[] --- begin d3d::init() ---
   
[] calling Direct3DCreate8()...
   
[] calling d3d_p->GetAdapterCount()...
   
[] found 1 adapters
   
[] geting adapters capabilities...
   
[] 
   - examining adapter 0...
   
[] calling d3d_p->GetAdapterIdentifier()...
   
[] Adapter Description = NVIDIA GeForce 9600 GT
   
[] Adapter DeviceId = 1570
   
[] Driver = nv4_disp.dll
   
[] Driver Version = 0x0000B1D5F
   
[] calling d3d_p->GetAdapterModeCount()...
   
[] found 25 adapter modes...
   
[] mode 0: 640x480xD3DFMT_X8R8G8B8@60
   
[] mode 1: 640x480xD3DFMT_X8R8G8B8@72
   
[] mode 2: 640x480xD3DFMT_X8R8G8B8@75
   
[] mode 3: 720x480xD3DFMT_X8R8G8B8@60
   
[] mode 4: 720x576xD3DFMT_X8R8G8B8@50
   
[] mode 5: 800x600xD3DFMT_X8R8G8B8@60
   
[] mode 6: 800x600xD3DFMT_X8R8G8B8@72
   
[] mode 7: 800x600xD3DFMT_X8R8G8B8@75
   
[] mode 8: 1024x768xD3DFMT_X8R8G8B8@60
   
[] mode 9: 1024x768xD3DFMT_X8R8G8B8@70
   
[] mode 10: 1024x768xD3DFMT_X8R8G8B8@75
   
[] mode 11: 1152x864xD3DFMT_X8R8G8B8@75
   
[] mode 12: 1280x720xD3DFMT_X8R8G8B8@60
   
[] mode 13: 1280x800xD3DFMT_X8R8G8B8@60
   
[] mode 14: 1280x800xD3DFMT_X8R8G8B8@75
   
[] mode 15: 1280x960xD3DFMT_X8R8G8B8@60
   
[] mode 16: 1280x1024xD3DFMT_X8R8G8B8@60
   
[] mode 17: 1280x1024xD3DFMT_X8R8G8B8@75
   
[] mode 18: 1440x900xD3DFMT_X8R8G8B8@60
   
[] mode 19: 1440x900xD3DFMT_X8R8G8B8@75
   
[] mode 20: 1600x900xD3DFMT_X8R8G8B8@60
   
[] mode 21: 1680x1050xD3DFMT_X8R8G8B8@60
   
[] mode 22: 800x600xD3DFMT_X8R8G8B8@56
   
[] mode 23: 1280x720xD3DFMT_X8R8G8B8@50
   
[] mode 24: 1680x1050xD3DFMT_X8R8G8B8@59
   
[] found 0 adapter modes...
   
[] found 0 adapter modes...
   
[] found 0 adapter modes...
   
[] found 0 adapter modes...
   
[] found 25 adapter modes...
   
[] mode 0: 640x480xD3DFMT_R5G6B5@60
   
[] mode 1: 640x480xD3DFMT_R5G6B5@72
   
[] mode 2: 640x480xD3DFMT_R5G6B5@75
   
[] mode 3: 720x480xD3DFMT_R5G6B5@60
   
[] mode 4: 720x576xD3DFMT_R5G6B5@50
   
[] mode 5: 800x600xD3DFMT_R5G6B5@60
   
[] mode 6: 800x600xD3DFMT_R5G6B5@72
   
[] mode 7: 800x600xD3DFMT_R5G6B5@75
   
[] mode 8: 1024x768xD3DFMT_R5G6B5@60
   
[] mode 9: 1024x768xD3DFMT_R5G6B5@70
   
[] mode 10: 1024x768xD3DFMT_R5G6B5@75
   
[] mode 11: 1152x864xD3DFMT_R5G6B5@75
   
[] mode 12: 1280x720xD3DFMT_R5G6B5@60
   
[] mode 13: 1280x800xD3DFMT_R5G6B5@60
   
[] mode 14: 1280x800xD3DFMT_R5G6B5@75
   
[] mode 15: 1280x960xD3DFMT_R5G6B5@60
   
[] mode 16: 1280x1024xD3DFMT_R5G6B5@60
   
[] mode 17: 1280x1024xD3DFMT_R5G6B5@75
   
[] mode 18: 1440x900xD3DFMT_R5G6B5@60
   
[] mode 19: 1440x900xD3DFMT_R5G6B5@75
   
[] mode 20: 1600x900xD3DFMT_R5G6B5@60
   
[] mode 21: 1680x1050xD3DFMT_R5G6B5@60
   
[] mode 22: 800x600xD3DFMT_R5G6B5@56
   
[] mode 23: 1280x720xD3DFMT_R5G6B5@50
   
[] mode 24: 1680x1050xD3DFMT_R5G6B5@59
   
[] 
   -- examining REF device...
   
[] calling d3d_p->GetDeviceCaps()...
   
[] Texture caps:
   
[]  +cube_map
   
[]  +volume_map
   
[] enumerating back buffers...
   
[] 
   found valid backbuffer format D3DFMT_X8R8G8B8
   
[] --- examining backbuffer capabilities...
   
[] enumerating depth buffers...
   
[] found valid depth buffer format D3DFMT_D32
   
[] found valid depth buffer format D3DFMT_D24X8
   
[] found valid depth buffer format D3DFMT_D24S8
   
[] found valid depth buffer format D3DFMT_D24X4S4
   
[] found valid depth buffer format D3DFMT_D16
   
[] found valid depth buffer format D3DFMT_D15S1
   
[] enumerating multisampling types...
   
[] found valid multisampling type 0
   
[] found valid multisampling type 4
   
[] found valid multisampling type 9
   
[] 
   found valid backbuffer format D3DFMT_R5G6B5
   
[] --- examining backbuffer capabilities...
   
[] enumerating depth buffers...
   
[] found valid depth buffer format D3DFMT_D32
   
[] found valid depth buffer format D3DFMT_D24X8
   
[] found valid depth buffer format D3DFMT_D24S8
   
[] found valid depth buffer format D3DFMT_D24X4S4
   
[] found valid depth buffer format D3DFMT_D16
   
[] found valid depth buffer format D3DFMT_D15S1
   
[] enumerating multisampling types...
   
[] found valid multisampling type 0
   
[] found valid multisampling type 4
   
[] found valid multisampling type 9
   
[] 
   -- examining HAL_SOFTWARE_VP device...
   
[] calling d3d_p->GetDeviceCaps()...
   
[] Texture caps:
   
[]  +cube_map
   
[]  +volume_map
   
[] enumerating back buffers...
   
[] 
   found valid backbuffer format D3DFMT_X8R8G8B8
   
[] --- examining backbuffer capabilities...
   
[] enumerating depth buffers...
   
[] found valid depth buffer format D3DFMT_D24X8
   
[] found valid depth buffer format D3DFMT_D24S8
   
[] found valid depth buffer format D3DFMT_D16
   
[] enumerating multisampling types...
   
[] found valid multisampling type 0
   
[] found valid multisampling type 2
   
[] found valid multisampling type 4
   
[] found valid multisampling type 8
   
[] 
   found valid backbuffer format D3DFMT_R5G6B5
   
[] --- examining backbuffer capabilities...
   
[] enumerating depth buffers...
   
[] found valid depth buffer format D3DFMT_D24X8
   
[] found valid depth buffer format D3DFMT_D24S8
   
[] found valid depth buffer format D3DFMT_D16
   
[] enumerating multisampling types...
   
[] found valid multisampling type 0
   
[] found valid multisampling type 2
   
[] found valid multisampling type 4
   
[] found valid multisampling type 8
   
[] 
   -- examining HAL_HARDWARE_VP device...
   
[] calling d3d_p->GetDeviceCaps()...
   
[] Texture caps:
   
[]  +cube_map
   
[]  +volume_map
   
[] enumerating back buffers...
   
[] 
   found valid backbuffer format D3DFMT_X8R8G8B8
   
[] --- examining backbuffer capabilities...
   
[] enumerating depth buffers...
   
[] found valid depth buffer format D3DFMT_D24X8
   
[] found valid depth buffer format D3DFMT_D24S8
   
[] found valid depth buffer format D3DFMT_D16
   
[] enumerating multisampling types...
   
[] found valid multisampling type 0
   
[] found valid multisampling type 2
   
[] found valid multisampling type 4
   
[] found valid multisampling type 8
   
[] 
   found valid backbuffer format D3DFMT_R5G6B5
   
[] --- examining backbuffer capabilities...
   
[] enumerating depth buffers...
   
[] found valid depth buffer format D3DFMT_D24X8
   
[] found valid depth buffer format D3DFMT_D24S8
   
[] found valid depth buffer format D3DFMT_D16
   
[] enumerating multisampling types...
   
[] found valid multisampling type 0
   
[] found valid multisampling type 2
   
[] found valid multisampling type 4
   
[] found valid multisampling type 8
   
[] 
   -- examining HAL_MIXED_VP device...
   
[] calling d3d_p->GetDeviceCaps()...
   
[] Texture caps:
   
[]  +cube_map
   
[]  +volume_map
   
[] enumerating back buffers...
   
[] 
   found valid backbuffer format D3DFMT_X8R8G8B8
   
[] --- examining backbuffer capabilities...
   
[] enumerating depth buffers...
   
[] found valid depth buffer format D3DFMT_D24X8
   
[] found valid depth buffer format D3DFMT_D24S8
   
[] found valid depth buffer format D3DFMT_D16
   
[] enumerating multisampling types...
   
[] found valid multisampling type 0
   
[] found valid multisampling type 2
   
[] found valid multisampling type 4
   
[] found valid multisampling type 8
   
[] 
   found valid backbuffer format D3DFMT_R5G6B5
   
[] --- examining backbuffer capabilities...
   
[] enumerating depth buffers...
   
[] found valid depth buffer format D3DFMT_D24X8
   
[] found valid depth buffer format D3DFMT_D24S8
   
[] found valid depth buffer format D3DFMT_D16
   
[] enumerating multisampling types...
   
[] found valid multisampling type 0
   
[] found valid multisampling type 2
   
[] found valid multisampling type 4
   
[] found valid multisampling type 8
   
[] 
   --- end d3d::init() ---
   
   
[] --- begin DeviceMode::create() ---
[] askable adapter is 0
[] searching for ascable adapter...
[] ascable adapter was found
[] - searching for best valid device...
[] checking next device...
[] checking device type...
[] device type (2) valid
[] searching for valid adapter pixel format...
[] running in fullscreen mode...
[] enumerating pixel formats...
[] selected pixel format is D3DFMT_X8R8G8B8
[] searching for valid adapter mode...
[] selected adapter mode is 1024x768xD3DFMT_X8R8G8B8@0
[] getting capabilities for selected pixel format
[] searching for valid multisampling type...
[] enumerating multisampling types...
[] selected multisampling type is 0
[] searching for valid depth buffer format...
[] enumerating depth buffer formats...
[] selected depth buffer type is D3DFMT_D24X8
[] valid device was founded
[] --- end DeviceMode::create() ---
[] --- begin Device::create() ---
[] starting in full screen mode
[] calling d3d_p->CreateDevice()...
[] initializing pointer to adapter capabilities...
[] initializing pointer to device capabilities...
[] initializing pointer to back buffer capabilities...
[] calling Device::update_pel_equs()...
[] calling Device::update_render_state_vals()...
[] calling Device::update_texture_stage_state_vals()...
[] calling Device::update_texture_vals()...
[] --- end Device::create_direct3d_texture() ---
[] texture size is 256x256
[] texture D3DFORMAT is D3DFMT_A4R4G4B4
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 512x256
[] texture D3DFORMAT is D3DFMT_R5G6B5
[] texture D3DPOOL is 2
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 512x256
[] texture D3DFORMAT is D3DFMT_R5G6B5
[] texture D3DPOOL is 0
[] texture usage is 1
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 256x256
[] texture D3DFORMAT is D3DFMT_R5G6B5
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] Summary size of static vertex buffers = 640000 in 1
[] --- begin Device::create_vertex_buffer() ---
[] calling m_device_p->CreateVertexBuffer()
[] size  = 640000
[] usage = 0x000000008
[] fvf   = 0x000000112
[] pool  = 0x000000001
[] --- end Device::create_vertex_buffer() ---
[] --- begin Device::create_index_buffer() ---
[] calling m_device_p->CreateIndexBuffer()
[] size   = 60000
[] usage  = 0x000000008
[] format = D3DFMT_INDEX16
[] pool   = 0x000000001
[] --- end Device::create_index_buffer() ---
[] Summary size of static index buffers = 60000 in 1 buffers
[] Summary size of dynamic vertex buffers = 320000 in 1 buffers
[] --- begin Device::create_index_buffer() ---
[] calling m_device_p->CreateIndexBuffer()
[] size   = 12000
[] usage  = 0x000000208
[] format = D3DFMT_INDEX16
[] pool   = 0x000000000
[] --- end Device::create_index_buffer() ---
[] Summary size of dynamic index buffers = 12000 in 1 buffers
[] --- begin Device::create_vertex_buffer() ---
[] calling m_device_p->CreateVertexBuffer()
[] size  = 320000
[] usage = 0x000000208
[] fvf   = 0x000000112
[] pool  = 0x000000000
[] --- end Device::create_vertex_buffer() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 1024x1024
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] Summary size of dynamic vertex buffers = 600000 in 2 buffers
[] --- begin Device::create_vertex_buffer() ---
[] calling m_device_p->CreateVertexBuffer()
[] size  = 280000
[] usage = 0x000000208
[] fvf   = 0x000000144
[] pool  = 0x000000000
[] --- end Device::create_vertex_buffer() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 129x129
[] texture D3DFORMAT is D3DFMT_A8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 256x1
[] texture D3DFORMAT is D3DFMT_A8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] --- end Device::create_direct3d_texture() ---
[] texture size is 128x128
[] texture D3DFORMAT is D3DFMT_X8R8G8B8
[] texture D3DPOOL is 1
[] texture usage is 0
[] calling m_device_p->CreateTexture()...
[] --- end Device::create_direct3d_texture() ---
[] Summary size of dynamic vertex buffers = 1000000 in 3 buffers
[] --- begin Device::create_vertex_buffer() ---
[] calling m_device_p->CreateVertexBuffer()
[] size  = 400000
[] usage = 0x000000208
[] fvf   = 0x000000312
[] pool  = 0x000000000
[] --- end Device::create_vertex_buffer() ---
[] Summary size of dynamic vertex buffers = 1440000 in 4 buffers
[] --- begin Device::create_vertex_buffer() ---
[] calling m_device_p->CreateVertexBuffer()
[] size  = 440000
[] usage = 0x000000208
[] fvf   = 0x000000252
[] pool  = 0x000000000
[] --- end Device::create_vertex_buffer() ---
[] --- begin Device::free() ---
[] deleting shared index buffers...
[] deleting shared vertex buffers...
[] deleting shared dynamic index buffers...
[] deleting shared dynamic vertex buffers...
[] deleting palettes...
[] deleting state blocks...
[] caling m_device_p->Release()...
[] --- end Device::free() ---
[] --- begin d3d::exit() ---
   
[] deleting adapter capabilities structures...
   
[] calling d3d_p->Release()...
   
[] --- end d3d::exit() ---
   
