// Точкой отсчёта принял центр тайла ТР3, т.е. куда попадает ракета.
start_time_offset=0  //Время после которого выключается эффект. (0-ая секунда для спрайтов).
sound=ExplosionHigh.wav

id=1
image=Wave1.png
image_alpha=1
render_life=0,0.46

mod1_time=0,0.46
mod1_type=scale_line
mod1_do=0.06,2.64

mod2_time=0.1,0.46
mod2_type=alpha_line
mod2_do=1,0


id=2
image=bst0.png
image_alpha=1
render_life=0,0.2

mod1_time=0,0.1
mod1_type=scale_line
mod1_do=0.2,1

mod2_time=0.1,0.2
mod2_type=scale_line
mod2_do=1,1.02


id=3
image=bst1.png
image_alpha=1
render_life=0.2,0.3

mod1_time=0.2,0.3
mod1_type=scale_line
mod1_do=1.02,1.04


id=4
image=bst2.png
image_alpha=1
render_life=0.3,0.4

mod1_time=0.3,0.4
mod1_type=scale_line
mod1_do=1.04,1.06


id=5
image=bst3.png
image_alpha=1
render_life=0.4,0.5

mod1_time=0.4,0.5
mod1_type=scale_line
mod1_do=1.06,1.08


id=6
image=bst4.png
image_alpha=1
render_life=0.5,1.86

mod1_time=0.5,1.86
mod1_type=scale_line
mod1_do=1.08,2

mod2_time=1.13,1.86
mod2_type=alpha_line
mod2_do=1,0


id=7
image=Pcs.png
image_alpha=1
render_life=0.03,2.06

mod1_time=0.03,0.2
mod1_type=scale_line
mod1_do=0.22,1

mod2_time=0.2,2.06
mod2_type=scale_line
mod2_do=1,1.46

mod3_time=0.03,0.13
mod3_type=alpha_line
mod3_do=0.24,0.98

mod4_time=0.13,0.76
mod4_type=alpha_line
mod4_do=0.98,1

mod5_time=0.76,2.06
mod5_type=alpha_line
mod5_do=1,0


id=8
image=Sphere2.png
image_alpha=1
render_life=0,0.43

mod1_time=0,0.26
mod1_type=scale_line
mod1_do=0.04,1

mod2_time=0.26,0.43
mod2_type=scale_line
mod2_do=1,1.23

mod3_time=0.3,0.43
mod3_type=alpha_line
mod3_do=1,0

id=9
type=wiggler_camera_position
render_life=0.1,0.9

mod1_time=0.1,0.9
mod1_type=position_fps
mod1_do=8,0.06