as part of his terrible plans for the world."/>
</item>
<item name="Zinc Ingot" iconFile="items/ingot_zinc.png" alchemical="1" craftoutput="1" >
   <price amount="90"/>
   <description text="Zinc - one of the three Forbidden Metals."/>
</item>

  <item name="Bronze Ingot" iconFile="items/ingot_bronze.png" alchemical="1" craftoutput="1" >
	<price amount="150"/>
    <description text="Bronze! It is the most artistic metal, vanadium aside. Critics be damned."/>
  </item>

  <item name="Iron Ingot" iconFile="items/ingot_iron.png" alchemical="1">
	<price amount="100"/>
    <description text="It's an iron ingot. Ironic, isn't it? Not really."/>
  </item>

  <item name="Steel Ingot" iconFile="items/ingot_steel.png" alchemical="1">
	<price amount="180"/>
    <description text="The steel ingot is a testament to the fact that you'd really rather be playing some other video game with a more finely honed crafting system. Oh well..."/>
  </item>

<item name="Aluminum Ingot" iconFile="items/ingot_aluminum.png" alchemical="1" >
	<price amount="240"/>
	<description text="Commonly used for aeronautical plate armour."/>
</item>

  <item name="Silver Ingot" iconFile="items/ingot_silver.png" alchemical="1" craftoutput="1" >
	<price amount="380"/>
    <description text="Shiny!"/>
  </item>

  <item name="Gold Ingot" iconFile="items/ingot_gold.png" alchemical="1" craftoutput="1" >
	<price amount="450"/>
    <description text="It's a brick of solid gold. (Expatriated Latvian with a giant, gold-melting, crotch-ripping laser beam not included.)"/>
  </item>
  

<item name="Electrum Ingot" iconFile="items/ingot_gold.png" alchemical="1" craftoutput="1" >
	<price amount="400"/>
	<description text="Shiny!"/>
</item>

<item name="Platinum Ingot" iconFile="items/ingot_platinum.png" alchemical="1" craftoutput="1" >
	<price amount="600"/>
	<description text="Shiny!"/>
	</item>

<!-- no use for these yet
<item name="Magnesium Ingot" iconFile="items/ingot_magnesium.png" alchemical="1">
	<price amount="90"/>
	<description text="Magnesium - one of the three the Forbidden Metals."/>
</item>
-->

<!--
  <item name="Dwarven Panini Press" iconFile="items/dwarven_panini_press.spr" alchemical="1">
	<price amount="100"/>
    <description text="Previously believed to be lost in the Dwarven Panini Mines during a particularily odd balrog invasion, the fabled Dwarven Panini Press can be used to grill many things, including an entire elf."/>
  </item>
-->
  <!-- misc. alchemy ingredients that don't have a type -->
<item name="Powdered Aluminum" iconFile="items/reagent_powdered_aluminum.png" alchemical="1">
	<price amount="210"/>
	<description text="Powdered aluminum is a strictly controlled substance in Dwarven society."/>
</item>
<item name="Rust" iconFile="items/reagent_rust.png" alchemical="1">
	<price amount="30"/>
	<description text="This probably used to be something useful."/>
</item>
<item name="Salt" iconFile="items/reagent_salt.png" alchemical="1">
	<price amount="60"/>
	<description text="Everyone's favourite condiment: Salt."/>
</item>

<item name="Saltpetre" iconFile="items/reagent_saltpetre.png" alchemical="1">
	<price amount="130"/>
	<description text="Anyone with a handful of this is clearly up to no good. Or they're making preserves. In short: no good."/>
</item>
<item name="Brimstone" iconFile="items/reagent_brimstone.png" alchemical="1">
	<price amount="100"/>
	<description text="A pile of foul-smelling sulphur. Yes, it is a most diabolical substance!"/>
</item>
<item name="Black Powder" iconFile="items/reagent_black_powder.png" alchemical="1">
	<price amount="300"/>
	<description text="This is a handful of fun just waiting to happen."/>
</item>
  
<item name="Empty Flask" iconFile="items/component_flask_empty.png" alchemical="1">
	<price amount="50"/>
	<description text="This flask, extra shatter-prone, is filled to the brim with hopes and dreams."/>
</item>
  
  <!-- Not really alchemical, but will tag 'em as such for now -->

<item name="Brass Piping" iconFile="items/component_piping_brass.png" alchemical="1">
	<price amount="85"/>
	<description text="Whatever will you make with this?"/>
	</item>
<item name="Copper Wire" iconFile="items/component_wire_copper.png" alchemical="1">
	<price amount="70"/>
	<description text="Useful for conducting the flow of voltaic energies. Keep an eye on this wire though, Kobolds are known to steal it."/>
	</item>
<item name="Brass Mechanisms" iconFile="items/component_parts_brass.png" alchemical="1">
	<price amount="100"/>
	<description text="This collection of meticulously-crafted brass widgets and doodads can be used to construct precise mechanisms."/>
	</item>
  <!--
  <item name="Iron Mechanisms" iconFile="items/component_parts_iron.png" alchemical="1">
	<price amount="100"/>
    <description text="This collection of rough iron widgets and doodads can be used to construct practical, sturdy machinery."/>
  </item>
  <item name="Steel Mechanisms" iconFile="items/component_parts_steel.png" alchemical="1">
	<price amount="100"/>
    <description text="This collection of fine steel widgets and doodads can be used to construct tough, reliable machinery. "/>
  </item>
  -->
<item name="Voltaic Cell" iconFile="items/component_voltaic_cell.png" alchemical="1">
	<price amount="200"/>
	<description text="A shocking device first created by the Wizard Tesla, it can be used store and discharge voltaic energies."/>
	</item>
<item name="Spring-loaded Power Core" iconFile="items/component_power_spring.png" alchemical="1">
	<price amount="160"/>
	<description text="Feeling a little wound up? This is a spring-powered source of kinetic energy for use in mechanisms of all kinds."/>
	</item>
<item name="Pressure Plate" iconFile="items/component_pressure_plate.png" alchemical="1">
	<price amount="130"/>
	<description text="A mechanical triggering mechanism for constructing traps. Whatever will you make with this?"/>
	</item>


  <!-- Traps -->
<!-- Level 0 -->
<item name="Boulder Drop Plate" iconFile="dungeon/trap_pressure_plate0.png" >
	<trap trigger="once" casts="Boulder Drop" level="1"/>
	<description text="Considered a traditional Dwarven greeting, stepping on this pressure plate releases a boulder from overhead."/>
	<price amount="110" />
	</item>
<item name="Gargoyle Arrow Trap" iconFile="dungeon/trap_pressure_plate0.png" >
	<trap origin="dungeon/trap_wall_gargoyle0.png" originFacing="south" originMount="wall" trigger="always" casts="Gargoyle Arrow" level="1"/>
	<description text="Triggering this plate causes a Gargoyle to spit a large spinning arrow at you. Ow!"/>
	<price amount="100" />
	</item>
<item name="Shoddy Dwarven IED" iconFile="dungeon/trap_tnt.png" >
	<price amount="100" />
	<trap trigger="once" casts="Makeshift Bomb Center" level="1"/>
	<description text="This is a sub-par Dwarven IED design. All craftsdwarfship is pretty lousy, actually."/>
	</item>
<item name="Crude Blade Trap" iconFile="dungeon/trap_mechanisms0.png" >
	<price amount="150" />
	<trap trigger="once" casts="Crude Blade Trap Effect" level="1" />
	<description text="This trap swings a fairly crude axe-blade at the poor sod standing in the way. The spring powering this trap lasts for 4 hits." />
	</item>

<!-- Level 1 -->
<item name="Toxic Gas Sprayer Mine" iconFile="dungeon/trap_sprayer0.png" >
	<trap trigger="once" casts="Weak Poison Cloud" level="2"/>
	<description text="Sprays poison gas everywhere, but only thrice."/>
	<price amount="220" />
	</item>
<item name="Firespout Mine" iconFile="dungeon/trap_sprayer1.png" >
	<trap trigger="once" casts="Fire 1" level="2"/>
	<description text="It's like a surprise barbeque, but only thrice."/>
	<price amount="190" />
	</item>

<!-- Level 2 -->
<item name="Robo Bolt Trigger" iconFile="dungeon/trap_pressure_plate0.png" >
	<trap origin="dungeon/trap_wall_shooter0.png" originFacing="south" originMount="wall" trigger="always" casts="Robo Bolt" level="3" />
	<description text="Robo-bolt Zap!"/>
	<price amount="220" />
	</item>
<item name="Acid Sprayer Mine" iconFile="dungeon/trap_sprayer0.png" >
	<trap trigger="once" casts="Weak Acid Sprayer" level="3" />
	<description text="Sprays corrosive acid all over, but only thrice."/>
	<price amount="60" />
	</item>
<item name="Tesla Mine" iconFile="dungeon/trap_electrode.png" >
	<trap trigger="once" casts="Tesla Mine Effect" level="3" />
	<description text="The Wizard Tesla designed these electrical generators to power a grand new age of thaumological progress, but instead smaller minds turned them into weapons. Also, this version is not inexhaustable."/>
	<price amount="60" />
	</item>
<item name="Rough Blade Trap" iconFile="dungeon/trap_mechanisms0.png" >
	<price amount="50" />
	<trap trigger="once" casts="Rough Blade Trap Effect" level="3" />
	<description text="This trap swings a rough axe-blade at the poor sod standing in the way. The spring powering this trap lasts for 4 hits." />
	</item>
  
<!-- Level 4 -->
<item name="Gargoyle Acid Bolt Trap" iconFile="dungeon/trap_pressure_plate0.png" >
	<trap origin="dungeon/trap_wall_gargoyle0.png" originFacing="south" originMount="wall" trigger="always" casts="Gargoyle Acid Bolt" level="4"/>
	<description text="Triggering this plate causes a Gargoyle to spit a large spinning arrow at you. Ow!"/>
	<price amount="310" />
	</item>
<!--
<item name="Piratical Cannon Mine" iconFile="dungeon/trap_pressure_plate0.png" >
	<trap origin="dungeon/cannon_left_loaded.png" originFacing="west" originMount="floor" trigger="once" casts="Cannon Shot" level="4"/>
	<description text="Boom! This pressure plate triggers a cannon hidden in plain sight."/>
	<price amount="310" />
	</item>
<item name="Piratical Cannon Mine, Right" iconFile="dungeon/trap_pressure_plate0.png" >
	<trap origin="dungeon/cannon_right_loaded.png" originFacing="east" originMount="floor" trigger="once" casts="Cannon Shot" level="4"/>
	<description text="Boom! This pressure plate triggers a cannon hidden in plain sight."/>
	<price amount="310" />
	</item>
	-->
<item name="Scalding Steam Mine" iconFile="dungeon/trap_sprayer1.png" >
	<trap trigger="once" casts="Steam Burst" level="4"/>
	<description text="When triggered, this mine taps into the Elemental Plane of Saunas to spray scalding steam everywhere."/>
	<price amount="310" />
	</item>

<!-- Level 5 -->
<item name="Magic Gargoyle Bolter" iconFile="dungeon/trap_pressure_plate0.png" >
	<trap origin="dungeon/trap_wall_gargoyle0.png" originFacing="south" originMount="wall" trigger="always" casts="Gargoyle Arrow" level="5"/>
	<description text="Triggering this plate causes a Gargoyle to spit a large spinning arrow at you. Ow!"/>
	<price amount="420" />
	</item>
<item name="Mage's Circle Trap" iconFile="dungeon/trap_magic2.png" >
	<trap trigger="once" casts="Mage's Circle Effect" level="5" />
	<description text="This is a standard defense of mage's manses; It discharges burning aethereal energy then paralyzes the intruder."/>
	<price amount="420" />
	</item>
<item name="Thaumite Nest" iconFile="dungeon/trap_magic0.png" >
	<trap trigger="once" casts="Thaumite Infection" level="5" />
	<description text="A swarm of Thaumites lives trapped in this magic circle - when triggered, they are released to consume whatever hapless creature wanders by."/>
	<price amount="420" />
	</item>
<item name="Blade Trap" iconFile="dungeon/trap_mechanisms0.png" >
	<price amount="500" />
	<trap trigger="once" casts="Blade Trap Effect" level="5" />
	<description text="This trap swings an axe-blade at the poor sod standing in the way. The spring powering this trap lasts for 4 hits." />
	</item>

<!-- Level 6 -->
<item name="Acidic Rhizome Trap" iconFile="dungeon/trap_fungal0.png" >
	<trap trigger="once" casts="Acid Sprayer" level="6" />
	<description text="This awful fungus sprays corrosive acid all over up to three times."/>
	<price amount="530" />
</item>

  <item name="Corruption Fluid Trap" iconFile="dungeon/trap_fungal0.png" >
    <trap trigger="once" casts="Corrupt Equipment" level="6" />
    <description text="A terrifying fungal trap that damages your equipment. Fortunately, it takes over five hundred years for the trap to recharge its supply of fluid, so it will only affect you once."/>
    <price amount="530" />
  </item>

  <!-- TODO: needs gross(er) slime effects? -->
<item name="Slime Burst Trap" iconFile="dungeon/trap_slime0.png" >
	<trap trigger="once" casts="Toxic Sludge" level="6"/>
	<description text="This trap consists of a quivering pustule of toxic slime which will explode at the slightest touch."/>
	<price amount="530" />
	</item>

    <!-- TODO: spore puffer -->

<!-- Level 7 -->
<item name="Shard Spitter" iconFile="dungeon/trap_pressure_plate0.png" >
	<trap origin="dungeon/trap_wall_gargoyle0.png" originFacing="south" originMount="wall" trigger="always" casts="Gargoyle Ice Shard" level="7"/>
	<description text="Triggering this plate causes a Gargoyle to spit a large shard of ice at you. Brr!"/>
	<price amount="800" />
	</item>
<item name="Glacial Burst" iconFile="dungeon/trap_magic0.png" >
	<trap trigger="once" casts="Rockburst" level="7" />
	<description text="This trap stores up the tremendous pressure of glacial ice and lets it loose all at once upon the unwary. Well, just five times, because (as everyone knows) glaciers come in fives."/>
	<price amount="800" />
	</item>
<item name="Blinding Mist Mine" iconFile="dungeon/trap_sprayer0.png" >
	<trap trigger="once" casts="Blinding Mist Cloud" level="7"/>
	<description text="This trap contains highly-pressurized blinding, choking mist. Point away from face when operating. If contents are ingested, contact a physician."/>
	<price amount="800" />
	</item>
<!-- Level 8 -->
<item name="Rockburst Trap" iconFile="dungeon/trap_mechanisms1.png" >
	<trap trigger="once" casts="Rockburst" level="8" />
	<description text="These carefully tuned mechanisms spray rocks at hapless passerbys upon triggering."/>
	<price amount="900" />
	</item>
<item name="Blingmine" iconFile="dungeon/trap_magic1.png" >
	<trap trigger="once" casts="Curse of the Golden Ratio" level="8" />
	<description text="The Blingmine is a diabolical creation of the Dwarves, those bastards. Powered for five charges."/>
	<price amount="900" />
	</item>
<!--
<item name="Dwarven Mortar" iconFile="dungeon/trap_pressure_plate0.png" >
	<trap origin="dungeon/cannon_left_loaded.png" originFacing="west" originMount="floor" trigger="once" casts="Explosive Cannon Shot" level="8"/>
	<description text="This pressure plate triggers a cannon hidden in plain sight. It fires explosive shells crafted by the Dwarves, those bastards."/>
	</item>
<item name="Dwarven Mortar, Right" iconFile="dungeon/trap_pressure_plate0.png" >
	<trap origin="dungeon/cannon_right_loaded.png" originFacing="east" originMount="floor" trigger="once" casts="Explosive Cannon Shot" level="8"/>
	<description text="This pressure plate triggers a cannon hidden in plain sight. It fires explosive shells crafted by the Dwarves, those bastards."/>
	</item> -->
<!-- Level 9 -->
<item name="Infernal Phlogiston Launcher" iconFile="dungeon/trap_pressure_plate0.png" >
	<trap origin="dungeon/trap_wall_gargoyle0.png" originFacing="south" originMount="wall" trigger="always" casts="Firebolt" level="9"/>
	<price amount="1000" />
	<description text="Triggering this plate causes a Gargoyle to spit a fiery mass at you. Ow!"/>
	</item>
<item name="Dwarven Landmine" iconFile="dungeon/trap_tnt.png">
	<trap trigger="once" casts="Obvious Fireball" level="9"/>
	<description text="It goes boom; those bastard Dwarves."/>
	<price amount="1000" />
	</item>

<item name="Brimstone Cloudburster Mine" iconFile="dungeon/trap_sprayer0.png" >
	<trap trigger="once" casts="Weak Poison Cloud" level="9"/>
	<description text="Sprays choking, burning, biting brimstone fumes in a large, unpleasant cloud."/>
	<price amount="1000" />
	</item>
    
<!-- Level 10 -->
<item name="Elder Rune of Incandescence" iconFile="dungeon/trap_magic2.png">
	<trap trigger="once" casts="Gog's Tactical Pyre" level="10"/>
	<description text="The Elder Rune of Incandescence causes the unwary to burst into a column of flame."/>
	<price amount="1200" />
	</item>

    <!-- good god, test this. It sounds horrible. -->
<item name="Tentacular Infector" iconFile="dungeon/trap_pressure_plate0.png" >
	<trap origin="dungeon/trap_wall_gargoyle0.png" originFacing="south" originMount="wall" trigger="always" casts="Tentacular Infestation Bolt" level="10"/>
	<price amount="1300" />
	<description text="Triggering this plate causes a Gargoyle to spit a bolt of terrifying tentacular infestation."/>
	</item>
<!--
<item name="Necromantic Circle of Terrible Curses" iconFile="dungeon/trap_magic1.png">
  <trap trigger="always" casts="Obvious Fireball" level="10"/>
  <description text="Boom."/>
</item>
-->
  
<!--
  <item name="Lightning Pirate Cannon" iconFile="dungeon/trap_pressure_plate0.png">
    <trap level="0" origin="dungeon/cannon_left_loaded.png" originFacing="west" originMount="floor" trigger="once" casts="Electrical Strike"/>
    <description text="Zap."/>
  </item>
-->

<!-- Potions go here -->

	<!-- useful? potions -->
<item name="Potion of Healing" iconFile="items/potion_health0.png" level="1" >
	<description text="A viscous crimson fluid fills this small flask." />
	<potion spell="Minor Heal Potion" />
	<price amount="60" />
	</item>
<item name="Verdant Poison" iconFile="items/potion_poison0.png" level="1" >
	<description text="This lush green poison seems to have filiments suspended in its fluid." />
	<potion spell="Vile Poison"/>
	<price amount="85" />
	</item>
<item name="Potion of Mana" iconFile="items/potion_mana0.png" level="2" >
	<description text="This is a small potion of deepest blue; it whorls slowly, magically, at you." />
	<potion spell="Minor Mana Potion"/>
	<price amount="50" />
	</item>
<item name="Potion of Clear Vision" iconFile="items/potion_vision0.png" level="2" >
	<description text="This flask glows at you like a clear sky." />
	<potion spell="Clear Vision"/>
	<price amount="50" />
	</item>
<item name="Potion of Steeling" iconFile="items/potion_armour0.png" level="2" >
	<description text="A weighty gray fluid sulks coldy at the bottom of this flask." />
	<potion spell="Armouring"/>
	<price amount="130" />
	</item>
<item name="Potion of Radiance" iconFile="items/potion_radiance0.png" level="3" >
	<description text="The fluid in this flask shines brightly and is difficult to look at directly. You're in for a flash." />
	<potion spell="Righteous Radiance"/>
	<price amount="110" />
	</item>
<item name="Potion of Replenishment" iconFile="items/potion_renew0.png" level="3" >
	<description text="Tiny ivory vortices play about in this flask's fluid. This potion will replenish your life and mana." />
	<potion spell="Medium Refresh"/>
	<price amount="150" />
	</item>
<item name="Potion of Invisibility" iconFile="items/potion_invisibility0.png" level="3" >
	<description text="Inky black liquid swirls of its own accord in this flask." />
	<potion spell="Invisibility"/>
	<price amount="135" />
	</item>
<item name="Potion of Midas" iconFile="items/potion_midas0.png" level="4" >
	<description text="This potion is spoken of only in hushed tones by the Dwarven Glittersmiths and never mentioned by name. The flask is filled with a shimmering gold fluid." />
	<potion spell="Touch of Midas"/>
	<price amount="250" />
	</item>
<item name="Potion of Lively Regeneration" iconFile="items/potion_regen0.png" level="4" >
	<description text="This flask is filled to the brim with cheerful pinkness." />
	<potion spell="Medium Regen" />
	<price amount="260" />
	</item>
<item name="Potion of Purity" iconFile="items/potion_purity0.png" level="4" >
	<description text="This small yellow potion fizzes quietly to itself with promises of a clean slate." />
	<potion spell="Curse Removal"/>
	<price amount="200" />
	</item>
<item name="Potion of Dire Empowerment" iconFile="items/potion_dire0.png" level="5" >
	<description text="This dark potion churns gloomily with necromantic bubbles." />
	<potion spell="Dire Empowerment" />
	<price amount="320" />
	</item>
<item name="Infernal Potion" iconFile="items/potion_infernal.png" level="6" >
	<description text="This fiery potion flickers and glows. It is hot to the touch." />
	<potion spell="Infernal Empowerment" />
	<price amount="520" />
	</item>
<item name="Hyperborean Potion" iconFile="items/potion_hyperborean.png" level="6" >
	<description text="This potion crackles cooly from time to time. Moisture condenses on the flask." />
	<potion spell="Hyperborean Empowerment" />
	<price amount="520" />
	</item>
<item name="Voltaic Potion" iconFile="items/potion_voltaic.png" level="6" >
	<description text="Fulminaric energies swirl around and around in this potion. The flask occasionally arcs." />
	<potion spell="Voltaic Empowerment" />
	<price amount="520" />
	</item>
<item name="Spatial Instability Infusion" iconFile="items/potion_blink.png" level="3" >
	<description text="After you drink this potion, wherever you go, there you are." />
	<potion spell="Froda's Jump Discontinuity" />
	<price amount="220" />
	</item>

	<!-- alchemical potions -->   

  
<item name="Oil of Vitriol" iconFile="items/reagent_vitriol.png" alchemical="1" >   
	<description text="This fluid is foul and largely unappealing."/>
	<potion spell="Acid Burn" />
	<price amount="120" />
</item>
  
<item name="Acidum Salis" iconFile="items/reagent_acidum_salis.png" alchemical="1" >   
	<description text="It's the salty acid! Not good on your potatoes."/>
	<potion spell="Acid Burn" />
	<price amount="210" />
	</item>
<item name="Aqua Fortis" iconFile="items/reagent_aqua_fortis.png" alchemical="1" >   
	<description text="This is some -strong- sort of water."/>
	<potion spell="Acid Burn" />
	<price amount="160" />
	</item>
<item name="Aqua Regia" iconFile="items/potion_aqua_regia.png" alchemical="1" >   
	<description text="Also known as 'The Alchemist's Friend'. It'll do considerably more than rot your teeth if you drink it."/>
	<potion spell="Acid Burn" />
	<price amount="340" />
	</item>

<!-- moved back to potions  -->
<item name="Aqua Vitae" iconFile="items/reagent_aqua_vitae.png" level="8" >
	<price amount="250" />
	<potion /> <!-- make something up -->
	<description text="The primary building block of alchemy: 100% pure alcohol." />
	</item>


<item name="Solution of Gold" iconFile="items/potion_gold1.png" alchemical="1">
	<description text="Delicious, delicious gold."/>
	<potion spell="Midas" />
	<price amount="200" />
</item>

<!-- Wands go here -->

<item name="Wand of Tesla" iconFile="items/wand_tesla.png" >
	<price amount="3500" />
	<wand spell="Voltaic Empowerment" />
	<description text="Crafted by the feared Wizard Tesla, this wand tingles with inconceivable power."/>
</item>
  
<item name="Handy Wand" iconFile="items/wand_handy.png" >
	<price amount="400" />
	<wand spell="Psychokinetic Shove" />
	<description text="Need a hand with magic? Well, here you go."/>
	</item>
<item name="Bony Wand" iconFile="items/wand_bony.png" >
	<price amount="600" />
	<wand spell="Zombyfycation" />
	<description text="This wand is bony and unpleasant."/>
	</item>
<item name="Tentacular Wand" iconFile="items/wand_tentacular.png" >
	<price amount="2500" />
	<wand spell="Tentacular Infestation Bolt" />
	<description text="This wand is funny-smelling and it might have just moved a little. "/>
	</item>
<item name="Wand of Bling" iconFile="items/wand_bling.png" >
	<price amount="1300" />
	<wand spell="Mega Midas" />
	<description text="The power of bling is not a power to be taken lightly."/>
</item>

<item name="Arcane Wand" iconFile="items/wand_arcane.png" >
	<price amount="900" />
	<wand spell="Aethereal Missile" />
	<description text="This wand appears to be a piece of arcane machinery graven with magic runes."/>
</item>

  <item name="Zodiacal Wand" iconFile="items/wand_zodiacal.png" >
	<price amount="1000" />
	<wand spell="Curse Removal"/>
	<description text="The motions of these tiny spheres reflects the sky somewhere far above. What's your sign?" />
</item>
  
<item name="Coral Wand" iconFile="items/wand_coral.png" >
	<price amount="1500" />
	<wand spell="Minor Regen" />
	<description text="This wand is pretty fabulous, all told. It's also a decent exfoliator." />
</item>
  
<item name="Fiery Wand" iconFile="items/wand_firey.png" >
	<price amount="1000" />
	<wand spell="Firebolt" />
	<description text="It burns with the fires of magical essence imbued deep within." />
</item>

<item name="Stony Wand" iconFile="items/wand_stone.png" >
	<price amount="800" />
	<wand spell="Unliving Wall" />
	<description text="Not to be confused with the rock wand, this looks like someone snapped off a stalactite and turned it into a wand." />
	</item>

<item name="Rock Wand" iconFile="items/wand_rock.png" >
	<price amount="4000" />
	<wand spell="Boulderization" />
	<description text="Not to be confused with the stony wand, this wand looks like it was dug up out of a quarry." />
	</item>  
  
<item name="Wand of Laser" iconFile="items/wand_laser.png" >
	<price amount="2500" />
	<wand spell="Laser Blast" />
	<description text="Aside from some tangential properties, this wand's primary magical power involves distracting cats." />
</item>

</itemDB>
