Texture stage01
{
 filename = "data\tex\Stages\stage00\stage01.png"
 resgroup = 0
}

Sprite Background.jpg
{
	texture=data\Tex\Stages\stage00\Background.jpg
	rect=0,0,1024,768
	hotspot=512,384
	resgroup=1
}

Sprite LentaClouds.png
{
	texture=data\Tex\Stages\stage00\LentaClouds.png
	rect=0,0,1034,278
	hotspot=517,139
	resgroup=1
}

Sprite Beam7.png
{
 texture = stage01
 rect = 823,355,188,22
 resgroup = 0
}
Sprite i4_s.png
{
 texture = stage01
 rect = 266,351,271,255
 resgroup = 0
}
Sprite i2_s.png
{
 texture = stage01
 rect = 345,823,283,46
 resgroup = 0
}
Sprite i5_s.png
{
 texture = stage01
 rect = 406,710,197,90
 resgroup = 0
}
Sprite i1_s.png
{
 texture = stage01
 rect = 218,964,199,58
 resgroup = 0
}
Sprite i5.png
{
 texture = stage01
 rect = 266,607,139,172
 resgroup = 0
}
Sprite i1.png
{
 texture = stage01
 rect = 218,835,126,49
 resgroup = 0
}
Sprite i3_s.png
{
 texture = stage01
 rect = 711,252,85,32
 resgroup = 0
}
Sprite i3.png
{
 texture = stage01
 rect = 641,252,69,55
 resgroup = 0
}
Sprite i6_s.png
{
 texture = stage01
 rect = 633,504,284,165
 resgroup = 0
}
Sprite i2.png
{
 texture = stage01
 rect = 641,1,257,146
 resgroup = 0
}
Sprite i6.png
{
 texture = stage01
 rect = 1,351,264,342
 resgroup = 0
}
Sprite Sun.png
{
 texture = stage01
 rect = 1,1,380,349
 resgroup = 0
}
Sprite Beam1.png
{
 texture = stage01
 rect = 218,815,120,19
 resgroup = 0
}
Sprite Beam2.png
{
 texture = stage01
 rect = 218,941,197,22
 resgroup = 0
}
Sprite Beam3.png
{
 texture = stage01
 rect = 849,226,99,15
 resgroup = 0
}
Sprite Beam4.png
{
 texture = stage01
 rect = 711,285,88,15
 resgroup = 0
}
Sprite Beam5.png
{
 texture = stage01
 rect = 345,801,215,21
 resgroup = 0
}
Sprite Beam6.png
{
 texture = stage01
 rect = 849,209,98,16
 resgroup = 0
}
Sprite Beam8.png
{
 texture = stage01
 rect = 218,798,108,16
 resgroup = 0
}
Sprite Beam9.png
{
 texture = stage01
 rect = 218,922,181,18
 resgroup = 0
}
Sprite Beam10.png
{
 texture = stage01
 rect = 218,780,106,17
 resgroup = 0
}
Sprite Beam11.png
{
 texture = stage01
 rect = 218,885,139,18
 resgroup = 0
}
Sprite Beam12.png
{
 texture = stage01
 rect = 641,308,90,16
 resgroup = 0
}
Sprite Beam13.png
{
 texture = stage01
 rect = 218,904,147,17
 resgroup = 0
}
Sprite LeftEye1.png
{
 texture = stage01
 rect = 899,1,103,103
 resgroup = 0
}
Sprite RightEye1.png
{
 texture = stage01
 rect = 538,504,94,102
 resgroup = 0
}
Sprite i4.png
{
 texture = stage01
 rect = 1,694,216,315
 resgroup = 0
}
