# Filename								Speedfactor		MinSpeed		MaxSpeed	Hit		

fight_idle_fit.fxm 						1.0 			0.50			2.0			-1			-1			-1
fight_idle_exhausted.fxm				1.0 			0.50			2.0			-1			-1			-1
fight_idle_groggy.fxm					1.0 			0.50			2.0			-1			-1			-1

fight_move_left.fxm						1.0 			0.50			2.0			-1			-1			-1
fight_move_right.fxm					1.0 			0.50			2.0			-1			-1			-1
fight_move_forward25.fxm				1.0 			0.50			2.0			-1			-1			-1
fight_move_forward50.fxm				1.0 			0.50			2.0			-1			-1			-1				
fight_move_forward75.fxm				1.0 			0.50			2.0			-1			-1			-1
fight_move_forward.fxm					1.0 			0.50			2.0			-1			-1			-1
fight_move_back25.fxm					1.0 			0.50			2.0			-1			-1			-1
fight_move_back50.fxm					1.0 			0.50			2.0			-1			-1			-1
fight_move_back75.fxm					1.0 			0.50			2.0			-1			-1			-1
fight_move_back.fxm						1.0 			0.50			2.0			-1			-1			-1

fight_hit_2combo_left_right.fxm			1.0 			0.50			2.0			27			36			-1
fight_hit_2combo_sideways.fxm			1.0 			0.50			2.0			29			46			-1
fight_hit_2combo_uppercut.fxm			1.0 			0.50			2.0			28			42			-1
fight_hit_3combo1.fxm					1.0 			0.50			2.0			27			37			42
fight_hit_3combo2.fxm					1.0 			0.50			2.0			22			30			37
fight_hit_3combo3.fxm					1.0 			0.50			2.0			23			35			41
fight_hit_3combo4.fxm					1.0 			0.50			2.0			22			29			41
fight_hit_feint1.fxm					1.0 			0.50			2.0			-1			-1			-1
fight_hit_feint2.fxm					1.0 			0.50			2.0			-1			-1			-1
fight_hit_head_jab.fxm					1.0 			0.50			2.0			25			-1			-1
fight_hit_head_side.fxm					1.0 			0.50			2.0			28			-1			-1
fight_hit_head_straight.fxm				1.0 			0.50			2.0			32			-1			-1
fight_hit_head_uppercut.fxm				1.0 			0.50			2.0			27			-1			-1
fight_hit_head_wiper.fxm				1.0 			0.50			2.0			24			-1			-1
fight_hit_header.fxm					1.0 			0.50			2.0			32			-1			-1
fight_hit_torso_belowBelt.fxm			1.0 			0.50			2.0			27			-1			-1
fight_hit_torso_side.fxm				1.0 			0.50			2.0			27			-1			-1
fight_hit_torso_straight.fxm			1.0 			0.50			2.0			27			-1			-1

fight_strike_head_straight.fxm			1.0 			0.50			2.0			12			-1			-1
fight_strike_head_uppercut.fxm			1.0 			0.50			2.0			12			-1			-1
fight_strike_head_left.fxm				1.0 			0.50			2.0			12			-1			-1
fight_strike_head_right.fxm				1.0 			0.50			2.0			12			-1			-1
fight_strike_torso_straight.fxm			1.0 			0.50			2.0			12			-1			-1
fight_strike_torso_left.fxm				1.0 			0.50			2.0			12			-1			-1
fight_strike_torso_right.fxm			1.0 			0.50			2.0			12			-1			-1

fight_dodge_straight.fxm				1.0 			0.50			2.0			22			-1			-1
fight_dodge_left.fxm					1.0 			0.50			2.0			25			-1			-1
fight_dodge_right.fxm					1.0 			0.50			2.0			25			-1			-1
fight_dodge_low_left.fxm				1.0 			0.50			2.0			23			-1			-1
fight_dodge_low_right.fxm				1.0 			0.50			2.0			23			-1			-1

fight_ko_backward.fxm					1.0 			0.50			2.0			0			-1			-1
fight_ko_forward.fxm					1.0 			0.50			2.0			0			-1			-1
fight_ko_continue.fxm					1.0 			0.50			2.0			0			-1			-1