MODELCOUNT 67
MODEL {
  NAME        meshTile
  MESH        data/models/tile.strip
}
MODEL {
  NAME        meshBlock
  MESH        data/models/block.strip
}
MODEL {
  NAME        meshGear
  MESH        data/gears/gear03.strip
}
MODEL {
  NAME        meshPipeI
  MESH        data/pipes/pipe02i.strip
}
MODEL {
  NAME        meshPipeL
  MESH        data/pipes/pipe02l.strip
}
MODEL {
  NAME        meshPipeT
  MESH        data/pipes/pipe02t.strip
}
MODEL {
  NAME        meshPipeX
  MESH        data/pipes/pipe02x.strip
}
MODEL {
  NAME        meshButtonCollLarge
  MESH        data/models/buttonCollLarge.obj
}
MODEL {
  NAME        meshButtonCollSmall
  MESH        data/models/buttonCollSmall.obj
}
MODEL {
  NAME        meshButtonCollSmaller
  MESH        data/models/buttonCollSmaller.obj
}
MODEL {
  NAME        meshButtonCollCentered
  MESH        data/models/buttonCollCentered.obj
}
MODEL {
  NAME        meshUIEntry
  MESH        data/models/uiEntryMain.strip
}
MODEL {
  NAME        meshUIMenu
  MESH        data/models/uiEntryMenu.strip
}
MODEL {
  NAME        meshUIHowtoMain
  MESH        data/models/uiHowToMain.strip
}
MODEL {
  NAME        meshUIHowtoMenu
  MESH        data/models/uiHowToMenu.strip
}
MODEL {
  NAME        meshUIOptions
  MESH        data/models/uiOptionsMenu.strip
}
MODEL {
  NAME        meshScroller
  MESH        data/models/scrollSheet01.strip
}
MODEL {
  NAME        meshScrollerLang
  MESH        data/models/scrollSheetLang.strip
}
MODEL {
  NAME        meshCounter
  MESH        data/models/counter.strip
}
MODEL {
  NAME        meshCounterCog
  MESH        data/models/counter-moves-dial.strip
}
MODEL {
  NAME        meshUISelect
  MESH        data/models/uiSelect.strip
}
MODEL {
  NAME        meshUIDebrief
  MESH        data/models/uiDebrief.strip
}
MODEL {
  NAME        meshUIDebriefTripleGold
  MESH        data/models/uiDebriefTripleGold.strip
}
MODEL {
  NAME        meshUIDetails
  MESH        data/models/uiDetails.strip
}
MODEL {
  NAME        meshUIDetailsChallenge
  MESH        data/models/uiDetailsChallenge.strip
}
MODEL {
  NAME        meshUIDetailsShaft
  MESH        data/models/uiDetailsShaft.strip
}
MODEL {
  NAME        meshUIAwards
  MESH        data/models/uiAwards.strip
}
MODEL {
  NAME        meshUIAwardsMoves
  MESH        data/models/uiAwardsMoves.strip
}
MODEL {
  NAME        meshUIAwardsTime
  MESH        data/models/uiAwardsTime.strip
}
MODEL {
  NAME        meshCanvasDetails
  MESH        data/models/canvasDetails.obj
}
MODEL {
  NAME        meshCanvasLabel
  MESH        data/models/canvasLabel.obj
}
MODEL {
  NAME        meshCanvasHowto
  MESH        data/models/canvasHowto.obj
}
MODEL {
  NAME        meshAwardSmall
  MESH        data/models/award-small.strip
}
MODEL {
  NAME        meshAwardLarge
  MESH        data/models/award-large.strip
}
MODEL {
  NAME        meshIris
  MESH        data/models/iris-blade.strip
}
MODEL {
  NAME        meshScrollerKnob
  MESH        data/models/scroller-knob.strip
}
MODEL {
  NAME        meshClockHand
  MESH        data/models/clockHand.strip
}
MODEL {
  NAME        meshChallengeSuccess
  MESH        data/models/uiChallengeSuccess.strip
}
MODEL {
  NAME        meshChallengeFailTime
  MESH        data/models/uiChallengeFailTime.strip
}
MODEL {
  NAME        meshChallengeFailMoves
  MESH        data/models/uiChallengeFailMoves.strip
}
MODEL {
  NAME        meshStar
  MESH        data/models/star.strip
}
MODEL {
  NAME        meshUIDial
  MESH        data/models/uiDial.strip
}
MODEL {
  NAME        meshUIDialVolume
  MESH        data/models/uiDialVolume.strip
}
MODEL {
  NAME        meshUIDialVolumeCollision
  MESH        data/models/uiDialVolumeCollision.obj
}
MODEL {
  NAME        meshUIDialResolution
  MESH        data/models/uiDialResolution.strip
}
MODEL {
  NAME        meshUIHudCounter
  MESH        data/models/uiMeshHudCounter.strip
}
MODEL {
  NAME        meshUIHudDrivewheel
  MESH        data/models/uiMeshHudDrivewheel.strip
}
MODEL {
  NAME        meshUIHudLowerShaft
  MESH        data/models/uiMeshHudLowerShaft.strip
}
MODEL {
  NAME        meshUIHudPause
  MESH        data/models/uiMeshHudPause.strip
}
MODEL {
  NAME        meshUIHudPreview
  MESH        data/models/uiMeshHudPlay.strip
}
MODEL {
  NAME        meshUIHudQuit
  MESH        data/models/uiMeshHudQuit.strip
}
MODEL {
  NAME        meshUIHudSwingarm
  MESH        data/models/uiMeshHudSwingarm.strip
}
MODEL {
  NAME        meshUIHudTimer
  MESH        data/models/uiMeshHudTimer.strip
}
MODEL {
  NAME        meshUIHudUpperShaft
  MESH        data/models/uiMeshHudUpperShaft.strip
}
MODEL {
  NAME        meshUIHudCounterweight
  MESH        data/models/uiMeshHudCounterweight.strip
}
MODEL {
  NAME        meshUIHudClock
  MESH        data/models/uiMeshHudClock.strip
}
MODEL {
  NAME        meshButtonRound
  MESH        data/models/buttonRound.strip
}
MODEL {
  NAME        meshUILogoC
  MESH        data/models/uiLogoC.strip
}
MODEL {
  NAME        meshUILogoO
  MESH        data/models/uiLogoO.strip
}
MODEL {
  NAME        meshUILogoG
  MESH        data/models/uiLogoG.strip
}
MODEL {
  NAME        meshUILogoS
  MESH        data/models/uiLogoS.strip
}
MODEL {
  NAME        meshUISliderPosition
  MESH        data/models/uiSliderPosition.strip
}
MODEL {
  NAME        meshUISliderLangPosition
  MESH        data/models/uiSliderLangPosition.strip
}
MODEL {
  NAME        meshUISliderTab
  MESH        data/models/scroller-slider.strip
}
MODEL {
  NAME        meshUIRotator
  MESH        data/models/uiRotator.strip
}
MODEL {
  NAME        meshUITuneIndicator
  MESH        data/models/uiTuneIndicator.strip
}
MODEL {
  NAME        meshUITuneBase
  MESH        data/models/uiTuneIndicatorBase.strip
}


TEXTURECOUNT 54
TEXTURE {
  NAME      texWood
  TXFILE    data/textures/woodtile01.dds
}
TEXTURE {
  NAME      texWoodBump
  TXFILE    data/textures/woodtile01-normal.dds
}
TEXTURE {
  NAME      texParchment
  TXFILE    data/textures/parchment.dds
}
TEXTURE {
  NAME      texCounter
  TXFILE    data/textures/counter.dds
}
TEXTURE {
  NAME      texUIDebrief
  TXFILE    data/loc/%s/uiDebrief.dds
  LOCALIZED
}
TEXTURE {
  NAME      texUIDebriefBump
  TXFILE    data/loc/%s/uiDebrief-normal.dds
  LOCALIZED
}
TEXTURE {
  NAME      texAwardDone
  TXFILE    data/textures/awardDone.dds
}
TEXTURE {
  NAME      texAwardDoneBump
  TXFILE    data/textures/awardDone-normal.dds
}
TEXTURE {
  NAME      texAwardMoves
  TXFILE    data/textures/awardMoves.dds
}
TEXTURE {
  NAME      texAwardMovesBump
  TXFILE    data/textures/awardMoves-normal.dds
}
TEXTURE {
  NAME      texAwardTime
  TXFILE    data/textures/awardTime.dds
}
TEXTURE {
  NAME      texAwardTimeBump
  TXFILE    data/textures/awardTime-normal.dds
}
TEXTURE {
  NAME      texUIDetails
  TXFILE    data/loc/%s/uiDetails.dds
  LOCALIZED
}
TEXTURE {
  NAME      texUIDetailsBump
  TXFILE    data/loc/%s/uiDetails-normal.dds
  LOCALIZED
}
TEXTURE {
  NAME      texUIEntryMain
  TXFILE    data/textures/uiEntryMain.dds
}
TEXTURE {
  NAME      texUIEntryMainBump
  TXFILE    data/textures/uiEntryMain-normal.dds
}
TEXTURE {
  NAME      texUILogoLetters
  TXFILE    data/textures/uiLogoLetters.dds
}
TEXTURE {
  NAME      texUILogoLettersBump
  TXFILE    data/textures/uiLogoLetters-normal.dds
}
TEXTURE {
  NAME      texUIMenu
  TXFILE    data/loc/%s/uiEntryMenu.dds
  LOCALIZED
}
TEXTURE {
  NAME      texUIMenuBump
  TXFILE    data/loc/%s/uiEntryMenu-normal.dds
  LOCALIZED
}
TEXTURE {
  NAME      texGlossmap
  CUBEMAP
  TXFILE    data/textures/galileo_cubemap.dds
}
TEXTURE {
  NAME      texChimeGloss
  CUBEMAP
  TXFILE    data/textures/chime_cubemap.dds
}
TEXTURE {
  NAME      texIrisCubemap
  CUBEMAP
  TXFILE    data/textures/irisCubemap.dds
}
TEXTURE {
  NAME      texBumpNoise
  TXFILE    data/textures/normal-noise.dds
}
TEXTURE {
  NAME      texCounterTime
  TXFILE    data/textures/counter-time-dial.dds
}
TEXTURE {
  NAME      texCounterMoves
  TXFILE    data/textures/counter-moves-dial.dds
}
TEXTURE {
  NAME      texIrisBlade
  TXFILE    data/textures/iris-blade.dds
}
TEXTURE {
  NAME      texIrisBump
  TXFILE    data/textures/iris-bump.dds
}
TEXTURE {
  NAME      texBronze
  TXFILE    data/textures/bronze.dds
}
TEXTURE {
  NAME      texCopper
  TXFILE    data/textures/copper.dds
}
TEXTURE {
  NAME      texSilver
  TXFILE    data/textures/silver.dds
}
TEXTURE {
  NAME      texChimeGold
  TXFILE    data/textures/chimegold.dds
}
TEXTURE {
  NAME      texChimeSilver
  TXFILE    data/textures/chimesilver.dds
}
TEXTURE {
  NAME      texChimeCopper
  TXFILE    data/textures/chimecopper.dds
}
TEXTURE {
  NAME      texGearPegs
  TXFILE    data/textures/gear-pegs.dds
}
TEXTURE {
  NAME      texGear
  TXFILE    data/textures/gear02.dds
}
TEXTURE {
  NAME      texScratchesBump
  TXFILE    data/textures/scratches01-normal.dds
}
TEXTURE {
  NAME      texHowto
  TXFILE    data/loc/%s/uiHowTo.dds
  LOCALIZED
}
TEXTURE {
  NAME      texHowtoBump
  TXFILE    data/loc/%s/uiHowTo-normal.dds
  LOCALIZED
}
TEXTURE {
  NAME      texClockHand
  TXFILE    data/textures/clockHand.dds
}
TEXTURE {
  NAME      texUIOptions
  TXFILE    data/loc/%s/uiOptions.dds
  LOCALIZED
}
TEXTURE {
  NAME      texUIOptionsBump
  TXFILE    data/loc/%s/uiOptions-normal.dds
  LOCALIZED
}
TEXTURE {
  NAME      texHudDrivewheel
  TXFILE    data/textures/uiHudDrivewheel.dds
}
TEXTURE {
  NAME      texHudLowerShaft
  TXFILE    data/textures/uiHudLowerShaft.dds
}
TEXTURE {
  NAME      texHudSwingarm
  TXFILE    data/textures/uiHudSwingarm.dds
}
TEXTURE {
  NAME      texHudUpperShaft
  TXFILE    data/textures/uiHudUpperShaft.dds
}
TEXTURE {
  NAME      texHudCounterweight
  TXFILE    data/textures/uiHudCounterweight.dds
}
TEXTURE {
  NAME      texHudClockTime
  TXFILE    data/textures/uiHudClockTime.dds
}
TEXTURE {
  NAME      texHudClockMoves
  TXFILE    data/textures/uiHudClockMoves.dds
}
TEXTURE {
  NAME      texHud
  TXFILE    data/loc/%s/uiHud.dds
  LOCALIZED
}
TEXTURE {
  NAME      texHudNormal
  TXFILE    data/loc/%s/uiHud-normal.dds
  LOCALIZED
}
TEXTURE {
  NAME      texButtonRound
  TXFILE    data/textures/buttonRound.dds
}
TEXTURE {
  NAME      texButtonLocked
  TXFILE    data/textures/buttonLocked.dds
}
TEXTURE {
  NAME      texUITuneIndicator
  TXFILE    data/textures/tuneIndicator.dds
}


MATERIALCOUNT 45
MATERIAL {
  NAME          wood01
  EFFECT        bumpShadow
  BASEID        texWood
  BUMPID        texWoodBump
  AMBIENT       0.15 0.15 0.15 1.0
  DIFFUSE       0.80 0.80 0.80 1.0
  SPECULAR      0.35 0.35 0.35 1.0 100.0
  BUMPINESS     0.75
}
MATERIAL {
  NAME          matParchment
  EFFECT        alphaBumpReflectShadow
  BASEID        texParchment
  BUMPID        texBumpNoise
  CUBEMAPID     texGlossmap
  AMBIENT       0.04 0.04 0.04 1.0
  DIFFUSE       1.0 1.0 1.0 1.0
  SPECULAR      0.0 0.0 0.0 1.0 10.0
  HIGHLIGHT     1.0 1.0 1.0
  BUMPINESS     0.1
  REFLECTANCE   0.0
  REFLECTION_CLARITY 0.30
}
MATERIAL {
  NAME          matCounter
  EFFECT        bumpShadow
  BASEID        texCounter
  BUMPID        texBumpNoise
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.84 0.84 0.84 1.0
  SPECULAR      0.2 0.2 0.2 1.0 1.0
  BUMPINESS     0.1
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matCounterDark
  EFFECT        bumpShadow
  BASEID        texCounter
  BUMPID        texBumpNoise
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.60 0.60 0.60 1.0
  SPECULAR      0.2 0.2 0.2 1.0 1.0
  BUMPINESS     0.1
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matAwardDoneGold
  EFFECT        bumpReflectShadow
  BASEID        texAwardDone
  BUMPID        texAwardDoneBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.85 0.70 0.25 1.0
  SPECULAR      0.75 0.70 0.65 1.0 45.0
  BUMPINESS     0.5
  REFLECTANCE   1.0
  REFLECTION_CLARITY 0.0
}
MATERIAL {
  NAME          matAwardMovesGold
  EFFECT        bumpReflectShadow
  BASEID        texAwardMoves
  BUMPID        texAwardMovesBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.85 0.70 0.25 1.0
  SPECULAR      0.75 0.70 0.65 1.0 45.0
  BUMPINESS     0.5
  REFLECTANCE   1.0
  REFLECTION_CLARITY 0.0
}
MATERIAL {
  NAME          matAwardMovesSilver
  EFFECT        bumpReflectShadow
  BASEID        texAwardMoves
  BUMPID        texAwardMovesBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.75 0.75 0.75 1.0
  SPECULAR      0.60 0.60 0.85 1.0 40.0
  BUMPINESS     0.5
  REFLECTANCE   1.0
  REFLECTION_CLARITY 0.0
}
MATERIAL {
  NAME          matAwardMovesBronze
  EFFECT        bumpReflectShadow
  BASEID        texAwardMoves
  BUMPID        texAwardMovesBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.50 0.30 0.15 1.0
  SPECULAR      1.00 0.85 0.70 1.0 25.0
  BUMPINESS     0.70
  REFLECTANCE   0.65
  REFLECTION_CLARITY 0.0
}
MATERIAL {
  NAME          matAwardTimeGold
  EFFECT        bumpReflectShadow
  BASEID        texAwardTime
  BUMPID        texAwardTimeBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.85 0.70 0.25 1.0
  SPECULAR      0.75 0.70 0.65 1.0 45.0
  BUMPINESS     0.5
  REFLECTANCE   1.0
  REFLECTION_CLARITY 0.0
}
MATERIAL {
  NAME          matAwardTimeSilver
  EFFECT        bumpReflectShadow
  BASEID        texAwardTime
  BUMPID        texAwardTimeBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.75 0.75 0.75 1.0
  SPECULAR      0.60 0.60 0.85 1.0 40.0
  BUMPINESS     0.5
  REFLECTANCE   1.0
  REFLECTION_CLARITY 0.0
}
MATERIAL {
  NAME          matAwardTimeBronze
  EFFECT        bumpReflectShadow
  BASEID        texAwardTime
  BUMPID        texAwardTimeBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.50 0.30 0.15 1.0
  SPECULAR      1.00 0.85 0.70 1.0 25.0
  BUMPINESS     0.50
  REFLECTANCE   0.65
  REFLECTION_CLARITY 0.0
}

MATERIAL {
  NAME          matCounterTime
  EFFECT        bumpShadow
  BASEID        texCounterTime
  BUMPID        texBumpNoise
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.84 0.84 0.84 1.0
  SPECULAR      0.2 0.2 0.2 1.0 1.0
  BUMPINESS     0.1
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matCounterMoves
  EFFECT        bumpShadow
  BASEID        texCounterMoves
  BUMPID        texBumpNoise
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.84 0.84 0.84 1.0
  SPECULAR      0.2 0.2 0.2 1.0 1.0
  BUMPINESS     0.1
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matIris
  EFFECT        bumpReflectShadow
  BASEID        texIrisBlade
  BUMPID        texIrisBump
  CUBEMAPID     texIrisCubemap
  AMBIENT       0.35 0.35 0.35 1.0
  DIFFUSE       1.0 1.0 1.0 1.0
  SPECULAR      0.3 0.28 0.25 1.0 40.0
  BUMPINESS     3.9
  REFLECTANCE   0.25
  REFLECTION_CLARITY 0.0
}
MATERIAL {
  NAME          matGold
  EFFECT        bumpReflectShadow
  BASEID        texBronze
  BUMPID        texScratchesBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.07 0.07 0.07 1.0
  DIFFUSE       0.87 0.87 0.87 1.0
  SPECULAR      0.50 0.45 0.25 1.0 45.0
  BUMPINESS     0.35
  REFLECTANCE   1.0
  REFLECTION_CLARITY 1.00
}
MATERIAL {
  NAME          matSilver
  EFFECT        bumpReflectShadow
  BASEID        texSilver
  BUMPID        texScratchesBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.85 0.85 0.85 1.0
  SPECULAR      0.7 0.7 1.0 1.0 10.0
  BUMPINESS     0.5
  REFLECTANCE   1.0
  REFLECTION_CLARITY 0.0
}
MATERIAL {
  NAME          matCopper
  EFFECT        bumpReflectShadow
  BASEID        texCopper
  BUMPID        texScratchesBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.55 0.55 0.55 1.0
  SPECULAR      0.8 0.4 0.25 1.0 20.0
  BUMPINESS     0.23
  REFLECTION_CLARITY 0.0
  REFLECTANCE   0.7
}
MATERIAL {
  NAME          matChimeGold
  EFFECT        bumpReflectShadow
  BASEID        texChimeGold
  BUMPID        texScratchesBump
  CUBEMAPID     texChimeGloss
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.84 0.84 0.84 1.0
  SPECULAR      1.00 0.95 0.67 1.0 44.0
  BUMPINESS     0.5
  REFLECTION_CLARITY 1.00
  REFLECTANCE   1.0
}
MATERIAL {
  NAME          matChimeSilver
  EFFECT        bumpReflectShadow
  BASEID        texChimeSilver
  BUMPID        texScratchesBump
  CUBEMAPID     texChimeGloss
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.84 0.84 0.84 1.0
  SPECULAR      0.95 0.95 1.00 1.0 44.0
  BUMPINESS     0.5
  REFLECTION_CLARITY 1.00
  REFLECTANCE   1.0
}
MATERIAL {
  NAME          matChimeCopper
  EFFECT        bumpReflectShadow
  BASEID        texChimeCopper
  BUMPID        texScratchesBump
  CUBEMAPID     texChimeGloss
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.84 0.84 0.84 1.0
  SPECULAR      1.00 0.88 0.88 1.0 44.0
  BUMPINESS     0.5
  REFLECTION_CLARITY 1.00
  REFLECTANCE   1.0
}
MATERIAL {
  NAME          matGear
  EFFECT        bumpReflectShadow
  BASEID        texGear
  BUMPID        texScratchesBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.84 0.84 0.84 1.0
  SPECULAR      0.8 0.8 0.8 1.0 54.0
  BUMPINESS     0.5
  REFLECTION_CLARITY 1.00
  REFLECTANCE   0.55
}
MATERIAL {
  NAME          matGearPegs
  EFFECT        bumpReflectShadow
  BASEID        texGearPegs
  BUMPID        texScratchesBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.84 0.84 0.84 1.0
  SPECULAR      0.8 0.8 0.8 1.0 55.0
  BUMPINESS     0.60
  REFLECTION_CLARITY 0.0
  REFLECTANCE   1.2
}
MATERIAL {
  NAME          matUIEntryMain
  EFFECT        bumpReflectShadow
  BASEID        texUIEntryMain
  BUMPID        texUIEntryMainBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.94 0.94 0.94 1.0
  SPECULAR      1.00 1.0 1.0 1.0 44.0
  BUMPINESS     0.1
  REFLECTANCE   0.7
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matUILogoLetters
  EFFECT        bumpReflectShadow
  BASEID        texUILogoLetters
  BUMPID        texUILogoLettersBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.84 0.84 0.84 1.0
  SPECULAR      0.50 0.45 0.25 1.0 200.0
  BUMPINESS     0.10
  REFLECTANCE   0.55
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matUIMenu
  EFFECT        bumpReflectShadow
  BASEID        texUIMenu
  BUMPID        texUIMenuBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.90 0.90 0.90 1.0
  SPECULAR      1.00 0.90 0.55 1.0 25.0
  BUMPINESS     0.4
  REFLECTANCE   0.70
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matUIHowto
  EFFECT        bumpReflectShadow
  BASEID        texHowto
  BUMPID        texHowtoBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       1.0 1.0 1.0 1.0
  SPECULAR      0.35 0.30 0.10 1.0 25.0
  BUMPINESS     0.35
  REFLECTANCE   0.70
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matUIOptions
  EFFECT        bumpReflectShadow
  BASEID        texUIOptions
  BUMPID        texUIOptionsBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.90 0.90 0.90 1.0
  SPECULAR      0.40 0.35 0.30 1.0 25.0
  BUMPINESS     0.35
  REFLECTANCE   0.60
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matUISelect
  EFFECT        bumpReflectShadow
  BASEID        texUIDetails
  BUMPID        texUIDetailsBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.90 0.90 0.90 1.0
  SPECULAR      0.40 0.35 0.30 1.0 25.0
  BUMPINESS     0.35
  REFLECTANCE   0.70
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matUIDetails
  EFFECT        bumpReflectShadow
  BASEID        texUIDetails
  BUMPID        texUIDetailsBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.90 0.90 0.90 1.0
  SPECULAR      0.40 0.35 0.30 1.0 25.0
  BUMPINESS     0.35
  REFLECTANCE   0.60
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matUIDebrief
  EFFECT        bumpReflectShadow
  BASEID        texUIDebrief
  BUMPID        texUIDebriefBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       0.90 0.90 0.90 1.0
  SPECULAR      0.40 0.35 0.30 1.0 25.0
  BUMPINESS     0.35
  REFLECTANCE   0.60
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matHudCounter
  EFFECT        bumpReflectShadow
  BASEID        texHud
  BUMPID        texHudNormal
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       1.00 1.00 1.00 1.0
  SPECULAR      0.40 0.35 0.30 1.0 50.0
  BUMPINESS     0.55
  REFLECTANCE   0.90
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matHudDrivewheel
  EFFECT        bumpReflectShadow
  BASEID        texHudDrivewheel
  BUMPID        texScratchesBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       1.00 1.00 1.00 1.0
  SPECULAR      0.40 0.35 0.30 1.0 50.0
  BUMPINESS     0.1
  REFLECTANCE   0.90
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matHudLowerShaft
  EFFECT        bumpReflectShadow
  BASEID        texHudLowerShaft
  BUMPID        texScratchesBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       1.00 1.00 1.00 1.0
  SPECULAR      0.40 0.35 0.30 1.0 50.0
  BUMPINESS     0.1
  REFLECTANCE   0.90
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matHudPause
  EFFECT        bumpReflectShadow
  BASEID        texHud
  BUMPID        texHudNormal
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       1.00 1.00 1.00 1.0
  SPECULAR      0.40 0.35 0.30 1.0 30.0
  BUMPINESS     0.70
  REFLECTANCE   1.00
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matHudQuit
  EFFECT        bumpReflectShadow
  BASEID        texHud
  BUMPID        texHudNormal
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       1.00 1.00 1.00 1.0
  SPECULAR      0.40 0.35 0.30 1.0 30.0
  BUMPINESS     0.70
  REFLECTANCE   1.00
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matHudSwingarm
  EFFECT        bumpReflectShadow
  BASEID        texHudSwingarm
  BUMPID        texScratchesBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       1.00 1.00 1.00 1.0
  SPECULAR      0.40 0.35 0.30 1.0 50.0
  BUMPINESS     0.1
  REFLECTANCE   0.90
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matHudTimer
  EFFECT        bumpReflectShadow
  BASEID        texHud
  BUMPID        texHudNormal
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       1.00 1.00 1.00 1.0
  SPECULAR      0.40 0.35 0.30 1.0 50.0
  BUMPINESS     0.55
  REFLECTANCE   0.90
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matHudUpperShaft
  EFFECT        bumpReflectShadow
  BASEID        texHudUpperShaft
  BUMPID        texScratchesBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       1.00 1.00 1.00 1.0
  SPECULAR      0.40 0.35 0.30 1.0 50.0
  BUMPINESS     0.1
  REFLECTANCE   0.90
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matHudCounterweight
  EFFECT        bumpReflectShadow
  BASEID        texHudCounterweight
  BUMPID        texScratchesBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       1.00 1.00 1.00 1.0
  SPECULAR      0.40 0.35 0.30 1.0 50.0
  BUMPINESS     0.1
  REFLECTANCE   0.90
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matClockTime
  EFFECT        bumpReflectShadow
  BASEID        texHudClockTime
  BUMPID        texScratchesBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.05 0.05 0.05 1.0
  DIFFUSE       0.90 0.90 0.90 1.0
  SPECULAR      0.40 0.35 0.20 1.0 100.0
  BUMPINESS     0.0
  REFLECTANCE   0.60
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matClockMoves
  EFFECT        bumpReflectShadow
  BASEID        texHudClockMoves
  BUMPID        texScratchesBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.05 0.05 0.05 1.0
  DIFFUSE       0.90 0.90 0.90 1.0
  SPECULAR      0.40 0.35 0.20 1.0 100.0
  BUMPINESS     0.0
  REFLECTANCE   0.60
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matClockHand
  EFFECT        bumpReflectShadow
  BASEID        texClockHand
  BUMPID        texScratchesBump
  CUBEMAPID     texGlossmap
  AMBIENT       0.10 0.10 0.10 1.0
  DIFFUSE       1.0 1.0 1.0 1.0
  SPECULAR      0.50 0.45 0.25 1.0 100.0
  BUMPINESS     0.10
  REFLECTANCE   0.25
  REFLECTION_CLARITY 0.0
}
MATERIAL {
  NAME          matButtonRound
  EFFECT        bumpReflectShadow
  BASEID        texButtonRound
  BUMPID        texScratchesBump
  CUBEMAPID     texGlossmap
  DIFFUSE       0.95 0.95 0.95 1.0
  AMBIENT       0.03 0.03 0.03 1.0
  SPECULAR      0.30 0.28 0.25 1.0 50.0
  HIGHLIGHT     1.30 1.30 1.20
  BUMPINESS     0.20
  REFLECTANCE   0.50
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matButtonLocked
  EFFECT        bumpReflectShadow
  BASEID        texButtonLocked
  BUMPID        texScratchesBump
  CUBEMAPID     texGlossmap
  DIFFUSE       0.95 0.95 0.95 1.0
  AMBIENT       0.03 0.03 0.03 1.0
  SPECULAR      0.30 0.28 0.25 1.0 50.0
  HIGHLIGHT     1.30 1.30 1.20
  BUMPINESS     0.20
  REFLECTANCE   0.50
  REFLECTION_CLARITY 0.00
}
MATERIAL {
  NAME          matUITuneIndicator
  EFFECT        bumpReflectShadow
  BASEID        texUITuneIndicator
  BUMPID        texScratchesBump
  CUBEMAPID     texGlossmap
  DIFFUSE       0.95 0.95 0.95 1.0
  AMBIENT       0.03 0.03 0.03 1.0
  SPECULAR      0.30 0.28 0.25 1.0 50.0
  HIGHLIGHT     1.30 1.30 1.20
  BUMPINESS     0.20
  REFLECTANCE   0.50
  REFLECTION_CLARITY 0.00
}


ANIMATIONCOUNT 62
ANIMATION {
  NAME      animEntryFirstIntro
  TY 2 {
    0 7.722224502 -10.13844741 -10.13844741
    32 2 0 0
  }
  TZ 2 {
    0 -2.505882353 4.477627468 4.477627468
    32 0 0 0
  }
  RX 3 {
    0 -130 76.17134945 76.17134945
    32 0 71.30101809 71.30101809
    44 0 0 0
  }
}
ANIMATION {
  NAME      animEntryIntro
  TY 2 {
    0 7.68055869 0 0
    40 2 0 0
  }
  TZ 2 {
    0 3.436813876 0 0
    40 0 0 0
  }
  RX 3 {
    0 150 0 0
    40 0 -65.4953051 -65.49530143
    50 0 0 0
  }
}
ANIMATION {
  NAME      animEntryExtro
  TY 2 {
    0 2 0 0
    35 7.68055869 0 0
  }
  TZ 2 {
    0 0 0 0
    35 3.436813876 0 0
  }
  RX 2 {
    0 0 0 0
    35 150 0 0
  }
}
ANIMATION {
  NAME      animMenuFirstIntro
  RX 4 {
    0 200 -41.86201176 -41.86214403
    34 0 -78.41487394 -78.41487394
    41 0 55.20051729 55.20049864
    49 0 0 0
  }
}
ANIMATION {
  NAME      animMenuIntro
  RX 3 {
    0 -242.6031732 72.23100609 72.23100302
    40 0 65.81572933 65.81572568
    52 0 0 0
  }
}
ANIMATION {
  NAME      animMenuExtro
  RX 2 {
    0 0 0 0
    35 -209.6774352 0 0
  }
}
ANIMATION {
  NAME      animSelectIntro
  TX 3 {
    0 -9.794903932 18.22222807 18.22222807
    23 -2.223 15.96062804 -5.117717644
    30 -2.222582942 0 0
  }
  RY 2 {
    0 -75 74.85901624 74.85901624
    23 10 72.67500595 0
  }
}
ANIMATION {
  NAME      animSelectExtro
  TX 2 {
    0  -2.222582942 0 0
    19 -12.10968668 -27.49129154 -27.49129154
  }
  RY 2 {
    0   10 0 0
    19 -90 -79.24203345 -79.24203345
  }
}
ANIMATION {
  NAME      animDebriefIntro
  TY 2 {
    0 -9.765604296 14.41253415 14.41253415
    38 0 0 0
  }
  RY 3 {
    0 -307.5991085 86.69751745 86.74421786
    38 1.5 65.99982723 -48.88646724
    47 0.003712662178 0.6561606129 0.008252127568
  }   
}
ANIMATION {
  NAME      animDebriefExtro
  TY 2 {
    0 0 0 0
    34 -10.54054679 -17.22427722 -17.22427722
  }
  RY 2 {
    0 0 0 -72.06615886
    34 -288.2256159 -83.27230069 -83.27230069
  }
}
ANIMATION {
  NAME      animChallengeFailIntro
  TY 5 {
    0 7 -2.609155705 -2.962066797
    25 0 -29.43025827 8.01524229
    32 0 -7.588205441 3.20426363
    39 0 -2.632062002 1.474954547
    46 0 -0.02144531048 -0.0174249144
  }
}
ANIMATION {
  NAME      animChallengeFailExtro
  TY 3 {
    0 0 0 0
    7 0.8821743206 17.33910207 17.33910574
    33 8 2.131500253 2.098772412
  }
  RY 2 {
    3 0 0 -0.1923314008
    33 -90 -23.18162162 -19.52937068
  }
}
ANIMATION {
  NAME      animDetailsIntro
  BLOCKTIME 733
  TX 2 {
    0 7.38586221 -5.426636412 -5.426636412
    18 5.675918055 0 0
  }
  RY 4 {
    0 75 -79.33965245 -79.33965245
    16 -10 -74.64899399 59.74491561
    24 -10 0 0
    28 -10 0 0
  }
}
ANIMATION {
  NAME      animDetailsExtro
  BLOCKTIME 733
  TX 2 {
    0 5.675918055 0 0
    15 12.3094378 23.85667355 23.85667355
  }
  RY 3 {
    0 -10 0 0
    15 -45 -66.80140954 -66.80140954
    28 -45 0 0
  }
}
ANIMATION {
  NAME      animAwardsIntro
  BLOCKTIME 733
  TX 2 {
    0 7.38586221 -5.426636412 -5.426636412
    18 5.675918055 0 0
  }
  RY 3 {
    0 90 -78.6900674 -78.6900674
    20 -10 -71.48046289 59.44980811
    28 -10 0 0
  }
}
ANIMATION {
  NAME      animAwardsExtro
  BLOCKTIME 733
  TX 2 {
    0 5.675918055 0 0
    15 12.3094378 23.85667355 23.85667355
  }
  RY 3 {
    0 -10 0 0
    15 -45 -66.80140954 -66.80140954
    28 -45 0 0
  }
}
ANIMATION {
  NAME      animChallengeIntro
  BLOCKTIME 667
  RX 3 {
    0 0 0 0
    20 -185 -80.73308251 76.2394945
    30 -180 0 0
  }
}
ANIMATION {
  NAME      animChallengeExtro
  BLOCKTIME 667
  RX 3 {
    0 -180 0 0
    20 -365 -81.58735278 77.32960801
    30 -360 0 0
  }
}
ANIMATION {
  NAME      animHowtoIntro
  TY 3 {
    0 -7 5.711219871 5.711219871
    30 -4 0 0
    43 -4 0 0
  }
  TZ 2 {
    0 3 -5.710593064 -5.710593064
    30 0 0 0
  }
  RX 3 {
    0 -90 -3.719044883 3.273927467
    30 3 72.66262094 -73.71793248
    37 0 -23.19859213 -23.19859213
  }
}
ANIMATION {
  NAME      animHowtoExtro
  TY 2 {
    0 -4 0 0
    25 -7 0 0
  }
  TZ 2 {
    0 0 0 0
    25 3 0 0
  }
  RX 2 {
    0 0 0 0
    25 -90 0 0
  }
}
ANIMATION {
  NAME      animHowtoMenuIntro
  RX 5 {
    0 151.6430476 -3.579109183 -71.01510484
    20 11.7465716 -60.24092197 -60.93494145
    28 11.43906972 -31.88874327 -31.88874327
    38 -1.443994855 -1.547003904 -1.547003904
    45 0 0 0
  }
}
ANIMATION {
  NAME      animHowtoMenuExtro
  RX 2 {
    0 360 0 0
    25 525 81.38435105 0
  }
}
ANIMATION {
  NAME      animHowtoMenuFlipExtro
  RX 2 {
    0 180 0 0
    25 345 81.38435179 0
  }
}
ANIMATION {
  NAME      animHowtoFlip
  RX 3 {
    0 0 0 0
    23 -183 -79.41565084 74.90597444
    32 -180 0 0
  }
}
ANIMATION {
  NAME      animHowtoUnflip
  RX 3 {
    0 -180 0 0
    23 -363 -79.85921035 75.58747416
    32 -360 0 0
  }
}
ANIMATION {
  NAME      animButtonPush
  NUMKEYS   2  1
  POSKEY      0  0.0   0.0   0.0 
  POSKEY    100  0.0   0.0   0.1 
  ROTKEY      0  1.0   0.0   0.0   0.0 
}
ANIMATION {
  NAME      animButtonRelease
  NUMKEYS   2  1
  POSKEY      0  0.0   0.0   0.1 
  POSKEY    100  0.0   0.0   0.0 
  ROTKEY      0  1.0   0.0   0.0   0.0 
}
ANIMATION {
  NAME      animLocked
  NUMKEYS   6  1
  POSKEY      0  -2.25   0.0   0.0 
  POSKEY     25  -2.27   0.0   0.0 
  POSKEY     75  -2.23   0.0   0.0 
  POSKEY    125  -2.27   0.0   0.0 
  POSKEY    175  -2.23   0.0   0.0 
  POSKEY    200  -2.25   0.0   0.0 
  ROTKEY      0  0.996195 0.0  -0.087156  0.0
}    
ANIMATION {
  NAME      animChallengeModeLocked
  RX 5 {
    0  0 0 0
    2  1 49.1114178 -39.19017797
    5 -1 -33.72849582 38.36522928
    8  1 42.83883403 -31.61175081
    10 0 0 0
  }
}    
ANIMATION {
  NAME      animMenuChallengeIntro
  RX 3 {
    0 -381.9073469 0 0
    42 -180 63.16555978 63.16555786
    52 -180 0 0
  }
} 
ANIMATION {
  NAME      animMenuChallengeExtro
  RX 2 {
    0 -180 0 0
    35 -381.9073469 0 0
  }
} 
ANIMATION {
  NAME      animUIFrameHudIntro
  RY 3 {
    0 -38.29105748 65.83448276 65.83448276
    17 -0.4033726178 57.92141089 57.92141089
    24 0 0 0
  }
}
ANIMATION {
  NAME      animUIFrameHudExtro
  RY 2 {
    1 0 0 0
    20 -31.05474331 -58.54075477 -58.54075477
  }
}
ANIMATION {
  NAME      animUIFrameHudUpperIntro
  RY 3 {
    0 -90 80.8478435 80.8478435
    17 15.51938378 77.12499961 77.12499961
    24 15 0 0
  }
}
ANIMATION {
  NAME      animUIFrameHudUpperExtro
  RY 2 {
    3 15 0 0
    25 -110 -80.01817136 -80.01817136
  }
}
ANIMATION {
  NAME      animUIFrameHudTimerIntro
  RX 4 {
    24 -90 83.53644745 83.53644745
    33 -10.55875294 83.03157585 83.03157585
    35 -0.002190251054 -12.33546748 -70.7112015
    41 0 52.79317071 52.79319608
  }
}
ANIMATION {
  NAME      animUIFrameHudCounterIntro
  RX 4 {
    24 90 -83.51943538 -83.51943538
    33 10.76907146 -83.04205589 -83.04205589
    35 -0.134711333 22.7782018 72.54186919
    41 0 -51.02592554 -51.02595501
  }
}
ANIMATION {
  NAME      animUIFrameHudLowerIntro
  RY 3 {
    2 -90 79.79260226 79.79260226
    21 15.51938378 76.09222148 76.09222148
    28 15 0 0
  }
}
ANIMATION {
  NAME      animUIFrameHudLowerExtro
  RY 3 {
    0 15 0 0
    15 -108.2753128 -80.01817136 -80.01817136
    22 -110 0 0
  }
}
ANIMATION {
  NAME      animUIFrameHudQuitOnPause
  RX 2 {
    4 0 0 0
    24 180 0 0
  }
}
ANIMATION {
  NAME      animUIFrameHudQuitOnUnpause
  RX 2 {
    0 180 0 0
    20 360 0 0
  }
}
ANIMATION {
  NAME      animUIFrameHudPauseOnPause
  TZ 4 {
    0 0 -3.424606601 -3.424606601
    10 -0.5984194339 0 0
    17 -0.5984194339 0 0
    25 0 0 0
  }
}
ANIMATION {
  NAME      animUIFrameHudPauseOnUnpause
  TZ 4 {
    0 0 0 0
    10 -0.5984194339 0 0
    17 -0.5984194339 0 0
    25 0 4.277896768 4.277896768
  }
}
ANIMATION {
  NAME      animUIFrameHudDrivewheelIntro
  RX 4 {
    24 3.6 -60.79648994 -60.79648994
    33 -12.50128691 -65.15507057 -65.15507057
    37 -13.88504564 0 0
    41 -14.57223836 -0.4969070432 -0.4968947126
  }
  RY 1 {
    24 15 0 0
  }
}
ANIMATION {
  NAME      animHudCounterweightOnPause
  RX 4 {
    0 0 -77.18643851 -77.18643851
    10 -43.96699181 0 0
    17 -43.96699181 0 0
    25 0 0 0
  }
}
ANIMATION {
  NAME      animHudCounterweightOnUnpause
  RX 4 {
    0 0 0 0
    10 -43.96699181 0 0
    17 -43.96699181 0 0
    25 0 79.68758448 79.68758448
  }
}
ANIMATION {
  NAME      animLogoCIntro
  RZ 3 {
    10 90 0 0
    40 0 -72.40767143 59.42314703
    50 0 0 0
  }
}
ANIMATION {
  NAME      animLogoOIntro
  RZ 3 {
    10 -90 0 0
    40 0 71.56505208 -59.42314703
    50 0 0 0
  }
}
ANIMATION {
  NAME      animLogoGIntro
  RZ 3 {
    10 135 0 0
    40 0 -77.47119214 63.43711673
    50 0 0 0
  }
}
ANIMATION {
  NAME      animLogoSIntro
  RZ 3 {
    10 -135 0 0
    40 0 77.47119214 -59.42314703
    50 0 0 0
  }
}
ANIMATION {
  NAME      animLogoCExtro
  RZ 2 {
    0 0 0 0
    40 90 0 0
  }
}
ANIMATION {
  NAME      animLogoOExtro
  RZ 2 {
    0 0 0 0
    40 -90 0 0
  }
}
ANIMATION {
  NAME      animLogoGExtro
  RZ 2 {
    0 0 0 0
    40 135 0 0
  }
}
ANIMATION {
  NAME      animLogoSExtro
  RZ 2 {
    0 0 0 0
    40 -135 0 0
  }
}
ANIMATION {
  NAME      animDebriefRot0
  TZ 1 {
    0 0.683 0 0
  }
  RY 1 {
    0 0 0 0
  }
}
ANIMATION {
  NAME      animDebriefRotDone90
  TZ 4 {
    0 0.6831219758 0 0
    5 0.2860341318 0 0
    33 0.2860341318 0 0
    38 0.683 0 0
  }
  RY 4 {
    0 0 0 0
    5 0 0 0
    25 -93 -80.12335137 73.43066292
    33 -90 0 0
  }
}
ANIMATION {
  NAME      animDebriefRotTime90
  TZ 4 {
    0 0.6831219758 0 0
    5 0.2860341318 0 0
    33 0.2860341318 0 0
    38 0.683 0 0
  }
  RY 4 {
    0 0 0 0
    5 0 0 0
    25 -93 -80.12335137 73.43066292
    33 -90 0 0
  }
}
ANIMATION {
  NAME      animDebriefRotTime180
  TZ 4 {
    0 0.683 0 0
    5 0.285912156 0 0
    44 0.285912156 0 0
    49 0.6828780242 0 0
  }
  RY 4 {
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