<?xml version="1.0" encoding="iso-8859-1"?>
<Outer xmlns:name="config/cards.xml">
<setup>
	<cards>
		<card>
			<icon>card0</icon>
			<type>Hero</type>
			<displayname>Cedric of Rotherwood</displayname>
			<description>You take no losses on retreat.</description>
			<name>Cedric of Rotherwood</name>
			<effect>
				<no_loss_on_retreat>Y</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>N</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>N</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card1</icon>
			<type>Hero</type>
			<displayname>Wilfred of Ivanhoe</displayname>
			<description>Gain extra card after battle.</description>
			<name>Wilfred of Ivanhoe</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>Y</extra_card>
				<dbl_enem_retreat_loss>N</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>N</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card2</icon>
			<type>Hero</type>
			<displayname>Geoffrey Longsword</displayname>
			<description>Enemy takes double losses on retreat.</description>
			<name>Geoffrey Longsword</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>Y</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>N</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card3</icon>
			<type>Hero</type>
			<displayname>Wolfric the Wild</displayname>
			<description>knight strength increased by 100%.</description>
			<name>Wolfric the Wild</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>N</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>N</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>1.0</infantry>
					<knight>2.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card4</icon>
			<type>Hero</type>
			<displayname>Robin of Locksley</displayname>
			<description>Bowman strength increased by 150%.</description>
			<name>Robin of Locksley</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>N</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>N</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>3.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card5</icon>
			<type>Hero</type>
			<displayname>The White Knight</displayname>
			<description>Cancels enemy tactic card.</description>
			<name>The White Knight</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>N</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>Y</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>N</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card6</icon>
			<type>Hero</type>
			<displayname>Free Knight</displayname>
			<description>Infantry strength increased by 50%.</description>
			<name>Free Knight</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>N</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>N</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>1.5</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card7</icon>
			<type>Tactic</type>
			<displayname>Lance Charge</displayname>
			<description>Knight strength increased by 50%.</description>
			<name>Lance Charge</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>N</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>N</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>1.0</infantry>
					<knight>1.5</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card8</icon>
			<type>Tactic</type>
			<displayname>Berserker Charge</displayname>
			<description>Infantry strength increased by 100%.</description>
			<name>Berserker Charge</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>N</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>N</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>2.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card9</icon>
			<type>Tactic</type>
			<displayname>Barricades</displayname>
			<description>Crossbowman strength increased by 100%.</description>
			<name>Barricades</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>N</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>N</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>2.0</crossbowman>
					<catapult>1.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card10</icon>
			<type>Tactic</type>
			<displayname>Shield Wall</displayname>
			<description>Enemy missile strength reduced by 50%.</description>
			<name>Shield Wall</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>N</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>N</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>0.5</bowman>
					<crossbowman>0.5</crossbowman>
					<catapult>0.5</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card11</icon>
			<type>Tactic</type>
			<displayname>Hit & Run</displayname>
			<description>Enemy melee strength reduced by 50%.</description>
			<name>Hit & Run</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>N</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>N</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>0.5</infantry>
					<knight>0.5</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card12</icon>
			<type>Tactic</type>
			<displayname>Feint</displayname>
			<description>Enemy takes double losses on the first round.</description>
			<name>Feint</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>N</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>Y</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>N</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card13</icon>
			<type>Tactic</type>
			<displayname>Set Spears</displayname>
			<description>Enemy knight strength reduced by 50%.</description>
			<name>Set Spears</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>N</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>N</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>1.0</infantry>
					<knight>0.5</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card14</icon>
			<type>Tactic</type>
			<displayname>Fire Arrows</displayname>
			<description>Bowman strength increased by 50%.</description>
			<name>Fire Arrows</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>N</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>N</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.5</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card15</icon>
			<type>Hero</type>
			<displayname>Brian de Bois-Guilbert</displayname>
			<description>Melee strength increased by 100%.</description>
			<name>Brian de Bois-Guilbert</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>N</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>N</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>2.0</infantry>
					<knight>2.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card16</icon>
			<type>Hero</type>
			<displayname>Reginald Front-de-Boeuf</displayname>
			<description>Infantry strength increased by 100%.</description>
			<name>Reginald Front-de-Boeuf</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>N</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>N</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>2.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card17</icon>
			<type>Hero</type>
			<displayname>Roger Falconbridge</displayname>
			<description>Melee strength increased by 50%.</description>
			<name>Roger Falconbridge</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>N</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>N</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>1.5</infantry>
					<knight>1.5</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card18</icon>
			<type>Hero</type>
			<displayname>William de Peverel</displayname>
			<description>Missile strength increased by 50%.</description>
			<name>William de Peverel</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>N</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>N</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.5</bowman>
					<crossbowman>1.5</crossbowman>
					<catapult>1.5</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card19</icon>
			<type>Hero</type>
			<displayname>Maurice de Bracy</displayname>
			<description>Enemy can't retreat.</description>
			<name>Maurice de Bracy</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>N</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>Y</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card20</icon>
			<type>Hero</type>
			<displayname>The Black Knight</displayname>
			<description>Cancels enemy hero card.</description>
			<name>The Black Knight</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>N</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>Y</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>N</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card21</icon>
			<type>Hero</type>
			<displayname>Mercenary Knight</displayname>
			<description>Knights take casualties last.</description>
			<name>Mercenary Knight</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>N</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>N</enemy_cant_retreat>
				<knights_take_casualties_last>Y</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>1.0</infantry>
					<knight>1.0</knight>
					<bowman>1.0</bowman>
					<crossbowman>1.0</crossbowman>
					<catapult>1.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
		<card>
			<icon>card22</icon>
			<type>Tactic</type>
			<displayname>Vaelastrasz</displayname>
			<description>Your death only adds to my failure. Increases your army strength by up to 1000% and reduces enemy army strength by 100%. Your enemy takes double losses per turn. Your enemy cant retreat.</description>
			<name>Vaelastrasz</name>
			<effect>
				<no_loss_on_retreat>N</no_loss_on_retreat>
				<extra_card>N</extra_card>
				<dbl_enem_retreat_loss>Y</dbl_enem_retreat_loss>
				<cancel_enemy_tactic_card>N</cancel_enemy_tactic_card>
				<cancel_enemy_hero_card>N</cancel_enemy_hero_card>
				<dbl_enemy_1strnd_losses>N</dbl_enemy_1strnd_losses>
				<enemy_cant_retreat>Y</enemy_cant_retreat>
				<knights_take_casualties_last>N</knights_take_casualties_last>
				<friendly_unit_str>
					<infantry>100.0</infantry>
					<knight>100.0</knight>
					<bowman>100.0</bowman>
					<crossbowman>100.0</crossbowman>
					<catapult>100.0</catapult>
				</friendly_unit_str>
				<enemy_unit_str>
					<infantry>0.0</infantry>
					<knight>0.0</knight>
					<bowman>0.0</bowman>
					<crossbowman>0.0</crossbowman>
					<catapult>0.0</catapult>
				</enemy_unit_str>
			</effect>
		</card>
	</cards>
	<decks>
		<saxon>
			<card>
				<name>Cedric of Rotherwood</name>
				<amount>1</amount>
			</card>		
			<card>
				<name>Wilfred of Ivanhoe</name>
				<amount>1</amount>
			</card>		
			<card>
				<name>Geoffrey Longsword</name>
				<amount>1</amount>
			</card>		
			<card>
				<name>Wolfric the Wild</name>
				<amount>1</amount>
			</card>		
			<card>
				<name>Robin of Locksley</name>
				<amount>1</amount>
			</card>		
			<card>
				<name>The White Knight</name>
				<amount>1</amount>
			</card>		
			<card>
				<name>Free Knight</name>
				<amount>3</amount>
			</card>		
			<card>
				<name>Lance Charge</name>
				<amount>2</amount>
			</card>		
			<card>
				<name>Berserker Charge</name>
				<amount>2</amount>
			</card>		
			<card>
				<name>Barricades</name>
				<amount>2</amount>
			</card>		
			<card>
				<name>Shield Wall</name>
				<amount>2</amount>
			</card>		
			<card>
				<name>Hit & Run</name>
				<amount>2</amount>
			</card>		
			<card>
				<name>Feint</name>
				<amount>2</amount>
			</card>		
			<card>
				<name>Set Spears</name>
				<amount>2</amount>
			</card>		
			<card>
				<name>Fire Arrows</name>
				<amount>2</amount>
			</card>
		</saxon>
		<norman>
			<card>
				<name>Brian de Bois-Guilbert</name>
				<amount>1</amount>
			</card>		
			<card>
				<name>Reginald Front-de-Boeuf</name>
				<amount>1</amount>
			</card>		
			<card>
				<name>Roger Falconbridge</name>
				<amount>1</amount>
			</card>		
			<card>
				<name>William de Peverel</name>
				<amount>1</amount>
			</card>		
			<card>
				<name>Maurice de Bracy</name>
				<amount>1</amount>
			</card>		
			<card>
				<name>The Black Knight</name>
				<amount>1</amount>
			</card>		
			<card>
				<name>Mercenary Knight</name>
				<amount>3</amount>
			</card>		
			<card>
				<name>Lance Charge</name>
				<amount>2</amount>
			</card>		
			<card>
				<name>Berserker Charge</name>
				<amount>2</amount>
			</card>		
			<card>
				<name>Barricades</name>
				<amount>2</amount>
			</card>		
			<card>
				<name>Shield Wall</name>
				<amount>2</amount>
			</card>		
			<card>
				<name>Hit & Run</name>
				<amount>2</amount>
			</card>		
			<card>
				<name>Feint</name>
				<amount>2</amount>
			</card>		
			<card>
				<name>Set Spears</name>
				<amount>2</amount>
			</card>		
			<card>
				<name>Fire Arrows</name>
				<amount>2</amount>
			</card>		
		</norman>
	</decks>
</setup>