//-------------------------- 4/25/2012 -- 19:06:10 -----
Processor Init:
   Intel Pentium III, ~2.65 Ghz
     (timed at roughly 2.64 Ghz)
   FPU detected
   MMX detected
   SSE detected
 
Math Init:
   Installing Standard C extensions
   Installing Assembly extensions
   Installing FPU extensions
   Installing MMX extensions
   Installing SSE extensions
 
Initializing platform...
Input Init:
   keyboard0 input device created.
   mouse0 input device created.
   DirectInput enabled.

Done
setModPaths: invalid mod path directory name: 'tools'
--------- Loading DIRS ---------
setModPaths: invalid mod path directory name: 'tools'
Missing file: D:/待处理/L盘/有问题/BehindTheScenes/tools/main.cs!
Error: Unable to find specified directory: tools

--------- Parsing Arguments ---------
Reading Display Device information...
   Primary Display Device Found:
      Vendor Id: VEN_10DE
      Device Id: DEV_0622
Binding server port to default IP
UDP initialized on port 0
DirectX 8 version - 9.0c
DirectX 9 version - 9.0c
GLExtensions: Extension bind failed for glBufferRegionEnabledEXT
GLExtensions: Extension bind failed for glNewBufferRegionEXT
GLExtensions: Extension bind failed for glDeleteBufferRegionEXT
GLExtensions: Extension bind failed for glReadBufferRegionEXT
GLExtensions: Extension bind failed for glDrawBufferRegionEXT
GLExtensions: Extension bind failed for glVertexWeighthNV
GLExtensions: Extension bind failed for glVertexWeighthvNV
Attempting to create GFX device: NVIDIA GeForce 9600 GT (D3D9)
GFXD3D9EnumTranslate: Unassigned value in GFXD3D9TextureFormat: 11
Device created, setting adapter and enumerating modes
GFXD3D9Device - using 'd3dx9_37.dll' for dynamic linking.
   Cur. D3DDevice ref count=1
   Maximum number of simultaneous samplers: 8
   Pix version detected: 3.000000
   Vert version detected: 3.000000
WMIVideoInfo: DxDiag initialized
Initializing GFXCardProfiler (D3D9)
   o Chipset : 'GeForce 9600 GT'
   o Card    : 'GeForce 9600 GT'
   o Version : '6.14.0012.8026'
   - Scanning card capabilities...
GFXCardProfiler (D3D9) - Setting capability 'autoMipMapLevel' to 1.
GFXCardProfiler (D3D9) - Setting capability 'maxTextureWidth' to 8192.
GFXCardProfiler (D3D9) - Setting capability 'maxTextureHeight' to 8192.
GFXCardProfiler (D3D9) - Setting capability 'maxTextureSize' to 8192.
GFXCardProfiler (D3D9) - Setting capability 'lerpDetailBlend' to 1.
GFXCardProfiler (D3D9) - Setting capability 'fourStageDetailBlend' to 1.
GFXCardProfiler (D3D9) - Setting capability 'allowRGB24BitTextures' to 0.
   - Loading card profiles...
      - Loaded card profile profile/D3D9.cs
      - No card profile profile/D3D9.GeForce9600GT.cs exists
      - No card profile profile/D3D9.GeForce9600GT.GeForce9600GT.cs exists
      - No card profile profile/D3D9.GeForce9600GT.GeForce9600GT.61400128026.cs exists
Missing file: D:/待处理/L盘/有问题/BehindTheScenes/common/unifiedShell/main.cs!
 % - Initialized Common

--------- Initializing Directory: scriptsAndAssets ---------
sfxStartup...
SFXSystem::createDevice - created XAudio device 'Realtek HD Audio output'
   Provider: XAudio
   Device: Realtek HD Audio output
   Hardware: No
   Buffers: 16

--------- Initializing Sunset Studio - Behind the Scenes!: Server Scripts ---------

--------- Initializing Sunset Studio - Behind the Scenes!: Client Scripts ---------
--------------
Attempting to set resolution to "800 600 0 32 60 0"
Accepted Mode: 
--Resolution : 800 600
--Full Screen : No
--Bits Per Pixel : 32
--Refresh Rate : 60
--FSAA Level 0
--------------
Binding server port to default IP
UDP initialized on port 0
Wide Screen
Engine initialized...
Window focus status changed: focus: 1
Debug: Award MainMenuGui XML loaded
Exporting server prefs...
Exporting client prefs
Exporting server prefs
Cur. D3DDevice ref count=1
