Duke Nukem 3D v1.999
Copyright (c) 1996 3D Realms Entertainment
Compiling: GAME.CON (151190 bytes)
Including: DEFS.CON (35992 bytes)
Including: USER.CON (45482 bytes)
Looks like Atomic Edition CON files.
Code Size: 64824 bytes (1795 labels).
Initialising Windows DirectX/GDI system interface
Loading OPENGL32.DLL
Initialising DirectDraw...
  - Loading DDRAW.DLL
  - Enumerating display devices
    * 主显示器驱动程序
  - Creating DirectDraw object
Detecting video modes:
  - 320x200 8-bit fullscreen
  - 320x240 8-bit fullscreen
  - 400x300 8-bit fullscreen
  - 512x384 8-bit fullscreen
  - 640x400 8-bit fullscreen
  - 640x480 8-bit fullscreen
  - 800x600 8-bit fullscreen
  - 1024x768 8-bit fullscreen
  - 1152x864 8-bit fullscreen
  - 1280x600 8-bit fullscreen
  - 1280x720 8-bit fullscreen
  - 1280x768 8-bit fullscreen
  - 1280x800 8-bit fullscreen
  - 1280x960 8-bit fullscreen
  - 1280x1024 8-bit fullscreen
  - 1360x768 8-bit fullscreen
  - 1366x768 8-bit fullscreen
  - 1400x1050 8-bit fullscreen
  - 1440x900 8-bit fullscreen
  - 384x512 8-bit fullscreen
  - 400x640 8-bit fullscreen
  - 480x640 8-bit fullscreen
  - 600x800 8-bit fullscreen
  - 768x1024 8-bit fullscreen
  - 864x1152 8-bit fullscreen
  - 320x200 16-bit fullscreen
  - 320x200 32-bit fullscreen
  - 320x240 16-bit fullscreen
  - 320x240 32-bit fullscreen
  - 400x300 16-bit fullscreen
  - 400x300 32-bit fullscreen
  - 512x384 16-bit fullscreen
  - 512x384 32-bit fullscreen
  - 640x400 16-bit fullscreen
  - 640x400 32-bit fullscreen
  - 640x480 16-bit fullscreen
  - 640x480 32-bit fullscreen
  - 800x600 16-bit fullscreen
  - 800x600 32-bit fullscreen
  - 1024x768 16-bit fullscreen
  - 1024x768 32-bit fullscreen
  - 1152x864 16-bit fullscreen
  - 1152x864 32-bit fullscreen
  - 1280x600 16-bit fullscreen
  - 1280x600 32-bit fullscreen
  - 1280x720 16-bit fullscreen
  - 1280x720 32-bit fullscreen
  - 1280x768 16-bit fullscreen
  - 1280x768 32-bit fullscreen
  - 1280x800 16-bit fullscreen
  - 1280x800 32-bit fullscreen
  - 1280x960 16-bit fullscreen
  - 1280x960 32-bit fullscreen
  - 1280x1024 16-bit fullscreen
  - 1280x1024 32-bit fullscreen
  - 1360x768 16-bit fullscreen
  - 1360x768 32-bit fullscreen
  - 1366x768 16-bit fullscreen
  - 1366x768 32-bit fullscreen
  - 1400x1050 16-bit fullscreen
  - 1400x1050 32-bit fullscreen
  - 1440x900 16-bit fullscreen
  - 1440x900 32-bit fullscreen
  - 384x512 16-bit fullscreen
  - 384x512 32-bit fullscreen
  - 400x640 16-bit fullscreen
  - 400x640 32-bit fullscreen
  - 480x640 16-bit fullscreen
  - 480x640 32-bit fullscreen
  - 600x800 16-bit fullscreen
  - 600x800 32-bit fullscreen
  - 768x1024 16-bit fullscreen
  - 768x1024 32-bit fullscreen
  - 864x1152 16-bit fullscreen
  - 864x1152 32-bit fullscreen
  - 1152x864 8-bit windowed
  - 1024x768 8-bit windowed
  - 800x600 8-bit windowed
  - 640x480 8-bit windowed
  - 640x400 8-bit windowed
  - 512x384 8-bit windowed
  - 480x360 8-bit windowed
  - 400x300 8-bit windowed
  - 320x240 8-bit windowed
  - 320x200 8-bit windowed
  - 1152x864 32-bit windowed
  - 1024x768 32-bit windowed
  - 800x600 32-bit windowed
  - 640x480 32-bit windowed
  - 640x400 32-bit windowed
  - 512x384 32-bit windowed
  - 480x360 32-bit windowed
  - 400x300 32-bit windowed
  - 320x240 32-bit windowed
  - 320x200 32-bit windowed
Initialising DirectInput...
  - Loading DINPUT.DLL
  - Creating DirectInput object
  - Enumerating attached input devices
    * MOUSE: 鼠标
    * KEYBOARD: 键盘
  - Creating keyboard device
  - Creating mouse device
Initialising mouse
CONTROL_Startup: Mouse Present
Initialising timer
Loading art header.
initcache(): Initialised with 33554432 bytes
mmulti: This machine's IP is 192.168.1.105
RTS Manager Started.
RTS file DUKE.RTS was not found
Loading palette/lookups.
Setting video mode 800x600 (32-bit fullscreen)
Checking music inits.
Checking sound inits.
Initializing MultiVoc...
  - Maximum voices: 32
  - Using 1392 byte mixing buffers
Initializing DirectSound...
  - Loading DSOUND.DLL
  - Creating DirectSound object
  - Creating primary buffer
  - Setting primary buffer format
      Channels:    2
      Sample rate: 48000Hz
      Sample size: 16 bits
  - Creating secondary buffer
Demo demo1.dmo is of an incompatible version (117).
LARGE MEDKIT: +30
Uninitializing MultiVoc...
DirectSound: Waiting for sound thread to exit
DirectSound: Sound thread has exited
Uninitializing DirectSound...
  - Releasing secondary buffer
  - Releasing primary buffer
  - Releasing DirectSound object
  - Unloading DSOUND.DLL
Uninitialising DirectDraw...
  - Releasing DirectDraw object
  - Unloading DDRAW.DLL
Uninitialising DirectInput...
  - Releasing keyboard device
  - Releasing mouse device
  - Releasing DirectInput object
  - Unloading DINPUT.DLL
